• Title/Summary/Keyword: Art strategy

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Hierarchical Ann Classification Model Combined with the Adaptive Searching Strategy (적응적 탐색 전략을 갖춘 계층적 ART2 분류 모델)

  • 김도현;차의영
    • Journal of KIISE:Software and Applications
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    • v.30 no.7_8
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    • pp.649-658
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    • 2003
  • We propose a hierarchical architecture of ART2 Network for performance improvement and fast pattern classification model using fitness selection. This hierarchical network creates coarse clusters as first ART2 network layer by unsupervised learning, then creates fine clusters of the each first layer as second network layer by supervised learning. First, it compares input pattern with each clusters of first layer and select candidate clusters by fitness measure. We design a optimized fitness function for pruning clusters by measuring relative distance ratio between a input pattern and clusters. This makes it possible to improve speed and accuracy. Next, it compares input pattern with each clusters connected with selected clusters and finds winner cluster. Finally it classifies the pattern by a label of the winner cluster. Results of our experiments show that the proposed method is more accurate and fast than other approaches.

A Semiotic Study of the Generative Trajectory in Animation 'My Neighbor Totoro' Character Works (애니메이션 캐릭터의 기호학적 생성구조에 관한 연구 -<이웃집 토토로>를 중심으로-)

  • Kim Yun-Bae
    • Journal of Science of Art and Design
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    • v.6
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    • pp.288-312
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    • 2004
  • Despite the government's efforts and excessive investments in the establishment of an infrastructure for animation, it can be said that the reasons for the inferiority in character licensing and weak performances compared to other leading countries is attributed to the fundamental factor tying within the piece of work itself. Therefore, this research is aimed at finding a counterproposal by assuming that the reason for the failure of our country's animation 'Oseam' was because of its narrative tactics. First, it is possible for a narrative structure to be participated by the audience's creative strategy Second, the audience's participation makes it possible to create the character into a multilateral and a complex personality. Third, this kindof creative strategy is possible when semiotic analyses are utilized. The sole objective for this is to provide a comprehensive viewpoint for the semiotic approach in the creation process of the character.

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Geometric Style and Two-Dimensional Transformation : Alois Riegl's Theory of Visual Perception and Vienna Art Nouveau Architecture (기하양식과 2차원적 각색 : 알로이스 리글(Alois Riegl)의 시지각이론과 비엔나 아르누보 건축)

  • Yim, Seock-Jae
    • Journal of architectural history
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    • v.3 no.2 s.6
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    • pp.125-141
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    • 1994
  • Alois Riegl's aesthetic theory of visual perception provided one of important conceptual backgrounds for Vienna Art Nouveau architecture. Riegls theory of visual perception consists of geometric style and two-dimensional transformation. Riegl's theory of geometric style is based on the modern aesthetic theory of abstraction, which says that the artistic perfection can be obtained not from a direct imitation of natural objects, but from an abstract transformation of them. Riegl's theory of two-dimensional transformation, on the other hand, aims at obtaining artistic perfection by disintegrating volumetric conditions of natural things into planes and combining the planes thus obtained into another new world of art. These two theories of Alois Rigl's provided an important aesthetical background for the design strategy of 'abstract ornamentaion of two-dimension' in Vienna Art Nouveau architecture. This paper is to review the basic concept of Alois Rigl's theory of geometric style and two-dimensional transformation.

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A Study on Formative Characteristics of Digital Images: Focused on NFT Arts (디지털 이미지의 조형적 특성 연구: NFT 예술작품을 중심으로)

  • Kim, Hyesung
    • Journal of Information Technology Applications and Management
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    • v.29 no.2
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    • pp.1-15
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    • 2022
  • Image has more power in the 21st century than ever before. With the advance in technology and media, image is either made or received more easily and promptly using digital technology. Because of that, it has been hard for digital images to gain value as a work of art. But after NFT technology was developed and then applied to digital images, we have come to distinguish the original from the copy of it. People are trying various ways to allow digital images to be acknowledged as art, and changing the nature of digital images that makes new paradigms in the history of art. Through NFT artworks rising as a new style, this paper analyzed and investigated the new properties and changing characteristics of digital images in order to anticipate the characteristics of artworks that the public produces, enjoys, and consumes. This study is grounded on experimental analysis methods, and this author expects that it can contribute to figuring out which kinds of visual culture and artworks digital image is influencing currently from various perspectives.

저작권 보호 기술: States of Art

  • 최종욱
    • Proceedings of the Korea Database Society Conference
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    • 2001.11a
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    • pp.297-322
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    • 2001
  • o 2001.8: MGM 그룹(5대그룹) - MGM, Paramount, Universal, Warner Brothers, SONY Pictures Digital - VOD사업시작 - SONY와 Viant가 VOD기술 공동개발 - >MovieFly (중략)

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Application of Hedonic Price Model to Korean Antique Art Data (한국 고미술품 가격 데이터를 이용한 헤도닉 모형 분석)

  • Yang, Mun Sil;Lee, Yoo Woo;Song, Jeongseok
    • Journal of Information Technology Applications and Management
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    • v.23 no.4
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    • pp.41-53
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    • 2016
  • According to the price-decline effect, the art auction prices are known to decrease with the order of auction sale. Our empirical study investigates the presence for the price-decline effect using the data for Korean antique art hosted by the Seoul Auction in September, 2015. We apply the Hedonic price model to the data and examine the relation between the sale order and auction price. Our empirical evidences show that the well-known price decline effect is not present for the case of Korean antique auction in 2015. We confirm our results by estimating the ordered probit model. From the view of the price-decline effect, our results suggest that the Korean antique auction data exhibits different characteristics from most of the foreign art auction data.

Artification of Luxury Fashion Products (럭셔리 패션제품의 아티피케이션 연구)

  • Beom, Seohee;Yim, Eunhyuk
    • Journal of the Korean Society of Clothing and Textiles
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    • v.45 no.2
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    • pp.346-355
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    • 2021
  • Art strategies have been addressing the problem of volume growth caused by changes in the distribution environment of luxury brands. Art is a universal language that transcends borders and communicates across cultures, therefore, artification acts as a strategy for the globalization of luxury brands. This study aims to study how contemporary luxury brands communicate their artifacts strategically through branded products via artification. As a research method, a literature review and case studies were combined. The cases of artification range from the 2000s to the present, and the top 100 brands in the luxury category of Millward Brown were selected. Drawing on the characteristics of artification defined in this study we analyzed the cases of articulation of luxury brands. As a result, first, appropriation of art in the product frame is carried out by borrowing ideas from renowned works or artists. Second, as an experimental attempt, it is effective to associate the international reputation of an artist with a product through a reinterpretation of the product. Third, as an artistic creation for the brand narrative, luxury products are sublimated into artwork and idealized.

The State of the art and Future Research Subjects of Vehicle Fleet Scheduling System in Korea and Foreign country (국내외 배차계획시스템의 연구 현황 및 추후 과제)

  • 박영태;강승우
    • Proceedings of the Korean DIstribution Association Conference
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    • 2003.02a
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    • pp.109-120
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    • 2003
  • As the logistics industrial environment becomes more complex and its scale becomes increase, the vehicle fleet scheduling system has become recognized the necessity as a major strategy in the logistics field. The vehicle fleet scheduling system is computerized package that find the vehicle routes and schedules to accomplish the required service to customers using vehicles. This paper introduces the state of the art of vehicle fleet scheduling system in Korea and foreign country and the future research subject are presented.

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