• Title/Summary/Keyword: Bit Stream

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Design and Implementation of a Bluetooth Baseband Module with DMA Interface (DMA 인터페이스를 갖는 블루투스 기저대역 모듈의 설계 및 구현)

  • Cheon, Ik-Jae;O, Jong-Hwan;Im, Ji-Suk;Kim, Bo-Gwan;Park, In-Cheol
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.39 no.3
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    • pp.98-109
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    • 2002
  • Bluetooth technology is a publicly available specification proposed for Radio Frequency (RF) communication for short-range :1nd point-to-multipoint voice and data transfer. It operates in the 2.4㎓ ISM(Industrial, Scientific and Medical) band and offers the potential for low-cost, broadband wireless access for various mobile and portable devices at range of about 10 meters. In this paper, we describe the structure and the test results of the bluetooth baseband module with direct memory access method we have developed. This module consists of three blocks; link controller, UART interface, and audio CODEC. This module has a bus interface for data communication between this module and main processor and a RF interface for the transmission of bit-stream between this module and RF module. The bus interface includes DMA interface. Compared with the link controller with FIFOs, The module with DMA has a wide difference in size of module and speed of data processing. The small size module supplies lorr cost and various applications. In addition, this supports a firmware upgrade capability through UART. An FPGA and an ASIC implementation of this module, designed as soft If, are tested for file and bit-stream transfers between PCs.

Video Quality Metric Using One-Dimensional Histograms of Motion Vectors (움직임 벡터의 1차원 히스토그램을 이용한 비디오 화질 평가 척도)

  • Han, Ho-Sung;Kim, Dong-O;Park, Bae-Hong;Sim, Dong-Gyu
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.2
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    • pp.21-28
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    • 2008
  • This paper proposes a novel reduced-reference assessment method for video quality assessment, in which one-dimensional (1-D) histograms of motion vectors (MVs) are used as features of videos. The proposed method is more efficient than the conventional methods in view of computation time, because the proposed quality metric decodes MVs directly from video stream in the parsing process instead of reconstructing the distorted video at the receiver. Moreover, in view of data size, the propose method is efficient because a sender transmits 1-D histograms of MVs accumulated over whole input video sequences. Here, we use 1-D histograms of MVs accumulated over the whole video sequences, which is different from the conventional methods that assessed each image independently. For testing the similarity between histograms, we use histogram intersection and histogram difference methods. We compare the proposed method with the conventional methods for 52 video clips, which are coded under varying bit rate, image size, and frame rate. Experimental results show that the proposed method is more efficient than the conventional methods and that the proposed method is more similar to the mean opinion score (MOS) than conventional algorithms.

Colluders Tracing on the Collusion Codes of Multimedia Fingerprinting Codes based on BIBD (BIBD 기반의 멀티미디어 핑거프린팅 코드의 공모코드들에 대한 공모자 추적)

  • Rhee, Kang-Hyeon
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.46 no.6
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    • pp.79-86
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    • 2009
  • In this paper, it has the performance metrics and the utility evaluation of the collusion codes about multimedia fingerprinting code based on BIBD and then the tracing algorithm of all colluders is proposed. Among the collusion codes, the bit stream of "all 0" or "all 1" are generated, also same collusion code and bit reversed code with user's fingerprinting code are generated. Thus there was occurred some problems, in which a colluder is deciding to anti-colluder or anti-colluder is deciding to colluder. In this paper, for the performance metrics and the utility evaluation of the collude codes, the experiment onto the total solution is processed by the logical collusion operation added with a partially processed averaging attack in the past papers. The proposed performance metrics and the utility evaluation about the collusion code generated from multimedia fingerprinting code based on BIBD is operated. Through the experiment, it confirmed that the ratio of colluder tracing is 100%.

