• Title/Summary/Keyword: Bandwidth Allocation Problem

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Performance Comparison among Bandwidth Allocation Schemes using Cooperative Game Theory (협력 게임 이론을 이용한 대역폭 할당 기법의 성능 비교)

  • Park, Jae-Sung;Lim, Yu-Jin
    • The KIPS Transactions:PartC
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    • v.18C no.2
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    • pp.97-102
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    • 2011
  • Since the game theory provides a theoretical ground to distribute a shared resource between demanding users in a fair and efficient manner, it has been used for the bandwidth allocation problem in a network. However, the bandwidth allocation schemes with different game theory assign different amount of bandwidth in the same operational environments. However, only the mathematical framework is adopted when a bandwidth allocation scheme is devised without quantitatively comparing the results when they applied to the bandwidth allocation problem. Thus, in this paper, we compare the characteristics of the bandwidth allocation schemes using the bankrupt game theory and the bargaining game theory when they applied to the situation where nodes are competing for the bandwidth in a network. Based on the numerical results, we suggest the future research direction.

Bandwidth Allocation and Scheduling Algorithms for Ethernet Passive Optical Networks

  • Joo, Un-Gi
    • Management Science and Financial Engineering
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    • v.16 no.1
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    • pp.59-79
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    • 2010
  • This paper considers bandwidth allocation and scheduling problems on Ethernet Passive Optical Networks (EPON). EPON is one of the good candidates for the optical access network. This paper formulates the bandwidth allocation problem as a nonlinear mathematical one and characterizes the optimal bandwidth allocation which maximizes weighted sum of throughput and fairness. Based upon the characterization, two heuristic algorithms are suggested with various numerical tests. The test results show that our algorithms can be used for efficient bandwidth allocation on the EPON. This paper also shows that the WSPT (Weighted Shortest Processing Time) rule is optimal for minimization the total delay time in transmitting the traffic of the given allocated bandwidth.

A Study on QoS for Dynamic Bandwidth Allocation Algorithm in Wireless ATM (무선 ATM에서의 동적 대역폭 할당 알고리즘에 대한 QoS 성능 연구)

  • 류기훈;전광탁;양해권
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.5 no.3
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    • pp.465-474
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    • 2001
  • In the network with small cell radius, a mobile terminal which has large mobility should perform frequent handover. This requires that handover mechanism must be done fastly. The currently existing method for handover uses an algorithm in which the bandwidth corresponding to the adjacent cells is supposed to be allocated. However, this method leads to the problem of requiring bandwidth allocation for many-unknown cells, due to the lack of information toward moving direction in mobile terminal. In this paper, we propose an efficient dynamic bandwidth allocation algorithm for solving those problem above, based on both path rerouting handover and soft handover mechanism with wireless ATM. As for the QoS, it has been shown that proposed algorithm shows better performance than that with static bandwidth allocation algorithm.

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Fairness-Based Beam Bandwidth Allocation for Multi-Beam Satellite Communication System (다중 빔 위성 통신 시스템을 위한 공평성 기반 빔 대역폭 할당)

  • Jung, Dong-Hyun;Ryu, Joon-Gyu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.12
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    • pp.1632-1638
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    • 2020
  • In this paper, we investigate a multi-beam satellite communication system where multiple terminals transmit information signals to the gateway via a satellite. The satellite is equipped with phased array antennas to form multiple spot beams of which bandwidths are not identically allocated. We formulate an optimization problem to maximize fairness of beam bandwidth allocation. In order to solve the problem, we propose two heuristic algorithms; iterative beam bandwidth allocation (IBBA) and request ratio-based beam bandwidth allocation (RRBBA) algorithms. The IBBA algorithm iteratively equalizes the ratio of allocated bandwidth of each beam to their resource request while the RRBBA algorithm allocates beam bandwidth calculated from the ratio. Simulation results show that the IBBA algorithm has close fairness performance to the optimum while the RRBBA algorithm has less performance than the IBBA algorithm at the price of reduced computational complexity.

Efficient Differentiated Bandwidth Allocation for QoS based Ethernet PON System (QoS 기반의 EPON 시스템에서 효율적인 차등 대역폭 할당)

  • Eom Jong-Hoon;Jung Min-Suk;Kim Sung-Ho
    • Journal of KIISE:Information Networking
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    • v.32 no.2
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    • pp.156-166
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    • 2005
  • Ethernet passive optical network is an economical and efficient access network that has received significant research attention in recent years. A MAC(Media Access Control) protocol of PON, the next generation access network, is based on TDMA(Time Division Multiple Access) basically. In this thesis, we addressed the problem of dynamic bandwidth allocation in QoS based Ethernet PONs. We augmented the bandwidth allocation to support QoS in a differentiated services framework. Our differentiated bandwidth guarantee allocation(DBGA) allocates effectively and fairly bandwidths among end users. Moreover, we showed that DBGA that perform weighted bandwidth allocation for high priority packets result in better performance in terms of average and maximum packet delay, as well as network throughput compared with existing dynamic bandwidth allocations. We used simulation experiments to study the performance and validate the effectiveness of the proposed bandwidth allocations.

