• Title/Summary/Keyword: Character Input Method

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Lightweight Deep Learning Model of Optical Character Recognition for Laundry Management (세탁물 관리를 위한 문자인식 딥러닝 모델 경량화)

  • Im, Seung-Jin;Lee, Sang-Hyeop;Park, Jang-Sik
    • Journal of the Korean Society of Industry Convergence
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    • v.25 no.6_3
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    • pp.1285-1291
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    • 2022
  • In this paper, we propose a low-cost, low-power embedded environment-based deep learning lightweight model for input images to recognize laundry management codes. Laundry franchise companies mainly use barcode recognition-based systems to record laundry consignee information and laundry information for laundry collection management. Conventional laundry collection management systems using barcodes require barcode printing costs, and due to barcode damage and contamination, it is necessary to improve the cost of reprinting the barcode book in its entirety of 1 billion won annually. It is also difficult to do. Recognition performance is improved by applying the VGG model with 7 layers, which is a reduced-transformation of the VGGNet model for number recognition. As a result of the numerical recognition experiment of service parts drawings, the proposed method obtained a significantly improved result over the conventional method with an F1-Score of 0.95.

Ship Number Recognition Method Based on An improved CRNN Model

  • Wenqi Xu;Yuesheng Liu;Ziyang Zhong;Yang Chen;Jinfeng Xia;Yunjie Chen
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.17 no.3
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    • pp.740-753
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    • 2023
  • Text recognition in natural scene images is a challenging problem in computer vision. The accurate identification of ship number characters can effectively improve the level of ship traffic management. However, due to the blurring caused by motion and text occlusion, the accuracy of ship number recognition is difficult to meet the actual requirements. To solve these problems, this paper proposes a dual-branch network based on the CRNN identification network. The network couples image restoration and character recognition. The CycleGAN module is used for blur restoration branch, and the Pix2pix module is used for character occlusion branch. The two are coupled to reduce the impact of image blur and occlusion. Input the recovered image into the text recognition branch to improve the recognition accuracy. After a lot of experiments, the model is robust and easy to train. Experiments on CTW datasets and real ship maps illustrate that our method can get more accurate results.

Novel Testing Method of CMOS Operation Amplifier using Offset Voltage (오프셋 전압을 이용한 CMOS 연산 증폭기의 새로운 테스팅 기법)

  • 한석붕;윤원효
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.507-510
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    • 1998
  • In this paper, a novel test method is proposed to detect hard and soft fault in CMOS operational amplifiers. Proposed test method mark use of the offset character, which is one of the op-amps characteristics. During the test mode, CUT is implemented to unit gain op-amps with feedback loop. When the input is grounded, a good circuit has a small offset voltage, but a faulty circuit has a large offset voltage exceeding predefined range of tolerance. Using the proposed method, no test vector is required to be applied. Therefore the test vector generation problem is eliminated and the test time is reduced. The accuracy and effectiveness of the method is verified through HSPICE simulation.

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Recognition and classification of dimension set for automatic input of mechanical drawings (기계 도면의 자동 입력을 위한 치수 집합의 인식 및 분류)

  • 정윤수;박길흠
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.34S no.11
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    • pp.114-125
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    • 1997
  • This paper presents a method that automatically recognizes dimension sets from the mechanical drawings, and that classifies 6 types dimension sets according to functional purpose. In the proposed method, the object and closed-loop symbols are separated from the character-free drawings. Then object lines and interpretation lines are vectorized. And, after recognizing dimension sets(consistings of arrowhead, shape line, tail lines, extension lines, text-string, and feature control frame), we classify recognized dimension sets as horizontal, vertical, angular, diametral, radial, and leader dimension sets. Finally the proposed method converts classified dimension sets into AutoCAD data by using AutoLisp language. By using the methods of geometric modeling, the proposed method readily recognized and classifies dimension sets from complex drawings. Experimetnal results are presented, which are obtained by applying the proposed method to drawings drawn in compliance with the KS drafting standard.

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Simpson Style Caricature based on MLS

  • Lee, Jiye;Byun, Hae Won
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.6
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    • pp.1449-1462
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    • 2013
  • We present a novel approach to producing facial caricature with Simpson cartoon style based on Moving Least Squares (MLS). We take advantage of employing the caricature stylization rule of caricature artist, Justin. Our method allows Simpson-style cartoon character similar to user's features by using Justin's technique, which is a set of caricature stylization rules. Our method transforms input photo image into Simpson style caricature by using MLS approximation. The unique characteristics of user in the photo can be detected by comparing to the mean face feature and the input face feature extracted by AAM(Active Appearance Model). To exaggerate the detected unique characteristics, we set up the exaggeration rules using Justin's technique. In addition, during the cartooning process, user's hairs and accessories are used to the deformed image to make a close resemblance. Our method preserves the reliable and stylized caricature through the exaggeration rules of the actual caricature artist's techniques. From this study, we can easily create a Simpson-style cartoon caricature to resemble user's features by combining a caricature with existing cartoon researches.

