• Title/Summary/Keyword: Blackboard Architecture

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Multi-Agent Rover System with Blackboard Architecture for Planetary Surface Soil Exploration (행성 표면탐사를 위한 블랙보드 구조를 가진 멀티에이전트 루버 시스템)

  • De Silva, K. Dilusha Malintha;Choi, SeokGyu;Kim, Heesook
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.2
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    • pp.243-253
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    • 2019
  • First steps of Planetary exploration are usually conducted with the use of autonomous rovers. These rovers are capable of finding its own path and perform experiments about the planet's surface. This paper makes a proposal for a multi-agent system which effectively take the advantage of a blackboard system for share knowledge and effort of each agent. Agents use Reactive Model with the combination of Belief Desire Intension (BDI) Model and also use a Path Finding Algorithm for calculate shortest distance and a path for travel on the planet's surface. This approach can perform a surface exploration on a given terrain within a short period of time. Information which are gathered on the blackboard are used to make an output with detailed surface soil variance results. The developed Multi-Agent system performed well with different terrain sizes.

An Application of the Blackboard Architecture for the collaboration among heterogeneous software systems (이종의 소프트웨어 시스템들의 연동을 지원하기 위한 블랙보드 구조의 적용)

  • Cho, Tae-Ho;Koh, Jong-Young
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.5
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    • pp.1234-1245
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    • 1998
  • This paper presents a multiagent system, based on the blackboard architecture and its mechanism of coordination and communication, developed for the collaboration of distributed heterogeneous software systems. The system provides the environment for the collaboration among pre-existing heterogeneous subsystems within the context of multimedia distance education application. The meta-knowledge for each agent is isolated in the global controller and the control knowledge and the problem-solving knowledge are clearly separated within the system. As a result, the coordination problem that typically found in the conventional distributed problem solving systems are greatly enhanced and the reusability of the pre-developed systems are improved.

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Realization of the Concept of Responsiveness into a Computer System Using the Blackboard Architecture (흑판' 구조를 사용한 컴퓨터 시스템에의 '적절 반응' 개념 실현)

  • Kwang Seok Lee;Byung Wook Lee;Han Suk Ko;Byung Chool Won
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.21 no.45
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    • pp.193-200
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    • 1998
  • 본 논문은 상대방의 변화하는 필요사항을 충족시키기 위하여 사람들이 일반적으로 채택하고 있는 ‘적절 반응’(responsiveness) 과정을 컴퓨터 시스템에 적용하는 것에 관한 연구이다. ‘적절 반응’과정은 일반적으로 관찰, 이해, 해석, 이행의 4단계로 구성된다. 본 연구에서는 이러한 ‘적절 반응’ 과정을 ‘흑판’(blackboard) 구조를 이용하는 ‘반응 층’(responsive layer)을 통하여 MSLTRAIN이라고 하는 실제 시스템에 적용하였다. ‘반응 층’은 ‘적절 반응’과정을 실질적으로 이행하는 ‘지식 소자’(knowledge source)와 정보의 상호 소통을 위한 ‘흑판’으로 구성된다. ‘적절 반응’ 과정과 이를 이행하는 ‘반응 층’은 변화하는 사용자의 욕구를 충족시켜 나가는 지능을 제공한다.

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Implementation of an Operator Model with Error Mechanisms for Nuclear Power Plant Control Room Operation

  • Suh, Sang-Moon;Cheon, Se-Woo;Lee, Yong-Hee;Lee, Jung-Woon;Park, Young-Taek
    • Proceedings of the Korean Nuclear Society Conference
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    • 1996.05a
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    • pp.349-354
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    • 1996
  • SACOM(Simulation Analyser with Cognitive Operator Model) is being developed at Korea Atomic Energy Research Institute to simulate human operator's cognitive characteristics during the emergency situations of nuclear power plans. An operator model with error mechanisms has been developed and combined into SACOM to simulate human operator's cognitive information process based on the Rasmussen's decision ladder model. The operational logic for five different cognitive activities (Agents), operator's attentional control (Controller), short-term memory (Blackboard), and long-term memory (Knowledge Base) have been developed and implemented on blackboard architecture. A trial simulation with a scenario for emergency operation has been performed to verify the operational logic. It was found that the operator model with error mechanisms is suitable for the simulation of operator's cognitive behavior in emergency situation.