Bandwidth Allocation Under Multi-Level Service Guarantees of Downlink in the VLC-OFDM System

  • Liu, Shuangxing;Chi, Xuefen;Zhao, Linlin
    • Journal of the Optical Society of Korea
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    • v.20 no.6
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    • pp.704-715
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    • 2016
  • In this paper, we explore a low-complex bandwidth allocation (BA) scheme with multi-level service guarantees in VLC-OFDM systems. Effective capacity theory, which evaluates wireless channel capacity from a novel view, is utilized to model the system capacity under delay QoS constraints of the link layer. Since intensity modulation of light is used in the system, problems caused by frequency selectivity can be neglected. Then, the BA problem can be formulated as an integer programming problem and it is further relaxed and transformed into a concave one. Lagrangian formulation is used to reformulate the concave problem. Considering the inefficiency of traditional gradient-based schemes and the demand for distributed implementation in local area networks, we localize the global parameters and propose a quasi-distributed quadratic allocation algorithm to provide two-level service guarantees, the first level is QoS oriented, and the second level is QoE oriented. Simulations have shown the efficient performance of the proposed algorithm. The users with more stringent QoS requirements require more subcarriers to guarantee their statistical delay QoS requirements. We also analyze the effect of subcarrier granularity on the aggregate effective capacity via simulations.

Performance Evaluation of Coalition and Bargaining Games for Efficient and Fair Bandwidth Allocation (효율적이고 공정한 대역폭 할당을 위한 제휴 게임과 협상 게임의 성능 평가)

  • Park, Jae-Sung
    • The KIPS Transactions:PartC
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    • v.17C no.4
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    • pp.385-390
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    • 2010
  • Fair and efficient bandwidth allocation methods using the coalition game theory and the bargaining game theory following the axiomatic approach have been proposed when sending nodes with different traffic input rate try to share the bandwidth. These methods satisfy the axiomatic fairness provided by the mathematical ground of the game theories. However, since the axioms of the two game models are different from one another, the allocated bandwidths to each sending nodes become different even in the same communication environments. Thus, in this paper, we model the bandwidth allocation problem with these game theories, and quantitatively compare and analyze the allocated bandwidth and loss rate of each sending nodes in various communication environments. The results show that the bargaining game allocates relatively less bandwidth to a node with a higher sending rate than that with a lower sending rate while coalition game allocates bandwidth according to the sending rate of each node.

A Priority-Based Bandwidth Management Method in Public Safety Networks (재난 안전 통신망에서 우선순위를 고려한 대역폭 관리 방법)

  • Lee, Sang-Hoon;Kim, Hyun-Woo;Yoon, Hyun-Goo;Choi, Yong-Hoon
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.15 no.2
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    • pp.102-110
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    • 2016
  • After Sewol ferry disaster occurred in April 2014, Korean government began investing to deploy LTE-based public safety network until the year of 2017. In order to reduce the operating and capital costs, resource sharing scheme among public safety network and commercial LTE networks is considered as one of the viable approaches. This thesis proposes a method of allocating bandwidth of public safety network based on various priorities required for disaster scenarios and stages in a resource sharing environment. In order to obtain the highest efficiency, we formulate the bandwidth allocation problem as a Fractional Knapsack Problem. Greedy algorithm was applied to solve the problem. For performance evaluation, we created several disaster scenarios and set suitable parameters for each scenario based on a disaster manual. The proposed method is compared with two typical methods, which are Class-based bandwidth allocation and Uniform bandwidth allocation. The results showed that the better performance in terms of the sum of the values and the amount of lost bytes.

Call Admission Control Based on Adaptive Bandwidth Allocation for Wireless Networks

  • Chowdhury, Mostafa Zaman;Jang, Yeong Min;Haas, Zygmunt J.
    • Journal of Communications and Networks
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    • v.15 no.1
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    • pp.15-24
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    • 2013
  • Provisioning of quality of service (QoS) is a key issue in any multi-media system. However, in wireless systems, supporting QoS requirements of different traffic types is a more challenging problem due to the need to simultaneously minimize two performance metrics - the probability of dropping a handover call and the probability of blocking a new call. Since QoS requirements are not as stringent for non-real-time traffic, as opposed to real-time traffic, more calls can be accommodated by releasing some bandwidth from the already admitted non-real-time traffic calls. If the released bandwidth that is used to handle handover calls is larger than the released bandwidth that is used for new calls, then the resulting probability of dropping a handover call is smaller than the probability of blocking a new call. In this paper, we propose an efficient call admission control algorithm that relies on adaptive multi-level bandwidth-allocation scheme for non-realtime calls. The scheme allows reduction of the call dropping probability, along with an increase in the bandwidth utilization. The numerical results show that the proposed scheme is capable of attaining negligible handover call dropping probability without sacrificing bandwidth utilization.

Priority-Based Resource Allocation Algorithm for Virtual Network (가상 네트워크를 위한 우선순위 기반 자원 할당 알고리즘)

  • Kim, Hak-Suh;Lee, Sang-Ho
    • Journal of Digital Convergence
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    • v.14 no.10
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    • pp.303-310
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    • 2016
  • Due to the ossification of the Internet, it is difficult to accommodate variety services. One of the efficient solution to this problem is network virtualization. It allows multiple parallel virtual networks to run on the shared physical infrastructure. It needs new resource allocation mechanism to share efficient physical resources. In this paper, we present efficient bandwidth allocation algorithm for virtual network request with high service priority. Our proposed algorithm can withdraw allocated bandwidth from low-level priority virtual network and maintain low-level virtual network service. We evaluated the performance of our proposed algorithm using simulation and found the improvement of approximately 8% acceptance rate.