• Title/Summary/Keyword: Big Five Model

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Relationship of Information Technology User Personality, Security and Control (보안 및 통제와 정보기술 사용자의 성격의 관계)

  • Lee, Jang-Hyung;Kim, Jong-Won
    • The Journal of Information Systems
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    • v.19 no.3
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    • pp.1-12
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    • 2010
  • Personality is comprehensive nature of the mood and attitude of people, most clearly revealed in the interaction with other people. This study is a analysis on personality type to information system security and control from financial institute employee. Based on 'The Big Five' personality model, this study develops hypothetical causal relationships of potential organization member's personality and their information system security and control. Research hypotheses are empirically tested with data collected from 901 employees. Results show that employees of high level security mind are the owner of conscientious and emotional stable personality and the employees of high level control mind are the owner of agreeable and emotional stable personality. Therefore the owner of agreeable and stable personality is higher security and control than others.

Comparison of time series clustering methods and application to power consumption pattern clustering

  • Kim, Jaehwi;Kim, Jaehee
    • Communications for Statistical Applications and Methods
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    • v.27 no.6
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    • pp.589-602
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    • 2020
  • The development of smart grids has enabled the easy collection of a large amount of power data. There are some common patterns that make it useful to cluster power consumption patterns when analyzing s power big data. In this paper, clustering analysis is based on distance functions for time series and clustering algorithms to discover patterns for power consumption data. In clustering, we use 10 distance measures to find the clusters that consider the characteristics of time series data. A simulation study is done to compare the distance measures for clustering. Cluster validity measures are also calculated and compared such as error rate, similarity index, Dunn index and silhouette values. Real power consumption data are used for clustering, with five distance measures whose performances are better than others in the simulation.

Big Five Personality in Discriminating the Groups by the Level of Social Sims (심리학적 도구 '5요인 성격 특성'에 의한 소셜 게임 연구: <심즈 소셜> 게임의 분석사례를 중심으로)

  • Lee, Dong-Yeop
    • Cartoon and Animation Studies
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    • s.29
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    • pp.129-149
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    • 2012
  • The purpose of this study was to investigate the clustering and Big Five Personality domains in discriminating groups by level of school-related adjustment, as experienced by Social Sims game users. Social Games are based on web that has simple rules to play in fictional time and space background. This paper is to analyze the relationships between social networks and user behaviors through the social games . In general, characteristics of social games are simple, fun and easy to play, popular to the public, and based on personal connections in reality. These features of social games make themselves different from video games with one player or MMORPG with many unspecific players. Especially Social Game show a noticeable characteristic related to social learning. The object of this research is to provide a possibility that game that its social perspective can be strengthened in social game environment and analyze whether it actually influences on problem solving of real life problems, therefore suggesting its direction of alternative play means and positive simulation game. Data was collected by administering 4 questionnaires (the short version of BFI, Satisfaction with life, Career Decision-.Making Self-.Efficacy, Depression) to the participants who were 20 people in Seoul and Daejeon. For the purposes of the data analysis, both Stepwise Discriminant analysis and Cluster analysis was employed. Neuroticism, Openness, Conscientiousness within the Big Five Personality domains were seen to be significant variables when it came to discriminating the groups. These findings indicated that the short version of the BFI may be useful in understanding for game user behaviors When it comes to cultural research, digital game takes up a significant role. We can see that from the fact that game, which has only been considered as a leisure activity or commercial means, is being actively research for its methodological, social role and function. Among digital game's several meanings, one of the most noticeable ones is the research on its critical, social participating function. According to Jame Paul gee, the most important merit of game is 'projected identity'. This means that experiences from various perspectives is possible.[1] In his recent autobiography , he described gamer as an active problem solver. In addition, Gonzalo Francesca also suggested an alternative game developing method through 'game that conveys critical messages by strengthening critical reasons'. [2] They all provided evidences showing game can be a strong academic tool. Not only does a genre called social game exist in the field of media and Social Network Game, but there are also some efforts to positively evaluate its value Through these kinds of researches, we can study how game can give positive influence along with the change in its general perception, which would eventually lead to spreading healthy game culture and enabling fresh life experience. This would better bring out the educative side of the game and become a social communicative tool. The object of this game is to provide a possibility that the social aspect can be strengthened within the game environment and analyze whether it actually influences the problem solving of real life problems. Therefore suggesting it's direction of alternative play means positive game simulation.

