• Title/Summary/Keyword: Bluetooth

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A Ghost in the Shell? Influences of AI Features on Product Evaluations of Smart Speakers with Customer Reviews (A Ghost in the Shell? 고객 리뷰를 통한 스마트 스피커의 인공지능 속성이 평가에 미치는 영향 연구)

  • Lee, Hong Joo
    • Journal of Information Technology Services
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    • v.17 no.2
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    • pp.191-205
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    • 2018
  • With the advancement of artificial intelligence (AI) techniques, many consumer products have adopted AI features for providing proactive and personalized services to customers. One of the most prominent products featuring AI techniques is a smart speaker. The fundamental of smart speaker is a portable wireless Internet connecting speaker which already have existed in a consumer market. By applying AI techniques, smart speakers can recognize human voices and communicate with them. In addition, they can control other connecting devices and provide offline services. The goal of this study is to identify the impact of AI techniques for customer rating to the products. We compared customer reviews of other portable speakers without AI features and those of a smart speaker. Amazon echo is used for a smart speaker and JBL Flip 4 Bluetooth Speaker and Ultimate Ears BOOM 2 Panther Limited Edition are used for the comparison. These products are in the same price range ($50~100) and selected as featured products in Amazon.com. All reviews for the products were collected and common words for all products and unique words of the smart speaker were identified. Information gain values were calculated to identify the influences of words to be rated as positive or negative. Positive and negative words in all the products or in Amazon echo were identified, too. Topic modeling was applied to the customer reviews on Amazon echo and the importance of each topic were measured by summating information gain values of each topic. This study provides a way of identifying customer responses on the AI feature and measuring the importance of the feature among diverse features of the products.

Design of Ubiquitous Payment Process for Enhancing Seamlessness and Privacy (연결완전성 제고와 프라이버시 보호를 위한 유비쿼터스 지불 프로세스의 설계)

  • Lee, Kyoung Jun;Jeong, Mu Jeong
    • Journal of Intelligence and Information Systems
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    • v.12 no.3
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    • pp.1-13
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    • 2006
  • Ubiquitous computing is a study area explained in a myriad of contexts and technological terms. Payment, however, refers in nature to an act of money transfer from one entity to another, and it is obvious that a payment method will be valued as long as the transaction can be completed with safety no matter what technology was used. The key to U-payment is convenience and security in the transfer of financial information. The purpose of this paper is to find a desirable U-payment scheme by looking at the characteristics of seamlessness under the ubiquitous environments, strong personal device, and peer-based information transactions. We also propose U-SDT Protocol integrating technologies such as Radio Frequency Identification (RFID), Bluetooth, Personal Payment Device, Account Managing Application and Transaction ID as a way to make transactions between users seamless and secure better privacy protection.

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The implementation of home network using the RS422 Multi-drop mode serial communication (RS422 Multi-drop mode 시리얼 통신을 이용한 홈 네트워크 구현)

  • Byun Pil-sang;Kim Myeung-hwan;Kim Deok-jin;Park Se-hyun;Park Yeoun-sik
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.7
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    • pp.1445-1451
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    • 2005
  • Home-Network is an integrated network of the PC and all electric home appliances in the home so that they can communicate with each other. In the 21th century, here are various technology for Home Network environment such as HomePNA, IEEE 1394, Ethernet Lan and Bluetooth. For Home Network construction, generally, the standard series interface 'RS232' is used to make communication possible between electric home appliances. However Home network using RS232 has a problem. That is, All machines have to be connected to each other with RS232 using Point-to-Point mode. In this case, the system becomes complicated because we have to use circuits as much as there are machines and increased expenses. To improve this problem, In this thesis, designed home network using RS422 Multi-drop mode serial communication and controled it with embedded linux system. And connected RS422 with motors and sensors using PIC to make the home network virtual environment.

Design of Fabrication of a Chip Antenna for DualB and Mobile Phone Application (듀얼밴드 휴대폰 응용을 위한 Chip 안테나 설계 및 제작)

  • Ko Young-hyuk
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.7
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    • pp.1541-1547
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    • 2005
  • In this paper, Dualband internal antenna for GSM/DSC handset is proposed. The antenna has a size of about $38mm{\times}90mm{\times}1mm$, giving a total mobile phone PCB for support and fold type patch of about $30mm{\times}8mm{\times}3.2mm$. This antenna characteriatic facilitates the fine-tuning of the two operating frequencies of 909MHz and 1762MHz in the dualband design. The measured radiation pattern in the E-plane and H-plane for operating frequencies of 909MHz and 1762MHz is compared and analyzed. The designed and fabricated two band internal antenna for GSM/DSC handset have a gain between 0dBi and 2.0dBi at all bands. Also, the electric firld distribution and directivity on human head caused by portable phone is analyzed. An analysis model is composed of a human head model and the antenna mounted on the same ground plane as portable telephone size.

Implementation of Golf Swing Accuracy Analysis System using Smart Sensor (스마트 센서를 활용한 골프 스윙 정확도 분석시스템 구현)

  • Ju, Jae-han
    • Journal of Advanced Navigation Technology
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    • v.21 no.2
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    • pp.200-205
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    • 2017
  • Modern sports are developing into sports science that incorporates science and various analytical simulation systems for improving records are being developed, and they are helping to improve actual game records. Therefore golf which is one of various sports events, has been popularized among the hobbyists and the general public and there is an increasing demand for correcting the movement attitude of the person. In response to these demands, many systems have been developed to analyze and correct golf swing postures. The golf swing accuracy analysis system analyzes the moments that can not be seen with the naked eye and guides them to understand easily. It can improve the golf swing motion through immediate feedback due to the visual effect. Using the knowledge of golf swing motion collected from golf swing video, we improved reliability. In addition, it provides the ability to visually check and analyze your golf swing video, allowing you to analyze each segment based on various golf swing classification methods.

