• Title/Summary/Keyword: Ceramic Craft

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A study on the development of cultural industries craft (공예문화산업의 발전방안 연구)

  • Kim, Sung-Min
    • Journal of Digital Convergence
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    • v.11 no.10
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    • pp.689-694
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    • 2013
  • Craft culture industry 'crafts and culture made up of industry meaning of' rather than 'as a craft industry'. Culture it is desirable to see Roy. Craft culture industry features, technology, techniques, or by indigenous raw materials to the foundation, which is produced as a plastic product manufacturing process, characteristics of the main part of the craft industry with a means to manufacture products. Historically, over the years, which has been formed by tradition, culture, crafts related to specific industries. Only by looking at the craft cultural industries have unique features and understand the value and no longer making craft activity does not remain only in the dimensions of the production, distribution and development of craft industries and national and ethnic culture has inherited expression traditionality a representative craft, culture as a development plan for the industry through the development of market research is to propose ways.

A Study on the Case of 'Plaster Mold Casting' using 3D Printer - Focused on Ceramic Craft for Use (3D 프린터를 이용한 '석고 몰드 캐스팅' 사례에 관한 연구 - 실용도자공예를 중심으로)

  • Bang, Chang-Hyun
    • Journal of the Korea Convergence Society
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    • v.12 no.3
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    • pp.141-149
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    • 2021
  • 3D printers, which emerged in the late 20th century, have become a key part of the fourth industrial revolution in the 21st century. Although 3D printers, the key equipment of the maker movement and the starting point of the new cottage industry in the 21st century, still reveal the limitations of mass production with low output speed and limited filament materials, the use of 3D printers by ceramic craftsmen has recently increased exponentially. However, as part of a way to overcome the discord between craftsmanship and the new technology, which has been repeated over and over in the past in craft history, the study focused on the 'plaster mold casting' technique using 3D printers. Therefore, after analyzing casting techniques of Tony Hansen, Webe van Gansbeck, Jade Crompton, and Ryu Hee-do, the potters who actively developed gypsum techniques in the world's ceramic crafts field and applied them to their own designs, I tried to find the point of convergence between 3D printers and ceramic crafts by presenting examples of effective 3D modeling methods and optimal slip casting methods using 3D printers.

Activation of the ceramic workshop in Operations Research (도자공방운영의 활성화 연구)

  • Kim, Sung-Min
    • Journal of Digital Convergence
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    • v.12 no.12
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    • pp.507-512
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    • 2014
  • Because it is impossible to form a culture. To correctly read the code unless the consumer is considering skater that can be shared in the emotion of the characters and the consumer culture that supply. May be possible to force the active dissemination of education shall ceramic crafts culture. We need the ceramics craft culture in this sense also once again confirmed the importance of education and redevelopment. The workshop enabled to the Ceramic Study presented based on the importance of education in workshop operations Activation is required in order to plan the education and above all a culture of catheter positioned in the area of contemporary craft. Such as teaching methods and ways to activate.

Study on Development of Crafts Cultural Industry - Central Region of South Korea Craft Industrial as center - (공예문화산업의 발전방안 연구 - 중부권 공예문화산업 중심으로 -)

  • Kim, Sung-Min
    • Journal of Digital Convergence
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    • v.14 no.5
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    • pp.385-390
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    • 2016
  • Cultural industry consists of a national own value and life style known as the cultural characteristics, and it has decorative and practical features so it covers necessaries and items of personal preference that the public use. Craft Culture Industry means the craft industry where goods with cultural features of traditional art are made based on specific region and surroundings, which is a series of process in which inherent traditional and cultural elements are produced, representing cultural industry. With the review on issues and solutions in each section of Craft Culture Industry, it would help solve the problem when developing Craft Culture Industry. This study examines the popularity and status of the craft cultural products and figures out the current situation of the domestic cultural industry and the development plan.

