• 제목/요약/키워드: Application Software System

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Software-Defined Cloud-based Vehicular Networks with Task Computation Management

  • Nkenyereye, Lionel;Jang, Jong-Wook
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2018년도 춘계학술대회
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    • pp.419-421
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    • 2018
  • Cloud vehicular networks are a promising paradigm to improve vehicular through distributing computation tasks between remote clouds and local vehicular terminals. Software-Defined Network(SDN) can bring advantages to Intelligent Transportation System(ITS) through its ability to provide flexibility and programmability through a logically centralized controlled cluster that has a full comprehension of view of the network. However, as the SDN paradigm is currently studied in vehicular ad hoc networks(VANETs), adapting it to work on cloud-based vehicular network requires some changes to address particular computation features such as task computation of applications of cloud-based vehicular networks. There has been initial work on briging SDN concepts to vehicular networks to reduce the latency by using the fog computing technology, but most of these studies do not directly tackle the issue of task computation. This paper proposes a Software-Defined Cloud-based vehicular Network called SDCVN framework. In this framework, we study the effectiveness of task computation of applications of cloud-based vehicular networks with vehicular cloud and roadside edge cloud. Considering the edge cloud service migration due to the vehicle mobility, we present an efficient roadside cloud based controller entity scheme where the tasks are adaptively computed through vehicular cloud mode or roadside computing predictive trajectory decision mode. Simulation results show that our proposal demonstrates a stable and low route setup time in case of installing the forwarding rules of the routing applications because the source node needs to contact the controller once to setup the route.

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Software-Defined Cloud-based Vehicular Networks with Task Computation Management

  • Nkenyereye, Lionel;Jang, Jong-Wook
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2018년도 춘계학술대회
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    • pp.238-240
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    • 2018
  • Cloud vehicular networks are a promising paradigm to improve vehicular through distributing computation tasks between remote clouds and local vehicular terminals. Software-Defined Network(SDN) can bring advantages to Intelligent Transportation System(ITS) through its ability to provide flexibility and programmability through a logically centralized controlled cluster that has a full comprehension of view of the network. However, as the SDN paradigm is currently studied in vehicular ad hoc networks(VANETs), adapting it to work on cloud-based vehicular network requires some changes to address particular computation features such as task computation of applications of cloud-based vehicular networks. There has been initial work on briging SDN concepts to vehicular networks to reduce the latency by using the fog computing technology, but most of these studies do not directly tackle the issue of task computation. This paper proposes a Software-Defined Cloud-based vehicular Network called SDCVN framework. In this framework, we study the effectiveness of task computation of applications of cloud-based vehicular networks with vehicular cloud and roadside edge cloud. Considering the edge cloud service migration due to the vehicle mobility, we present an efficient roadside cloud based controller entity scheme where the tasks are adaptively computed through vehicular cloud mode or roadside computing predictive trajectory decision mode. Simulation results show that our proposal demonstrates a stable and low route setup time in case of installing the forwarding rules of the routing applications because the source node needs to contact the controller once to setup the route.

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향상된 론웍 기반의 홈 네트워크용 전력선 모뎀 구현 (Implementation of a modem for home network power line communication based on improved LonWorks technology)

  • 마낙원;김녹원;김우섭;이창은;문경덕;김석기
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2002년도 하계종합학술대회 논문집(1)
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    • pp.367-370
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    • 2002
  • In this paper, we propose a new node architecture LonWorh control Network for home network system environmint using power line communications. Using conventional Lon Work technology is a many disputable points for home network. LonWork network system needs high-cost development equipment. Moreover, conventional Lon Work system can not implement high-grade algorithms and variety application operation. because of the limitation of processing ability in Neuron chip. For that reason, the proposed structure is applicable to low-cost and more complex applications which are impossible in home network using conventional Lonworks structure. The proposed structure is implemented with some hardware and かone software for power line home network. The physical layer and the MAC layer of the LonTalk protocol within ton Work are implemented in hardware, which decreases the development costs communication processor. The upper of link layer of the LonTalk protocol is implemented with software, which decreases the development costs of software and increases the flexibility of tile system and increases the extension of the system. We verified the commercial feasibility of the proposed system through the power line tests with the existing LonWorks network in home network. As a result, it is concluded that the proposed architecture provides increasing flexibility and decreasing cost of the system.

