• 제목/요약/키워드: Bottleneck algorithm

검색결과 166건 처리시간 0.019초

그리드 네트워크에서 종단간 전송 지연 향상을 위한 bottleneck 링크 대역폭 측정 알고리즘 (Bottleneck link bandwidth Measurement Algorithm for improving end-to-end transit delay in Grid network)

  • 최원석;안성진;정진욱
    • 정보처리학회논문지C
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    • 제10C권7호
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    • pp.923-928
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    • 2003
  • 본 논문은 그리드 네트워크의 패킷 지연시간단축을 위한 병목 링크 대역폭 측정 알고리즘을 제안하고자 한다. 병목 링크 대역폭 측정방법으로 packet pair 알고리즘과 Paced Probes가 있으나 이들은 pacer 패킷으로 cross traffic의 영향을 줄이면서 Paced probe 패킷들이 링크를 지날 때 발생하는 시간 차이를 이용하여 병목 링크 대역폭을 구한다. 그러나 경로상의 병목 링크 대역폭을 측정할 뿐이지 병목현상이 발생한 지점은 알 수 없는 문제점이 있다. 이를 hop-by-hop 측정에 기반한 병목 대역폭 측정을 제시하여 그리드 네트워크에서 전체적인 패킷 지연 개선을 이룰 수 있다. hop-by-hop의 병목 대역폭을 측정하기 위해 paced probe 패킷에 타임스탬프 옵션을 이용하며 병목현상 해소를 통하여 패킷 전송 지연의 단축을 시뮬레이션을 통해 알 수 있다. 본 논문에서 제시한 알고리즘으로 병목 링크의 대역폭과 위치를 파악하여 그리드 ETP나 실시간 QoS를 보장하는 데이터 전송에 기여할 것으로 기대된다.

선형 병목할당 문제의 역-삭제 알고리즘 (Linear Bottleneck Assignment Problem Based on Reverse-delete Algorithm)

  • 이상운
    • 한국인터넷방송통신학회논문지
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    • 제13권6호
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    • pp.211-220
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    • 2013
  • 본 논문은 선형 병목할당 문제의 최적해를 간단히 찾는 알고리즘을 제안하였다. 일반적으로 병목할당 문제의 최적해는 한계 또는 증대경로 알고리즘으로 구한다. 제안된 알고리즘은 2단계를 수행하는 역-삭제 알고리즘이다. 첫 번째로, 행 또는 열의 개수가 1개가 될 때까지 최대 비용을 삭제하여 초기해를 구한다. 두 번째로 한계치 보다 큰 값이 초기해로 선택되었으면 해를 개선하는 과정을 수행하였다. 제안된 알고리즘을 28개의 병목 균형 할당 문제와 7개의 병목 불균형 할당 문제에 적용한 결과 최적해를 쉽게 찾는데 성공하였다.

A Density Peak Clustering Algorithm Based on Information Bottleneck

  • Yongli Liu;Congcong Zhao;Hao Chao
    • Journal of Information Processing Systems
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    • 제19권6호
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    • pp.778-790
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    • 2023
  • Although density peak clustering can often easily yield excellent results, there is still room for improvement when dealing with complex, high-dimensional datasets. One of the main limitations of this algorithm is its reliance on geometric distance as the sole similarity measurement. To address this limitation, we draw inspiration from the information bottleneck theory, and propose a novel density peak clustering algorithm that incorporates this theory as a similarity measure. Specifically, our algorithm utilizes the joint probability distribution between data objects and feature information, and employs the loss of mutual information as the measurement standard. This approach not only eliminates the potential for subjective error in selecting similarity method, but also enhances performance on datasets with multiple centers and high dimensionality. To evaluate the effectiveness of our algorithm, we conducted experiments using ten carefully selected datasets and compared the results with three other algorithms. The experimental results demonstrate that our information bottleneck-based density peaks clustering (IBDPC) algorithm consistently achieves high levels of accuracy, highlighting its potential as a valuable tool for data clustering tasks.

