• 제목/요약/키워드: Children's picture book

검색결과 82건 처리시간 0.029초

그림책에 대한 생산자와 소비자의 인식 차이 연구 (Recognition of Picture Book Makers(Editors/Writers) and Consumers(Parents of Young Children/Preschool Teachers) about Picture Books)

  • 박혜원;김정원
    • 대한가정학회지
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    • 제45권3호
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    • pp.43-56
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    • 2007
  • The purpose of this study was to investigate the recognition differences between picture book makers(editors/writers) and picture book consumers(parents of young children/preschool teachers) about picture books. The study subjects were 69 children's book-editors(editors, designers), 72 children's book-writers, 78 parents of young children, and 79 preschool teachers. The results of this study were as follows. First, they differently recognized the effects of good picture books on children's development, and the contents and components of picture books. However, both groups preferred creative stories to traditional stories and agreed on the children's preferences of the book genre and characteristics. Second, picture book makers and consumers were differently aware of the quality of Korean picture books published in Korea but they agreed on the quality of foreign picture books. They thought that more picture books with better contents and formality on the imaginary, artistic, and real-life related themes needed to be published in Korea. Third, the book makers and consumers obtained information on the picture books in the book stores and libraries in most cases. The book makers were more interested than the consumer in the picture, writer, cover design, and publishing company of the books, whereas the consumers placed a higher priority in the purchase process. Both groups pointed out the non-professional editing and sales policy as the problems in the Korean publishing company.

Analysis of the Design Elements for the Children's Picture Books Based on VR

  • Lu, Kai;Cho, Dong Min
    • 한국멀티미디어학회논문지
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    • 제24권7호
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    • pp.953-965
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    • 2021
  • The research of combining virtual reality technology with the design elements of children's picture book education is a relatively new topic in virtual reality technology in recent years. Based on the combination of picture book design elements with virtual reality technology and the development of a children's picture book teaching game, this article analyzes the effectiveness of the application of virtual reality technology in children's teaching, and explores the usability of picture book design elements in teaching [1]. Through literature research methods, practical research methods and investigation research methods, this paper lucubrates the application of virtual reality technology in the design elements of children's picture book education so as to provide adequate theoretical and practical support for the research theme. The spatial positioning, vision, sound, and functional requirements of children's picture book games play a leading role in teaching. Practical statistics have proved that it is easier to promote children's mastery of teaching knowledge in a virtual environment. Moreover, use VR's game management function and setting function to solve the boringness of traditional education methods and the limitations of the teaching environment. The feasibility of game operation provides a virtual teaching platform system for children's education, and the teaching effect is remarkable.

어머니의 그림책 읽기 상호작용이 아동의 정서적 경험과 이야기 회상에 미치는 영향 (The Interaction Between Children and Mothers During a Picture Book Reading and its' Influence on Children's Emotional Experiences and Memory Recall of the Picture Book)

  • 송하나;최경숙
    • 아동학회지
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    • 제31권1호
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    • pp.219-234
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    • 2010
  • This study examined the influence of mothers' reading and scaffolding behaviors on children's emotional experiences and memory recall during picture book reading. Sixty children, aged 6 and their mothers participated in this study. Each child-mother dyad was observed in a lab setting which was designed to evaluate child-mother interactions during a picture book reading. The data were analyzed using correlation and multiple regression techniques. Our results indicated that mothers' task-oriented reading behavior affected the children's lack of positive emotions, whereas mothers' fun-oriented reading behavior was associated with the children's positive emotions. The task-oriented reading behavior also accounted for children's poor memory performance in relation to the book. These results were discussed in terms of the relationship between emotion and cognition through book reading experiences.

유아를 위한 증강현실 그림책에 대한 사용성 연구 (Usability of Augmented Reality Picture Book for Young Children)

  • 현은자;최경;연혜민
    • 한국콘텐츠학회논문지
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    • 제11권12호
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    • pp.182-189
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    • 2011
  • 본 연구는 유아용 증강현실 그림책의 사용성을 평가하기 위해 실시되었다. 사용성 평가를 위해 유치원 5세 학급의 유아 17명에게 증강 그림책을 읽게 하고 다음의 세 가지 측면에 대한 관찰과 인터뷰를 진행하였다; 1) 증강현실 그림책 읽기에서 유아의 실행정도, 2) 그림책을 읽는 과정에서 보이는 유아의 반응, 3) 증강 현실 그림책 읽기에 대한 유아의 만족도 연구 결과, 대부분의 유아들은 증강현실 그림책 읽기에서 웹캠과 그림책의 각도와 거리를 적절하게 조절하여 동영상 이미지를 떠오르게 할 수 있었고, 그림책 읽는 과정에서 유아들은 놀라움이나 기쁨을 표현하기, 질문하기, 실망과 좌절감을 표현하는 등의 언어적, 비언어적 행동을 보였다. 유아는 증강현실 그림책에 대한 흥미도와 난이도에 있어서 대체적으로 재미있고 쉽다는 반응을 보였다. 본 연구의 결과는 추후 개발될 증강현실 인터페이스의 개발과 성인-유아의 증강 그림책 읽기에 관한 시사점을 제공할 것으로 기대된다.

