• Title/Summary/Keyword: Bandwidth scalability

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Scrambling Technology using Scalable Encryption in SVC (SVC에서 스케일러블 암호화를 이용한 스크램블링 기술)

  • Kwon, Goo-Rak
    • Journal of Korea Multimedia Society
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    • v.13 no.4
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    • pp.575-581
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    • 2010
  • With widespread use of the Internet and improvements in streaming media and compression technology, digital music, video, and image can be distributed instantaneously across the Internet to end-users. However, most conventional Digital Right Management are often not secure and not fast enough to process the vast amount of data generated by the multimedia applications to meet the real-time constraints. The SVC offers temporal, spatial, and SNR scalability to varying network bandwidth and different application needs. Meanwhile, for many multimedia services, security is an important component to restrict unauthorized content access and distribution. This suggests the need for new cryptography system implementations that can operate at SVC. In this paper, we propose a new scrambling encryption for reserving the characteristic of scalability in MPEG4-SVC. In the base layer, the proposed algorithm is applied and performed the selective scambling. And it encrypts various MVS and intra-mode scrambling in the enhancement layer. In the decryption, it decrypts each encrypted layers by using another encrypted keys. Throughout the experimental results, the proposed algorithms have low complexity in encryption and the robustness of communication errors.

Realizing an End-to-End IP Multicast Monitoring Framework for the Support of Networked Collaboration (네트워크 기반 원격 협업 지원을 위한 End-to-End IP 멀티캐스트 모니터링 프레임워크 연구)

  • Jo, Jin-Yong;Kong, Jong-Uk
    • The KIPS Transactions:PartC
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    • v.16C no.5
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    • pp.605-614
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    • 2009
  • Despite its graceful bandwidth saving nature, IP multicast has not been successful in widely spreading and using. Challenging includes policy and technological issues such as inter-domain routing, multicast availability and reachability. Properly detecting and isolating the faults would be the first step to stabilize IP multicast. In this paper, we introduce a scalable multicast monitoring framework. To efficiently cope with multicast network and networking problems, it enlarges its monitoring scopes from collecting delivery statistics to verifying end-to-end multicast availability, reachability and interactivity. We carry out various networking experiments to verify the scalability and feasibility of the proposed framework.

($\alpha$,$\beta$,${\gamma}$) ShuffleNet: An Improved Virtual Topology for WDM Multi-Hop Broadband Switches (($\alpha$,$\beta$,${\gamma}$)ShuffleNet:WDM 다중홉 광대역 스위치를 위한 개선된 가상 위상)

  • 차영환;최양희
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.18 no.11
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    • pp.1689-1700
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    • 1993
  • WDM(Wavelength Division Multiplexing) based-on fixed wavelengths is a new means of utilizing the bandwidth of optical fibers. In this Paper, an improved virtual topology called "(a, $\beta$,${\gamma}$) ShuffleNet " is introdced for designing large-scale WDM switches. The proposed one is an architecture created by vertically stacking x planes of a ($\beta$,${\gamma}$) ShuffleNet in parallel via $\beta$r nodes called "bridge nodes" so that N-by-N(N=(x*$\beta$${\gamma}$*${\gamma}$) switching is achieved based on the self-routing algorithm for each ($\beta$,${\gamma}$) ShuffleNet. With the topological parallelism, in contrast to the conventional virtual topologies, the diameter of 2${\gamma}$ hops can be fixed and high utilization and performance are provided while N increases. Such a scalability characteristic allows to design a growable broadband switch. As for the delay, we show that the traffic locality, due to the topological feature. result in low delay characteristics.lay characteristics.

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Cell-based Participant Management Model in Distributed Virtual Environment (셀분할 모델에 기반한 가상공간 다중참여자 관리기법)

  • 유석종
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.10a
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    • pp.527-531
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    • 2003
  • Previous researches on scalability problem of distributed virtual environment (DVE) have been mainly focused on spatial partitioning of area of interest (AOI). Congestion phenomena by avatar groups in AOI have been neglected relatively. However, AOI congestion is highly related to scalability of DVT because it exhausts system resources such as network bandwidth and rendering time, and could be a bar to perform collaboration among participants. In this paper, this will be defined as the problem that must be solved for the realization of the scalable DVE, and a model will be proposed to measure and control congestion situation in AOI. The purposes of the proposed model are to prevent high density of participants in AOI, and to protect stable collaboration in DVE. For evaluation of the performance it is compared with a previous method by defining the resource cost model which is dynamically activated to AOI congestion.

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One-Time Overlay Multicast Techniques Considering Receipt Quality for m-to-n Comunication over Large Internet (다자간의 통신환경에서 다양한 수신품질을 고려한 One-Time 오버레이 멀티캐스트 기법에 관한 연구)

  • Yoon Mi-youn;Kim Ki-Young;Kim Dae-Won;Shin Yong-Tae
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.1B
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    • pp.27-38
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    • 2005
  • IP Multicast has not been deployed because of hardware problems. So a new scheme that is called Overlay Multicast for group communication has been emerged. It supports IP Multicast functions, which is located on application level. For developing it, we have been focused on efficient overlay tree construction among group members with low stretch and stress. However, we should consider a variety of transmission or receipt condition since a real internet environment has users with various transmission/receipt rates. Thus, we make one-time source specific tree depending on required bandwidth informationof group members when a member requests data transmission. Our mechanism provides satisfied data quality limited maximum transmission rate of the source to each group members. Furthermore, we manage a large group enough as distributing control information to cores that are designated membersfor maintaining host member information. Lastly, we prove that our tree guarantees data quality to each group members, and show low tree consruction time is required. In addition, for evaluating group scalability, we analyze control information increasing rate via group size, and validate its scalability.