무선 센서망의 병목 노드 탐색을 위한 분산 알고리즘 (A Distributed Method for Bottleneck Node Detection in Wireless Sensor Network)

  • ;김진환;유영환
    • 정보처리학회논문지C
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    • 제16C권5호
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    • pp.621-628
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    • 2009
  • 무선 센서망은 위험이 존재하는 환경에서 공공 기관이나 군사적 목적의 신뢰성 있는 모니터링을 위한 수단으로 사용되어 왔다. 위험 상황이나 위험 물질이 존재하는 환경에서 사용된다는 특성 때문에, 망의 수명이 기존 무선망에서보다 더욱 중요한 성능 요소로 간주된다. 망 전체의 수명을 결정짓는 주요 요소 중 하나는 수명을 다하는 최초의 노드가 얼마나 이른 시간에 나타나느냐 하는 것이고, 이 최초의 노드는 망에 존재하는 병목 노드일 확률이 높다. 무선망의 병목 노드를 찾아내기 위한 방법으로 MINCUT 알고리즘이 대표적이나, 이는 중앙 집중형 방법이어서 많은 수의 노드로 이루어진 무선 센서망에는 적합하지 않다. 본 논문에서는 알고리즘의 계산 복잡도를 낮추어 매우 짧은 시간 내에 병목 노드를 탐지해 내는 분산형 방법을 제안한다. 수학적 분석과 실험을 통해 제안된 알고리즘이 기존 방법보다 훨신 향상된 성능을 보임을 확인할 수 있다.

An Linear Bottleneck Assignment Problem (LBAP) Algorithm Using the Improving Method of Solution for Linear Minsum Assignment Problem (LSAP)

  • Lee, Sang-Un
    • 한국컴퓨터정보학회논문지
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    • 제21권1호
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    • pp.131-138
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    • 2016
  • In this paper, we propose a simple linear bottleneck assignment problems (LBAP) algorithm to find the optimal solution. Generally, the LBAP has been solved by threshold or augmenting path algorithm. The primary characteristic of proposed algorithm is derived the optimal solution of LBAP from linear sum assignment problem (LSAP). Firstly, we obtains the solution for LSAP from the selected minimum cost of rows and moves the duplicated costs in row to unselected row with minimum increasing cost in direct and indirect paths. Then, we obtain the optimal solution of LBAP according to the maximum cost of LSAP can be move to less cost. For the 29 balanced and 7 unbalanced problem, this algorithm finds optimal solution as simple.

A Mixed Co-clustering Algorithm Based on Information Bottleneck

  • Liu, Yongli;Duan, Tianyi;Wan, Xing;Chao, Hao
    • Journal of Information Processing Systems
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    • 제13권6호
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    • pp.1467-1486
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    • 2017
  • Fuzzy co-clustering is sensitive to noise data. To overcome this noise sensitivity defect, possibilistic clustering relaxes the constraints in FCM-type fuzzy (co-)clustering. In this paper, we introduce a new possibilistic fuzzy co-clustering algorithm based on information bottleneck (ibPFCC). This algorithm combines fuzzy co-clustering and possibilistic clustering, and formulates an objective function which includes a distance function that employs information bottleneck theory to measure the distance between feature data point and feature cluster centroid. Many experiments were conducted on three datasets and one artificial dataset. Experimental results show that ibPFCC is better than such prominent fuzzy (co-)clustering algorithms as FCM, FCCM, RFCC and FCCI, in terms of accuracy and robustness.

