• Title/Summary/Keyword: Arduino Due

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Sleeping Pillow Using Arduino (아두이노를 활용한 수면베개)

  • Park, Sang-Eun;Jo, Soo-Hyun;Jang, Ji-Woong;Lee, Chung-Hwan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.425-427
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    • 2021
  • Entering the modern society, due to changes in daily life as well as social life, the sleep deprivation and unsatisfactory sleep environment that modern people have, ranked the lowest in the sleep deprivation nation in the world and the lowest in the nation considered to be sleep deprivation. This is about 'sleep pillows using Arduino,' which can improve the 'sleep environment', which is the 2nd largest cause of sleep deprivation. The few minutes before you go to sleep, the moment of time, can determine the quality of your sleep, and the quality of your sleep determines the satisfaction of your daily life. Using Arduino, you can improve the quality of your sleep through various functions. Through Arduino, you can create a sleeping environment for the sleeper by adjusting the sleeper's breathing measurement, lighting, and Bluetooth speaker and create an environment that suits you. Through this, we will be able to improve the sleep deprivation of modern people and have a more prosperous life.

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Logical Activity Recognition Model for Smart Home Environment

  • Choi, Jung-In;Lim, Sung-Ju;Yong, Hwan-Seung
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.9
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    • pp.67-72
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    • 2015
  • Recently, studies that interact with human and things through motion recognition are increasing due to the expansion of IoT(Internet of Things). This paper proposed the system that recognizes the user's logical activity in home environment by attaching some sensors to various objects. We employ Arduino sensors and appreciate the logical activity by using the physical activitymodel that we processed in the previous researches. In this System, we can cognize the activities such as watching TV, listening music, talking, eating, cooking, sleeping and using computer. After we produce experimental data through setting virtual scenario, then the average result of recognition rate was 95% but depending on experiment sensor situation and physical activity errors the consequence could be changed. To provide the recognized results to user, we visualized diverse graphs.

Human Stress Monitoring through Measurement of Physiological Signals (생체 신호 측정을 통한 스트레스 모니터링)

  • Natsagdorj, Ulziibayar;Moon, Kwang-Seok;Park, Hanhoon
    • Journal of the Institute of Convergence Signal Processing
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    • v.20 no.1
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    • pp.9-15
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    • 2019
  • As the human population increases in the world, the ratio of health doctors is rapidly decreasing. Therefore, it is an urgent need to create new technologies to monitor the physical and mental health of people during their daily life. In particular, negative mental states like depression and anxiety are big problems in modern societies. Usually this happens due to stressful situations during everyday activities including work. This paper presents a machine learning approach to reliably estimating the level of human mental stress using wearable physiological sensors. And also, this paper presents an Android- and Arduino-based stress monitoring and relief system.

Veranda-type Smart Farm Development and Expected Effects using Arduino (Arduino를 이용한 베란다형 스마트팜 개발 및 기대효과)

  • Chae, Seong Yeon;Jung, Cheol Hoon;Park, Jae Hyun;Shin, Ye Jun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.428-430
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    • 2021
  • Due to weather changes, agriculture is suffering a lot of weather events. In response, the impact of this result on modern society by designing veranda-type smart farms and growing crops directly.

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Design and Implementation of Scent-Supported Educational Content using Arduino

  • Hye-kyung Kwon;Heesun Kim
    • International journal of advanced smart convergence
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    • v.12 no.4
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    • pp.260-267
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    • 2023
  • Due to the development of science and technology in the 4th Industrial Revolution, a variety of content is being developed and utilized through educational courses linked to digital textbooks. Students use smart devices to engage in realistic virtual learning experiences, interacting with the content in digital textbooks. However, while many realistic contents offer visual and auditory effects like 3D VR, AR, and holograms, olfactory content that evokes actual sensations has not yet been introduced. Therefore, in this paper, we designed and implemented 4D educational content by adding the sense of smell to existing content. This implemented content was tested in classrooms through a curriculum-based evaluation. Classes taught with olfactory-enhanced content showed a higher percentage of correct answers compared to those using traditional audio-visual materials, indicating improved understanding.

