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http://dx.doi.org/10.6109/jkiice.2016.20.12.2297

Design and Development of Virtual Reality Exergame using Smart mat and Camera Sensor  

Seo, Duck Hee (Department of Mobile Software, Graduate School, Sangmyung University)
Park, Kyung Shin (Department of Applied Computer Science, Dankuk University)
Kim, Dong Keun (Department of Media Software, College of Information Communication and Technology Convergence, Sangmyung University)
Abstract
In this study, we designed and developed the virtual reality Exergame using the smart mat and the camera sensor for exercises in indoor environments. For detecting the gestures of a upper body of users, the KINECT camera based the gesture recognition algorithm used angles between user's joint information system was adopted, and the smart mat system including a LED equipment and Bluetooth communication module was developed for user's stepping data during the exercises that requires the gestures and stepping of users. Finally, the integrated virtual reality Exergame system was implement along with the Unity 3D engine and different kinds of user' virtual avatar characters with entertainment game contents such as displaying gesture guideline and a scoring function. Therefore, the designed system will useful for elders who need to improve cognitive ability and sense of balance or general users want to improve exercise ability and the indoor circumstances such home or wellness centers.
Keywords
Exergame; smart mat; KINECT camera; gesture recognition; game contents;
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Times Cited By KSCI : 8  (Citation Analysis)
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