Development of LPWA based Bus Entry Notification Systems for Smartphone Loss Prevention at Bus Stop Charging Stand (버스정류소 스마트폰 충전대에서 스마트폰의 분실 방지를 위한 LPWA 기반 버스 진입 알림 시스템 개발)

  • Jang, Won-Chang;Lee, Myung-Eui
    • Journal of Advanced Navigation Technology
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    • v.21 no.6
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    • pp.620-625
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    • 2017
  • Recently, the solar module for charging internet devices is installed in crowded areas to offers services so that people can charge their smartphones or tablets. But this charging module can not be linked with the information related to a bus approach so people are subject to let their belongings such as smartphone, tablet pc at the bus stop while they are still charging it. This paper proposes a system to inform the smart phone when the bus is accessed by using the LPWA technology and BLE technology to resolve such under-failures. This experimental result showed that the power usage of LPWA based bus entry systems is an average of X, confirming that the long period usage of low-power can be possible for low power consumption in this results, enabling information on the bus to be transmitted to smart phones using Advertising mode of BLE.

Design and Implementation of Smart Lock System Using Arduino (아두이노를 활용한 스마트락 시스템 설계 및 구현)

  • Yun, Yeo-gun;Kim, Hyun-Gook;Park, Jin-Tae;Moon, Il-Young
    • Journal of Advanced Navigation Technology
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    • v.22 no.1
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    • pp.43-47
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    • 2018
  • In recent years, bicycle craze has been blowing in Korea, and bicycle has become a means of transportation near. In addition, there is a lot of interest in the Internet of things, and recently there is a lot of interest in the Internet of things. However, despite the development of the bicycle market, the bicycle cradle does not have such a development, and it still has a drawback in that it requires a separate lock for the lock. In this regard, I would like to find some problems and solve them. In this paper, we have implemented a system that can control the location and use of the bicycle cradle in real time by communicating with the app and Arduino so that it can help the collection and retrieval of the bicycle which is the problem of the current bicycle cradle. n addition, we propose a method to establish a shared economic system based on Internet of things by providing shared services with acquaintances and others, and to improve user convenience by providing real - time services.

Design and Development of Virtual Reality Exergame using Smart mat and Camera Sensor (스마트매트와 카메라 센서를 이용한 가상현실 체험형 운동게임 시스템 설계 및 구현)

  • Seo, Duck Hee;Park, Kyung Shin;Kim, Dong Keun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.12
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    • pp.2297-2304
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    • 2016
  • In this study, we designed and developed the virtual reality Exergame using the smart mat and the camera sensor for exercises in indoor environments. For detecting the gestures of a upper body of users, the KINECT camera based the gesture recognition algorithm used angles between user's joint information system was adopted, and the smart mat system including a LED equipment and Bluetooth communication module was developed for user's stepping data during the exercises that requires the gestures and stepping of users. Finally, the integrated virtual reality Exergame system was implement along with the Unity 3D engine and different kinds of user' virtual avatar characters with entertainment game contents such as displaying gesture guideline and a scoring function. Therefore, the designed system will useful for elders who need to improve cognitive ability and sense of balance or general users want to improve exercise ability and the indoor circumstances such home or wellness centers.

Developed a Mifunction Smart Stand for Minimal Life (아두이노와 안드로이드 애플리케이션을 활용한 휴대용 간이 리프트 기능 개발)

  • Maeng, Won-woo;Moon, Sung-ho;Kang, Han-bit;Jeong, Ho-joon;Lee, Hyuk-eui;Choi, Ha-min;Kwon, Seo-jin;Ahn, Sung-min;Son, Tae-suk;Kim, Hyung-jin
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.05a
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    • pp.380-382
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    • 2018
  • In this study, we developed software for portable lifter using Android application for stability of portable lifter which can load freight easily. Arduino Uno R3 boards were used for this purpose. The existing portable lifts were disassembled to mount the Arduino Uno R3 board and circuit, and to send and receive signals via Bluetooth communication. This study can be expected to contribute greatly to the safety work of logistics activities.

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Implementation of reliable transmission technique in jamming environment (방해전파 환경에서 신뢰성을 확보한 효과적 전송기법 구현)

  • Hwang, Seong-kyu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.12
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    • pp.2279-2284
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    • 2017
  • Recent wireless communications using the unlicensed band have been on the rise and the range of use is increasing. The license-exempted band is a prerequisite for accepting interference between telecommunication equipment. In particular, the interference phenomenon of Bluetooth, wireless LAN, and RFID (Radio Frequency Identification) using the 2.4 GHz band is getting serious. In such urban areas, the wireless transmission medium may be in a bad state. There are roughly two ways to make effective transmission in this environment. The first is the IEEE 802.11 RTS / CTS method and the second is the frame fragmentation method. In this paper, it is difficult to transmit a frame over a certain size in a jamming environment due to the interference of the wireless environment. In this environment, we implement a frame division transmission scheme that guarantees effective transmission and reliability by dividing a frame into smaller units in order to perform reliability transmission and efficient transmission.