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An Investigation of Cloud Computing and E-Learning for Educational Advancement

  • Ali, Ashraf;Alourani, Abdullah
    • International Journal of Computer Science & Network Security
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    • v.21 no.11
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    • pp.216-222
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    • 2021
  • Advances in technology have given educators a tool to empower them to assist with developing the best possible human resources. Teachers at universities prefer to use more modern technological advances to help them educate their students. This opens up a necessity to research the capabilities of cloud-based learning services so that educational solutions can be found among the available options. Based on that, this essay looks at models and levels of deployment for the e-learning cloud architecture in the education system. A project involving educators explores whether gement Systems (LMS) can function well in a collaborative remote learning environment. The study was performed on how Blackboard was being used by a public institution and included research on cloud computing. This test examined how Blackboard Learn performs as a teaching tool and featured 60 participants. It is evident from the completed research that computers are beneficial to student education, especially in improving how schools administer lessons. Convenient tools for processing educational content are included as well as effective organizational strategies for educational processes and better ways to monitor and manage knowledge. In addition, this project's conclusions help highlight the advantages of rolling out cloud-based e-learning in higher educational institutions, which are responsible for creating the integrated educational product. The study showed that a shift to cloud computing can bring progress to educational material and substantial improvement to student academic outcomes, which is related to the increased use of better learning tools and methods.

A Mobile Service Architecture for Knowledge-Based Services in Mobile Environments (모바일 환경에서의 지식기반 서비스제공을 위한 모바일 서비스 아키텍처 설계)

  • Oh, Jihoon;Lee, Jaeho
    • KIPS Transactions on Software and Data Engineering
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    • v.8 no.7
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    • pp.303-310
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    • 2019
  • In the current mobile environment that is indispensable to our everyday lives, various forms of new business models are created including personalized services such as Google's "Google NOW" and Apple's "Siri". These services would not have been possible without technologies on the effective integration of various services and models. The requirements for effective integration of services include, 1) the efficient data sharing among multiple services, 2) the data-driven asynchronous execution of services, and 3) the simple extensible interaction method for the services. In this paper, we propose a mobile service architecture that utilizes the blackboard architecture to satisfy the aforementioned requirements to enable effective integration of various services, sharing and management of data between services, and asynchronous execution of services.

Cloudboard: A Cloud-Based Knowledge Sharing and Control System (클라우드보드: 클라우드 기반 지식 공유 및 제어 시스템)

  • Lee, Jaeho;Choi, Byung-Gi;Bae, Jae-Hyeong
    • KIPS Transactions on Software and Data Engineering
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    • v.4 no.3
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    • pp.135-142
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    • 2015
  • As the importance of software to society has grown, more and more schools worldwide teach coding basics in the classroom. Despite the rapid spread of coding instruction in grade schools, experience in the classroom is certainly limited because there is a gap between the curriculum and the existing computing environment such as the mobile and cloud computing. We propose an approach to fill this gap by using a mobile environment and the robot on the cloud-based platform for effective teaching. In this paper, we propose an architecture called Cloudboard that enables knowledge sharing and collaboration among knowledge providers in the cloud-based robot platforms. We also describe five representative architectural patterns that are referenced and analyzed to design the Cloudboard architecture. Our early experimental results show that the Cloudboard can be effective in the development of collective robotic systems.

An SoC-based Context-Aware System Architecture (SoC 기반 상황인식 시스템 구조)

  • Sohn, Bong-Ki;Lee, Keon-Myong;Kim, Jong-Tae;Lee, Seung-Wook;Lee, Ji-Hyong;Jeon, Jae-Wook;Cho, Jun-Dong
    • Journal of the Korean Institute of Intelligent Systems
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    • v.14 no.4
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    • pp.512-516
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    • 2004
  • Context-aware computing has been attracting the attention as an approach to alleviating the inconvenience in human-computer interaction. This paper proposes a context-aware system architecture to be implemented on an SoC(System-on-a-Chip). The proposed architecture supports sensor abstraction, notification mechanism for context changes, modular development, easy service composition using if-then rules, and flexible context-aware service implementation. It consists of the communication unit, the processing unit, the blackboard, and the rule-based system unit, where the first three components reside in the microprocessor part of the SoC and the rule-based system unit is implemented in hardware. For the proposed architecture, an SoC system has been designed and tested in an SoC development platform called SystemC and the feasibility of the behavoir modules for the microprocessor part has been evaluated by implementing software modules on the conventional computer platform. This SoC-based context-aware system architecture has been developed to apply to mobile intelligent robots which would assist old people at home in a context-aware manner.

A Web-based Real-time Odor Monitoring and Device Management System (웹기반 실시간 악취 모니터링 및 장치 관리 시스템)

  • Shen, Meiling;Kim, Sang-Chul
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.6
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    • pp.101-109
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    • 2009
  • The people around industrial complexes and polluted areas suffer from the many occurrences of odors, and frequently issue a request for solving the odors to their local government in charge of those areas. Recently local governments whose regions have a number of such areas have a great interest in monitoring odor occurrences and gathering air on demand. This paper proposes a system in which a user can perform real-time monitoring the values of odor and atmospheric sensors, and the management of odor sensing devices using the Internet browser. Compared to previous systems, the system has an advantage of providing the functions for controlling and managing a number of devices irregardless of the location of the user. Also, the system is built around a blackboard-based multi-process architecture, enabling the easy incorporation of a new software model to be found useful. To our experiment, users showed great satisfactions in terms of the easiness of use. Our system has been installed and operated in an area of a local government in which odors are likely to occur.

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