• Title/Summary/Keyword: CODEC

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Design of 3D Video Delivery Format for HTTP Adaptive Streaming Service (3D 비디오의 HTTP 적응적 스트리밍을 위한 전송규격 설계)

  • Lee, Jang-Won;Kim, Kyu-Heon
    • Journal of Broadcast Engineering
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    • v.17 no.4
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    • pp.584-595
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    • 2012
  • Recently, 3D stereoscopic video and HTTP adaptive streaming technologies have received a lot of attention from relevant industrial fields and markets in terms of multimedia contents and delivery services, respectively. It is expected that promising and marketable service models can be created by means of these noticeable two technologies. However, current standard specifications do not provide a method for organized connection between those two technologies. 3D stereoscopic video services are weighted in broadcasting and storage services that are only available under environments in which the network bandwidth is guaranteed or free. Also, HTTP adaptive streaming technologies only provide plain 3D service methods that are dependent on particular Codec. Therefore, this paper proposes 3D video delivery format for HTTP adaptive streaming service which enables stable and seamless display for various stereoscopic video sequences over internet networks. The proposed technology is designed on the basis of Stereoscopic Video Application Format which is a service-oriented standard specification for storing stereoscopic video sequences. Also, this delivery format is directly applicable over DASH that is the representative standard technology for HTTP adaptive streaming services. The delivery format proposed in this paper has been submitted to MPEG and it has been accepted as a working draft, thus it expected to pave the way for practical industrialization in relevant fields from now on.

An Admission Control Mechanism to guarantee QoS of Streaming Service in WLAN (WLAN에서 스트리밍 서비스의 QoS를 보장하기 위한 승인 제어 기술)

  • Kang, Seok-Won;Lee, Hyun-Jin;Lee, Kyu-Hwan;Kim, Jae-Hyun;Roh, Byeong-Hee
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.6B
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    • pp.595-604
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    • 2009
  • The HCCA reserves the channel resources based on the mean data rate in IEEE 802.11e. It may cause either the waste of channel resource or the increase of transmission delay at MAC layer if the frame size is rapidly varied when a compressed mode video codec such as MPEG video is used. To solve these problems, it is developed that the packet scheduler allocates the wireless resource adaptation by according to the packet size. However, it is difficult to perform the admission control because of the difficulty with calculating the available resources. In this paper, we propose a CAC mechanism to solve the problem that may not satisfy the QoS by increasing traffic load in case of using EDCA. Especially, the proposed CAC mechanism calculates the EB of TSs using the traffic information transmitted by the application layer and the number of average transmission according to the wireless channel environment, and then determines the admission of the TS based on the EB. According to the simulation results of the proposed CAC mechanism, it admitted the TSs under the loads which are satisfied within the delay bound. Therefore, the proposed mechanism guarantees QoS of streaming services effectively.

Design of video encoder using Multi-dimensional DCT (다차원 DCT를 이용한 비디오 부호화기 설계)

  • Jeon, S.Y.;Choi, W.J.;Oh, S.J.;Jeong, S.Y.;Choi, J.S.;Moon, K.A.;Hong, J.W.;Ahn, C.B.
    • Journal of Broadcast Engineering
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    • v.13 no.5
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    • pp.732-743
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    • 2008
  • In H.264/AVC, 4$\times$4 block transform is used for intra and inter prediction instead of 8$\times$8 block transform. Using small block size coding, H.264/AVC obtains high temporal prediction efficiency, however, it has limitation in utilizing spatial redundancy. Motivated on these points, we propose a multi-dimensional transform which achieves both the accuracy of temporal prediction as well as effective use of spatial redundancy. From preliminary experiments, the proposed multi-dimensional transform achieves higher energy compaction than 2-D DCT used in H.264. We designed an integer-based transform and quantization coder for multi-dimensional coder. Moreover, several additional methods for multi-dimensional coder are proposed, which are cube forming, scan order, mode decision and updating parameters. The Context-based Adaptive Variable-Length Coding (CAVLC) used in H.264 was employed for the entropy coder. Simulation results show that the performance of the multi-dimensional codec appears similar to that of H.264 in lower bit rates although the rate-distortion curves of the multi-dimensional DCT measured by entropy and the number of non-zero coefficients show remarkably higher performance than those of H.264/AVC. This implies that more efficient entropy coder optimized to the statistics of multi-dimensional DCT coefficients and rate-distortion operation are needed to take full advantage of the multi-dimensional DCT. There remains many issues and future works about multi-dimensional coder to improve coding efficiency over H.264/AVC.