Multicast using Label Aggregation in MPLS Environment (MPLS환경에서의 Label Aggregation을 통한 Multicast 지원 방안)

  • Park, Pong-Min;Kim, Gyeong-Mok;Oh, Young-Hwan
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.42 no.10 s.340
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    • pp.9-16
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    • 2005
  • The growth of the Internet over the last several years has placed a tremendous strain on the high bandwidth Hence, the amount of internet traffic has risen sharply and it has demanded to use the limited resource. MPLS (Multiprotocol Label Switching) is regarded as a core technology for migrating to the next generation Internet. It is important to reduce the number of labels and LSP(Label Switched Path)s for network resource management. In this thesis, we considered an MPLS multicast mechanism in the current Internet. The scalability problem due to lack of labels and multicast property is one of the serious problems in MPLS multicast mechanism, we proposed a Label Aggregation algorithm that the multicast packets on same link in MPLS allocates the same label for the scalability problem. In order to support the proposed algorithm we defined a new LDP(Label Distribution Protocol) multicast field and multicast packet is copied and transmitted for multicast group links of next node in LSR(label Switch Router).

Wavelet Based Compression Technique for Efficient Image Transmission in the Wireless Multimedia Sensor Networks (무선 멀티미디어 센서 네트워크에서 효율적인 이미지 전송을 위한 웨이블릿 기반 압축 기법)

  • Kwon, Young-Wan;Lee, Joa-Hyoung;Jung, In-Bum
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.12
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    • pp.2323-2329
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    • 2008
  • Advances in wireless communication and hardware technology have made it possible to manufacture high-performance tiny sensor nodes. More recently, the availability of inexpensive cameras modules that are able to capture multimedia data from the environment has fostered the development of Wireless Multimedia Sensor Networks(WMSNs). WMSN supplements the a advanced technique that senses, transmits, and processes the multimedia contents upon the text based traditional wireless sensor network. Since the amount of data which the multimedia contents have, is significantly larger than that of text based data, multimedia contents require lots of computing power and high network bandwidth. To process the multimedia contents on the wireless sensor node which has very limited computing power and energy, a technique for WMSN should take account of computing resource and efficient transmission. In the paper, we propose a new image compression technique YWCE for efficient compression and transmission of image data in WMSN. YWCE introduces 4 type of technique for motion estimation and compensation based on the Resolution Scalability of Wavelet. Experimental result shows that YWCE has high compression performance with different set of 4 type.

Congestion Control Scheme for Wide Area and High-Speed Networks (초고속-장거리 네트워크에서 혼잡 제어 방안)

  • Yang Eun Ho;Ham Sung Il;Cho Seongho;Kim Chongkwon
    • The KIPS Transactions:PartC
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    • v.12C no.4 s.100
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    • pp.571-580
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    • 2005
  • In fast long-distance networks, TCP's congestion control algorithm has the problem of utilizing bandwidth effectively. Several window-based congestion control protocols for high-speed and large delay networks have been proposed to solve this problem. These protocols deliberate mainly three properties : scalability, TCP-friendliness, and RTT-fairness. These protocols, however, cannot satisfy above three properties at the same time because of the trade-off among them This paper presents a new window-based congestion control algorithm, called EM (Exponential Increase/ Multiplicative Decrease), that simultaneously supports all four properties including fast convergence, which is another important constraint for fast long-distance networks; it can support scalability by increasing congestion window exponentially proportional to the time elapsed since a packet loss; it can support RTT-fairness and TCP-friendliness by considering RTT in its response function; it can support last fair-share convergence by increasing congestion window inversely proportional to the congestion window just before packet loss. We evaluate the performance of EIMD and other algorithms by extensive computer simulations.

P2P-based Group Communication Management Using Smart Mobile Device (스마트 이동 단말을 이용한 P2P 기반 그룹 통신 관리)

  • Chun, Seung-Man;Park, Jong-Tae
    • Journal of the Institute of Electronics and Information Engineers
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    • v.49 no.9
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    • pp.18-26
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    • 2012
  • As the performance of the next-generation broadband wireless networks is dramatically enhanced, various services (i.e., education, video conferencing, online games, etc.) have been provided to users through a smart mobile platform. Since those services are usually provided by using the centralized architecture, it is difficult for a lot of users to provide the scalable communication service with regard to traffic management. To solve these problems, we have proposed an architecture of P2P-based group communication management scheme using smart mobile device. More specifically, we design the group management protocol and algorithm for the group member management and the traffic management. By using these methods, the mobile multimedia streaming service can be provided with scalability. In order to verify the performance of the proposed scheme, we have mathematically analyzed the performance in terms of the average transmission delay and bandwidth utilization.

A Hybrid P2P Overlay Architecture for Live Media Streaming (라이브 미디어 스트리밍 서비스를 위한 하이브리드 P2P 오버레이 구조)

  • Byun, Hae-Sun;Lee, Mee-Jeong
    • Journal of KIISE:Information Networking
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    • v.36 no.6
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    • pp.481-491
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    • 2009
  • In this paper, we proposed a hybrid P2P overlay structure for live media streaming. The proposed structure consists of the mesh overlay organized by peers according to the geographical proximity and similar bandwidth range and the tree overlay formed by the peers for which the stability of participation is approved. The proposed scheme enhances the robustness of tree overlay and the long delay of mesh overlay by intelligently combining the utilization of the tree overlay and the mesh overlay. Furthermore, the peers with a large up-link bandwidth are located near to the media source peer. Therefore, it reduces the height of tree, and as a result, the stream transmission delay. Through simulation, we evaluated the performance of the proposed scheme in terms of scalability and quality of services.