• Title/Summary/Keyword: Baseball

Search Result 355, Processing Time 0.028 seconds

An Analysis System Using Big Data based Real Time Monitoring of Vital Sign: Focused on Measuring Baseball Defense Ability (빅데이터 기반의 실시간 생체 신호 모니터링을 이용한 분석시스템: 야구 수비능력 측정을 중심으로)

  • Oh, Young-Hwan
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.13 no.1
    • /
    • pp.221-228
    • /
    • 2018
  • Big data is an important keyword in World's Fourth Industrial Revolution in public and private division including IoT(Internet of Things), AI(Artificial Intelligence) and Cloud system in the fields of science, technology, industry and society. Big data based on services are available in various fields such as transportation, weather, medical care, and marketing. In particular, in the field of sports, various types of bio-signals can be collected and managed by the appearance of a wearable device that can measure vital signs in training or rehabilitation for daily life rather than a hospital or a rehabilitation center. However, research on big data with vital signs from wearable devices for training and rehabilitation for baseball players have not yet been stimulated. Therefore, in this paper, we propose a system for baseball infield and outfield players, especially which can store and analyze the momentum measurement vital signals based on big data.

Design of Baseball Simulation Game Development Using Sensor Technology (센서기술을 활용한 야구시뮬레이션 게임 개발을 위한 설계)

  • Kim, Do-Goan;Nam, Soo-tai;Jin, Chan-Yong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2013.10a
    • /
    • pp.199-201
    • /
    • 2013
  • 'Sportainment' like Golfzon, which combines the elements of sports and entertainment have a lot of potential and development as new business items in the view of overcome many limitations such as time and place in real sports. For ultimately developing baseball simulation game as 'sportainment', this paper as the early stage suggests the system which can analyze pitching and swing. Unlike speed-gun measurement for moving ball, it uses sensor technology to take information of ball speed and movement and reproduces graphic screen based on the information collected from sensors with graphic technology. Hitter's swing and hit-ball can be measured in the similar way. This baseball simulation game is expected to develop as one of successful indoor spotainment businesses such as Golfzon.

  • PDF

A study on relationship between the performance of professional baseball players and annual salary (한국 프로야구 선수들의 경기력과 연봉의 관계 분석)

  • Seung, Hee-Bae;Kang, Kee-Hoon
    • Journal of the Korean Data and Information Science Society
    • /
    • v.23 no.2
    • /
    • pp.285-298
    • /
    • 2012
  • This research deals with a relationship between the performance of Korean professional baseball players and their annual salaries. It is based on the sabermetrics, which measures the performance of baseball batters in a refined way. We collect the records of batters of eight professional baseball clubs during the season 2009 and 2010. Then, we calculate every index of the sabermetrics. Principal component analysis is used for examining the relationship between those indexes of sabermetrics and annual salary for the next year. In general, batters who show higher performance get more salary. The result of this research can be useful in order to reach an agreement on salary between a player and his club partner.

Using Data Mining Techniques to Predict Win-Loss in Korean Professional Baseball Games (데이터마이닝을 활용한 한국프로야구 승패예측모형 수립에 관한 연구)

  • Oh, Younhak;Kim, Han;Yun, Jaesub;Lee, Jong-Seok
    • Journal of Korean Institute of Industrial Engineers
    • /
    • v.40 no.1
    • /
    • pp.8-17
    • /
    • 2014
  • In this research, we employed various data mining techniques to build predictive models for win-loss prediction in Korean professional baseball games. The historical data containing information about players and teams was obtained from the official materials that are provided by the KBO website. Using the collected raw data, we additionally prepared two more types of dataset, which are in ratio and binary format respectively. Dividing away-team's records by the records of the corresponding home-team generated the ratio dataset, while the binary dataset was obtained by comparing the record values. We applied seven classification techniques to three (raw, ratio, and binary) datasets. The employed data mining techniques are decision tree, random forest, logistic regression, neural network, support vector machine, linear discriminant analysis, and quadratic discriminant analysis. Among 21(= 3 datasets${\times}$7 techniques) prediction scenarios, the most accurate model was obtained from the random forest technique based on the binary dataset, which prediction accuracy was 84.14%. It was also observed that using the ratio and the binary dataset helped to build better prediction models than using the raw data. From the capability of variable selection in decision tree, random forest, and stepwise logistic regression, we found that annual salary, earned run, strikeout, pitcher's winning percentage, and four balls are important winning factors of a game. This research is distinct from existing studies in that we used three different types of data and various data mining techniques for win-loss prediction in Korean professional baseball games.