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SoC 플랫폼에서 태스크 기반의 조립형 재구성이 가능한 네트워크 프로토콜 스택에 관한 연구 (A Study on Reconfigurable Network Protocol Stack using Task-based Component Design on a SoC Platform)

  • 김영만;탁성우
    • 한국멀티미디어학회논문지
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    • 제12권5호
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    • pp.617-632
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    • 2009
  • 본 논문에서는 네트워크 포로토콜의 기능 명세를 소프트웨어 및 하드웨어 태스크로 분할한 후에 태스크 단위에서 조립형 재구성이 가능한 네트워크 프로토콜 스택의 설계 기법을 제안하였다. 또한 네트워크 기능을 사용하는 실시간 응용 서비스의 마감시한을 보장하기 위하여 개별 태스크의 마감시한을 보장함과 동시에 각 태스크 간에 교환되는 메시지의 마감시한을 보장하는 기법을 제안하였다. 제안한 기법은 네트워크 프로토콜의 기능을 태스크 단위로 분할한 후에 조립형 재구성이 가능한 소프트웨어 및 하드웨어 기반의 네트워크 프로토콜 태스크로 설게 및 구현할 수 있다. 또한 제아한 실시간 메시지 교환 기법은 마감시한 내에 메시지의 처리를 완료해야 하는 멀티미디어 응용 서비스의 실시간 속성을 만족시킬 수 있다. 본 논문에서는 TCP/IP 프로토콜을 태스크 단위로 분할하여 SoC(System-on-chip) 플랫폼에서 각각 하드웨어 및 소프트웨어 태스크로 구현한 후에 제안한 기법의 성능을 분석한 결과, 응용 서비스가 요구하는 실시간성 만족도를 제공함과 동시에 TCP/IP 프로토콜의 처리 성능도 향상되었음을 확인하였다.

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정보기술 e-서비스품질의 이용자 지각과 이용의도에 관한 연구 (The Effect of System Characteristic of E-learning Systems and Self-Efficacy on Learning Performance)

  • 김용범;이미정
    • 대한안전경영과학회:학술대회논문집
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    • 대한안전경영과학회 2009년도 춘계학술대회
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    • pp.281-294
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    • 2009
  • Recently the information system introduction and the application which use the computer are increasing. The efficient operation of information system helps corporations to improve productivity, customer service and corporate competitive power. SaaS(Software as a Service), which is the developed type of outsourcing in the area of information technology, is to use standardized and packaged application by hosting from the outside of enterprise. SaaS is not developed yet as much as people's interest about that in the initial stage, but its related technology and service capacity are accumulated after repeated trial and error, and it's ready to activate the industry. In the area of information system, studies on the measurement of service quality were followed. But there is little study on service quality measurement in the field of SaaS(Software as a Service). The purpose of this study was to divides the SaaS with e-SERVQUAL and it consider the relationship with the perceived recognition and the usage intention. According to this, variables of traditional research were rejected because SaaS is not developed yet in Korea. But information had a strong effect on perceived recognition. Therefore, business related with in SaaS must have provided a correct information about various applications.

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A study on the S/W application for a riser design process for fabricating axisymmetric large offshore structures by using a sand casting process

  • Seo, Hyung-Yoon;Seo, Pan-Ki;Kang, Chung-Gil
    • International Journal of Naval Architecture and Ocean Engineering
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    • 제11권1호
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    • pp.462-473
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    • 2019
  • The effects of the location and dimension of the gate, location, and volume of the feeder, application of a chill, chill volume, and heating method of the feeder with respect to the effect of the mold-designing technologies on the defect status of the products are described. It is possible to increase the solidification time of the feeder by heating feeder. Furthermore, the pressure generated from the feeder is imposed on a product, and this decreases the generation of shrinkage porosities. In this study, two types of gating and feeding systems had been proposed: the bottom L-type junctions and the top L-type junctions. Additionally, solidification behaviors, such as solidification time, shrinkage porosities, weight percentage of chill system to product, hot spot, and solidification time ratio (=Solidification time of feeder/solidification time of product), are extensively analyzed by using commercial casting simulation software. Based on the solidification behaviors, reasonable mold design, feeding system, critical feeder heating temperature, and solidification time ratios are proposed in the sand casting process for the fabrication of carrier housing in order to reduce the casting defects and to increase the recovery rate.

