• Title/Summary/Keyword: CAD 객체

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Product Model for the Integration of Design and Manufacturing Information in Shipbuilding (선박의 설계 및 생산 정보의 통합을 위한 Product Model 의 구축)

  • S.B. Yoo;J.W. Lee
    • Journal of the Society of Naval Architects of Korea
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    • v.30 no.2
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    • pp.1-12
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    • 1993
  • The role of product model in CIM environemt(where such heterogenous application programs as CAD, CAE, CAM, Database, and Expert Systems are included) is system integration. Product model manages all the information related to manufacuring activities. This information includes shapes, operation, process, scheduling, quality, and mangement. Product model architecture includes product model kernel, object schema, model manipulation language, and user interface. Objects to be shared are defined using the model manipulation luage and the defintions are saved in the object schema. In this paper, we present the design and implementation of a prototype. In this prototype, application programs for CAPP(Computer Aided Process Planning) are used.

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Development of Pre-construction Verification System using AR-based Drawings Object (도면증강 객체기반의 건설공사 사전 시공검증시스템 개발 연구)

  • Kim, Hyeonsung;Kang, Leenseok
    • Land and Housing Review
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    • v.11 no.3
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    • pp.93-101
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    • 2020
  • Recently, as a BIM-based construction simulation system, 4D CAD tools using virtual reality (VR) objects are being applied in construction project. In such a system, since the expression of the object is based on VR image, it has a sense of separation from the real environment, thus limiting the use of field engineers. For this reason, there are increasing cases of applying augmented reality (AR) technology to reduce the sense of separation from the field and express realistic VR objects. This study attempts to develop a methodology and BIM module for the pre-construction verification system using AR technology to increase the practical utility of VR-based BIM objects. To this end, authors develop an AR-based drawing verification function and drawing object-based 4D model augmentation function that can increase the practical utility of 2D drawings, and verify the applicability of the system by performing case analysis. Since VR object-based image has a problem of low realism to field engineers, the linking technology between AR object and 4D model is expected to contribute to the expansion of the use of 4D CADsystem in the construction project.

Texture Descriptor for Texture-Based Image Retrieval and Its Application in Computer-Aided Diagnosis System (질감 기반 이미지 검색을 위한 질감 서술자 및 컴퓨터 조력 진단 시스템의 적용)

  • Saipullah, Khairul Muzzammil;Peng, Shao-Hu;Kim, Deok-Hwan
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.47 no.4
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    • pp.34-43
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    • 2010
  • Texture information plays an important role in object recognition and classification. To perform an accurate classification, the texture feature used in the classification must be highly discriminative. This paper presents a novel texture descriptor for texture-based image retrieval and its application in Computer-Aided Diagnosis (CAD) system for Emphysema classification. The texture descriptor is based on the combination of local surrounding neighborhood difference and centralized neighborhood difference and is named as Combined Neighborhood Difference (CND). The local differences of surrounding neighborhood difference and centralized neighborhood difference between pixels are compared and converted into binary codewords. Then binomial factor is assigned to the codewords in order to convert them into high discriminative unique values. The distribution of these unique values is computed and used as the texture feature vectors. The texture classification accuracies using Outex and Brodatz dataset show that CND achieves an average of 92.5%, whereas LBP, LND and Gabor filter achieve 89.3%, 90.7% and 83.6%, respectively. The implementations of CND in the computer-aided diagnosis of Emphysema is also presented in this paper.

Development of 4D System based on New Methodology for Visualizing Construction Schedule Data for Civil Engineering Projects (토목시설물 공사관리 시각화를 취한 4D시스템 적용방안)

  • Kang, Leen Seok;Jee, Sang Bok
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.26 no.1D
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    • pp.95-103
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    • 2006
  • One of the main functions of the 4D system includes visualizing numerical schedule data in construction. The existing 4D tools have an excellent function for simulating building projects that all activities are progressed according to vertical work zone. However, it is not easy to implement all of it in the civil engineering project because the construction activities of highway and railway projects are progressed on the horizontal work zone and the 4D simulation for those projects should include earthwork objects that depend on the natural ground condition. This study suggests a new methodology for improving those limitations of 4D system for the civil engineering project and develops a new system by the suggested methodology. To verify the developed system, this study attempts to simulate 4D object for horizontal elements such as earthwork, paving work and tunneling work. The morphing and multi-texturing techniques developed in the study can be new approaches to simulate 4D object for the earthwork such as cutting and banking whose activities are progressed on the natural ground condition. The research results can be expected as a draft function for improving the application of 4D system in civil engineering projects.

Study on Simulation of Subsea Production System (Subsea 생산 시스템 시뮬레이션에 관한 연구)

  • Park, Ju Yong;Jo, Hyo Jae;Lee, Seung Jae
    • Journal of Ocean Engineering and Technology
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    • v.27 no.3
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    • pp.1-7
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    • 2013
  • The purpose of this study was the implementation of a simulation for a subsea production system. This subsea production system is installed under environments with high pressure and low temperature. Most of the processes for oil and gas production occur in the subsea equipment. Therefore, an understanding and study of subsea production systems is very difficult because people cannot directly observe the processes occurring in the subsea production system. A simulation system can be a useful solution for this difficult problem. In this research, information models and a 3-D graphic model of the subsea equipment were built using the object-oriented technology and 3-D CAD. The entire system was implemented with the help of simulation software, 3-DVIA Virtools. The simulation system for the subsea production system was tested using several production process scenarios. The results of the tests showed that the simulation system is very useful for understanding a subsea production system and could be a good educational tool.

