• Title/Summary/Keyword: C2 architecture

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An Improvement MPEG-2 Video Encoder Through Efficient Frame Memory Interface (효율적인 프레임 메모리 인터페이스를 통한 MPEG-2 비디오 인코더의 개선)

  • 김견수;고종석;서기범;정정화
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.6B
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    • pp.1183-1190
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    • 1999
  • This paper presents an efficient hardware architecture to improve the frame memory interface occupying the largest hardware area together with motion estimator in implementing MPEG-2 video encoder as an ASIC chip. In this architecture, the memory size for internal data buffering and hardware area for frame memory interface control logic are reduced through the efficient memory map organization of the external SDRAM having dual bank and memory access timing optimization between the video encoder and external SDRAM. In this design, 0.5 m, CMOS, TLM (Triple Layer Metal) standard cells are used as design libraries and VHDL simulator and logic synthesis tools are used for hardware design add verification. The hardware emulator modeled by C-language is exploited for various test vector generation and functional verification. The architecture of the improved frame memory interface occupies about 58% less hardware area than the existing architecture[2-3], and it results in the total hardware area reduction up to 24.3%. Thus, the (act that the frame memory interface influences on the whole area of the video encoder severely is presented as a result.

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Comparison of the Preference for Floor Temperature between Young and Old People in a Winter Season (겨울철 젊은이와 노인의 선호 바닥온도 비교)

  • Ahn, Tae-Kyung
    • Journal of the Korean Institute of Rural Architecture
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    • v.20 no.2
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    • pp.29-36
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    • 2018
  • Even in modern times, we are accustomed to the lifestyle of floor heating system in which the floor is heated for warmth like Ondol, which is the traditional Korean heating system. So, this study was designed to understand the preferred floor temperature through the questionnaires targeting the local residents living in K region. This study would also find out the floor temperature which is preferred by young people and old people through the experiments. The findings are as follows; (1) the old people do not prefer the temperature higher than young people do. It was found that the old people prefer the floor temperature of $40^{\circ}C$ under the air temperature of $20^{\circ}C$ or the floor temperature of $41^{\circ}C$ under the air temperature of $20^{\circ}C$. (2) Both young people and old people tend to like the average skin temperature of $35.5^{\circ}C$. The skin temperature which both young and old people like was $35.2^{\circ}C$ under the air temperature of $24^{\circ}C$ and the skin temperature preferred by young people was $0.4^{\circ}C$ higher than that preferred by under the air temperature of $20^{\circ}C$ (p<0.01). (3) It was found in the questionnaires that the young people prefer the higher floor temperature in terms of age and that the people who get older in their 50s or higher tend to prefer the lower temperature.

Thermal Environment Characteristics of Permeable Block Pavements for Landscape Construction (조경용 투수성 블록 포장의 열환경 특성)

  • Han Seung-Ho;Ryu Nam-Hyong;Kang Jin-Hyoung
    • Journal of the Korean Institute of Landscape Architecture
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    • v.34 no.2 s.115
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    • pp.18-25
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    • 2006
  • This study aims to measure and to analyze the thermal environment characteristics of the various permeable pavement materials such as grass pavement (GREEN BLOCK PARK), stone and grass pavement (GREEN BLOCK STEP), stone pavement (GREEN BLOCK MOSAIC) and wood pavement (WOOD BLOCK) under the summer outdoor environment. The thermal environment characteristics measured in the study includes the changes of surface temperature during the day, changes of the temperature on each pavement layer, and long and short wave radiation of each pavement surface. The experimental condition is based on the data on the hottest temperature (August 5, 2005, $34.0^{\circ}C$) of the you. Some of main findings are: 1) The heat environment was worse on the wood pavements than on the stone pavement. This is mainly due to the low albedo of the wood pavements (0.37) while the albedo value of stone pavements is 0.41. Small heat capacity of the wood pavements also contributes to this difference. 2) The heat environment was worse on the stone pavements than on the turf pavements. This was mainly due to the evapotranspiration of the plant growth layer of the turf pavements. 3) The peak surface temperature was the highest on the wood pavements ($56.1^{\circ}C$). The peak surface temperatures on the stone pavements, the stone-grass pavements and the grass pavements were $43.1^{\circ}C,\;40.1^{\circ}C\;and\;37.9^{\circ}C$, respectively. 4) To improve the thermal environments in the urban area, it is recommended to raise the albedo of the pavements by brightening the surface color of the pavement materials. Further studies on the pavement materials and the construction methods which can enhance the continuous evapotranspiration from the pavements surface are needed.