그림책과 명화를 활용한 미술프로그램이 유아의 미술 감상능력과 미술 표현능력에 미치는 영향 (Picture Book and Famous Paintings Art Programs : Effect on Young Children's Artistic Appreciation and Artistic Expression)

  • 장영숙;윤경아
    • 아동학회지
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    • 제26권3호
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    • pp.97-110
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    • 2005
  • This study of the effectiveness of various art programs took place in Gwangju with asample of 60 four- to five-year-old children from three kindergartens. The children were assigned to one of three experimental groups : 20 children in the picture book group(experimental group 1), 20 children in the famous paintings group(experimental group 2), and 20 children in the traditional group(control group). Data were analyzed by ANCOVA using the scores of the pre-test as covariance. Results showed that the picture book and the famous painting art programs affected young children's art ability more positively than the traditional art program. The picture book art program showed particularly high educational effectiveness.

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여성결혼이민자와 유아기 자녀를 위한 어머니대상 '그림책 읽기 프로그램'의 효과검증 (Effectiveness of "Picture Book Reading Program for Mothers" for Married Immigrant Women and Their Children)

  • 현은애;나종혜
    • 한국생활과학회지
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    • 제21권2호
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    • pp.165-180
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    • 2012
  • The purpose of the study was to prove the effect of the "Picture Book Reading Program for Mothers" developed to enhance the language competence of married immigrant women and their children. Twenty immigrant mothers with three-year-olds were recruited, and they participated in an 8-week-Picture Book Reading Program developed by the reseacher. The REVT and U-TAP were used to measure linguistic abilities for mothers while PRES was used to measure their children's linguistic abilities. Lee(2004)'s "Effect of dialogic picture book reading teacher training program for toddlers" was used to measure the mother's and children's verbal and non-verbal behaviors. The results of the study were as follows: First, by participating in the PBRPM, the mother's linguistic ability as well as children's vocabulary and receptive language have increased. Second, by participating in the PBRPM in terms of mother-child interaction, mother's verbal behaviors to children (i.e. attention and inquiring) and children's verbal behaviors(i.e. responding and imitation) have increased. In conclusion, "PBRPM" for married immigrant women and their children proved to be effective in enhancing the language competence and verbal interactions between married immigrant women and their children.

어린이그림책화면의 연속성에 대한 연구 (A Study on the Continuity of the Image of Picture Book for Children)

  • 유동관
    • 디자인학연구
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    • 제16권4호
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    • pp.233-242
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    • 2003
  • 어린이그림책에 표현된 일러스트레이션은 하나의 화면뿐만 아니라 화면과 화면의 조화로운 연결로 그림책의 줄거리와 내용을 전달한다. 그림책화면에는 빈 여백과 형태, 질감과 색채, 그리고 공간감 등의 구성요소들이 있어 화면상에 놓여진 위치에 따라 어린이에게 다양한 정서와 감동을 준다. 따라서 어린이그림책에는 자연스러운 이야기 내용과 함께 통일성과 리듬감 있는 구성요소로 화면의 흐름을 전달하는 연속성이 있다. 화면의 연속성은 글과 그림, 화면과 화면, 그리고 화면 내에서 그림의 연결에 따른 시각적 연상으로 이미지전달을 가능하게 하며, 어린이가 이야기 내용을 이해할 수 있도록 한다. 본 연구는 그림책화면의 연속성을 연구 분석함으로써 개성과 창의성을 바탕으로 제작되는 어린이그림책화면의 조화로운 연결에 대한 올바른 표현방향을 제시한다.

