• 제목/요약/키워드: Architectural/Design

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The Integrated Design Optimization Technique for Spatial Structures

  • Lee, Sang-Jin
    • Architectural research
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    • 제14권1호
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    • pp.19-26
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    • 2012
  • The technique of integrated design optimization is proposed to design spatial structures. Various element technologies such as topology optimization, layout editing and size optimization processes are used in an integrated manner to improve the performance of spatial structures. In order to demonstrate the present technique, a unit spatial structure is optimized and numerical results are described here.

전시관 건축의 천창 설계 유형과 그 미학적 표현에 관한 연구 (An Analysis of Skylight Type and their Architectural Esthetical Influences in Museumsarchitecture)

  • 최만진
    • 한국실내디자인학회논문집
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    • 제41호
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    • pp.172-179
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    • 2003
  • The goal of this paper was to analyze the skylight type and there architectural aesthetic effects in museum. The results of this investigation was based on the study of the skylight applications of museums meaning concerning this theme. It could distinguish among dome, upper skylight, side skylight and totally opened skylight according to the viewpoint of the architectural aesthetics and the lighting. Secondly were above-mentioned skylight and the design of fenestration used as a design element in order to influence and modify space and form.

건축 CAD모델링에 대한 HCI에 관한 연구 (The study on HCI(Human Computing Interface) for Architectural CAD modeling)

  • 신승우;이규식
    • 한국실내디자인학회논문집
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    • 제30호
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    • pp.86-91
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    • 2002
  • HCI (Human Computer Interface)is important key of software design. Effectiveness and productivity of CAD software is creation is not study actively in architectural part. The results of this study \circled1 HCI of architectural modeling is demanded effective design of keypad and short key. \circled2 It is require that system reactions to be united in one interface in order to hold in check confusion of the information. \circled3 Intelligent interface for continuous update of 3D information is required.

Design Guidelines of Convergent Education Environment Based on Design Thinking through STEAM Theory

  • Kim, Sunyoung
    • International Journal of Advanced Culture Technology
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    • 제11권2호
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    • pp.56-63
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    • 2023
  • I proposed the architectural guideline for educational environment based on design thinking approach to integrate and enhance learners' activities and achievements. The physical environment of design education learning space should be applied by teaching methods and learning activities, especially for STEAM-based convergent education, the architectural space conditions should support the design process based on design thinking. The learning environment conditions influence design education with physical design factors and learners' communication, and the flexible environment based on design thinking, which is crucial for design education. The 3 steps of design thinking experiences also allow students to learn the context of ideas, skills and outcomes. Therefore, I argued that the learning surrounding based on design thinking needs flexible and mobile, connected, integrated, organized, and team-focused environments to support learners' understanding, participation, and collaboration, and to achieve the design process based on research findings. For spaces for convergent learning environments based on design thinking, common design principles should be reviewed, such as coexistence with technology, safety and security, transparency and spatial extension, multi-purpose space and outdoor learning.

앙리 시리아니의 박물관 건축에 나타난 빛의 건축적 표현 (Architectural Expression of Light Appeared in Museums Designed by Henri E. Ciriani)

  • 김창성
    • 한국실내디자인학회논문집
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    • 제23권2호
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    • pp.3-11
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    • 2014
  • Light has been considered as one of the most important elements in architectural design. Light provides occupants in buildings a lot of architectural experiences by interrelating the space, shape and other design elements. Especially, natural light is the valuable source to create the better indoor space compared to artificial light. It is a sustainable energy source and offers a more natural environment. It also enables occupants to perceive the form and depth of space. In general. many of architects including Henri Ciriani have tried to design buildings with natural light expecting optimum indoor environment. Therefore, this paper tried to examine the works of Henri Ciriani and analyze how to control the light in his works. For this purpose, two museums designed by Henri Ciriani-Arles Museum of Archaeology and Great War Historical Museum in Peronne - were selected to analyze how Henri Ciriani used light in his design phase and applied it to his museum works. According to the results of the study, it has been proved that Henri Ciriani tried to realize a space continuum through the spatial expansion, openness and closeness by natural light and incorporate the architectural form, interior space and exhibition circulation with natural light in order to create innovative exhibition space in museum buildings.