Design and Implementation of Smart LED Bicycle Helmet using Arduino (아두이노를 이용한 스마트 LED 자전거 헬멧의 설계 및 구현)

  • Ahn, Sung-Woo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.6
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    • pp.1148-1153
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    • 2016
  • The number of cyclists is on the steady growing for leisure and transportation with the increasing interest in health and environment. However, the number of cycling accidents is also increasing steadily due to the lack of safety awareness and regulations. Focusing on this issue, we propose and develop a smart LED bicycle helmet in order to reduce a risk of cycling accident. The main idea is to change status of the LED on the helmet based on the bicycle's movement and provide motion information of the bicycle for others. To control the LED lights on the helmet, we use the Arduino board which communicates with the LED module through serial connection. We decide motion information by using the values from acceleration and GPS sensors of the smartphone. To receive this information from the smartphone, the control board and the smartphone are connected by Bluetooth.

IoT Platform and Control App Design for Wireless Data Transmission (무선 데이터 전송을 위한 IoT 플랫폼과 제어 앱 설계)

  • Roh, Jae-sung;Cho, Young-joon
    • Journal of Advanced Navigation Technology
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    • v.21 no.1
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    • pp.72-77
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    • 2017
  • In recent years, internet of things (IoT) technology has developed rapidly and has been applied in many fields. IoT devices collect and analyze information in various environments and provide useful information to users. Due to the recent increase in IoT devices, many open source platforms based on hardware and software that are cheap and easy to use have been developed and provided. In this paper, we have studied the IoT system based on Arduino which can communicate Bluetooth wireless data with smart phone in real time. And we have developed a wireless system control app based on App Invertor 2 for communication with Android smart phone. Also, we propose an IoT system based on Arduino which can control the devices and implement the function of connectivity between devices.

Study Growth Environmental Monitoring and Controlling Platform for Hydroponic (양액재배를 위한 생육환경 모니터링 및 제어 플랫폼에 관한 연구)

  • Yeon, In-won;Lee, Won-cheol
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.41 no.9
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    • pp.1132-1140
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    • 2016
  • According to global trend, despite the overall scale of agricultural industry has been downsized, agriculture accommodating cutting-edge ICT technologies has been proliferated, and various timely-issued relevant researches have been on progress to deploy the future food cultivation. In this paper, we propose an effective nutrient management system with web-based monitoring with functionality of controlling temperature, humidity, pH (hydrogen ion), EC (Electric Conductivity), LED and cooling fan to maintain the hydroponic nurturing environment being optimal. In this paper, in order the arduino hardware and java software are employed to control the nurturing environment automatically in optimal fashion. In proposed system, due to the usage of WiFi router with the socket communication and DB-assisted Web server with proper interfaces, it allows to facilitate the management to keep monitoring and controling overall hydroponic nurturing environment. Since the proposed Web-based management system provides the superior reliability, the short nurturing period and the robustness to the pest by controlling LED emitting color rather than conventional system, so it can be applied and appropriate for in-house vegetable factory overcoming limitation of time and location.

Design and Implementation of a WiFi Trashcan based on Arduino (아두이노 기반 WiT(WiFi Trashcan)의 설계 및 구현)

  • Yoo, Jong-Yeol;Kim, Hyun-Il;Lee, Jang-Ho;Yang, Dong-Min
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.11
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    • pp.2143-2148
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    • 2016
  • Recently due to development of IT technology, ideas and technology that blend with environment have evolved. This technology can help people's living environment and in the future it is an essential component of the connected society. In this paper, we propose WiT(WiFI Trashcan) which takes advantage of the IT technology fusion and environmental factors at the same time to create a more pleasant environment. WiT provides a free WiFi when trash is disposed in the trash can. WiT detects whether a user disposes trash, determines the volume of the trash and provides free WiFi. To detect trash we use ultrasonic sensor and trash weight is measured by using weight sensor. Also by using Phython programming the measured sensor value is transmitted to Raspberry Pie and WiFi delivery time is determined. We used Arduino and Raspberry Pi to design and implement WiT.

Implementation of Drowsy Prevention System Using Arduino and YOLO (아두이노와 YOLO를 이용한 졸음 방지 시스템 구현)

  • Lee, Hyun-Ae;Shin, Seong-Yoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.7
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    • pp.917-922
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    • 2021
  • In modern society, deaths and property damage due to drowsiness occur every year enormously. Methods to reduce such damage are being studied a lot in all walks of life, and research on preventing drowsy driving is particularly active in automobiles. In this paper, as an Arduino-based water gun firing system that learns open and closed eyes using YOLO, we propose a drowsy prevention system that fires a water gun when the duration of the closed eye exceeds a certain time. This system can be applied and used in various fields, but especially when applied to a car, it is not necessary to purchase expensive specifications and if you pay a little attention, you can reduce accidents caused by drowsy driving by 100% at a very low cost. In addition, it can be said that it is an independent system that overcomes different specifications for each company.