Recovery of mortar-aggregate interface of fire-damaged concrete after post-fire curing

  • Li, Lang;Zhang, Hong;Dong, Jiangfeng;Zhang, Hongen;Jia, Pu;Wang, Qingyuan;Liu, Yongjie
    • Computers and Concrete
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    • v.24 no.3
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    • pp.249-258
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    • 2019
  • In order to investigate the strength recovery of fire-damaged concrete after post-fire curing, concrete specimens were heating at $2^{\circ}C/min$ or $5^{\circ}C/min$ to 400, 600 and $800^{\circ}C$, and these exposed specimens were soaked in the water for 24 hours and following by 29-day post-fire curing. The compressive strength and split tensile strength of the high-temperature-exposed specimens before and after post-fire curing were tested. The proportion of split aggregate in the split surfaces was analyzed to evaluate the mortar-aggregate interfacial strength. After the post-fire curing process, the split tensile strength of specimens exposed to all temperatures was recovered significantly, while the recovery of compressive strength was only obvious within the specimens exposed to $600^{\circ}C$. The tensile strength is more sensitive to the mortar-aggregate interfacial cracks, which caused that the split tensile strength decreased more after high-temperature exposure and recovery more after post-fire curing than the compressive strength. The mortar-aggregate interfacial strength also showed remarkable recovery after post-fire curing, and it contributed to the recovery of split tensile strength.

Parallel SystemC Cosimulation using Virtual Synchronization (가상 동기화 기법을 이용한 SystemC 통합시뮬레이션의 병렬 수행)

  • Yi, Young-Min;Kwon, Seong-Nam;Ha, Soon-Hoi
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.12
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    • pp.867-879
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    • 2006
  • This paper concerns fast and time accurate HW/SW cosimulation for MPSoC(Multi-Processor System-on-chip) architecture where multiple software and/or hardware components exist. It is becoming more and more common to use MPSoC architecture to design complex embedded systems. In cosimulation of such architecture, as the number of the component simulators participating in the cosimulation increases, the time synchronization overhead among simulators increases, thereby resulting in low overall cosimulation performance. Although SystemC cosimulation frameworks show high cosimulation performance, it is in inverse proportion to the number of simulators. In this paper, we extend the novel technique, called virtual synchronization, which boosts cosimulation speed by reducing time synchronization overhead: (1) SystemC simulation is supported seamlessly in the virtual synchronization framework without requiring the modification on SystemC kernel (2) Parallel execution of component simulators with virtual synchronization is supported. We compared the performance and accuracy of the proposed parallel SystemC cosimulation framework with MaxSim, a well-known commercial SystemC cosimulation framework, and the proposed one showed 11 times faster performance for H.263 decoder example, while the accuracy was maintained below 5%.

Deformation-based Strut-and-Tie Model for reinforced concrete columns subject to lateral loading

  • Hong, Sung-Gul;Lee, Soo-Gon;Hong, Seongwon;Kang, Thomas H.K.
    • Computers and Concrete
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    • v.17 no.2
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    • pp.157-172
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    • 2016
  • This paper presents a Strut-and-Tie Model for reinforced concrete (RC) columns subject to lateral loading. The proposed model is based on the loading path for the post-yield state, and the geometries of struts and tie are determined by the stress field of post-yield state. The analysis procedure of the Strut-and-Tie Model is that 1) the shear force and displacement at the initial yield state are calculated and 2) the relationship between the additional shear force and the deformation is determined by modifying the geometry of the longitudinal strut until the ultimate limit state. To validate the developed model, the ultimate strength and associated deformation obtained by experimental results are compared with the values predicted by the model. Good agreements between the proposed model and the experimental data are observed.

Hierarchical Performance Modeling and Simulation of Scalable Computer System (확장성을 고려한 계층적 시스템 성능 모델 및 시뮬레이션)

  • 김흥준
    • Journal of the Korea Society for Simulation
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    • v.4 no.2
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    • pp.1-16
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    • 1995
  • The performance of a computer system depends on the system architecture and workload, and the high performance required in many applications can be achieved by the scalability of the system architecture and workload. This paper presents scalable workload, a performance metric of scalable speedup and hierarchical modeling for the scalable computer system as well as the development of the object-oriented simulator spmplC++ Which is an advanced C++ version of the discrete event-driven simulation environment smplE. In addition, this paper presents two examples of applying scalable speedup, hierarchical modeling and simulator smplC++ to analyze the performance effect of the sclcbility in a multiprocessor system and a network-based client/server system.

