• 제목/요약/키워드: Blockchain network model

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A Blockchain-based User-centric Role Based Access Control Mechanism (블록체인 기반의 사용자 중심 역할기반 접근제어 기법 연구)

  • Lee, YongJoo;Woo, SungHee
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.7
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    • pp.1060-1070
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    • 2022
  • With the development of information technology, the size of the system has become larger and diversified, and the existing role-based access control has faced limitations. Blockchain technology is being used in various fields by presenting new solutions to existing security vulnerabilities. This paper suggests efficient role-based access control in a blockchain where the required gas and processing time vary depending on the access frequency and capacity of the storage. The proposed method redefines the role of reusable units, introduces a hierarchical structure that can efficiently reflect dynamic states to enhance efficiency and scalability, and includes user-centered authentication functions to enable cryptocurrency linkage. The proposed model was theoretically verified using Markov chain, implemented in Ethereum private network, and compared experiments on representative functions were conducted to verify the time and gas efficiency required for user addition and transaction registration. Based on this in the future, structural expansion and experiments are required in consideration of exception situations.

The Smart Contract based Voting Model for Internet Community Election (인터넷 커뮤니티 선거에 적합한 스마트계약 기반 투표 모델)

  • Yun, Sunghyun
    • Journal of Internet of Things and Convergence
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    • v.5 no.2
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    • pp.67-72
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    • 2019
  • As Internet voting can take place regardless of a voter's location, the participation rate of the voters would be increased and economic costs will be reduced. But the drawback of it is that all participants have to trust the election management server. If the server colludes with the specific candidate, the other candidates cannot prove rigged election. In addition, majority of researches on Internet voting are mainly focused on the voting restricted by the region and the country. Thus, it's not appropriate for the election in Internet community such as YouTube channels. As the Internet community is composed of members from all around the world, the new type of voting model is needed. In this study, we propose the smart contract based Internet voting model applicable on the blockchain network. The proposed smart contract model consists of candidate registration, voter registration, voting and counting stages. In the proposed model, anonymity of the voter is assured in the voter registration and voting stages, and all candidates can confirm the fairness of the election in the counting stage.

Countermeasures against Security Threats to Online Voting Using Distributed Ledger Technology (분산 원장 기술을 활용한 온라인 투표에 대한 보안 위협과 대응 방안)

  • Park, Keundug;Kim, ChangOh;Youm, Heung-youl
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.27 no.5
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    • pp.1201-1216
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    • 2017
  • Recently, many countries around the world including Korea (Rep. of) have actively introduced online voting using distributed ledger technology (e.g. blockchain). However, online voting using distributed ledger technology based on the widely deployed telecommunication/ICT infrastructure. There is insufficient analysis of potential security threats. In this paper, we suggest a model for online voting system using distributed ledger technology and propose countermeasures by analyzing the security threats that may occur in online voting process in terms of information security.

Cloud Security Scheme Based on Blockchain and Zero Trust (블록체인과 제로 트러스트 기반 클라우드 보안 기법)

  • In-Hye Na;Hyeok Kang;Keun-Ho Lee
    • Journal of Internet of Things and Convergence
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    • v.9 no.2
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    • pp.55-60
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    • 2023
  • Recently, demand for cloud computing has increased and remote access due to home work and external work has increased. In addition, a new security paradigm is required in the current situation where the need to be vigilant against not only external attacker access but also internal access such as internal employee access to work increases and various attack techniques are sophisticated. As a result, the network security model applying Zero-Trust, which has the core principle of doubting everything and not trusting it, began to attract attention in the security industry. Zero Trust Security monitors all networks, requires authentication in order to be granted access, and increases security by granting minimum access rights to access requesters. In this paper, we explain zero trust and zero trust architecture, and propose a new cloud security system for strengthening access control that overcomes the limitations of existing security systems using zero trust and blockchain and can be used by various companies.

Automation System for Sharing CDM Data (CDM 데이터 공유를 위한 자동화 시스템)

  • Jeong, Chae-Eun;Kang, Yunhee;Park, Young B.
    • Journal of Platform Technology
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    • v.8 no.3
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    • pp.3-9
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    • 2020
  • As the need for sharing for research purposes in the medical field increases, the use of a Common Data Model (CDM) is increasing. However, when sharing CDM data, there are some problems in that access control and personal information in the data are not protected. In this paper, in order to solve this problem, access to CDM data is controlled by using an encryption method in a blockchain network, and information of CDM data is recorded to enable tracking. In addition, IPFS was used to share a large amount of CDM data, and Celery was used to automate the sharing process. In other words, we propose a multi-channel automation system in which the information required for CDM data sharing is shared by a trust-based technology, a distributed file system, and a message queue for automation. This aims to solve the problem of access control and personal information protection in the data that occur in the process of sharing CDM data.