건축설계에서 BIM ROI 측정방법 연구: 중소규모 설계사무소 실무중심으로 (A Study on Measurement Method of BIM ROI in Architectural Design Firm)

  • 손준익;옥종호
    • 한국CDE학회논문집
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    • 제21권3호
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    • pp.267-280
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    • 2016
  • In the construction industry, adoption of BIM is a global tendency whereas it doesn't seem to be fully activated in domestic market. Thus, the need of BIM ROI measurement is emerging. There has been a few researches which is only focused on evaluating achievement of BIM in constructional stage. However, it's hard to find any studies on the case of measurement of BIM ROI at the design phase. Therefore, this paper analyzes the domestic and external 12 advanced researches in the measurement of BIM ROI and suggests common investment and return facts. Based on this, this paper proposes a measuring method which is applicable in domestic architectural firms. To determine the appropriateness of the measure, there has been an expert survey and interview. According to the expert survey, the measure itself is practical. But in other survey targeting industry employee, actual profit and efficiency appear to be significantly different from previous expectations. In short, in the domestic conditions in the design stage, the introduction of BIM doesn't have a practical effect and this is one of the main reason why BIM can't be fully functional.

미국 중소도시의 형태기반코드 구성요소에 관한 연구 - 건축계획요소를 포함한 조닝코드 사례를 중심으로 - (A Study of Components in Form-Based Codes of Small to Mid Cities in US - Focused on Zoning Codes Including Architectural Design Elements -)

  • 박성용;안동준
    • 대한건축학회논문집:계획계
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    • 제34권4호
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    • pp.77-85
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    • 2018
  • Rapid urbanization has fostered development of modern cities. Although Conventional zoning played its role to control urban development, it also segregated land uses and created homogeneous development pattern. Mega cities with satellite bed towns has not shown their unique identity and characters. In order to develop comprehensive approach which may bring social and physical enhancement can be difficult to achieve by considering city as a two dimensions. On contrary, extensive analysis and proposals require an approach which can perceive city with three dimensions. Form-Based Codes (FBCs) are appeared as an alternative to conventional zoning with different design process and principles. FBCs approach urban place with three dimension and giving priority to form rather than land use. The purpose of this study was to analyze the necessity of FBCs and its concept, components and how this would change urban characteristics in the aspects of architectural design through analysis on 4 case studies for zoning codes of US cities. Through comparison of components in Form-Based Codes of 4 different cases, this study can show the reasons for differences in application of Form-Based Codes and how detailed components would play a role to establish better urban environments.

문제틀과 아키텍처 패턴의 매칭을 이용한 소프트웨어 아키텍처 설계 방법 (A Software Architecture Design Method that Matches Problem Frames and Architectural Patterns)

  • 김정민;강성원;이지현
    • 정보과학회 논문지
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    • 제42권3호
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    • pp.341-360
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    • 2015
  • 패턴은 소프트웨어 개발에서 얻은 경험을 구조화한 것으로 문제해결에 이용되는 반면, 문제틀은 소프트웨어 문제를 분석하는 방법이다. 문제틀은 해법이라기 보다는 문제 도메인에 중점을 두고 있기 때문에 문제를 이해하는데 유용하다. 문제틀과 소프트웨어 아키텍처를 연결하는 기존 연구들은 주어진 문제를 이해하는데 치중하여 문제틀을 이용할 뿐 문제틀과 품질속성 모두를 고려하면서 아키텍처 패턴을 도출하고 있지 않다. 본 논문에서는 문제틀과 아키텍처 패턴의 매칭을 통한 소프트웨어 패턴 기반 아키텍처 설계 방법을 제안한다. 먼저, 문제틀 방법에 따라 문제 모델을 개발한 후 기능 및 품질속성 관점에서 문제 모델을 아키텍처 패턴 후보와 매칭한다. 논문은 기능 매칭을 위해서는 문제틀 다이어그램을 이용한 아키텍처 패턴의 문제 모델을, 품질속성을 고려하기 위해서는 새로운 분석 템플릿을 사용하여 아키텍처를 설계하는 방법을 제안한다. 또한, 사례연구를 통해 제안한 방법이 올바른 아키텍처 패턴을 결정하는 체계적인 프로세스이며 잘 정제된 소프트웨어 아키텍처 설계를 위한 기초가 됨을 보인다.