Design of a Low Power Digital Filter Using Variable Canonic Signed Digit Coefficients (가변 CSD 계수를 이용한 저전력 디지털 필터의 설계)

  • Kim, Yeong-U;Yu, Jae-Taek;Kim, Su-Won
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.38 no.7
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    • pp.455-463
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    • 2001
  • In this Paper, an approximate processing method is proposed and tested. The proposed method uses variable CSD (VCSD) coefficients which approximate filter stopband attenuation by controlling the precision of the CSD coefficient sets. A decimation filter for Audio Codec '97 specifications has been designed having processor architecture that consists of program/data memory, arithmetic unit, energy/level decision, and sinc filter blocks, and fabricated with 0.6${\mu}{\textrm}{m}$ CMOS sea-of-gate technology. For the combined two halfband FIR filters in decimation filter, the number of addition operations were reduced to 63.5%, 35.7%, and 13.9%, compared to worst-case which is not an adaptive one. Experimental results show that the total power reduction rate of the filter is varying from 3.8 % to 9.0 % with respect to worst-case. The proposed approximate processing method using variable CSD coefficients is readily applicable to various kinds of filters and suitable, especially, for the speech and audio applications, like oversampling ADCs and DACs, filter banks, voice/audio codecs, etc.

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A PDWZ Encoder Using Code Conversion and Bit Interleaver (코드변환과 비트 인터리버를 이용한 화소영역 Wyner-Ziv 부호화 기법)

  • Kim, Jin-Soo;Kim, Jae-Gon;Seo, Kwang-Deok
    • Journal of Broadcast Engineering
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    • v.15 no.1
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    • pp.52-62
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    • 2010
  • Recently, DVC (Distributed Video Coding) is attracting a lot of research works since this enables us to implement a light-weight video encoder by distributing the high complex tasks such as motion estimation into the decoder side. In order to improve the coding efficiency of the DVC, the existing works have been focused on the efficient generation of side information (SI) or the virtual channel modeling which can describe the statistical channel noise well. But, in order to improve the overall performance, this paper proposes a new scheme that can be implemented with simple bit operations without introducing complex operation. That is, the performance of the proposed scheme is enhanced by using the fact that the Wyner-Ziv (WZ) frame and side information are highly correlated, and by reducing the effect of virtual channel noise which tends to be clustered in some regions. For this aim, this paper proposes an efficient pixel-domain WZ (PDWZ) CODEC which effectively exploits the statistical redundancy by using the code conversion and Gray code, and then reduces the channel noise by using the bit interleaver. Through computer simulations, it is shown that the proposed scheme can improve the performance up to 0.5 dB in objective visual quality.

Motion Vector Coding Using Adaptive Motion Resolution (적응적인 움직임 벡터 해상도를 이용한 움직임 벡터 부호화 방법)

  • Jang, Myung-Hun;Seo, Chan-Won;Han, Jong-Ki
    • Journal of Broadcast Engineering
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    • v.17 no.1
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    • pp.165-178
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    • 2012
  • In most conventional video codecs, such as MPEG-2 and MPEG-4, inter coding is performed with the fixed motion vector resolution. When KTA software was developed, resolution for MVs can be selected in each slice. Although KTA codec uses a variety of resolutions for ME, the selected resolution is applied over the entire pixels in the slice and the statistical property of the local area is not considered. In this paper, we propose an adaptive decision scheme for motion vector resolution which depends on region, where MV search area is divided to multiple regions according to the distance from PMV. In each region, the assigned resolution is used to estimate MV. Each region supports different resolution for ME from other regions. The efficiency of the proposed scheme is affected from threshold values to divide the search area and the entropy coding method to encode the estimated MV. Simulation results with HM3.0 which is the reference software of HEVC show that the proposed scheme provides bit rate gains of 0.9%, 0.6%, and 2.9% in Random Access, Low Delay with B picture, and Low Delay with P picture structures, respectively.

Study of Scene change Detection and Adaptive Rate Control Schemes for MPEG Video Encoder (MPEG 비디오 인코더를 위한 장면전환 검출 및 적응적 율 제어 방식 연구)

  • Nam, Jae-Yeol;Gang, Byeong-Ho;Son, Yu-Ik
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.2
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    • pp.534-542
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    • 1999
  • A sell-designed rate control strategy can improve overall picture quality for video transmission over a constant bit rate channel and the rate control method is not a normative part of MPEG-video standard, the performance of MPEG video codec can be quite different depends on how to implement the rate control scheme. The rate control scheme proposed in MPEG show good results when scene changes is not occurred. But it has weakness that it does not properly handle scene-changed pictures. Therefore picture quality after scene change is deteriorated, and possibility of overflow occurrence becomes high. In this paper, a new method for detection of scene change occurrence using local variance and a new determination scheme for adaptive quantization parameter, mqunt, which can consider local characteristic of an image by using previously computed the local variance from the scene change detection part are proposed. IN addition, and adaptive rate control scheme which can handles scene changed picture very efficiently by scene-changed picture is proposed. Computer simulations are performed to verify the performance of the proposed algorithm. The suggested detection algorithm precisely detected scene change. And the proposed rate control scheme shows better rate control performance as compared with that of the conventional MPEG scheme.