An Efficient Smoothing Algorithm Using the Change of Frame Sequence in GOP (GOP를 구성하는 프레임들의 순서 변경을 이용한 효율적인 스무딩 알고리즘)

  • Lee, Myoun-Jae
    • Journal of Korea Game Society
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    • v.6 no.2
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    • pp.51-60
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    • 2006
  • Smoothing is a transmission plan where variable rate video data is converted to a constant bit rate stream. Among them are CBA, MCBA, MVBA, PCRTT and others. But, in these algorithm, a transmission plan is made in according to stored frame sequence in these algorithms. In case that the number of bytes in frames in GOP differs greatly each other, this may cause unnecessary transmission rate changes and may require high transmission rates abruptly when frame's byte is large. In result, it is difficult to use efficient network resource. In this paper, we proposed a smoothing algorithm that find the optimal frame sequence in short time by using backtracking method and smoothing's structure for the proposed smoothing algorithm. This algorithm decides the sequence of frames which requires the lowest variance of frame's bytes in GOP and make a transmission plan. In order to show the performance, we compared with MVBA algorithm by various evaluation factors such as the number of rate changes, peak rate, rate variability.

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Real-time Implementation of the G.729 Annex A Using ARM9 $Thumb^{\circledR}$ Processor Core (ARM9 $Thumb^{\circledR}$ 프로세서 코어를 이용한 G.729A의 실시간 구현)

  • 성호상;이동원
    • The Journal of the Acoustical Society of Korea
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    • v.20 no.7
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    • pp.63-68
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    • 2001
  • This paper describes the details of ITU-T SGIS G.729A speech coder implementation using ARM9 Thumb/sup R/ processor core and various techniques used in the optimization process. ITU-T G.729 speech coder is the standard of the toll quality 8 kbit/s speech coding. The input to the speech encoder is assumed to be a 16 bits PCM signal at a sampling rate of 8000 samples per second. G.729A is reduced complexity version of the G.729 coder. This version is bit stream interoperable with the full version. The implemented coder requires 34.8 MIPS for the encoder and 8.1 MIPS for the decoder, 36.5 kBytes of program ROM and 6.3 kBytes of data RAM, respectively. The implemented coder is tested against the set of 9 test vectors provided by ITU-T for bit exact implementation.

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A Prioritized Transmission Scheme for Three-Dimensional Integral Imaging (3차원 집적 영상을 위한 우선순위 전송 기법)

  • Cho, Myungjin;Choi, Hyun-Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39C no.5
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    • pp.447-455
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    • 2014
  • In this paper, we consider a representative integral imaging method in glasses-free 3D image processing and propose a prioritized transmission scheme for guaranteeing a received video quality in error-prone environments. According to the correlation of pixels consisting of each voxel of integral image, we set the priority differently and apply the modulation level according to this priority value. That is to say, the corresponding pixels with small variance are set to a high priority and transmitted by using a low level modulation that is robust under transmission errors, but the corresponding pixels with greater variance are set to a lower priority and transmitted by using a high level modulation that has a high bit error rate but fast transmission rate. Result shows that the proposed scheme that applies the error-robust modulation level to the important image bit stream with the high priority improves the peak to sidelobe ratio (PSR) of the received 3D image, compared with a typical method that use the same modulation level without distinction of priorities.

A Study on The efficient Transmission Plan of Game Moving Picture (게임 동영상의 효율적인 전송 계획에 관한 연구)

  • Lee, Myoun-Jae;Cho, Sung-Hyun
    • Journal of Korea Game Society
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    • v.7 no.2
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    • pp.33-40
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    • 2007
  • Smoothing is a transmission plan where variable rate video data is converted to a constant bit rate stream. Among them are CBA, MCBA, MVBA and others. However, these smoothing algorithms produce a transmission plan where extra bandwidth in server is not considered. This may cause difficulty in providing videos to many clients in a server. In this paper, we propose the smoothing algorithm with monotonic transmission rate increase and abrupt transmission rate decrease, in order to provide videos to as many clients in server with limited network bandwidth as possible. In order to show the performance of our proposed algorithm, various evaluation factors were used such as the maximum number of clients, the average number of clients, and so on. Experiments demonstrated that the proposed algorithm outperformed other algorithms in evaluation factors such as the maximum number of clients and the average number of clients.

