• Title/Summary/Keyword: CPU 시간

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Window Configurations Comparison Based on Statistical Edge Detection in Images (영상에서 윈도우 배치에 따른 통계적 에지검출 비교)

  • Lim, Dong-Hoon
    • Communications for Statistical Applications and Methods
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    • v.16 no.4
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    • pp.615-625
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    • 2009
  • In this paper we describe Wilcoxon test and T-test that are well-known in two-sample location problem for detecting edges under different window configurations. The choice of window configurations is an important factor in determining the performance and the expense of edge detectors. Our edge detectors are based on testing the mean values of local neighborhoods obtained under the edge model using an edge-height parameter. We compare three window configurations based on statistical tests in terms of qualitative measures with the edge maps and objective, quantitative measures as well as CPU time for detecting edge.

CUDA based Lossless Asynchronous Compression of Ultra High Definition Game Scenes using DPCM-GR (DPCM-GR 방식을 이용한 CUDA 기반 초고해상도 게임 영상 무손실 비동기 압축)

  • Kim, Youngsik
    • Journal of Korea Game Society
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    • v.14 no.6
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    • pp.59-68
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    • 2014
  • Memory bandwidth requirements of UHD (Ultra High Definition $4096{\times}2160$) game scenes have been much more increasing. This paper presents a lossless DPCM-GR based compression algorithm using CUDA for solving the memory bandwidth problem without sacrificing image quality, which is modified from DDPCM-GR [4] to support bit parallel pipelining. The memory bandwidth efficiency increases because of using the shared memory of CUDA. Various asynchronous transfer configurations which can overlap the kernel execution and data transfer between host and CUDA are implemented with the page-locked host memory. Experimental results show that the maximum 31.3 speedup is obtained according to CPU time. The maximum 30.3% decreases in the computation time among various configurations.

Radiative Heat Transfer in Discretely Heated Irregular Geometry with an Absorbing, Emitting, and An-isotropically Scattering Medium Using Combined Monte-Carlo and Finite Volume Method (몬테카를로/유한체적결합법에 의한 국소 가열되는 복잡한 형상에서의 흡수, 방사, 비등방산란 매질에 대한 복사열전달 해석)

  • Byun, Do-Young;Lee, Chang-Jin;Chang, Seon-Yong
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.28 no.5
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    • pp.580-586
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    • 2004
  • The ray effects of finite volume method (FVM) or discrete ordinate method (DOM) are known to show a non-physical oscillation in solution of radiative heat transfer on a boundary. This wiggling behavior is caused by the finite discretization of the continuous control angle. This article proposes a combined procedure of the Monte-Carlo and finite-volume method (CMCFVM) for solving radiative heat transfer in absorbing, emitting, and an-isotropically scattering medium with an isolated boundary heat source. To tackle the problem, which is especially pronounced in a medium with an isolated heat source, the CMCFVM is suggested here and successfully applied to a two-dimensional circular geometry.

An Intelligent Reservation Algorithm for Workload Distribution (부하 분산을 위한 지능형 예약 알고리즘)

  • Lee Jun-Yeon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.5
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    • pp.1142-1148
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    • 2005
  • We proposes an algorithm of measuring computation loads to distribute workload of clients. The key of the algorithm is to transfer a suitable amount of processing demand from senders to receivers in relocating intrinsically. This amount is determined dynamically during sender-receiver negotiations. Factors considered when this amount is determined include processing speeds of different nodes, the current load state of both sender and receiver, and the processing demands of tasks eligible for relocation. We also propose a load state measurement scheme which is designed particularly for heterogeneous systems. Based on this analysis, we design new algorithm for supporting heterogeneous distributed web server system, and compare their performance against other existing algorithms. We show that the new algorithm improve the performance of CPU utilization and response time.