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Design and Implementation of Media Manager in Multimedia Streaming Framework (스트리밍 프레임워크에서 미디어 관리자의 설계 및 구현)

  • Lee, Jae-Wook;Lee, Sung-Young;Hong, Een-Kee
    • Journal of KIISE:Computing Practices and Letters
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    • v.7 no.4
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    • pp.273-287
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    • 2001
  • In this paper, we introduce our experience for designing and implementing a media manager in the Integrated Streaming Service Architecture (ISSA) developed by the authors. The media manager is regarded as a necessary module in the ISSA framework for the following reasons. It realizes that from which locations of the media source devices, the media streams are coming. Once it knows where the origin is, the media manager should recognizes what types of stream are. After that, it performs how to chose an appropriate CODEC to handle the recognized input streams efficiently, and what type of media playback device should be selected. In order to do such a job efficiently, the proposed media manager consists of two modules source module and sink module. The major role of a media source module is to make an abstraction for the media streams that are coming from various types of media device. This, in consequence, enables a media manager to consistently handle tlle media streams without considering wherever they come from. On the other hand, the media sink module distributes the input streams to an appropriate media device to playback. One of the remarkable virtues of the proposed media manager is an ability to supporting high value-added database services since it provides an interface between the ISSA and real-time multimedia database. Also, it provides the RTP!RTSP source filter and Winamp gateway modules which allow the flexibility to the system. Moreover, the media manager can adopt any types of new media which in fact will provide scalability to the ISSA.

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Forensic Analysis of HEIF Files on Android and Apple Devices (스마트폰에서 촬영된 HEIF 파일 특징 분석에 관한 연구)

  • Kwon, Youngjin;Bang, Sumin;Han, Jaehyeok;Lee, Sangjin
    • KIPS Transactions on Software and Data Engineering
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    • v.10 no.10
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    • pp.421-428
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    • 2021
  • The High Efficiency Image File Format (HEIF) is an MPEG-developed image format that utilizes the video codec H.265 to store still screens in a single image format. The iPhone has been using HEIF since 2017, and Android devices such as the Galaxy S10 have also supported the format since 2019. The format can provide images with good compression rates, but it has a complex internal structure and lacks significant compatibility between devices and software, making it not popular to replace commonly used JPEG (or JPG) files. However, despite the fact that many devices are already using HEIF, digital forensics research regarding it is lacking. This means that we can be exposed to the risk of missing potential evidence due to insufficient understanding of the information contained inside the file during digital forensics investigations. Therefore, in this paper, we analyze the HEIF formatted photo file taken on the iPhone and the motion photo file taken on the Galaxy to find out the information and features contained inside the file. We also investigate whether or not the software we tested support HEIF and present the requirement of forensic tools to analyze HEIF.

Point Cloud Video Codec using 3D DCT based Motion Estimation and Motion Compensation (3D DCT를 활용한 포인트 클라우드의 움직임 예측 및 보상 기법)

  • Lee, Minseok;Kim, Boyeun;Yoon, Sangeun;Hwang, Yonghae;Kim, Junsik;Kim, Kyuheon
    • Journal of Broadcast Engineering
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    • v.26 no.6
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    • pp.680-691
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    • 2021
  • Due to the recent developments of attaining 3D contents by using devices such as 3D scanners, the diversity of the contents being used in AR(Augmented Reality)/VR(Virutal Reality) fields is significantly increasing. There are several ways to represent 3D data, and using point clouds is one of them. A point cloud is a cluster of points, having the advantage of being able to attain actual 3D data with high precision. However, in order to express 3D contents, much more data is required compared to that of 2D images. The size of data needed to represent dynamic 3D point cloud objects that consists of multiple frames is especially big, and that is why an efficient compression technology for this kind of data must be developed. In this paper, a motion estimation and compensation method for dynamic point cloud objects using 3D DCT is proposed. This will lead to switching the 3D video frames into I frames and P frames, which ensures higher compression ratio. Then, we confirm the compression efficiency of the proposed technology by comparing it with the anchor technology, an Intra-frame based compression method, and 2D-DCT based V-PCC.