Regional Science and Technology Resource Allocation Optimization Based on Improved Genetic Algorithm

  • Xu, Hao;Xing, Lining;Huang, Lan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.4
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    • pp.1972-1986
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    • 2017
  • With the advent of the knowledge economy, science and technology resources have played an important role in economic competition, and their optimal allocation has been regarded as very important across the world. Thus, allocation optimization research for regional science and technology resources is significant for accelerating the reform of regional science and technology systems. Regional science and technology resource allocation optimization is modeled as a double-layer optimization model: the entire system is characterized by top-layer optimization, whereas the subsystems are characterized by bottom-layer optimization. To efficaciously solve this optimization problem, we propose a mixed search method based on the orthogonal genetic algorithm and sensitivity analysis. This novel method adopts the integrated modeling concept with a combination of the knowledge model and heuristic search model, on the basis of the heuristic search model, and simultaneously highlights the effect of the knowledge model. To compare the performance of different methods, five methods and two channels were used to address an application example. Both the optimized results and simulation time of the proposed method outperformed those of the other methods. The application of the proposed method to solve the problem of entire system optimization is feasible, correct, and effective.

Do Long Term Savings Motives Foster Household Participation and Contribution to Savings Mechanisms in Rural Vietnam?

  • HA, Van Dung
    • The Journal of Asian Finance, Economics and Business
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    • v.6 no.2
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    • pp.75-82
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    • 2019
  • The paper aims to investigate the impacts of long-term savings motives on fostering household participation and contribution to savings mechanisms in rural Vietnam. The paper is organized in five parts: introduction, data description, methodology, empirical results, and conclusion. The quantitative methodology is employed and three simultaneous estimation methods, including instrumental variable model, two-step model, and Heckman model are used to test these impacts as well as the robustness of results. In each model, the paper examines the impacts of independent factors on both household participation and household contribution to savings mechanisms. Two sets of independent variables: long-term savings motives (profit-making investment, accumulation for big expenditure, providing for old age, and cost of educations) and control variables (dependency rate, number of people in household, and household wealth) are in each model. A set of dataset of 2,314 households for analysis is obtained from household survey in rural Vietnam. Robust statistical findings indicate that profit-making investment emerged to be the strongest motive fostering household participation to savings mechanisms while other long-term savings motives have little or no impact on fostering household participation to savings mechanisms. In addition, education investment encourages household contribution to savings mechanisms in rural Vietnam.

A Transformer-Based Emotion Classification Model Using Transfer Learning and SHAP Analysis (전이 학습 및 SHAP 분석을 활용한 트랜스포머 기반 감정 분류 모델)

  • Subeen Leem;Byeongcheon Lee;Insu Jeon;Jihoon Moon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.05a
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    • pp.706-708
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    • 2023
  • In this study, we embark on a journey to uncover the essence of emotions by exploring the depths of transfer learning on three pre-trained transformer models. Our quest to classify five emotions culminates in discovering the KLUE (Korean Language Understanding Evaluation)-BERT (Bidirectional Encoder Representations from Transformers) model, which is the most exceptional among its peers. Our analysis of F1 scores attests to its superior learning and generalization abilities on the experimental data. To delve deeper into the mystery behind its success, we employ the powerful SHAP (Shapley Additive Explanations) method to unravel the intricacies of the KLUE-BERT model. The findings of our investigation are presented with a mesmerizing text plot visualization, which serves as a window into the model's soul. This approach enables us to grasp the impact of individual tokens on emotion classification and provides irrefutable, visually appealing evidence to support the predictions of the KLUE-BERT model.

