• 제목/요약/키워드: By-Product

검색결과 20,544건 처리시간 0.048초

구매자의 탐색 패턴에 기반한 상품 검색 지원 에이전트의 설계 및 구현 (A Design and Implementation of Product Search Support Agent based on the Behavior of Customers)

  • 홍영준;박경환
    • 한국멀티미디어학회논문지
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    • 제3권1호
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    • pp.41-52
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    • 2000
  • 본 논문에서는 인터넷 쇼핑몰에서 구매자가 효과적으로 상품을 검색할 수 있는 상품 검색 지원 에이전트를 설계하고 구현하였다. 기존 쇼핑몰에서의 전자 카탈로그는 주제별 또는 검색어에 의한 상품 정보를 제공하거나 상품구매 이력에 관한 구매 정보를 구매자에게 제시하였다. 본 논문에서는 보다 효과적인 구매 정보를 제공하기 위해 기존 구매자의 탐색 패턴을 분석하여 이를 근거로 하여 구매하려는 상품과 관련된 상품 정보를 제시해 주는 상품 검색 지원 에이전트를 개발하였다. 따라서 구매자는 구매하려는 상품과 관련된 정보를 보다 효과적으로 얻을 수 있어 효율적인 쇼핑을 즐길 수 있을 것이다.

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VIRTUAL PROTOTYPING ENGINEERING FOR COMPLEX PRODUCT

  • Li, Bo-Hu;Xudong Chai;Wenhai Zhu
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2001년도 The Seoul International Simulation Conference
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    • pp.123-130
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    • 2001
  • At present, the virtual prototyping technology for complex product is one of the research and application hotspots in current simulation technology. In authors viewpoint, the virtual prototype development for complex product has become a systematic engineering, which can be called the complex product virtual prototyping engineering (CPVPE). In this paper, the architecture, key technologies and its supporting environment of CPVPE are primary discussed firstly. Combined with the research project and primary practice undertaken by the authors, a typical application demonstration of the aerospace complex product virtual prototyping engineering (including mechanism, dynamics, software and control system) is also introduced based on the virtual prototype supporting environment developed by the authors. Finally, some further research works on CPVPE are also presented in this paper.

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B2B 전자거래를 위한 협업적 제품거래 프레임워크 (CPC Framework for B2B Electronic Commerce)

  • 김형선;박진섭
    • 산업경영시스템학회지
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    • 제26권2호
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    • pp.29-34
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    • 2003
  • With the recent trends of electronic commerce moving from B2C to B2B, Collaborative Product Commerce (CPC) is widely adopted as a part of B2B in the virtual collaborative environment. This paper proposes an integrated CPC framework supporting collaborative works between businesses by sharing product data and collaborative process between global enterprises and their customers, who are related to product life cycle, and integrating application systems in order to realize a true B2B electronic commerce. To integrate into a loosely coupled structure, various web service technologies such as XML, SOAP, WSDL and UDDI are utilized as its fundamentals and on that basis, a CPC integration framework is implemented through the Internet to support real-time operation providing interoperability among all the different applications operated on various platforms which have been developed using different languages and adopted by different companies.

The Basis Number of the Cartesian Product of a Path with a Circular Ladder, a Möbius Ladder and a Net

  • Alzoubi, Maref Y.;Jaradat, Mohammed M.M.
    • Kyungpook Mathematical Journal
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    • 제47권2호
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    • pp.165-714
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    • 2007
  • The basis number of a graph G is the least positive integer $k$ such that G has a $k$-fold basis. In this paper, we prove that the basis number of the cartesian product of a path with a circular ladder, a M$\ddot{o}$bius ladder and path with a net is exactly 3. This improves the upper bound of the basis number of these graphs for a general theorem on the cartesian product of graphs obtained by Ali and Marougi, see [2]. Also, by this general result, the cartesian product of a theta graph with a M$\ddot{o}$bius ladder is at most 5. But in section 3 we prove that it is at most 4.

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감성공학적 제품개발 시스템 구현에 관한 연구 (A Study on Implementation of Human Sensibility Ergonomics for Product Development)

  • 변상법;이동길;남택우;손승진;이순요
    • 대한인간공학회:학술대회논문집
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    • 대한인간공학회 1997년도 춘계학술대회논문집
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    • pp.196-199
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    • 1997
  • This paper describes the implementation process of Virtual Modeling system for a customer-oriented product. The human sense is measured and analyzed by physical design factors and can be applied also for the product design. The first step implementing virtual modeling is to make a human sensibility("Kansei") database. Human sensibility database is constructed with the relational data of Kansei words and design factors. The next step is extraction the design information from the human sensibility database by fuzzy inference algorithm. This design information is used for the input data for the graphic database. Virtual implementation software compounds 3D shape of product. The final product can be modified according to the customer's requirement.quirement.

