• Title/Summary/Keyword: Bus Architecture Design

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Design and Implementation of Lightweight ESBus Engine for Service Oriented Architecture (서비스 지향 아키텍처를 위한 경량 ESB 엔진의 설계 및 구현)

  • Kim, Yoon-Ho;Cho, Seong-Hwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.6
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    • pp.131-137
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    • 2014
  • Service Oriented Architecture(SOA) is a flexible structure which does not affect other services even when a specific service is changed. It provides the platform with neutral interfaces independent of any others, where services are loosely coupled in a standard way. While ESB (Enterprise Service Bus) is a key technology for service-oriented architecture, few research and development for ESB has been done. In this paper, we designed and implemented the key components of ESB such as mediation service, message oriented middleware service, operation service, monitoring service, application connection service, and database connection service. The performance evaluation was done by measuring the message processing time for the number of messages with various sizes.

Efficient Exploration of On-chip Bus Architectures and Memory Allocation (온 칩 버스 구조와 메모리 할당에 대한 효율적인 설계 공간 탐색)

  • Kim Sungcham;Im Chaeseok;Ha Soonhoi
    • Journal of KIISE:Computer Systems and Theory
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    • v.32 no.2
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    • pp.55-67
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    • 2005
  • Separation between computation and communication in system design allows the system designer to explore the communication architecture independently of component selection and mapping. In this paper we present an iterative two-step exploration methodology for bus-based on-chip communication architecture and memory allocation, assuming that memory traces from the processing elements are given from the mapping stage. The proposed method uses a static performance estimation technique to reduce the large design space drastically and quickly, and applies a trace-driven simulation technique to the reduced set of design candidates for accurate Performance estimation. Since local memory traffics as well as shared memory traffics are involved in bus contention, memory allocation is considered as an important axis of the design space in our technique. The viability and efficiency of the proposed methodology arc validated by two real -life examples, 4-channel digital video recorder (DVR) and an equalizer for OFDM DVB-T receiver.

Design models of PTIS in a telecommunication point of view, and implementation case at Seoul city (PTIS : Public Transportation Information System)

  • Ho, Wan-Chol;Chae, Soo-Woon
    • 한국ITS학회:학술대회논문집
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    • 2005.11a
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    • pp.83-88
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    • 2005
  • A transportation problem in Korea is a serious issue that has to be solved urgently in the motor era of 15 million vehicles. Recently ITS has been introduced to improve efficiency of the current roads because an excessive budget and a long term construction are needed to build new roads. Therefore the government enacted the law as of ITS and the in architecture. However, these ITS information services were oriented to mainly vehicles and drivers, not public entities such as bus driver, passengers and so on. Nowadays lots of local autonomous city introduced a public transportation information system (PTIS), and providing useful information for the public. For this PTIS, important design issues are to be focused on detecting and tracking technology of moving bus, and a wireless communication link to transmit the location information. This paper presents design models using several wireless communication methods, and an implementation case using a Wireless packet Data communication Network (WDN) to transmit bus location information at Seoul, Korea.

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Design of Hybrid Arbitration Policy and Analysis of Its Bus Efficiency and Request Time (하이브리드 버스중재방식의 설계 및 버스효율정과 요청시간에 대한 분석)

  • Lee, Kook-Pyo;Yoon, Yung-Sup
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.46 no.3
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    • pp.69-74
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    • 2009
  • We propose the novel Hybrid bus arbitration policy that prevents starvation phenomenon presented in fixed priority and effectively assigns a priority to each master by mixing fixed priority and round-robin arbitration policies. The proposed arbitration policy and the others were implemented through Verilog and mapped the design into Hynix 0.18um technology and compared about gate count and design overhead. In the results of performance analysis, we confirm that our proposed policy outperforms the others in the aspect of design complexity, timing margin, bus utilization, starvation prevention, request cycle and so on.

Design and Verification of PCI Controller in a Multimedia Processor (멀티미디어 프로세서의 PCI 컨트롤러 디자인 및 검증)

  • 이준희;남상준;김병운;임연호;권영수;경종민
    • Proceedings of the IEEK Conference
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    • 1999.11a
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    • pp.499-502
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    • 1999
  • This paper presents a PCI (Peripheral Component Interconnect) controller embedded in a multimedia processor, called FLOVA (FLOating point VLIW Architecture), targeting for 3D graphics applications. Fast I/O interfaces are essential for multimedia processors which usually handle large amount of multimedia data. Therefore, in FLOVA, PCI bus is adopted for I/O interface due to fast burst transaction. However, there are several problems in implementation and verification to use burst transaction of PCI. It is difficult to handle data transaction between two units which have two different operating frequency. FLOVA has more higher operating frequency about 100MHz than that of PCI local bus and it makes lower utilization of FLOVA bus. Also, traditional simulation is not sufficient for verification of PCI functionality. In this paper, we propose buffering schemes to implement the PCI controller with wide bandwidth and high bus utilization. Also, this paper shows how to verify the PCI controller using real PCI bus environments before its fabrication.