The Effect of Coordinative Locomotor Training with Elastic Band on Balance and Flexibility in Elementary School Baseball Players (탄력밴드를 이용한 협응이동훈련이 초등학교 야구선수의 균형 및 유연성에 미치는 영향)

  • Cho, Woon-Su;Park, Se-Ju;Choi, Ah-Young
    • Journal of the Korea Convergence Society
    • /
    • v.10 no.7
    • /
    • pp.261-266
    • /
    • 2019
  • The purpose of this study was to investigate the effects of coordinative locomotor training wit on balance and flexibility of elementary school baseball players. A sample of 30 subjects were recruited for this study. Coordinative locomotor training group(n=15) with elastic band and coordinative locomotor training group(n=15) were six times a week for four. For evaluation of balance, Biorescue was used and for evaluation of sit-and-reach. The results were as follows: there were significant differences in balance and flexibility accoording to time. From the results, elastic band in coordinative locomotor training is expected to be an effective intervention for elementary school baseball players.

Relationship among professional baseball stadium servicescape, control perception, consumer emotion, and revisit intention (프로야구경기장 서비스스케이프와 통제지각, 소비감정, 재방문 의도의 관계)

  • Ma, Yoon-Sung;Ko, Kyong-Jin;Lee, Kwang-Yong
    • Journal of Digital Convergence
    • /
    • v.17 no.1
    • /
    • pp.389-401
    • /
    • 2019
  • The purpose of this study is to clarify the relationship between servicescape experience of visitors to professional baseball stadium, control perception on the spot, consumption emotion, and revisit intention. A total of 273 questionnaires were analyzed using SPSS 20.0 and AMOS 20.0. The validity of the data was verified through frequency analysis, reliability analysis, confirmatory factor analysis, and correlation analysis. The hypothesis was verified by structural equation model analysis. First, servicescape has a statistically significant effect on control perception. Second, the control perception in the servicescape has a significant effect on the consumption emotion. Third, servicescape effected consumption emotion. Fourth, consumption emotion had a significant influence on the revisit intention. The results of this study suggest that visitors to baseball stadiums can induce revisit intention through positive experience of servicescape. The specific discussions and implications are described in the text.

The Effect of Vibration Convergence Prop Exercise on Batting Speed and Batting Accuracy in Elementary School Baseball Players (진동을 융합한 소도구운동이 초등학교 야구선수들의 타격속도와 타격정확도에 미치는 영향)

  • Kim, Yong-Nam;Park, Se-Ju;Jeong, Ho-Jin
    • Journal of the Korea Convergence Society
    • /
    • v.12 no.3
    • /
    • pp.35-41
    • /
    • 2021
  • The purpose of this study was to investigate the effect of prop exercise convergence using vibration on batting speed and batting accuracy in elementary school baseball players. Three times a week for six weeks. The vibration exercise experimental group and the control group were divided into each twenty members. The experimental group performed vibration convergence prop exercise, and the control group performed general exercise. Batting speed and Batting accuracy were measured. The experimental and control groups showed significant differences in the groups of batting speed before and after intervention. There was significant difference between the batting accuracy in the comparison between the experimental group and the control group. Prop convergence vibration exercise may help to improve the batting speed and batting accuracy of elementary school baseball players. In the future, adult and sport injury patient are needed.