Efficient Korean Character Recognition using Partial Distortion Invariant MACE Composite Filter (제한된 왜곡불변 MACE 합성필터를 이용한 효율적인 한글 문자 인식)

  • 김성용;이승희;김철수;김정우;배장근;김수중
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.30B no.4
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    • pp.44-55
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    • 1993
  • In this paper, we proposed a new optical method for the efficient recognition of Korean characters. There are six filters in the proposed method which employed the concepts of amplitude-modulated phase-only filter(AMPOF) and spatial frequency modulation(SFM). Here, amplitude modulation is used to achieve improved correlation discrimination and SFM is to reduce the number of filters. We also used a simplified synthetic discriminant function(SDF) for distortion invariance of input image. In order to recognize the partial rotation invariant Korean characters, the proposed distortion invariant minimum average correlation energy (MACE) filter is synthesized SFM, partial rotation invariant filter (PRIF), AMPOF and MACE for partial rotation invariance in the frequency domain. The advantage of the proposed filters is to supress the sidelobes of cross correlation peak away from the autocorrelation peak and to produce sharp correlation peaks. We performed simulation and optical experiment for some of Korea characters using the proposed method. The results show that the proposed method has more improved discriminant ability and reduced processing time than the conventional methods.

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On-line Handwriting Chinese Character Recognition for PDA Using a Unit Reconstruction Method (유닛 재구성 방법을 이용한 PDA용 온라인 필기체 한자 인식)

  • Chin, Won;Kim, Ki-Doo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.1
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    • pp.97-107
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    • 2002
  • In this paper, we propose the realization of on-line handwritten Chinese character recognition for mobile personal digital assistants (PDA). We focus on the development of an algorithm having a high recognition performance under the restriction that PDA requires small memory storage and less computational complexity in comparison with PC. Therefore, we use index matching method having computational advantage for fast recognition and we suggest a unit reconstruction method to minimize the memory size to store the character models and to accomodate the various changes in stroke order and stroke number of each person in handwriting Chinese characters. We set up standard model consisting of 1800 characters using a set of pre-defined units. Input data are measured by similarity among candidate characters selected on the basis of stroke numbers and region features after preprocessing and feature extracting. We consider 1800 Chinese characters adopted in the middle and high school in Korea. We take character sets of five person, written in printed style, irrespective of stroke ordering and stroke numbers. As experimental results, we obtained an average recognition time of 0.16 second per character and the successful recognition rate of 94.3% with MIPS R4000 CPU in PDA.

Front Classification using Back Propagation Algorithm (오류 역전파 알고리즘을 이용한 영문자의 폰트 분류 방법에 관한 연구)

  • Jung Minchul
    • Journal of Intelligence and Information Systems
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    • v.10 no.2
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    • pp.65-77
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    • 2004
  • This paper presents a priori and the local font classification method. The font classification uses ascenders, descenders, and serifs extracted from a word image. The gradient features of those sub-images are extracted, and used as an input to a neural network classifier to produce font classification results. The font classification determines 2 font styles (upright or slant), 3 font groups (serif sans-serif or typewriter), and 7-font names (Postscript fonts such as Avant Garde, Helvetica, Bookman, New Century Schoolbook, Palatine, Times, and Courier). The proposed a priori and local font classification method allows an OCR system consisting of various font-specific character segmentation tools and various mono-font character recognizers. Experiments have shown font classification accuracies reach high performance levels of about 95.4 percent even with severely touching characters. The technique developed for tile selected 7 fonts in this paper can be applied to any other fonts.

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Semantic Virtual Environment Generation and Navigation Control for 3D Games (3차원 게임을 위한 시맨틱 가상환경 생성과 네비게이션 제어)

  • Jang, Hyun-Duk;Lee, Jae-Moon;Lee, Myeong-Won
    • The KIPS Transactions:PartA
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    • v.14A no.4
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    • pp.209-214
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    • 2007
  • In conventional game systems, virtual environments usually have just the role of a background without the direct relationships for game characters. nev do not consider the semantics about virtual environments. In this paper, we develop a game navigation system that provides semantic information about virtual environments including geographical, historical or my other location-dependent information. Then, the game character obtains the geographical location and its related information when it navigates through a virtual environment. It can be an implementation method for a semantic virtual environment because it can have the environment maintain its semantics depending on the specific location. In addition, we describe a method that can control a character's motion in the semantic virtual environment interactively, and that can input specific information according to the location of the character.

A Study on Automation about Painting the Letters to Road Surface

  • Lee, Kyong-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.1
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    • pp.75-84
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    • 2018
  • In this study, the researchers attempted to automate the process of painting the characters on the road surface, which is currently done by manual labor, by using the information and communication technology. Here are the descriptions of how we put in our efforts to achieve such a goal. First, we familiarized ourselves with the current regulations about painting letters or characters on the road, with reference to Road Mark Installation Management Manual of the National Police Agency. Regarding the graphemes, we adopted a new one using connection components, in Gothic print characters which was within the range of acceptance according to the aforementioned manual. We also made it possible for the automated program to recognize the graphemes by means of the feature dots of the isolated dots, end dots, 2-line gathering dots, and gathering dots of 3 lines or more. Regarding the database, we built graphemes database for plotting information, classified the characters by means of the arrangement information of the graphemes and the layers that the graphemes form within the characters, and last but not least, made the character shape information database for character plotting by using such data. We measured the layers and the arrangement information of the graphemes consisting the characters by using the information of: 1) the information of the position of the center of gravity, and 2) the information of the graphemes that was acquired through vertical exploration from the center of gravity in each grapheme. We identified and compared the group to which each character of the database belonged, and recognized the characters through the use of the information gathered using this method. We analyzed the input characters using the aforementioned analysis method and database, and then converted into plotting information. It was shown that the plotting was performed after the correction.