• Title/Summary/Keyword: Authoring Tool

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Authoring Tool for a Cyber University (가상대학 구축을 위한 AUTHORING TOOL에 대한 연구)

  • 이달상;이춘근
    • Korea Multimedia Society
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    • v.1 no.1
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    • pp.65-76
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    • 1997
  • We discuss the characteristics of authoring tool for the lecture on demand(LOD) in a cyber university. Authoring tool will be one of the important tools for constructing LOD that gives good educational opportunities to students of cyber university. The one of characteristics in authoring tool is“Education”and“Entertainment”. The LOD system constructed with authoring tool will be impact on multimedia telecommunication, technology for constructing and searching multimedia database, GroupWare and distributing technology, etc.

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A Study on the Conceptual Design of Smart App Authoring Tool

  • Chang, Young-Hyun
    • International Journal of Advanced Culture Technology
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    • v.3 no.2
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    • pp.118-123
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    • 2015
  • IT environment gets more complicated in terms of open platform, network standards, device design and hardware, etc. Smart network and application are in the fields of corporate as well as national competition for future fusion technology. In development environment focused on computers, the ideas of authoring tool have been presented in terms of improved software productivity. In smart environment where subdividing works are consecutively done, current authoring tool should be effectively updated for effective development of programs and easier access to business works. The basic concept of a new conceptual App development tool, Smart App Authoring Tool, which has been designed in this study and enables to apply on-site requirements to smart phones, is to develop Apps on the level using easy-to-learn Word or Excel in a computer. Therefore, this study is intended to design a conceptual Smart App Authoring Tool to optimize the cost and time for developing and maintaining new application services under various smart phone platform environments. Based on the performance of smart app authoring tool herein, every people can develop a smart app program at moderate level. So this paper have designed a conceptual smart app authoring tool. This study presented educational efficiency of the authoring tool by developing business Apps under various business environments and applying them under university and high school environments.

Research on creative property and education of digital authoring tools (디지털저작도구의 창의적 특성과 교육에 관한 연구: 3D 애니메이션 저작도구(3DStudioMax)를 중심으로)

  • Kim, Dae woo
    • Cartoon and Animation Studies
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    • s.31
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    • pp.57-89
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    • 2013
  • Animation tool has been made changes rapid development of animation from analog tool to digital authoring tool. Depending on the change in the status of digital authoring tools, education of digital authoring tool has brought many changes occurred in the institute and university. Digital authoring tool was insufficient for research of authoring tool due to the recognition that authoring tool is a simple tool. I try to resolve the difficulties through the analysis digital authoring tools to students studying at the university. In addition, Suggests social/cultural change of animation practitioners and effective training methods of digital authoring tools in the education of beginners and practitioners. This tool have perceptual knowledge and narrative knowledge. Since the language features and knowledge features is difficult to learn. it must be learned knowledge of computer graphics of professional level properly to learn. Then users should try to be creative within the authoring tool to produce creative results. also formed the community and to exchange information for self-development further it should form job market that authoring tool make formed through medium. So, I think that there is a need to change academically attitude to authoring tool. because this is not only the positive side but it occurs phenomenon to enslave users in authoring tool, and blind faith in the authoring tool or critical stance on software. It was a lot of pre-existing research that investigate engineering and industrial side in the authoring tool. Through this thesis, We will find social/cultural features and academic significance, and investigate that how to approach the method of education.

A Research on Authoring Tool Employing Multimedia (멀티미디어를 이용한 Authoring Tool 개발에 관한 연구)

  • 김행구;이춘근
    • KSCI Review
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    • v.2 no.2
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    • pp.27-40
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    • 1996
  • During the 21st century of informational society, in the learning of various field will utilize the education using multi-media more extensively than ever before. The biggest question is how effective the education using multi-media will be. For effective education, wide-spread supply of not only the hardware and various kinds of CBT or CAI that are being developed in the learning of various fields. It is also felt that the skill for application of more convenient multi-media authoring tool is needed. If the producter of such multi-media authoring tool can store various types of information in a form of data bank, accessing the right information at right time and its application would be possible. It can also provide a lot of information to many out-of town learmers. As seen above, the scope of usage for multi-media authoring tool will be broadened. However, no matter how excellent the Authoring Tool is, the results can be very different depending on the method employed. In order to develop CBT or CAI that can be better used in the learning of various fields, examination and on-site training, more reseach should be done in Authoring Tool using virtual reality and artifical intelligence technology.

