• Title/Summary/Keyword: Case Adaptation

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On Adaptation to Sparse Design in Bivariate Local Linear Regression

  • Hall, Peter;Seifert, Burkhardt;Turlach, Berwin A.
    • Journal of the Korean Statistical Society
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    • v.30 no.2
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    • pp.231-246
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    • 2001
  • Local linear smoothing enjoys several excellent theoretical and numerical properties, an in a range of applications is the method most frequently chosen for fitting curves to noisy data. Nevertheless, it suffers numerical problems in places where the distribution of design points(often called predictors, or explanatory variables) is spares. In the case of univariate design, several remedies have been proposed for overcoming this problem, of which one involves adding additional ″pseudo″ design points in places where the orignal design points were too widely separated. This approach is particularly well suited to treating sparse bivariate design problem, and in fact attractive, elegant geometric analogues of unvariate imputation and interpolation rules are appropriate for that case. In the present paper we introduce and develop pseudo dta rules for bivariate design, and apply them to real data.

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Discrete-Time Sliding Mode Control with SIIM Fuzzy Adaptive Switching Gain

  • Chai, Chang-Hyun
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.12 no.1
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    • pp.47-52
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    • 2012
  • This paper focuses on discrete-time sliding mode control with SIIM fuzzy adaptive switching gain. The adaptive switching gain is calculated using the simplified indirect inference fuzzy logic. Two fuzzy inputs are the normal distance from the present state trajectory to the switching function and the distance from the present state trajectory to the equilibrium state. The fuzzy output $f_{out}$(k) out f k is used to adjust the speed the adaptation law depending on the location of the state trajectory. The simulation results showed that the proposed method had no chattering in case of uncertain parameter without disturbance. Moreover the convergent rate of the switching gain was faster and more stable even in case of disturbance.

A Case Study of the Meteorological Industry for the Media in the USA for Promotion of Private Sector Meteorological Industry in the Republic of Korea : Based on The Weather Channel Case (우리나라 민간 기상 산업 육성을 위한 미국의 기상 미디어 산업 연구 - 웨더채널 사례를 중심으로)

  • Song, Byunghyun
    • Atmosphere
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    • v.24 no.2
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    • pp.253-263
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    • 2014
  • The Korea Meteorological Administration has recently focused on the promotion of the meteorological industry in the private sector. Broadcast meteorology has provided the main source of income to the Meteorological industry in the United States with The Weather Channel (TWC) being the most prominent enterprise. TWC has 31 years of history and has become an icon of innovation in the U.S. meteorological industry. TWC's success story was reviewed for the possible adaptation of Korea's meteorological media industry. Expected roles for public, academic, and private sectors were suggested for boosting industrial meteorology for the media at present and in the future.

Full-mouth rehabilitation of a patient with severe tooth wear using fixed prosthesis (마모가 심한 환자의 전악 고정성보철물 제작 증례)

  • Kim, Wook Tae
    • Journal of Technologic Dentistry
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    • v.42 no.4
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    • pp.409-417
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    • 2020
  • This case study is aimed at introducing a full-mouth rehabilitation of a patient with severe tooth wear using fixed prosthesis. This is a case report of a patient with severe wear dentition with changing vertical dimension. In line with using prosthetic treatment, patient adaptation was verified with provisional restorations followed by diagnostic wax-up. Function, esthetics, and occlusal stability were verified during a 4-week follow up period. Prosthodontic reconstruction based on systemic analysis, diagnosis, and treatment plan led to satisfactory results after delivery of definitive prosthesis. Prosthetic treatment of severe wear dentition was functionally and esthetically successful. Dentists and dental technicians would be able to develop better treatment approaches using fixed dental prosthesis.