An Automatic Graphic Drawing System by Software Development Approach based on Reusable Units (재사용 단위 기반 소프트웨어 개발 방법에 의한 설계 자동화 시스템)

  • Lee, Mi-Ra
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.5 s.43
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    • pp.149-156
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    • 2006
  • The demands for the development of large scale software systems are being increased. Various software development methods have been introduced to meet these demands. The unit size of the codes that are reused is increasing in the development methods. These units reflect the concept of software reusability and can be identified as the object, component, and module. Recent trend in the development or a large scale software systems treats a commercial program as a unit to be reused. This approach lies along the same line as the identification of above three types of units. This paper shows how the above four types of units for enhancing the software reusability can be applied to the development of automatic graphic drawing System for a metal production.

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Development of an Information Framework for Representing 3D Object-based Model of Complex Facilities as 2D Drawing - Focusing on the Building Service Objects - (복합시설물의 3D 객체기반 모델의 2D 표현을 위한 정보체계 개발 - 빌딩서비스 객체를 중심으로 -)

  • Kang, Byung-Chul;Choi, Sam-Rak;Kim, In-Han;Kim, Hak-Doo;Kim, Mi-Hui;Kwon, Jeong-Min
    • Korean Journal of Computational Design and Engineering
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    • v.11 no.6
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    • pp.412-421
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    • 2006
  • Recently, the needs for sharing and exchanging drawing information between 2D and 3D data in complex facilities are well recognized throughout the construction industries. The purpose of this study is to propose an information framework to represent 3D IFC (Industry Foundation Classes) -based drawing of building services in complex facilities as 2D drawing. In this study, 1) attributes of building service objects which are used in 3D CAD system are analyzed and present drawing standards are analyzed, 2) based on the analysis, an information framework is developed to represent 3D model in 2D representation, and 3) further more, to test a compatibility of the information sharing framework, number of standardized APIs and an IFC2Dbrowser are developed during the study.

Development of 4D System Linking AR and 3D Printing Objects for Construction Porject (AR과 3D 프린팅 객체를 연계한 건설공사 4D 시스템 구성 연구)

  • Park, Sang Mi;Kim, Hyeon Seung;Moon, Hyoun Seok;Kang, Leen Seok
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.41 no.2
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    • pp.181-189
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    • 2021
  • In order to increase the practical usability of the virtual reality(VR)-based BIM object in the construction site, the difference between the virtual image and the real image should be resolved, and when it is applied to the construction schedule management function, it is necessary to reduce the image gap between the virtual completion and the actual completion. In this study, in order to solve this problem, a prototype of 4D model is developed in which augmented reality (AR) and 3D printing technologies are linked, and the practical usability of a 4D model linked with two technologies is verified. When a schedule simulation is implemented by combining a three-dimensional output and an AR object, it is possible to provide more intuitive information as a tangible image-based schedule information when compared to a simple VR-based 4D model. In this study, a methodology and system development of an AR implementation system in which subsequent activities are simulated in 4D model using markers on 3D printing outputs are attempted.

FlexDesigner:Object-Oriented Non-manifold Modeling Kernel with Hierarchically Modularized Structure (FlexDesigner:계층적으로 모듈화된 주초의 객체 지향 방식 비다양체 모델링 커널)

  • 이강수;이건우
    • Korean Journal of Computational Design and Engineering
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    • v.2 no.4
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    • pp.222-236
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    • 1997
  • Conventional solid or surface modeling systems cannot represent both the complete solid model and the abstract model in a unified framework. Recently, non-manifold modeling systems are proposed to solve this problem. This paper describes FlexDesigner, an open kernel system for modeling non-manifold models. It summarizes the data structure for non-manifold models, system design methodology, system modularization, and the typical characteristics of each module in the system. A data structure based on partial-topological elements is adopted to represent the relationship among topological elements. It is efficient in the usage of memory and has topological completeness compared with other published data structures. It can handle many non-manifold situations such as isolate vertices, dangling edges, dangling faces, a mixed dimensional model, and a cellular model. FlexDesigner is modularized hierarchically and designed by the object-oriented methodology for reusability. FlexDesigner is developed using the C++ and OpenGL on both SGI workstation and IBM PC.

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The Object-Oriented Modeling for Drawing Information Management Systems (객체지향형 설계정보관리시스템 모델링)

  • 오태훈;김선호
    • The Journal of Society for e-Business Studies
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    • v.1 no.2
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    • pp.77-92
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    • 1996
  • In recent years, the manufacturing industry begins to demand the PDM which integarates design and manufacturing information concurrently to reduce the time-to-market of new products. However, current commercialized PDM tools have drawbacks in representing by relational data modeling a variety of data types such as CAD files, images, audio, long text, etc. For this reason, object-oriented approaches are suggested as an alternative. In this paper, using one of object-oriented approaches, Rumbaugh's OMT(Object-Modeling Technique), we propose a data model of drawing information management systems essential for PDM. The scope of the model is limited to the information management for drawings, parts, and product structures. Static, dynamic and functional models are suggested in detail. In the models, the drawing status is classified into on-progress, approved, disposed, and released. Also, parts are classified into products, assemblies, and components.

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