Determination Method of Quantization Skipping Condition for H.264/AVC Video Coding (H.264/AVC 동영상 부호화 방식을 위한 양자화 생략 조건 결정 기법)

  • Song, Won-Seon;Jeong, Chan-Young;Hong, Min-Cheol
    • Journal of Broadcast Engineering
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    • v.13 no.3
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    • pp.411-414
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    • 2008
  • In this paper, we present a determination method of quantization skipping condition for H.264/AVC video encoding standard. In order to reduce the complexity of quantization process that is coming from Integer discrete cosine transform, a quantization skipping condition is derived by the analysis of integer transform and quantization processes. The experimental results show that the proposed algorithm has the capability to reduce the computational complexity of CPU operation time about 10-25(%)

Efficient Convolutional Neural Network with low Complexity (저연산량의 효율적인 콘볼루션 신경망)

  • Lee, Chanho;Lee, Joongkyung;Ho, Cong Ahn
    • Journal of IKEEE
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    • v.24 no.3
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    • pp.685-690
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    • 2020
  • We propose an efficient convolutional neural network with much lower computational complexity and higher accuracy based on MobileNet V2 for mobile or edge devices. The proposed network consists of bottleneck layers with larger expansion factors and adjusted number of channels, and excludes a few layers, and therefore, the computational complexity is reduced by half. The performance the proposed network is verified by measuring the accuracy and execution times by CPU and GPU using ImageNet100 dataset. In addition, the execution time on GPU depends on the CNN architecture.

Development of Application Service for Secure Container Transport Based on CSD (CSD 기반의 컨테이너 안전운송 응용 서비스 개발)

  • Choo, Young-Yeol;Choi, Su-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.10
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    • pp.2203-2208
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    • 2011
  • In this paper, we describe application service development for secure land and marine transport based on CSD (Conveyance Security Device) systems. Based on CSD systems, we present application service and security service according to relevant standards as well as test procedure of developed services. Exploiting temperature, moisture, impact sensors, state monitoring function of container freight was developed to prevent disaster during transportation in addition to security function with CSD. For confidentiality of messages exchanged among application service entity and CSD systems, Encryption and decryption functions going by RC5 and AES-128 algorithms were implemented at desktop PC and 8 bit CPU environments, respectively. Measuring the elapsed time during encryption and decryption shows that two algorithms are allowable for the application service.

Messaging System Analysis for Effective Embedded Tester Log Processing (효과적인 Embedded Tester Log 처리를 위한 Messaging System 분석)

  • Nam, Ki-ahn;Kwon, Oh-young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.05a
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    • pp.645-648
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    • 2017
  • The existing embedded tester used TCP and shared file system for log processing. In addition, the existing processing method was treated as 1-N structure. This method wastes resources of the tester for exception handling. We implemented a log processing message layer that can be distributed by messaging system. And we compare the transmission method using the message layer and the transmission method using TCP and the shared file system. As a result of comparison, transmission using the message layer showed higher transmission bandwidth than TCP. In the CPU usage, the message layer showed lower efficiency than TCP, but showed no significant difference. It can be seen that the log processing using the message layer shows higher efficiency.

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Real-Time Free Viewpoint TV System Using CUDA (CUDA 를 이용한 실시간 Free Viewpoint TV System 구현)

  • Yang, Yun Mo;Lee, Jin Hyeok;Oh, Byung Tae
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2015.11a
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    • pp.71-73
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    • 2015
  • In this paper, we propose the Real-Time Free Viewpoint TV System with multiple Microsoft Kinects and CUDA of NVidia GPGPU library. It generates a virtual view between two views by using color and depth image acquired by Kinect in real time. In order to reduce complexity of coordinate transformations and nearest neighbor method for hole filling caused by IR pattern interference, we parallelize this process using CUDA. Finally, it is observed that CUDA based system generates more frames than using CPU based system in the same time.

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Characteristics of the Finite Difference Approximations for the Convective Dispersion Model (대류분산 모형에 관한 유한차분근사의 특성)

  • Lee, Kil Seong;Kang, Ju Whan
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.7 no.4
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    • pp.147-157
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    • 1987
  • Five finite difference schemes (explicit, Bresler, implicit, upstream, and Chaudhari scheme) for the convective dispersion model are analyzed numerically to investigate their characteristics and applicabilities. Camparative study results show that the conditionally stable Chaudhari scheme has the smallest numerical dispersion and that the unconditionally stable Bresler scheme has the overshooting in regions of oscillation. Explicit scheme is the most accurate for a dispersion-dominated flow whereas Chaudhari scheme is for a convection-dominated flow. The computation time (CPU) is the shortest for the explicit or Chaudhari scheme with the same order of magnitude and is always the longest for the Bresler scheme.

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