GA를 이용한 복수 애로공정 생산방식제어 (Production Control in Multiple Bottleneck Processes using Genetic Algorithm)

  • 류일환;이정호;이종환
    • 산업경영시스템학회지
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    • 제41권1호
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    • pp.102-109
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    • 2018
  • This paper seeks to present a multi-control method that can contribute to effective control of the production line with multiple bottleneck processes. The multi-control method is the production system that complements shortcomings of CONWIP and DBR, and it is designed to determine the raw material input according to the WIP level of two bottleneck processes and WIP level of total process. The effectiveness of the production system developed by applying the multi-control method was verified by the following three procedures. Raw material input conditions of the multi-control method are as follows. First, raw materials are go into the production line when the number of the total process WIP is lower than established number of WIP in total process and first process is idle. Second, raw materials are introduced when the number of WIP of two bottleneck processes is lower than the established number of WIP of each bottleneck process. Third, raw materials are introduced when the first process and in front of bottleneck process are idle even if the number of WIP in the total process is less than established number of WIP of the total process. The production line with two bottleneck processes was selected as the condition for production environment, and the production process modeling of CONWIP, DBR and multi-control production method was defined according to the production condition. And the optimum limited WIP level suitable for each system was obtained by applying a genetic algorithm to determine the total limited number of WIP of CONWIP, the limited number of WIP of DBR bottleneck process, the number of WIP in the total process of multi-control method and the limited number of WIP of bottleneck process. The limited number of WIP of CONWIP, DBR and multi-control method obtained by the genetic algorithm were applied to ARENA modeling, which is simulation software, and a simulation was conducted to derive result values on the basis of three criteria such as production volume, lead time and number of goods in-progress.

애로기계가 존재하는 기계-부품 그룹형성 문제에 대한 해법 (Machine-Part Grouping Algorithm for the Bottleneck Machine Problem)

  • 박수관;이근희
    • 산업경영시스템학회지
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    • 제19권37호
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    • pp.1-7
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    • 1996
  • The grouping of parts into families and machines into cells poses an important problem for the improvement of productivity and quality in the design and planning of the flexible manufacturing system(FMS). This paper proposes a new algorithm of forming machine-part groups in case of the bottleneck machine problem and shows the numerical example. This algorithm could be applied to the large scale machine-part grouping problem.

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Decision Support Tool for Evaluating Push and Pull Strategies in the Flow Shop with a Bottleneck Resource

  • Chiadamrong, N.;Techalert, T.;Pichalai, A.
    • Industrial Engineering and Management Systems
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    • 제6권1호
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    • pp.83-93
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    • 2007
  • This paper gives an attempt to build a decision support tool linked with a simulation software called ARENA for evaluating and comparing the performance of the push and pull material driven strategies operating in the flow shop environment with a bottleneck resource as the shop's constraint. To be fair for such evaluation, the comparison must be made fairly under the optimal setting of both systems' operating parameters. In this study, an optimal-seeking heuristic algorithm, Genetic Algorithm (GA), is employed to suggest a systems' best design based on the economic consideration, which is the profit generated from the system. Results from the study have revealed interesting outcomes, letting us know the strength and weakness of the push and pull mechanisms as well as the effect of each operating parameter to the overall system's financial performance.

전역적 메모리에서의 블록 룩업과 재배치에 관한 연구 (A Study on the Block Lookup and Replacement in Global Memory)

  • 이영섭;김은경;정병수
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 추계종합학술대회 논문집(3)
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    • pp.51-54
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    • 2000
  • Due to the emerging of high-speed network, lots of interests of access to remote data have increased. Those interests motivate using of Cooperative Caching that uses remote cache like local cache by sharing other clients' cache. The conventional algorithm like GMS(Global Memory Service) has some disadvantages that occurred bottleneck and decreasing performance because of exchanges of many messages to server or manager. On the other hand, Hint-based algorithm resolves a GMS's server bottleneck as each client has hint information of all blocks. But Hint-based algorithm also causes some problems such as inaccurate information in it, if it has too old hint information. In this paper, we offer the policy that supplement bottleneck and inaccuracy; by using file identifier that can search for the lookup table and by exchanging oldest block information between each client periodically.

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