• Title/Summary/Keyword: Block-based Coding

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A Study on the Fast Block Matching Algorithm (고속 Block Matching 알고리즘에 관한 연구)

  • 이인홍;박래홍
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.24 no.4
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    • pp.667-674
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    • 1987
  • In this paper an effective block matching algorithm is proposed to find the motion vector. There are two approaches to the estimation of the motion vector in MCC (motion compensated coding), i.e., pel(pixel element) recursive algorithm and block matching algorithm. The search algorithm in this paper is based on the block matching method. The advantage of a proposed algorithm using integral projections is the reduction of the computation time. While the conventional block matching methods have to be computed in 2-dimensional arrays, the proposed algorithm using integral projections can be computed in 1-dimensional arrays. In comparison with conventional block matching methods, a computer simulation shows that though the prediction error increases 0.23 db, it is not detectable for human eyes and the average reduction ratio of computation time obtained from the proposed algorithm is about 3-4.

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A Fast Block Sum Pyramid Algorithm (빠른 블록 합 피라미드 알고리즘)

  • 정수목
    • The Journal of the Korea Contents Association
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    • v.3 no.4
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    • pp.11-16
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    • 2003
  • In this paper, a Fast Block Sum Pyramid Algorithm (FBSPA) is presented for motion estimation in video coding. PBSPA is based on Block Sum Pyramid Algorithm(BSPA), Efficient Multilevel Successive Elimination Algorithms for Block Matching Motion Estimation, and Fast Algorithms for the Estimation of Motion Vectors. FBSPA reduces the computations for motion estimation of BSPA 29% maximally using partial distortion elimination(PDE) scheme.

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Objective Picture Quality Assessment of Block Based Moving Picture Coder (블록기반 동영상 부호화기의 객관적 화질평가)

  • Chung, Tae-Yun;Hong, Min-Suk;Park, Kang-Seo;Kim, Hyun-Sool;Park, Sang-Hui
    • The Transactions of the Korean Institute of Electrical Engineers A
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    • v.48 no.12
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    • pp.1589-1598
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    • 1999
  • Conventional MSE or PSNR based methods for objective picture quality assessment of moving picture coder are not well correlated with subjective human evaluation. In recent years, the design of better objective quality assessment has attracted much intention and several picture quality metrics based on the properties of Human Visual System has been proposed. This paper proposes new metric which is appropriate for objective picture quality assessment of block based moving picture coder by considering frequency sensitivity, inter-intra channel masking and several distortion artifacts caused by block based coding. The experimental results show that the proposed method is good correlated with subjective assessment.

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Block-based Layered Coding of Images Using Subband Coding (대역 분할 부호화를 이용한 영상 신호의 블록 기반 계층 부호화)

  • 김정권;이상욱;이충웅
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1996.06a
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    • pp.199-202
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    • 1996
  • 기존의 블록단위 DCT 부호화는 계층에 관계없이 일단 부호화한 후, 신호의 중요도에 따라 지역 성분과 고역 성분으로 계층을 나눈다. 하지만, 웨이브릿과 같은 대역 분할 부호화의 경우는 대역별로 비슷한 통계를 가지므로, 이를 이용하여 계층 부호화를 하면 좀 더 큰 부호화 이득을 가질 수 있다. 따라서, 본 논문에서는 기존의 블록 단위 부화화기 형태를 유지하면서 대역 분할 부호화를 이용한 영상 신호의 계층적 부호화를 제안하였다. 제안된 방법은 먼저 영상을 웨이브릿을 이용하여 대역 분할한 후, 각 대역별로 기존의 JPEG과 같이 블록 단위 DCT-변환 부호화를 수행한다.

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VLC Table Selection Method using Prediction Mode in H.264 CAVLC (H.264 CAVLC에서 예측모드를 이용한 VLC 표 선택 방법)

  • Heo, Jin;Ho, Yo-Sung
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.791-792
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    • 2008
  • We present a new algorithm for VLC table prediction in H.264 context-based adaptive variable length coding (CAVLC). Using both the correlation of coding modes and the statistics of the mode distribution in intra and inter frames, we can predict an appropriate VLC table of the given $4{\times}4$ block. Experimental results demonstrate that the proposed algorithm reduces the bit rate about 0.97% on average, compared to the H.264/AVC standard.