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Design of a Serial Port Interface Suitable for Bluetooth Embedded Systems (블루투스 임베디드 시스템에 적용 가능한 직렬 포트 인터페이스 설계)

  • Moon, Sangook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.05a
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    • pp.903-906
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    • 2009
  • In this contribution, we designed a serial port interface (SPI) suitable for embedded systems, especially for Bluetooth baseband. Proposed architecture is compatible for the APB bus in AMBA bus architecture. The 8-bit design of the SPI module is in charge of transferring the data and the instructions between the external devices and the coprocessors. We adopted the cyclic redundancy check method for the error correction. Also, we provided the interface for multimedia cards. The designed SPI module was automatically synthesized, placed, and routed. Implementation was performed through the Altera FPGA and well operated at 25MHz clock frequency.

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Design and Implementation of Asynchronous Memory for Pipelined Bus (파이프라인 방식의 버스를 위한 비 동기식 주 기억장치의 설계 및 구현)

  • Hahn, Woo-Jong;Kim, Soo-Won
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.31B no.11
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    • pp.45-52
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    • 1994
  • In recent days low cost, high performance microprocessors have led to construction of medium scale shared memory multiprocessor systems with shared bus. Such multiprocessor systems are heavily influenced by the structures of memory systems and memory systems become more important factor in design space as microprocessors are getting faster. Even though local cache memories are very common for such systems, the latency on access to the shared memory limits throughput and scalability. There have been many researches on the memory structure for multiprocessor systems. In this paper, an asynchronous memory architecture is proposed to utilize the bandwith of system bus effectively as well as to provide flexibility of implementation. The effect of the proposed architecture if shown by simulation. We choose, as our model of the shared bus is HiPi+Bus which is designed by ETRI to meet the requirements of the High-Speed Midrange Computer System. The simulation is done by using Verilog hardware decription language. With this simulation, it is explored that the proposed asynchronous memory architecture keeps the utilization of system bus low enough to provide better throughput and scalibility. The implementation trade-offs are also described in this paper. The asynchronous memory is implemented and tested under the prototype testing environment by using test program. This intensive test has validated the operation of the proposed architecture.

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A Design and Implementation of Cache Coherence Protocol for Hierarchical Cluster Architecture (계층 클러스터 구조를 위한 캐쉬 일관성 프로토콜의 설계 및 구현)

  • 박신민;최창훈;김성천
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.19 no.7
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    • pp.1282-1295
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    • 1994
  • In this paper, a hierarchical cluster multiprocessor system based on a hierarchical bus system is proposed and its cache coherency protocol is designed and implemented. The hierarchical cluster architecture aims at elimination the system bottleneck of the existing single bus system by adding a hierarchy of buses as the number of clusters is increased. Therefore the system is easy to scale up to a large number of processors. The proposed cache protocol is designed to be adapted to the general N-level (N>2) hierarchical cluster architecture. The original pended protocol is extended to implement the cache protocol on the system bus and cache coherency operations for this protocol are explained.

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Design Space Exploration for NoC-Style Bus Networks

  • Kim, Jin-Sung;Lee, Jaesung
    • ETRI Journal
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    • v.38 no.6
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    • pp.1240-1249
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    • 2016
  • With the number of IP cores in a multicore system-on-chip increasing to up to tens or hundreds, the role of on-chip interconnection networks is vital. We propose a networks-on-chip-style bus network as a compromise and redefine the exploration problem to find the best IP tiling patterns and communication path combinations. Before solving the problem, we estimate the time complexity and validate the infeasibility of the solution. To reduce the time complexity, we propose two fast exploration algorithms and develop a program to implement these algorithms. The program is executed for several experiments, and the exploration time is reduced to approximately 1/22 and 7/1,200 at the first and second steps of the exploration process, respectively. However, as a trade-off for the time saving, the time cost (TC) of the searched architecture is increased to up to 4.7% and 11.2%, respectively, at each step compared with that of the architecture obtained through full-case exploration. The reduction ratio can be decreased to 1/4,000 by simultaneously applying both the algorithms even though the resulting TC is increased to up to 13.1% when compared with that obtained through full-case exploration.

Design and Performance Analysis of Score Bus Arbitration Method (스코어 버스 중재방식의 설계 및 성능 분석)

  • Lee, Kook-Pyo;Koh, Si-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.11
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    • pp.2433-2438
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    • 2011
  • Bus system consists of several masters, slaves, arbiter and decoder in a bus. Master means the processor that performs data command like CPU, DMA, DSP and slave means the memory that responds the data command like SRAM, SDRAM and register. Furthermore, as multiple masters can't use a bus concurrently, arbiter plays an role in bus arbitration. In compliance with the selection of arbitration method, bus system performance can be changed definitely. Fixed priority and round-robin are used in general arbitration method and TDMA and Lottery bus methods are proposed currently as the improved arbitration schemes. In this study, we proposed the score arbitration method and synthesized it using Hynix 0.18um technology, after design of RTL. Also we analyze the performance compared with general arbitration methods through simulation.