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Design and Implementation of XML Indexing and Query Scheme Based on Database Concept Structure (데이터베이스의 개념구조에 기반한 XML 문서의 색인 및 질의 스키마의 설계 및 구현)

  • Choo Kyo-Nam;Woo Yo-Seob
    • The KIPS Transactions:PartD
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    • v.13D no.3 s.106
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    • pp.317-324
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    • 2006
  • In this paper, we propose a new indexing technique to solve various queries which have a strong good point not only database indexing schema take advantage of converting from semi-structured data to structured data but also performance is more faster than before. We represent structure information of XML document between nodes of tree that additional numbering information which can be bit-stream without modified structure of XML tree. And, We add in indexing schema searching incidental structure information in the process. In Querying schema, we recover ancestor nodes through give information of node using indexing schema in complete path query expression as well as relative path query expression. Therefore, it takes advantage of making derivative query expression with given query. In this process, we recognize that indexing and querying schema can get searched result set faster and more accurate. Because response time is become shorter by bit operating, when query occur and it just needs information of record set earch node in database.

Dynamic Bandwidth Management scheme for Interactive Video Service Based on MPEG Video (대화형 비디오 서비스를 위한 MPEG 비디오 기반의 동적 대역폭 관리 기법)

  • Lee, Seung-Yun;Yu, Hwang-Bin
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.2
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    • pp.367-376
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    • 1999
  • A variable bit-rate based video services have much limitation for bandwidth management, since its trarfic has a some variances in frame level. In particular, the bandwidth management for video which has characteristics of VBR traffic such a MPEG video could be more complicated. Also, it is difficult to manage the bandwidth effectively for proving a VCR function from VOD service, since we don't know the traffic variance exactly at that time. In this paper, we proposed the dynamic bandwidth allocation a scheme based on VBR traffic based stored video such as MPEG for interactive video service. This scheme can maximize the given total bandwidth through the prefetch based variable length bandwidth allocation scheme and dynamic bandwidth management scheme for multiple streams. Also, our scheme can be used for a MPEG-based bandwidth allocation scheme, and provides the method that can maximize the utilization of network resource for multiple stream by using a dynamic bandwidth management.

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A Real-time Adaptive Scheduling Protocol for MPEG-4 Video Stream Transmission in Mobile Environment (모바일 환경에서 MPEG-4 비디오 스트림 전송을 위한 실시간 적응형 스케쥴링 프로토콜)

  • Kim, Jin-Hwan
    • Journal of Korea Multimedia Society
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    • v.13 no.3
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    • pp.349-358
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    • 2010
  • Adaptability is an important issue in video streaming over mobile environments, since the clients may request videos with great differences in their workload. In this paper, we propose the issues in limited bandwidth scheduling for efficient MPEG-4 video stream transmission over a mobile or wireless network. In the phase of admission control, the amount of bandwidth allocated to serve a video request is the mean bandwidth requirement of its requested video. The dynamic allocation of bandwidth in the phase of scheduling depends on the playback buffer levels of the clients with an objective to make it more adaptive to the playback situation of individual clients. In the proposed RTA scheduling protocol, more bandwidth may be allocated temporarily to the client whose buffer level is low. By employing the buffer level based scheduling policy, this protocol attempts to maximize the real-time performance of individual playback while minimizing the impact of transient overloading. Extensive simulation experiments have been performed to investigate the performance characteristics of the RTA protocol as comparing with BSBA protocol. This RTA protocol shows the better performance by transferring more frames than BSBA protocol.Computer simulations reveals that the standard deviation of the bit rate error of the proposed scheme is 50% less than that of the conventional method.