• Title/Summary/Keyword: Chinese characters

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A Study on the Extraction of an Individual Character and Chinese Characters Recognition on the Off-line Documents (오프라인 문서에서 개별 문자 추출과 한자 인식에 관한 연구)

  • Kim, Ui-Jeong;Kim, Tae-Gyun
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.5
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    • pp.1277-1288
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    • 1997
  • In this paper,the extraciton method for individual and the recognition method for the printed dociments are discussed. In preprocessing is a technique to extract characters that are difficult to manage such as touching characters or overlapped chracters.Genrally in the existing segmentation methods,projection and edge detection are applied.However,in this paper an indvidual character is extracted by using connected pixel with one projection after the string extraction The maximum Blok Methld(MBM)is used for the recognition.The MBM is a method to enlarge the block to the last point the pixel that was found during projection. The maximum blocks are skeletonxied after the division into straight line block and oblique line block.Especially,in the recognition of chinese chracters compared to the existing method it showed improved recognition rate.

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A Study on Chinese Southeast Asian housing -Cases in Malaysia and Singapore- (중국계 동남아인(華人) 주거에 관한 연구 -말레이시아와 싱가포르 사례를 중심으로-)

  • Lee, Sang-Hyun;Yoon, In-Suk
    • Journal of architectural history
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    • v.9 no.2 s.23
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    • pp.65-84
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    • 2000
  • The region of Southeast Asia had already experienced rapid urbanization and cultural change before the East Asia region did. None the less, nowadays shophouses and rowhouses still form the major portion of streets in Chinese town in Southeast Asia countries. The purpose of this study is to examine the adaptation process of shophouse and rowhouse in the Southeast Asia region and the architectural characteristics between the middle of 18th and the early of 20th, which Chinese people of the region inherit and develop, for more thorough understanding of cultural adaptability and regionalism of Chinese architecture in Southeast Asia. The common fact found in the Southeast Asia region is that Chinese people in countries of this region gradually started to live densely as a group in a certain zone in city area since they got to play important roles in commerce, trade and service works related with cities, due to European countries' advance into Southeast Asia and their construction of colonial cities in the region. Chinese people in the region utilized residential rowhouse and special shophouse, which is a kind of shop adapted from rowhouses' sitting room or storage, for their commercial and industrial activities in urban areas, which had problems of limited space. They also realized high densities through vertical expansion of space in order to adjust to changing urban structure under execution of urban planning in cities of colonial area and rapid urbanization. Even though residence of Chinese in Southeast Asia was influenced by new political, social, economic and cultural rules of European colonies in Southeast Asia, it has continuously succeeded to the cultural tradition of China, their home country, in terms of planning principle which puts air well in the middle and hierarchial spacial construction method. Appearance of the open connected verandah, designed by Stamford Raffles, the founder of Singapore, can be regarded as one of the architectural characters. Hence, Chinese residence in cities of Southeast Asia can be understood as a new regional architectural culture in the context of European countries' urban planning and urbanization of colonial areas, Immigrants from southern China and their role, their adjustment to urban areas by utilizing mixed type houses of residence and business, cultural tradition of Chinese home country.

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A Study on Traditional Art Expression in Chinese Myth Martial MMORPG Character Design (중국 신화 무협 MMORPG 캐릭터 디자인에서 전통예술 표현에 관한 연구)

  • Jin, Chun-Ji;Kim, Kyu-Jung
    • Journal of Korea Game Society
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    • v.13 no.2
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    • pp.119-130
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    • 2013
  • The purpose of this study is to analyze the characteristics of traditional art expressions in recent Chinese online games, which are now most popular in Chinese game market. Designing the MMORPG game character reflecting users' psychological preferences for aesthetic characteristic of the traditional Chinese culture allows the users to feel more visual satisfaction while they are enjoying a game. The selected characters for this analysis were chosen from the traditional myth chivalry game to utilize the traditional art expressions that are peculiar in Chinese MMORPG. The analysis was conducted within the context of an ideal character figure and operation, and social nature reflecting a personal user. This analysis suggested the representation technique reflecting traditional clothing, color, and life style, and the reconstruction of subject matter, and the development of the characteristics of ideal group character. Even though Chinese MMORPG history is short, this study will help the user understand more effectively the identity of the myth martial MMORPG game in connection with the Chinese traditional culture and art. And this study will also increase the user's satisfaction of the Chinese online-game.

