• 제목/요약/키워드: Ball robot

검색결과 100건 처리시간 0.04초

인체형 이족 보행로봇의 개발 (Development of Human-Sized Biped Robot)

  • 최형식;박용헌;이호식;김영식
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2000년도 제15차 학술회의논문집
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    • pp.267-267
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    • 2000
  • We developed a human-sized BWR(biped walking robot) driven by a new actuator based on the ball screw which has high strength and high gear ratio. The robot overcomes the limit of the driving torque of conventional BWRs. Each leg of the robot is composed of three pitch joints and one roll joint. In all, a 10 degree-of-freedom robot with two balancing joints was developed. The BWR was developed to walk autonomously such that it is actuated by small torque motors and is boarded with DC battery and controllers. In the performance test, the BWR peformed nice motions of sitting-up and sitting-down. Through the test, we could find capability of high performance in biped-walking.

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전방향 이동이 가능한 청소로봇의 구동장치 (Design of a Cleaning Robot with Omni-directional Mobility)

  • 진태석
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2014년도 추계학술대회
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    • pp.899-901
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    • 2014
  • 본 논문은 청소용 로봇의 전방향 주행이 가능하도록 하기위한 새로운 구동장치를 제안하였다. 제안된 구조는 2차 평면에서 3자유도 모션제어가 가능하고 잉여도를 갖지 않는 세게의 상호작용 엑츄에이터로 구성하였다. 또한, 로봇의 운동메카니즘을 해석하기 위하여 전방위 구동장치의 기구학을 해석하였으며 구동 메카니즘을 제안하였다.

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볼밸브용 볼의 로봇 육성용접시스템에서 포지셔너의 설계 및 구조강도해석에 관한 연구 (A study on design and structural strength analysis of positioner in robot overlay welding system of ball for ball-valve)

  • 이종환;노태정
    • 한국산학기술학회논문지
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    • 제16권3호
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    • pp.1639-1644
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    • 2015
  • 볼밸브용 볼의 로봇 육성용접시스템에서 포지셔너의 설계 및 구조강도 해석에 관한 연구를 하였다. 포지셔너의 일부분인 터닝 유닛을 모델링하였고, 보로 가정하여 해석을 진행하였다. 볼의 무게가 $9,000kg_f$ 일 때 터닝 유닛에 가해지는 응력이 366.85MPa로 나왔다. 이 값은 재료의 항복강도보다 높은 값이다. 앞의 결과를 토대로 터닝 유닛을 수정하여 모델링을 하였다. 수정된 모델링으로 해석한 결과, 응력의 값은 296.11MPa로 확인되었다. 이 값은 재료의 항복강도보다 낮은 수치이며, 볼의 무게를 버티는 것을 알 수 있었다.

볼밸브용 볼의 OLP 기반 로봇육성용접 시스템 구현에 관한 연구 (A Study on Implementation of Robot Overlay Welding System Based on OLP for Ball of Ball Valves)

  • 장재성;황성현;노태정
    • 한국산학기술학회논문지
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    • 제17권12호
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    • pp.446-452
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    • 2016
  • 최근 해양, 석유화학 플랜트 등에서는 내마모, 내식성, 내열성이 요구되는 초내열 합금이 기본적인 구조재료로 많이 사용되고 있다. 하지만 고가의 초내열 합금 소재로 밸브를 제작할 때 원가 상승과 가격 경쟁력 저하의 원인이 되고 있다. 이에 유체에 흐르는 특정부위만 육성 용접하는 기술이 효과적인 방법으로 사용되고 있다. 하지만 기존의 볼 육성용접의 경우 사람이 직접 수동으로 작업을 진행하기 때문에 많은 시간이 소요되고 정확한 용접하기 어렵다. 이러한 문제를 해결하기 위해 볼 밸브용 볼 육성용접을 균일하게 할 수 있는 로봇자동화 시스템을 개발하였다. 이 시스템은 용접토치를 장착한 용접용 로봇 6축, 포지셔너 회전을 위한 부가 2축, 제어장치 및 로봇경로는 오프라인 프로그램으로 구성되어 있다. CAD 도면 데이터를 오프라인 프로그램에 입력하여 로봇 교시점과 로봇 구동 소스를 얻을 수 있도록 하였고, 볼 육성용접 궤적은 Matlab을 통해 구현하였다. OLP 시스템을 통해 용접층 두께가 균일하게 얻으므로 용가재의 소모량을 약 20% 절약할 수 있었고, 모재와 용접봉 사이의 아크길이를 일정하게 유지하여 육성용접 불량율을 약 50% 정도 감소시켜 품질을 확보하였다. OLP를 활용한 육성용접 자동화 시스템을 통해 작업소요시간이 88시간에서 41시간으로 단축되어 생산성이 2.58배 향상 되었다.