Study on the activation of ceramic culture education (도자문화 교육의 활성화 방안 연구)

  • Kim, Sung-Min
    • Journal of Digital Convergence
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    • v.12 no.3
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    • pp.377-382
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    • 2014
  • Culture of Latin cultura culture derived from a translation of the original meaning of words was farming and cultivation, culture, art and later became the will of. British anthropologist E. B. Tyler book "primitive cultures, Primitive Culture" (1871) Culture in the "knowledge. Beliefs Arts. Morality. Law. Practices, including as a member of human society acquired the totality of skills or habits," he gave the definition. Culture can be seen in the human reason, of the form of action, not genetic thing by playing by learning to learn from the community and received the whole thing says. Thus, the prevalence of active cultural power of vigorous training is possible can. In this sense, our ceramic culture also reaffirming the importance of education and the reorganization is needed. Culture and what it takes to become a force larger than the act of teaching. Who supply the consumer with the culture and the sharing of feelings that can be read properly considering the skater to the consumer unless the formation of culture is impossible. In this regard, this study realized the importance of education and culture, as the current situation in our country and the activation of ceramic craft education is to provide.

Status and Development Study of the craft industry (공예문화산업의 현황과 발전방안 연구)

  • Kim, Sung-Min
    • Journal of Digital Convergence
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    • v.13 no.10
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    • pp.527-532
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    • 2015
  • There are crafts industry has a complex nature of the artistic and cultural features. Artistic features are deemed to be areas of strong artistic personalities of the artistic and intellectually formative activities that embody creative ideas. Crafts and cultural features of the culture industry "creates" are as that meet the essential needs of human being sand has been used on part of cultural goods industry. Cultural industry crafts cultural products in terms of culture and traditional craft industry is tinge creativity to express ethnic uniqueness production is intended to study the part of the surge in demand by examining income levels and cultural life of modern man. In this study, we investigate the status of the craft industry for cultural goods. Based on this study of what is likely a problem with the craft industry and research, we propose away to melt complex ways.

The Study Design of Ceramic Ornaments (도자기 장신구 감성디자인 연구)

  • Kim, Sung-Min
    • Journal of Digital Convergence
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    • v.11 no.2
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    • pp.391-396
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    • 2013
  • As recently highlighted the importance of relationships between people and products, and is a pure functional sensibility in pursuit of the trend. Sensibility factor is an important part in the process of looking to purchase consumer products that suit your sensibilities. The purpose of this study is to look at the possibility of seeing the role and future of the industry to diversify the culture of the ceramic ornaments design sensibility that purpose. Variety of emotional design ceramic ornaments and cultural industries to identify market design induced by craft as cultural products that can stand up to the global process development. Ceramic ornaments of historical, cultural, design, value can be utilized in a variety of cultural industries to offer emotional design ceramic ornaments, ceramic ornaments product design to contribute to the development plan for the purpose.

Vernacular of Tradition Korean Jewelry - This study is Focused on a Ceramic Accessories Development of Baek-Jae Muryong Roayl Tomb- (한국전통장신구의 문화원형 -백제 무령왕릉 유물을 이용한 도자장신구 개발-)

  • Kim, Sung-Min
    • The Journal of the Korea Contents Association
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    • v.8 no.5
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    • pp.184-191
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    • 2008
  • This study is focused on a relic of "Baek-Jae Muryong Roayl Tomb", as an inheritance, and craft work of a modern accessories Art. Based on a conceptual design and component of relic ceramic accessories from "Baek-Jae Muryong Roayl Tomb" is one of our cultural heritages, a creative work is to present a several kinds of applicable ceramic accessories in our real life. Accordance of valuing three factors as above, seeking the productivity idea from traditional cultural goods with the originality has a potential to expand to global market, because the regional representative cultural relic and remains goods of Gong-Ju, Chungnam can be developed as cultural good of regional, and cultural indigenous product. In conclusion, a property matter of soil and diversity of visual presentation that is corresponding to recognizable design particular idea.

A study for interactive teacup using vision recognition system (비전 인식 시스템을 이용한 인터랙티브 찻잔 연구)

  • Cho, Hyun-Chul;Kim, Sung-Hyun;Kang, Ki-Ho;Lee, Ki-Hoon;Pan, Young-Hwan;Jung, Ji-Hong
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.13-17
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    • 2008
  • By the change of the times and higher living standards, modern people are becoming interested in life value and culture. On this, in consideration of researches in behavior of people use teacup and drink tea; I develop a concept of interactive teacup which provides music of proper mood for people who drink and enjoy a cup of tea. The concept teacup is produced by adopting the ceramic craft process.

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