A Multiple Case Study on The Globally Integrated Enterprise (글로벌 통합 기업에 대한 다중 사례 연구)

  • Lee, Jae-Beom;Rho, Mi-Jung
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.11
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    • pp.4296-4309
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    • 2010
  • Globally Integrated Enterprise(GIE) has recently emerged as a popular concept in multinational enterprises(MNEs). In this paper, we use the AAA triangle in order to explain the degrees of adaptation, aggregation and arbitrage in IBM, P&G and NOKIA. The AAA triangle provides a basis for understanding GIE on the topic. This research also examines IT collaboration in order to provide practical guidance for implementation of AAA triangle. From the case study, several results are derived. First, we suggest a step-by-step approach for GIE to enhance global value creation with a situation. Second, we emphasize the importance of IT collaboration in process of introducing the AAA strategies. We believe that the issues we have raised in this paper will be useful to MNEs. In terms of the AAA triangle, this would be best thought of as a lateral shift to a new area of business, where the organization would have more of a competitive advantage.

Toward Successful Adaptation from Games to Films (게임 원작의 성공적인 각색)

  • Park, Soo-Jin;Song, Seung-Keun
    • Journal of Korea Game Society
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    • v.11 no.1
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    • pp.3-14
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    • 2011
  • Nowadays, it becomes a widespread and frequent practice that one content as a source is converted into diverse media formats. However, it is hard to answer the question whether the converted content might become successful again. That is mainly because one needs to have clear understanding about the characteristics of the target media format. This explains the phenomenon that there are very few successful movies which have been adapted from successful digital games. Thus, it is essential to conduct thorough and sufficient researches on the success factors of the adapted movies. The objective of this research is to investigate and analyze common factors of successful movies from digital games in terms of their visuals and narratives. We have found that successfully adapted movies from digital games shares three commonalities in the work of adaptation for effective cinematic impacts. Firstly, the adaptors of the successful movies have composed scripts with riveting storytelling through simplification, compression and removal of the original story. Secondly, they have satisfactorily re-implemented the original game avatars in the process of adaptation. Finally, they have effectively discovered inherent attractiveness of the original games and incorporated into the target movies with faithful following of cinematic grammar. We expect that our work contribute to reduce failure rate of the prospective movies converted from games by the proposed analysis of success factors shared among successfully adapted movies through the proposed case studies.

Cinematic Language for Novel Adaptations : A Case Study of (소설의 영화화를 위한 영상 언어 연구 : <키리시마가 동아리활동 그만둔대>를 중심으로)

  • Hwang, Woo-Hyun
    • The Journal of the Korea Contents Association
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    • v.17 no.1
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    • pp.634-661
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    • 2017
  • This study examines the procedure of successful novel adaptation. It is well known from precedent studies that narrative structure of novels should change forms to suit the media characteristics of films. But, the changing forms of narrative structure is not a sufficient condition of successful novel adaptation, but a necessary condition. A successful adaptation could be completed with filmic expressions on the presented narrative structure. The core of filmic expression is cinematic language which means the composition and array of image and sound. The novel, Kirishma Thing deals with everyday life of high school students and it consists of six stories which are narrated by one student each in first person point of view. The film, Kirishma Thing implemented a different strategy. It reveals the same events several times to show many characters over in each person's point of view in the first half. In the second half, all the characters gathers at the rooftop of the school to have an unilinear narrative structure over one event. This film utilize all kinds of cinematic language to achieve these structures including the widescreen aspect ratio which exposes as many characters as possible in one shot, picture composition which shows the same event in a different point of view, contrast in lighting and music which differentiates and empowers the last sequence of the film.

A Study on the difference of school life adaptation of adolescent according to the clothing behavior conformity and the attitude toward the name-brand: In case of Gwangju metropolitan area (청소년의 의복동조 준거특성 및 유명브랜드에 대한 태도에 따른 학교생활적응의 차이연구: 광주지역을 중심으로)

  • Sin, Sun Mi;Wee, Eun Hah
    • Journal of Korean Home Economics Education Association
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    • v.26 no.2
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    • pp.15-30
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    • 2014
  • The purpose of this study is to provide basic information on clothing preference to help teachers suggest clothes that help students adapt better to school life, and to get basic data specific to Home Economics curricula and how teenagers' attitude toward clothes correlate with their conformity to school as a whole. The survey of 587 students was conducted between December 17-24, 2012 in Gwangju. The data was analyzed using the SPSS 18.0 for window program: frequency, means, factor analysis, cluster analysis, Chronbach's ${\alpha}$, t-test, and ANOVA. There were significant differences in the many adolescents's adapted to school life based on the clothing behavior conformity and the attitude toward the name-brand. The results showed that, if it is not extreme, adolescents had the more the clothing behavior conformity on peer & mass media than less, they did well adapt on school life. And the group of more preference for the name-brand clothing result in low school discipline adaptation but high peer and teacher relationship. In adaptation of learning, they were not different significantly based on attitudes toward the name brand.