Personality Traits and Response Styles (응답자의 성격특성과 응답스타일)

  • Kim, Seok-Ho;Shin, In-Cheol;Jeong, Jae-Ki
    • Survey Research
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    • v.12 no.2
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    • pp.51-76
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    • 2011
  • Analyzing the 2009 Korean General Social Survey(KGSS), this study attempts to elucidate the mechanism how content-irrelevant response patterns are formed in the social survey. This study investigates the relationship between personality traits and response styles. Specifically, the effects of Big Five factors(extraversion, agreeableness, conscientiousness, emotional stability, openness to experience) of personality on the acquiescent response styles(ARS) and extreme response styles(ERS) are examined, controlling for individual characteristics and interview contexts. The results show that ERS is positively affected by extraversion, openness to experience, agreeableness, and conscientiousness, whereas ARS is not significantly associated with any dimension of personality traits. The implications of findings and the methods to reduce response bias are discussed.

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The Effect of Non-cognitive Skill on Employability: Focusing on the Period of Job Search and Tenure (비인지적 요인이 취업에 미치는 영향: 구직기간과 근속기간 분석을 중심으로)

  • Lim, Chan-young
    • Journal of the Korean Data Analysis Society
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    • v.20 no.6
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    • pp.3069-3085
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    • 2018
  • In this study, we examined the effect of non-cognitive factors on job tenure and tenure using KLIPS. We examine the internal consistency of the big5 personality trait and of the locus of control, and use the parameterized proportional hazards model. As a result, we confirmed that non-cognitive skill such as personality traits and locus of control affect individual labor market performance. Conscientiousness has shown that the job seeking period of adult job seekers is lengthened, thereby lowering the unemployment rate. It can be understood that high attentiveness under uncertainty can misinterpret information, and that lack of decision restricts escape from unemployment. In the tenure analysis, people with internal locus of control tendency were less likely to leave the job due to longer tenure. Those who have internal control can not only be preferred by the organization but also the internal control tendency seems to be the factor that maintains the long-term job because of the motivation and self-control of their actions.

A Study on the Air Travel Demand Forecasting using time series ARIMA-Intervention Model (ARIMA-Intervention 시계열모형을 활용한 제주 국내선 항공여객수요 추정)

  • Kim, Min-Su;Kim, Kee-Woong;Park, Sung-Sik
    • Journal of the Korean Society for Aviation and Aeronautics
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    • v.20 no.1
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    • pp.66-75
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    • 2012
  • The purpose of this study is to analyze the effect of intervention variables which may affect the air travel demand for Jeju domestic flights and to anticipate the air travel demand for Jeju domestic flights. The air travel demand forecasts for Jeju domestic flights are conducted through ARIMA-Intervention Model selecting five intervention variables such as 2002 World Cup games, SARS, novel swine-origin influenza A, Yeonpyeongdo bombardment and Japan big earthquake. The result revealed that the risk factor such as the threat of war that is a negative intervention incident and occurred in Korea has the negative impact on the air travel demand due to the response of risk aversion by users. However, when local natural disasters (earthquakes, etc) occurring in neighboring courtiers and global outbreak of an epidemic gave the negligible impact to Korea, negative intervention incident would have a positive impact on air travel demand as a response to find alternative due to rational expectation of air travel customers. Also we realize that a mega-event such as the 2002 Korea-Japan World Cup games reduced the air travel demand in a short-term period unlike the perception in which it will increase the air travel demand and travel demands in the corresponding area.

The Effects of Personality Traits and Motivations on Utilization of Graphical Emoticon in Mobile Messenger: Focusing on KakaoTalk (성격 특성과 이용 동기가 모바일 메신저 그래픽 이모티콘 활용에 미치는 영향: 카카오톡 사례를 중심으로)

  • Lee, Sungjoon
    • The Journal of the Korea Contents Association
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    • v.15 no.12
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    • pp.129-140
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    • 2015
  • The objective of this study is mainly to examine factors affecting utilization of graphical emoticons in the environment of mobile messenger. For this purpose, this research identified several determinants including demographic variables that have influences on utilization of graphical emoticons by an overview of prior research on Big 5 model and Uses and Gratification (U & G). An online survey was employed to collect data, and hierarchical regression analysis was used for data analysis. The results showed that females and younger respondents have higher utilization of graphical emoticons than males and the older. The findings also showed that extraversion as personal traits has influences on the utilization. And they indicated that people increase their utilization of graphical emoticons when they want to communicate with others efficiently and succinctly, and to follow the trend. The practical and theoretical implications of the findings in this study are also discussed.