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Design and Development of a Language-based Mathematics-Educational Authoring Tool using Cooperative Work among Learners (학습자간 협력작업을 이용한 수학교과용 언어기반 저작도구의 설계 및 개발)

  • Kim, Yong-Beom
    • The Journal of the Korea Contents Association
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    • v.8 no.5
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    • pp.268-275
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    • 2008
  • Providing appropriate and cooperative work among learners is an essential factor of a successful educational authoring system. Although from the viewpoint of beginning authors, many authoring functions are employed in existing authoring tool, there has been little research to solve authoring difficulties by companion's assist and to keep pace with learning. Therefore, in this paper, we designed and developed a educational authoring tool using mathematical language and cooperative work among learners, verified the validity. The authoring tool proposed has key features to hide authoring handicaps and keep pace with learning and cooperate with each other by using networked and language-based authoring tool.

Implementation of Android-based Interactive Edutainment Contents Using Authoring Tool Developed for Interactive Animation

  • Song, Mi-Young
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.4
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    • pp.71-80
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    • 2018
  • In this paper, we developed an interactive animation authoring tool and developed the Android based interactive edutainment contents. The authoring tool for creating interactive animations developed in this paper is based on a graphical user interface, so users can easily create interactive animations. Interactive animation contents created by this authoring tool can be created as images and xml files so that they can be used directly on mobile devices. In order to increase learning efficiency for children, Android-based interactive edutainment electronic storybooks, which is implemented using this authoring tool, provided a recording function to listen to the parents' voice as well as an interactive action in which the characters move in accordance with the story line. We also provided a STEAM game that combines creativity and imagination with creative science and technology. Therefore, by creating the edutainment contents through the proposed authoring tool for interactive animation, various interactive animation contents could be produced more easily than the code implementation method. Through this study, I hope that it will be helpful for the development of various interactive edutainment contents to provide educational contents considering the quantity and quality to infants.

A Study on the Collaborative Authoring Tool based on Rights Information

  • Yi, Yeong-Hun;Choi, Chang-Ha;Cho, Seong-Hwan
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.3
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    • pp.17-23
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    • 2016
  • In this paper, we propose a model of the collaborative authoring tool and its implementation results. In the 'collaborative authoring and automatic distribution system,' users can create eBooks by using partial works (primary and edited sources) on the basis of copyright information registered by the primary author. The Collaborative Authoring Tool is a part of "the collaborative authoring and automatic distribution system" developed through research on "the development of key technologies of social work protection and content mashup tools" as an R&D project granted by the Korea Copyright Commission from 2013. In the collaborative authoring and automatic distribution system, authors of primary sources such as images, audio clips and video clips for eBooks can register them together with the copyright information; users can edit the primary sources to produce secondary sources and in turn register the secondary sources on the system; and users can create and distribute eBooks by using the sources registered in the system.

Interactive 3D Convergence Contents Authoring Tool Design for Smart Learning (스마트교육을 위한 인터랙티브 3D 융합 콘텐츠 저작도구 설계)

  • Roh, Chang Hyun
    • Journal of Digital Contents Society
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    • v.17 no.5
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    • pp.425-432
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    • 2016
  • There is little study related to the 3D convergence contents authoring tool for teacher. In this study, we purposed the design of the interactive 3D convergence contents authoring tool for a teacher. To draw the design, firstly, we investigated the authoring environment of teachers and interviewed teachers. Based on this investigations, we proposed the functional requirement and UI/UX(User Interface/User Experience) design of it. And we investigated the level of focusing group satisfication with the UI/UX design. Based on these results, we will implement the authoring tool.

An Implementation d Lecture authoring tool with JMF (JMF(Java Media Framework)로 구현한 강의 저작 도구)

  • Kim Il-Min
    • Journal of Digital Contents Society
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    • v.6 no.1
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    • pp.13-17
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    • 2005
  • With the development of internet and networking technology, on-line remote educations in many area are being experimented. As on-line remote educations become more common, many people make multimedia contents for educational purpose. We designed and implemented a lecture authoring tool which provide easy way to build educational multimedia contents. We implemented the authoring tool with Java JMF, which can be executed any computer hardware. The purpose of this paper is to share the experience of implementing authoring tool and the implementation result of the authoring tool using Java JMF.

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