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Advanced Pixel Structure for Higher Aperture Ratio in TFT-LCD

  • Kim, Jong-Hoon;Noh, Sang-Yong;Kang, Shin-Tack;Lee, Jong-Hwan;Choi, Kwang-Soo
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2008년도 International Meeting on Information Display
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    • pp.17-19
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    • 2008
  • An advanced TFT-LCD structure was proposed to increase aperture ratio (AR). In this structure, metal layers formed below the data lines are used as light-blocking layers, achieving higher AR ratio than that of a conventional structure. Since average misalignment between the metal light-blocking layers and pixel electrodes is smaller than that of black matrixes on color filter glass, substantially less light-blocking areas are needed to achieve misalignment margin. The AR of the LCD panel fabricated by using proposed structure was enhanced by 18.7 % over that of the conventionally structured panel.

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DSM과 QFD 분석을 이용한 오토레버 설계 과정의 분석 (A Design Process Analysis with the DSM and the QFD in Automatic Transmission Lever Design)

  • 천준원;박지형
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2003년도 춘계학술대회 논문집
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    • pp.9-12
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    • 2003
  • This paper describes a step-by-step method to minimize design iterations in a process of product design change. In the design process, two components are coupled if a change of a component can require the other components change, and design iterations are generated by the coupling. The design iteration is one of main factors that increase design effort. In this study, three matrices are used to solve the design iteration of automatic transmission lever, Requirement-Engineering matrix, Engineering-Components matrix, and DSM(Design Structure Matrix). Firstly, with the DSM, the product architecture and conceptual design process are proposed from product function analysis. Secondly, with the QFD, the Requirement-Engineering matrix and Engineering-Components matrix present the relationship among customer requirements, engineering issues, and product components. Lastly, the results of the QFD analysis are used in the DSM to solve the component interactions and to provide design

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중간저장조의 저장시간과 저장제품의 제약을 고려한 다품종 회분공정의 조업완료시간 알고리듬 (Completion Time Algorithm in Multiproduct Batch Processes with Storage Time and Product Allocation Restriction in Intermediate Storage Tank)

  • 하진국;이경법;이인범;이의수
    • 제어로봇시스템학회논문지
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    • 제9권9호
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    • pp.727-735
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    • 2003
  • The determination of completion time constitutes an important step in developing algorithms for short-term production scheduling. Existing completion time algorithms of multi-product batch processes often assume that intermediate storage tanks are always available when it is needed. In this paper, we consider a serial multi-product batch plants with ZW and NIS policy intermediate storge tank. We limit storage residence time and allocated products in the intermediate storage tank to minimize the quality change of the stored material as well as to reduce the clearing time during product change. A set of recurrence relations is suggested to calculate the completion times for the given batch sequence of products on all processing units. Also analytic solution for the suggested model is solved by a graphical method. The effectiveness of these results is proved by a few illustrative examples.

지속가능경영 활동이 신뢰와 호혜성지각을 통해 기업과 제품평가에 미치는 영향 (The Effects of Sustainable Management Activity on Corporate and Product Evaluation)

  • 박상준;변지연
    • 경영과학
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    • 제32권3호
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    • pp.119-130
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    • 2015
  • Previous studies have demonstrated that the three dimensions of Triple Bottom Line (TBL : economic, social, and environmental responsibility) indirectly affect product/corporate evaluation through reciprocity perception and trust (expertize-based trust and benevolence-based trust). Different from the past studies, this study investigates on the indirect effects as well as the direct effects of the three dimensions on product/corporate evaluation. The empirical results can be summarized as follows. First, reciprocity perception affects benevolence-based trust but it does not expertize-based trust. Second, the effect of economic dimension on product/corporate evaluation is not affected by reciprocity perception and benevolence-based trust, however, the effects of social dimension and environmental dimension on product/corporate evaluation are affected by reciprocity perception and benevolence-based trust.

CANCELLATION OF LOCAL SPHERES WITH RESPECT TO WEDGE AND CARTESIAN PRODUCT

  • Hans Scheerer;Lee, Hee-Jin
    • 대한수학회지
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    • 제33권1호
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    • pp.15-23
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    • 1996
  • Let C be a category of (pointed) spaces. For $X, Y \in C$ we denote the wedge (or one point union) by $X \vee Y$ and the cartesian product by $X \times Y$. Let $Z \in C$; we say that Z cancels with respect to wedge (resp. cartesian product) and C, if for all $X, Y \in C$ the existence of a homotopy equivalence $X \vee Z \to Y \vee Z$ implies the existence of a homotopy equivalence $X \to Y$ (resp. for cartesian product). If this does not hold, we say that there is a non-cancellation phenomenon involving Z (and C).

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