볼나사 구동기를 갖는 로봇다리의 모델링 (Modeling of the Robot Leg Driven by the Ball Screw Actuator)

  • 최형식;이호식;박용헌
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2000년도 춘계학술대회 논문집
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    • pp.583-586
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    • 2000
  • The conventional actuators with the speed reducer had weakness in supporting the weight of the body and leg itself. To overcome this, a new four bar link mechanism actuated by the ball screw was proposed. The four bar mechanism has higher strength and gear ratio than the conventional actuator to actutate the leg of the biped robot. One leg was designed to have ankle, thigh, and hip joints. The kinematics and dynamics of one leg with four bar link mechanism was analyzed using Euler-Lagrange approach. The dynamics of one leg was expressed in the ball strew frame.

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로봇축구에서의 칼만필터를 이용한 공의 경로 추정 (Prediction of Ball Trajectory in Robot Soccer Using Kalman Filter)

  • 이진희;박태현;강근택;이원창
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 1999년도 하계학술대회 논문집 G
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    • pp.2998-3000
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    • 1999
  • Robot soccer is a challenging research area in which multiple robots collaborate in adversarial environment to achieve specific objectives. We designed and built the robotic agents for robot soccer, especially MIROSOT. We have been developing the appropriate vision algorithm, algorithm for ball tracking and prediction, algorithms for collaboration between the robots in an uncertain dynamic environment. In this work we focus on the development of ball tracking and prediction algorithm using Kalman filter. Robustness and feasibility of the proposed algorithm is demonstrated by simulation.

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MIRAGE I 로봇 시스템의 개선 (The improvement of MIRAGE I robot system)

  • 한국현;서보익;오세종
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1997년도 한국자동제어학술회의논문집; 한국전력공사 서울연수원; 17-18 Oct. 1997
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    • pp.605-607
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    • 1997
  • According to the way of the robot control, the robot systems of all the teams which participate in the MIROSOT can be divided into three categories : the remote brainless system, the vision-based system and the robot-based system. The MIRAGE I robot control system uses the last one, the robot-based system. In the robot-based system the host computer with the vision system transmits the data on only the location of the ball and the robots. Based on this robot control method, we took part in the MIROSOT '96 and the MIROSOT '97.

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Kinematic Calibration of a Cartesian Parallel Manipulator

  • Kim, Han-Sung
    • International Journal of Control, Automation, and Systems
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    • 제3권3호
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    • pp.453-460
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    • 2005
  • In this paper, a prototype Cartesian Parallel Manipulator (CPM) is demonstrated, in which a moving platform is connected to a fixed frame by three PRRR limbs. Due to the orthogonal arrangement of the three prismatic joints, it behaves like a conventional X-Y-Z Cartesian robot. However, because all the linear actuators are mounted at the fixed frame, the manipulator may be suitable for applications requiring high speed and accuracy. Using a geometric method and the practical assumption that three revolute joint axes in each limb are parallel to one another, a simple forward kinematics for an actual model is derived, which is expressed in terms of a set of linear equations. Based on the error model, two calibration methods using full position and length measurements are developed. It is shown that for a full position measurement, the solution for the calibration can be obtained analytically. However, since a ball-bar is less expensive and sufficiently accurate for calibration, the kinematic calibration experiment on the prototype machine is performed by using a ball-bar. The effectiveness of the kinematic calibration method with a ball-bar is verified through the well­known circular test.

Development of a Biped Walking Robot Actuated by a Closed-Chain Mechanism

  • Choi, Hyeung-Sik;Oh, Jung-Min;Baek, Chang-Yul;Chung, Kyung-Sik
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.209-214
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    • 2003
  • We developed a new type of human-sized BWR (biped walking robot), named KUBIR1 which is driven by the closed-chain type of actuator. A new type of the closed-chain actuator for the robot is developed, which is composed of the four-bar-link mechanism driven by the ball screw which has high strength and high gear ratio. Each leg of the robot is composed of 6 D.O.F joints. For front walking, three pitch joints and one roll joint at the ankle. In addition to this, one yaw joint for direction change, and another roll joint for balancing the body are attached. Also, the robot has two D.O.F joints of each hand and three D.O.F. for eye motion. There are three actuating motors for stereo cameras for eyes. In all, a 18 degree-of-freedom robot was developed. KUBIR1 was designed to walk autonomously by adapting small 90W DC motors as the robot actuators and batteries and controllers are on-boarded. The whole weight for Kubir1 is over 90Kg, and height is 167Cm. In the paper, the performance test of KUBIR1 will be shown.

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가변 동심원 도법을 이용한 축구로봇의 최단시간 경로설정에 관한 연구 (A study on the Minimum-Time Path Decision of a Soccer Robot using the Variable Concentric Circle Method)

  • 이동욱;이귀형
    • 한국정밀공학회지
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    • 제19권9호
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    • pp.142-150
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    • 2002
  • This study describes a method of finding an optimal path of a soccer robot by using a concentric circle method with different radii of rotation. Comparing with conventional algorithms which try to find the shortest path length, the variable concentric circle method find the shortest moving time. The radius fur the shortest moving time for a given ball location depends on the relative location between a shooting robot and a ball. Practically it is difficult to find an analytical solution due to many unknowns. Assuming a radius of rotation within a possible range, total path moving time can be calculated by adding the times needed for straight path and circular path. Among these times the shortest time is obtained. In this paper, a graphical solution is presented such that the game ground is divided into 3 regions with a minimum, medium, and maximum radius of rotation.