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A Micro-Architecture Simulator (마이크로 아키텍춰 시뮬레이터)

  • Park, Byung Kwan;Bae, Sang Duck;Seo, Dae Wha;Yoon, Yong Ho
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.24 no.3
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    • pp.425-432
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    • 1987
  • The microprogram is the key technology of the implementation of the processor's control unit. But the coding and testing it is the most tedious process in the developing a new computer system. We developed the conversational micro architecture simulator(C-MAS) in order to use it as a microprogram development tool and a run time analyzer of the microprogram. We discuss the hardware description language(HDL) for a smulation, the design constraints of the C-MAS, and the user interface of it in this paper. We used the C language as the description language, and developed it on the berkeley UNIX4.2.

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An Analysis of Thermal Comforts for Pedestrians by WBGT Measurement on the Urban Street Greens (도심 가로 녹음의 습구흑구온도(WBGT) 측정을 통한 보행자 열쾌적성 효과 분석)

  • Ahn, Tong-Mahn;Lee, Jae-Won;Kim, Bo-Ram;Yoon, Ho-Seon;Son, Seung-Woo;Choi, Yoo;Lee, Na-Rae;Lee, Ji-Young;Kim, Hae-Ryung
    • Journal of the Korean Institute of Landscape Architecture
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    • v.41 no.3
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    • pp.22-30
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    • 2013
  • This study aims to measure the thermal comfort effects of urban street trees. As the usual dry bulb air temperature does not indicate properly how the average pedestrian feels the heat of a typical summer day under the strong sunshine, we adopted the Wet Bulb Globe Temperature(WBGT). WBGT involves black globe temperature to measure the direct radiation of sun beams on our bodies, for example our heads. We measured temperatures on very sunny and hot summer days, August 3, 4, and 7, 2012, on the urban streets of Seoul, Korea. Wet bulb, globe, and dry bulb temperatures were measured under direct sunlight from 1 O'clock to 5 O'clock pm. Globe and dry bulb temperatures were measured under street tree shades nearby during the same hours. Then the WBGTs were calculated with the formulae, one for sunny outdoor spaces, and the other for shaded outdoor spaces or indoor. The results are compared with the Korean Standards Association(KS A ISO 7243). The major findings were: 1) On very sunny and hot summer days in Seoul, street tree shades lower the WBGT about 1 to 4 degrees, 2) during the hours of 3 and 4 O'clock in the afternoon, the WBGT under the tree shades are about 3 to 4 degrees lower compared to those under sunshines(approx. 29 to 32 degrees respectively), 3) This difference makes a major thermal comfort for urban pedestrians because senior citizens or weak persons are recommended to move indoor, and even healthy people are recommended stop outdoor sports and take rests in the shades when WBGT is about 32. On the other hand, if the WBGT is around 29, or 3 degrees lower, slower walking, light works or sports are allowable, 4) On site questionnaire survey confirms the thermal comforts under the tree shades, and we even could not get survey subjects on the sunny parts of the sidewalks, 5) We strongly recommend change of guidelines for urban street trees from "one row of street trees on 6m~8m intervals" to "street trees to make continuous shades".

A Robust Image Watermarking Algorithm and System Architecture for Semi-fingerprinting (Semi-fingerprinting을 위한 강인한 이미지 워터마킹 알고리즘 및 시스템 구조)

  • Joung, Gil-Ho;Lee, Han-Ho;Eom, Young-Ik
    • The KIPS Transactions:PartD
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    • v.10D no.2
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    • pp.309-316
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    • 2003
  • In this paper, we propose a new watermarking method based on spread spectrum and a semi-fingerprinting system architecture that can be built using our robust watermarking method. Especially, we describe a method that extends the application area of watermarking technology to more practical application domains by applying the watermarking technology that has been focused mainly on copyright protection to fingerprinting area. Our proposed watermarking scheme uses the method that inserts more data by using random number shifting method. We improved the reliability of acquired data with 20-bits CRC code and 60-bits inserted information. In addition, we designed the system architecture based on the recommendation of cIDf (content ID forum) in order to apply the system on the semi-fingerprinting area.