A DEA Analysis of the Effect of High Efficient Pitchers on the Team's Advance to the Post Season of the Korean Baseball League (한국프로야구에서 효율성 높은 투수가 팀의 포스트 시즌 진출에 미치는 영향: DEA 활용 분석)

  • Kim, Jae-Hong;Hwang, Seung-June
    • Journal of Korean Society of Industrial and Systems Engineering
    • /
    • v.45 no.2
    • /
    • pp.30-36
    • /
    • 2022
  • This study analyzed the relationship between efficient pitchers and teams advancing to the postseason in Korean professional baseball through DEA. A total of 1,133 pitchers who threw more than one inning from the 2014 season to the 2018 season were selected for this study. For DEA analysis, input variables were selected as annual salary and inning output variables as Wins, Saves, and Holds and the number of efficient pitchers for each season was classified using the input-oriented BCC model. After that, it was divided into two groups based on joining the postseason or not, and the number of efficient pitchers was compared through a prop test. As a result of the analysis, the groups that advanced to the postseason in the rest of the season except for the 2014 and 2017 seasons had more efficient pitchers. Considering that the 2014 season recorded the highest WAR (Wins Above Replacement) at 183.56 compared to other seasons, most pitchers threw well, and in the 2017 season, they made more mistakes in pitching than in other seasons, but they performed well in batters. The results of this study have expanded the research field using efficiency analysis in professional baseball and can be used as useful data for practical research.

Physical Therapy Intervention for High School Baseball Players with Internal Impingement Syndrome : Comparison of the effects of eccentric training and concentric training (내부 충돌증후군을 가진 고등학교 야구선수들을 위한 물리치료적 중재법 : 편심성 훈련과 동심성 훈련의 효과 비교)

  • Choo, Yeon-Ki;Kim, Hyeon-Su;Lee, Keon-Cheol
    • Journal of The Korean Society of Integrative Medicine
    • /
    • v.10 no.4
    • /
    • pp.219-228
    • /
    • 2022
  • Purpose : The purpose of this study was to suggest a more effective method by comparing the effects of changes in pain intensity, muscle strength, and athletic performance after applying a 6-week eccentric training program (ET-MWM) or concentric training program (CT-MWM) with MWM for high school baseball players with shoulder internal impingement (SII). Methods : A total of 75 participants were randomly assigned to each group and divided into two groups, "ET-MWM group (n=35)" and "CT-MWM group (n=32)" according to the intervention method. Pain intensity, muscle strength (external rotation, internal rotation), and athletic performance were first measured before the intervention, and after the intervention 3 times a week for a total of 6 weeks, both groups were re-measured in the same way. Visual analog scale (VAS) was used for pain intensity, biodex dynamometer for muscle strength (60 °/sec.), and Kerlan-Jobe orthopedic clinic shoulder & elbow score (K-KJOC) for athletic performance. Results : As a result of analyzing the homogeneity of the pre-intervention characteristics and initial measurement variables of the study subjects, there was no significant difference between the two groups in all variable values. Pain intensity (VAS) was significantly reduced in the ET-MWM group than in the CT-MWM group (p<.05). In addition, the maximum muscle strength of external rotation & internal rotation of the shoulder (60 °/sec.) and athletic performance (K-KJOC) were significantly increased in the ET-MWM group than in the CT-MWM group (p<.05). Conclusion : Compared with the CT-MWM training program, the ET-MWM training program reduced shoulder joint pain and further increased the muscle strength required for throwing motion in high school baseball players. As the result showed better athletic performance improvement, the ET-MWM training program can be clinically recommended as a more effective intervention.

A Study on the Timing of Starting Pitcher Replacement Using Machine Learning (머신러닝을 활용한 선발 투수 교체시기에 관한 연구)

  • Noh, Seongjin;Noh, Mijin;Han, Mumoungcho;Um, Sunhyun;Kim, Yangsok
    • Smart Media Journal
    • /
    • v.11 no.2
    • /
    • pp.9-17
    • /
    • 2022
  • The purpose of this study is to implement a predictive model to support decision-making to replace a starting pitcher before a crisis situation in a baseball game. To this end, using the Major League Statcast data provided by Baseball Savant, we implement a predictive model that preemptively replaces starting pitchers before a crisis situation. To this end, first, the crisis situation that the starting pitcher faces in the game was derived through data exploration. Second, if the starting pitcher was replaced before the end of the inning, learning was carried out by composing a label with a replacement in the previous inning. As a result of comparing the trained models, the model based on the ensemble method showed the highest predictive performance with an F1-Score of 65%. The practical significance of this study is that the proposed model can contribute to increasing the team's winning probability by replacing the starting pitcher before a crisis situation, and the coach will be able to receive data-based strategic decision-making support during the game.