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The Effect of the Collective Reward and Punishment Marks System on Children's Adaptation to School -Focusing on the Primary-school Children in the upper Grades- (집단상벌점제가 아동의 학교적응에 미치는 영향 -초등학교 고학년 학생들을 중심으로-)

  • Lee, Hyun-Sook
    • The Journal of the Korea Contents Association
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    • v.13 no.4
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    • pp.518-528
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    • 2013
  • A number of schools have introduced the Reward and Punishment Mark System. It has been applied to children at school in order to minimize the ill effects that are often caused by physical punishment. In this case, teachers have caused problematic issues in the course of student life guidance at school. However, the application of the personal Reward and Punishment Mark System raises many other questions as well. Accordingly, there is the necessity of making up for its weak points on the systematic level. The purpose of this study is to understand the Effect of the Collective Reward and Punishment Mark System, as a substitute punishment to the physical punishment, applying the reward and punishment mark system not to an individual but to a group. The Collective Reward and Punishment Mark System for the upper grade students of primary schools showed a positive effect which assists their adaptation to school. To put it more concretely, according to the characters of the study subjects, the system has proved that boy students are more positively affected than girl students. It has been also revealed that those students in the fourth grade experience a positive change in all areas of the adaptation to school, while those in the fifth and the sixth grade were negatively affected. Moreover, those who hold a lower rank in respect of grade achievement experienced a more positive change than those standing among a high rank. It is expected that the Effect of the Collective Reward and Punishment Marks System, on the basis of the study, possesses affirmative intervention on the field.

Effects of Team Teaching on Strategic Cultural Curriculum Contents against Freshmen -focused on case of Local University(Department of Secondary Special Education)- (대학 신입생 대상 전략교양 교과 콘텐츠의 팀티칭 운영 효과 -지역대학(중등특수교육과) 사례를 중심으로-)

  • Rhyou, Sook-Ryeol;Park, Hye-Sung
    • The Journal of the Korea Contents Association
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    • v.16 no.12
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    • pp.310-326
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    • 2016
  • A lot of colleges have made continued efforts to help freshmen adapt themselves to a new school life and environment and build a decent relationship with faculty and other students. Therefore, this study attempted to figure out the effectiveness of team teaching(team teaching by academic advisor, standard textbook-centered guidance vs. autonomous mentoring) on strategic cultural curriculum as a way to help freshmen adapt themselves to a school life. For research subjects, 31 enrolled freshmen and 5 professors from a college in Chungbuk were selected. In terms of research tools, 'Communication Competence Assessment Sheet' provided by Strategic Cultural Curriculum Development Team and a simple questionnaire on 'curriculum satisfaction, adaptation to school and intimacy' were applied. For data analysis, paired t-test, independent samples t-test and rating scale were conducted. The study results found the followings: First, according to analysis on the effects of two different types of team teaching on the goal of strategic cultural curriculum('improvement of communication competence'), significant effects were found in a standard curriculum(textbook)-centered team. Second, when adaptation to a school life(school adaptation, intimacy) perceived by the students who completed the strategic cultural curriculum according to two different types of team teaching curriculum was analyzed, significant changes were found at standard textbook-centered guidance team. Third, this study has examined other changes, satisfaction, opinions and perception(strength, weakness, opinions for improvement) on the curriculum perceived by the students(learners) and faculty regarding about team teaching curriculum. Based on these results, educational implications of this study were reviewed. And a suggestion and limits were presented.