12-year LIDAR Observations of Tropospheric Aerosol over Hefei (31.9°N, 117.2°E), China

  • Wu, Decheng;Zhou, Jun;Liu, Dong;Wang, Zhenzhu;Zhong, Zhiqing;Xie, Chenbo;Qi, Fudi;Fan, Aiyuan;Wang, Yingjian
    • Journal of the Optical Society of Korea
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    • v.15 no.1
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    • pp.90-95
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    • 2011
  • 12-year LIDAR observations of tropospheric aerosol vertical distribution using a Mie scattering LIDAR in Hefei ($31.9^{\circ}N$, $117.2^{\circ}E$) from 1998 to 2009 are presented and analyzed in this paper. Characters of temporal variation and vertical distribution of tropospheric aerosol over Hefei are summarized from the LIDAR measurements. The impacts of natural source and human activities on the aerosol vertical distribution over Hefei could be seen clearly. Dust particles from the north in spring could affect the aerosol distributions below about 12 km over Hefei, and aerosol scale height in April reaches $2.29{\pm}0.68\;km$. Both LIDAR measurements and surface visibility imply that aerosols in the lower troposphere have been increasing since about 2005.

A Study of 'Stupid Words' (피휘(避諱)에 관한 연구)

  • Park, Pil-Sang;Kang, Ok-Hwa;Lee, Go-Hoon;Park, Shin-Young;Seong, Man-Jun;Kwon, Dong-Yeul
    • Herbal Formula Science
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    • v.15 no.1
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    • pp.129-135
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    • 2007
  • Characters are the tool of writing language. In particular, Chinese characters were the tool of communicating, storing and intermediating information in Chinese traditional medicine, and exercised great influence on diseases, diagnoses, treatments and others. Stupid Words are used to avoid calling the name of an emperor or an elder. The Stupid Words, written in old literature, were mostly used to avoid calling the name of emperors in those days. At first, those were used to express respect, but with time, the rule began to be strict. Those who violate the rule were dismissed or expelled; what is worse, even their families were exterminated. Medical books were no exception to the rule. The history of Stupid Words is originated from primitive society. Those were begun to be used customarily, and were institutionalized over time. Although dynasties had been changed in large numbers in history, Stupid Words were not disappeared and had been used until feudalism rings down the curtain. In addition, the characteristics of Stupid Words became different as to each age, and exercised great influence on old literature. The Stupid Words in Chinese traditional medicine are shown in herbal names, authors' names, terminologies, symptomatological names and others. Through Stupid Words, the date of publication can be presumed, and pleonasms can be discriminated from lacunae, and it can be judged whether those works are true or not. On the other hand, those cause inconvenience philologically. The Stupid Words in old medical books became different semantically throughout the years, and so the original became difficult to be translated as well as its meaning cannot be communicated correctly. Eventually, time and effort are expended unnecessarily in some cases.

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A Study on the Feature Extraction of Strokes using the Maximum Block Methode (최대 블록화 방법을 이용한 묵자획 특징 추출에 관한 연구)

  • Kim, Ui-Jeong;Kim, Tae-Gyun
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.4
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    • pp.1141-1151
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    • 1997
  • In this paper the Maximum Block Method is suggested for the Feature Extraction of stokes of off-line Chinese characters.The Maximum Block Method is a technique which enlarges the block from the first found pixel that wxtracts the skeleton and features of the input characters.The maximum Block mthod is an adequate technique for the correct extraction of the features since the exsting thining methods have shortcomings of making the feature extraction difficult from the distoritions generated from the effiects of the parial noises,inflection points and blemishes. The printed outputs and chinese books of the middle and high school students,and other materials are used for the test.It was found that the Maxthod is also an effective technique for the extraction of skeleton line and features,which is the preoprocessing of the pattern recognition,for the Korean chracters and English as well as chinese chracters.

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Development of Chinese Character Education Content to Activate Both Sides of Brain (좌우뇌 활용 능력 향상을 위한 한자 교육 콘텐츠 개발)

  • Lee, Hyun-Ki;Yang, Janghoon
    • Journal of Digital Contents Society
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    • v.18 no.2
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    • pp.239-247
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    • 2017
  • In the past, delivering knowledge mainly, education focused on the development of left brain. However, as the importance of right brain is widely accepted, various approaches on education in creativity have been tried. With the advance in the research on the brain, it has been known that the left brain and the right brain are closely linked to work effectively while they are specialized to some functionalities differently. We developed an educational content exploiting Chinese characters to facilitate the balanced development of both brain. Making categorizations from Yin-yang and five elements of the universe, it consists of four stages. The first stage is to stimulate the brain with visual scandal. The second one, third one, and the fourth one are to develop the right brain, left brain, and both brain respectively. Through expert interview, the potential of the developed content as an efficacious method for brain development was verified.