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A Fast and Dynamic Region-of-Interest Coding Method using the Adaptive Code-Block Discrimination Algorithm in JPEG2000 Images (JPEG2000 이미지에서 적응적 코드블록 판별 알고리즘을 이용한 동적 고속 관심영역 코딩 방법)

  • Kang, Ki-Jun;Seo, Yeong-Geon;Park, Jae-Heung;Yoo, Chang-Yeul;Park, Soon-Hwa;Lee, Jum-Suk;Lee, Bu-Kwon
    • The KIPS Transactions:PartB
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    • v.14B no.5
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    • pp.321-328
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    • 2007
  • In this paper, we propose a fast and dynamic Region-of-Interest coding method using the adaptive code-block discrimination algorithm in JPEG2000 images which complements the implicit ROI coding method and the modified implicit ROI coding method. For reducing the time of discriminating the code block, the proposed method estimates the characteristics of the shape of ROI and makes the shape of boundaries, and classifies the patterns of each code block. The method improves the preferred processing and loss of wavelet coefficients of background within the ROI code blocks by adaptively classifying the code blocks with the percentage of content of the wavelet coefficients using the thresholds of ROI and background. Also, the priority control of wavelet coefficients of background within ROI code block supports the rapid ROI coding by processing in batch based on patterns unlike the existing methods that process with unit of wavelet coefficients. To show the usefulness of this method, we compared this to the existing methods. There is no difference in performance, but we confirmed very speedy in processing time.

Fractal Image Compression Based on Wavelet Transform Domain Using Significant Coefficient Tree (웨이브렛 변환 영역에서의 유효계수 트리를 이용한 프랙탈 영상 압축 방법)

  • 배성호;박길흠
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.33B no.11
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    • pp.62-71
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    • 1996
  • In this paper we propose a method that improves PSNR at low bit rate and reduces computational complexity in fractal image coding based on discrete wavelet transform. The proposed method, which uses significant coefficient tree, improves PSNR of the reconstructed image and reduces computational comlexity of mapping domain block onto range block by matching only the significant coefficients of range block to coefficients of domain block. Also, the proposed method reduces error propagation form lower resolution subbands to higher resolution subbands by correcting error of lower resolution subbands. Some experimental results confirm that the proposed method reduces encoding and decoding time significantly and has fine reconstructed images having no blocking effect and clear edges at low bit rate.

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A Hybrid Texture Coding Method for Fast Texture Mapping

  • Cui, Li;Kim, Hyungyu;Jang, Euee S.
    • Journal of Computing Science and Engineering
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    • v.10 no.2
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    • pp.68-73
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    • 2016
  • An efficient texture compression method is proposed based on a block matching process between the current block and the previously encoded blocks. Texture mapping is widely used to improve the quality of rendering results in real-time applications. For fast texture mapping, it is important to find an optimal trade-off between compression efficiency and computational complexity. Low-complexity methods (e.g., ETC1 and DXT1) have often been adopted in real-time rendering applications because conventional compression methods (e.g., JPEG) achieve a high compression ratio at the cost of high complexity. We propose a block matching-based compression method that can achieve a higher compression ratio than ETC1 and DXT1 while maintaining computational complexity lower than that of JPEG. Through a comparison between the proposed method and existing compression methods, we confirm our expectations on the performance of the proposed method.

An image sequence coding using edge classified finite state vector quantization (윤관선 분류 유한상태 벡터 양자화를 이용한 영상 시퀀스 부호화)

  • 김응성;이근영
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.23 no.9A
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    • pp.2372-2382
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    • 1998
  • In this paper, we propose a new edge based finite state vector quantization method having better performance than conventional side-match finite state vector quantization. In our proposed scheme, each dCT transformed block is classified to 17 classes according to edge types. Each class has a different codebook based on its characteristis. Encoder classified each block to motion block or stationary block and constructed a merging map by using edge and motion information, and sent to decoder. We controled amoutn of bing bits transmitted with selecting modes accoridng to bandwidth of transmitting channel. Compared with conventional algorithms, H.263 and H.261 at low bit rate, our proposed algorithm shows better picture quality and good performance.

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Fuzzy Logic Based Temporal Error Concealment for H.264 Video

  • Lee, Pei-Jun;Lin, Ming-Long
    • ETRI Journal
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    • v.28 no.5
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    • pp.574-582
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    • 2006
  • In this paper, a new error concealment algorithm is proposed for the H.264 standard. The algorithm consists of two processes. The first process uses a fuzzy logic method to select the size type of lost blocks. The motion vector of a lost block is calculated from the current frame, if the motion vectors of the neighboring blocks surrounding the lost block are discontinuous. Otherwise, the size type of the lost block can be determined from the preceding frame. The second process is an error concealment algorithm via a proposed adapted multiple-reference-frames selection for finding the lost motion vector. The adapted multiple-reference-frames selection is based on the motion estimation analysis of H.264 coding so that the number of searched frames can be reduced. Therefore the most accurate mode of the lost block can be determined with much less computation time in the selection of the lost motion vector. Experimental results show that the proposed algorithm achieves from 0.5 to 4.52 dB improvement when compared to the method in VM 9.0.

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