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Blockchain Based Data-Preserving AI Learning Environment Model for Cyber Security System (AI 사이버보안 체계를 위한 블록체인 기반의 Data-Preserving AI 학습환경 모델)

  • Kim, Inkyung;Park, Namje
    • The Journal of Korean Institute of Information Technology
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    • v.17 no.12
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    • pp.125-134
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    • 2019
  • As the limitations of the passive recognition domain, which is not guaranteed transparency of the operation process, AI technology has a vulnerability that depends on the data. Human error is inherent because raw data for artificial intelligence learning must be processed and inspected manually to secure data quality for the advancement of AI learning. In this study, we examine the necessity of learning data management before machine learning by analyzing inaccurate cases of AI learning data and cyber security attack method through the approach from cyber security perspective. In order to verify the learning data integrity, this paper presents the direction of data-preserving artificial intelligence system, a blockchain-based learning data environment model. The proposed method is expected to prevent the threats such as cyber attack and data corruption in providing and using data in the open network for data processing and raw data collection.

Learning Algorithms in AI System and Services

  • Jeong, Young-Sik;Park, Jong Hyuk
    • Journal of Information Processing Systems
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    • v.15 no.5
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    • pp.1029-1035
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    • 2019
  • In recent years, artificial intelligence (AI) services have become one of the most essential parts to extend human capabilities in various fields such as face recognition for security, weather prediction, and so on. Various learning algorithms for existing AI services are utilized, such as classification, regression, and deep learning, to increase accuracy and efficiency for humans. Nonetheless, these services face many challenges such as fake news spread on social media, stock selection, and volatility delay in stock prediction systems and inaccurate movie-based recommendation systems. In this paper, various algorithms are presented to mitigate these issues in different systems and services. Convolutional neural network algorithms are used for detecting fake news in Korean language with a Word-Embedded model. It is based on k-clique and data mining and increased accuracy in personalized recommendation-based services stock selection and volatility delay in stock prediction. Other algorithms like multi-level fusion processing address problems of lack of real-time database.

Web 3.0 Business Model Canvas of Metaverse Gaming Platform, The Sandbox

  • Song, Minzheong
    • International journal of advanced smart convergence
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    • v.13 no.2
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    • pp.119-129
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    • 2024
  • We look at Web 3.0 business model canvas (BMC) of metaverse gaming platform, The Sandbox (TS). As results, the decentralized, blockchain-based platform, TS benefits its creators and players by providing true ownership, tradability of decentralized assets, and interoperability. First, in terms of the governance and ownership, The SAND functions a governance token allowing holders to participate in decision and SAND owners can vote themselves or delegate voting rights to other players of their choice. Second, in terms of decentralized assets and activities, TS offers three products as assets like Vox Edit as a 3D tool for voxel ASSETS, Marketplace as NFT market, and Game Maker as a visual scripting toolbox. The ASSETS made in Vox Edit, sold on the Marketplace, can be also utilized with Game Maker. Third, in terms of the network technology, in-game items are no longer be confined to a narrow ecosystem. The ASSETS on the InterPlanetary File System (IPFS) are not changed without the owner's permission. LAND and SAND are supported on Polygon, so that users interact with their tokens in a single place. Last, in terms of the token economics, users can acquire in-game assets, upload these assets to the marketplace, use for paying transaction fees, and use these as governance token for supporting the foundation.

The Blockchain-Based Decentralized Approaches for Cloud Computing to Offer Enhanced Quality of Service in terms of Privacy Preservation and Security: A Review.

  • Arun Kumar, B.R.;Komala, R
    • International Journal of Computer Science & Network Security
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    • v.21 no.4
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    • pp.115-122
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    • 2021
  • In the recent past enormous enterprise applications have migrated into the cloud computing (CC). The researchers have contributed to this ever growing technology and as a result several innovations strengthened to offer the quality of service (QoS) as per the demand of the customer. It was treated that management of resources as the major challenge to offer the QoS while focusing on the trade-offs among the performance, availability, reliability and the cost. Apart from these regular key focuses to meet the QoS other key issues in CC are data integrity, privacy, transparency, security and legal aspects (DIPTSL). This paper aims to carry out the literature survey by reflecting on the prior art of the work with regard to QoS in CC and possible implementation of block chain to implement decentralised CC solutions governing DIPTSL as an integral part of QoS.

Plan for an Information Management System on Sports Players' Related Goods based on Blockchain (블록체인 기반 스포츠 선수 관련 상품의 진품 정보 관리 방안)

  • You, Kangsoo;Kim, Semin
    • Journal of Industrial Convergence
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    • v.18 no.4
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    • pp.87-92
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    • 2020
  • Recently, several sporting events have been canceled or postponed due to the influence of COVID-19's imposed social distancing in life, or are being played without spectators. As a result, the market for sports products has been stagnant, and many are experiencing difficulties. To get over it, sports market players are exploring various new markets such as online fan services and online sales. Therefore, this study proposed a way to manage the authenticity of sports-related products. The block structure, system flow, and network model were designed and prototypes were developed accordingly. Experts were invited through the derived method to conduct a target group interview (FGI) to evaluate the reliability and stability of the transaction process, the reliability and stability of payment, the tracking of accidents, and the reliability and stability of the system. Through this study, consumers can have reliability when trading sports-related products such as goods, favorite items, and sign balls.