The Analysis of Chosun Danasty Poetry Using 3D Data Visualization (3D 시각화를 이용한 조선시대 시문 분석)

  • Min, Kyoung-Ju;Lee, Byoung-Chan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.7
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    • pp.861-868
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    • 2021
  • With the development of technology for visualizing big-data, tasks such as intuitively analyzing a lot of data, detecting errors, and deriving meaning are actively progressing. In this paper, we describe the design and implementation of a 3D analysis that collects and stores the writing data in Chinese characters provided by the Korean Classical Database of the Korean Classics Translation Institute, stores and progress the data, and visualizes the writing information in a 3D network diagram. It solves the problem when a large amount of data is expressed in 2D, intuitive that analysis, error detection, meaningful data extraction such as characteristics, similarity, differences, etc. and user convenience can be provided. In this paper, we improved the problems of analyzing Chosun dynasty poetry in Chinese characters using 2D visualization conducted in previous studies.

The Study on 'characters made by Empress Wu Zetian' through The Avatamsaka-Sutra in ink on the white paper of the Shilla Period (신라(新羅) 백지묵서(白紙墨書) 화엄경(華嚴經)과 칙천무후자(則天武后字) 고찰(考察))

  • Park, Sang-Kuk
    • Korean Journal of Heritage: History & Science
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    • v.37
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    • pp.445-469
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    • 2004
  • The Avatamsaka Sutra copied in ink on the white paper of Shilla Period is the oldest manuscript in korea. This Avatamsaka Sutra is volume 1-10 and 44-50 of the 80 volume's transcription. According to the postscript, written with 528 letters at the end of the volume 10 and 50, this sutra is made during A.D. 754-755, for six months by the order Master Yon-gi(綠起 法師) who founded Hwaumsa Temple(華嚴寺.) It explains the procedure of the ritual and production method of the sutra-copying, and also shows the 19 participants with their name, address, official title, and etc. When the sutra was founded, volume 1-10 were so congealed that we could not open the volumes. And volume 44-50 was prohibited to take photograph for preservation. According to the recent examination, it proved that this sutra is the treasure for the study of the characters made by Empress Wu Zetian(則天武后.) The characters made by Empress Wu Zetian(A.D. 625-705) are new shape of chinese characters which is different from the traditional characters. After the demise of the Queen, the characters were not used any more officially, but privately some people used the characters for personal tastes and interest. The characters in the sutra includes 512 characters of 13 kinds of Empress We Zetians'. Compared to the Tun-huang version of the sutra, this is far better treasure for the study of Empress We Zetians' characters in terms of the number of the character and the their use of frequency. The Avatamsaka Sutra of Shoso-in(正倉院) in japan copied in A.D. 768 does not use the Empress We Zetians' characters. In this respect, this Shilla Avatamsaka-Sutra is a unique one preserves the original forms of Chinese translation at that time.

Effects of K-drama on attitudes of Chinese consumers toward Korean fashion products - The role of perceived similarity and people image - (중국 소비자들의 한국 TV드라마 시청이 한국 패션제품 태도 형성에 미치는 영향 - 드라마 등장인물과의 유사성과 국민이미지 역할을 중심으로 -)

  • Park, Jee-Sun;Jeong, So Won;Lee, Kyu-Hye
    • The Research Journal of the Costume Culture
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    • v.25 no.1
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    • pp.32-47
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    • 2017
  • As the popularity of Korean drama and celebrities in China, Korean fashion is becoming increasingly popular in the Chinese market. Although the effect of Korean drama on Chinse consumers' attitudes toward Korean products are known, little research has been conducted to understand the mechanisms underlying the impact of Korean drama on the development of consumer attitudes. Thus, this study examines how Chinese consumers' exposure to Korean dramas has influenced their attitudes towards Korean fashion products. Applying the similarity-attraction theory, the study explores the roles Chinese consumers' perceived similarities in appearance and values with Korean characters in TV dramas plays in the process of attitude development. Data was collected via an online survey and the responses of 317 Chinese consumers in their twenties were used for data analysis. The results of structural equation modeling show that exposure to Korean dramas has a direct impact on Chinese consumers' perceived appearance similarity, perceived value similarity, image of Korean people, and attitudes toward Korean fashion products-results that support the theory of mere exposure. In addition, the analysis demonstrates that perceived appearance similarity positively influences the image of Koreans among Chinese people, which, in turn, influences attitudes toward Korean fashion products, supporting the similarity-attraction theory. However, the effect of perceived value similarity on attitude toward Korean fashion products was not significant. The study concludes by describing its practical implications for the Korean fashion industry and presenting ideas for future research.