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AR·QR 그림책 애니메이션의 시지각 확장성 연구: 그림책 <여기가 어디지?>의 설계적 특징을 중심으로 (A Study on Visual Perception Scalability of AR/QR Picture Book Animation: Focusing on the Design Characteristics of the Picture Book 〈Where is this?〉)

  • 박성원;박재윤
    • Journal of Information Technology Applications and Management
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    • 제30권1호
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    • pp.21-32
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    • 2023
  • This study presents a way to design picture books that allow children to experience indirectly through realistic media at home and educational institutions for children whose direct experiences and activities are reduced offline in the post-COVID-19 era. The development and popularization of realistic media such as AR continues to be grafted and developed in the picture book field, and the advantage of this picture book is that children at the stage before learning letters can feel the story and character situation of the book through the experience of AR and QR animation in the picture book. In this process, you can get access to imaginary areas that can not be experienced in flat-panel illustrations with spatial animation to help improve the scalability and literacy of the story contained on the page. Children's education through realistic animation can increase the learning effect and needs to continue after COVID-19. Therefore, by presenting the process of viewing and experiencing picture books using AR and QR, the result of the study suggests that the design process of realistic picture books is not just a combination of technology, but a process of expanding children's perception and imagination. This study aims to find out how visual perception is designed differently by analyzing the differences and characteristics of each animation design, focusing on the AR and QR picture book "Where am I?" published by the researcher, and to contribute to the active introduction and development of realistic animation in the field of children's picture books and education.

Effects of A Picture Book Reading Intervention Program on Young Children's Language Development and Print Concept

  • Kim, Myoung-Soon;Lee, Min-Joo;Pae, Sun-Young
    • Child Studies in Asia-Pacific Contexts
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    • 제3권1호
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    • pp.33-47
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    • 2013
  • The purpose of this study was to investigate the effects of picture book reading intervention activities on language development of low-income children. The subjects were 60 children in low-income families, aged 5, selected from 24 child care centers located in three cities nearby Seoul, South Korea. The experimental group had received intervention program for 8 weeks, two days a week, and three teachers conducted the intervention program for 30 to 40 minutes for each session. The intervention program was administered to the children with picture book reading activities in the first session, followed by providing more extensive activities in the second session. Afterwards, the study allowed the children to take one picture book to read at home. To evaluate the effect of the picture book reading intervention program, this study utilized instruments called the Preschool Receptive-Expressive Language Scale and the Concepts about Print. Significant differences found between the two groups. The experimental group showed higher scores compared with the control group in the post-test of expressive language development. Also, children in the experimental group showed a significant increase in the concepts about print after the intervention program was administered. In conclusion, findings indicate several changes in positive outcomes after implementation of the picture book reading intervention program.

어린이그림책 일러스트레이션에 표현된 색채의 감정적 효과에 대한 연구

  • 유동관
    • 디자인학연구
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    • 제14권2호
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    • pp.67-76
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    • 2001
  • 어린이그림책은 글과 그림이 서로 긴밀하게 조화된 형태로서 어린이가 최초로 접하는 문학이다. 어린이그림책은 어린이의 주변환경에서 어떤 일이 일어나고 있으며, 또한 어떤 일이 벌어질 수 있는지를 보여주고, 그림을 통한 풍부한 이야기 전달로 창의력과 사고력, 정서, 지적능력 등에 많은 영향을 끼친다. 어린이그림책에 표현된 색채는 형태와 질감 등 다른 조형요소 못지 않게 중요하며, 어린이의 감정에 호소한다는 점에서 색채감정을 기초로 한 어린이그림책의 색채표현은 대단히 중요하다. 어린이그림책 일러스트레이션의 사용된 색채는 주제와 배경의 구분뿐만 아니라 그림책 속에 묘사된 등장인물의 움직임과 감정을 분명하게 전달하고, 줄거리의 전반적인 흐름과 분위기를 설득력 있게 표현하여 어린이들에게 기쁨, 슬픔, 즐거움, 놀라움, 두려움 등 다양한 감정을 전달한다. 본 연구에서는 어린이그림책 일러스트레이션에 표현된 색채의 상징성과 이미지를 연구, 분석하기 위해 어린이들이 느끼는 색채개념 및 감정과 이미지 연상 등을 토대로 국·내외 출판되고 있는 어린이그림책을 선정하고, 선정된 어린이그림책에서 표현된 다양한 색채대비효과, 색채흐름, 색조변화, 그리고 각 장면의 분위기와 줄거리의 흐름에 따른 색채사용을 분석하고, 어린이그림책을 제작하는 일러스트레이터의 개성과 예술성으로 수준 높은 어린이그림책을 제작할 수 있는 색채사용의 방법을 제시하였다.

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