모바일 디바이스 시뮬레이터용 이벤트 분석 및 배열 기능의 설계 및 구현 (Design and Implementation of Event Analysis/Arrange Function for Mobile Device Simulator)

  • 이영석
    • 한국정보통신학회논문지
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    • 제14권6호
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    • pp.1429-1434
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    • 2010
  • 일반적으로 모바일 단말용 시뮬레이터에서는 이벤트 발생 순서에 따라 로그 파일에 저장된 이벤트를 다시 단말의 응용 SW로 주입하여 자동적으로 응용 SW를 시험하게 된다. 그러나 동일한 이벤트라도 추출 계층에 따라 모바일 단말용 시뮬레이터의 성능이 달라질 수 있다. 그리고, 복수 개의 응용이 동시에 수행하는 환경에서는 응용에서 추출된 이벤트들의 순서가 시스템 상태에 따라 변경될 수 있다. 즉, 동일한 응용들을 동일한 순서로 수행하더라도 시스템의 상태에 따라 이벤트의 발생순서가 변경되어 어떤 경우에는 오류가 발생하고, 어떤 경우에는 정상적으로 동작하는 경우가 발생한다. 이러한 응용 SW 오류는 디버깅하기가 매우 어렵다. 본 논문에서는 응용 및 커널/미들웨어 계층에서 발생하는 이벤트들을 분석하여, 이들 이벤트들을 재편집함으로써 다양한 응용의 실행상태를 확인할 수 있으며, 또한 각 이벤트들이 응용, 커널 및 미들웨어 계층에 미치는 영향을 효율적으로 파악할 수 있는 이벤트 배열/편집기를 설계 및 구현하였다.

공간자료구조를 활용한 단층인식 시스템 (Fault Detection System Using Spatial Index Structure)

  • 방갑산
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2005년도 추계종합학술대회
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    • pp.1205-1208
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    • 2005
  • By adding user interface to the usual router, an improved functional router is implemented in this paper. Due to the massive amount of spatial data processing, spatial information processing area has been rapidly grown up in recent years based on powerful computer hardware and software development. Spatial index structures are the core engine of geographic information system(GIS). Analyzing and processing of spatial information using GIS has a lot of applications and the number application will be increased in the future. However, study on the under ground is in its infancy due to invisible characteristic of this information. This paper proposes the sub-surface fault detection system using the sub-surface layer information gathered from elastic wave. Detection of sub-surface fault provides very important information to the safety of above and sub-surface man made structures. Development of sub-surface fault detection system will serve as a pre-processing system assisting the interpretation of the geologist.

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리눅스 기반 무인항공기 제어 애플리케이션 개발 (Development of Flight Control Application for Unmanned Aerial Vehicle Employing Linux OS)

  • 김명현;문승빈;홍성경
    • 제어로봇시스템학회논문지
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    • 제12궈1호
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    • pp.78-84
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    • 2006
  • This paper describes UAV (Unmanned Aerial Vehicle) control system which employs PC104 modules. It is controlled by application program based on Linux OS. This application consists of both Linux device driver in kernel-space and user application in user-space. In order to get data required in the unmanned flight, external devices are connected to PC104 modules. We explain how Linux device drivers deal with data transmitted by external devices and we account for how the user application controls UAV on the basis of data processed in the device driver as well. Furthermore we look into the role of GCS (Ground Control Station) which is to monitor the state of UAV.

TToSA : 제품계열공학으로의 전이를 위한 임베디드 소프트웨어의 모델 기반 아키텍처 변환기 (TToSA: An Architecture Model Translator toward Embedded Software Product Line Engineering)

  • 홍장의;오기영;김종필
    • 정보처리학회논문지D
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    • 제13D권6호
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    • pp.807-814
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    • 2006
  • 임베디드 소프트웨어의 응용범위 확대, 요구기능의 복잡성 증가, 그리고 제품개발의 신속성이 요구됨에 따라 소프트웨어 개발업체에서는 기존의 개발 환경에서 진화하여 제품계열공학에 근거한 소프트웨어 생산 환경으로의 전환을 시도하고 있다. 이를 위해서는 대상 시스템에 대한 소프트웨어 아키텍처의 개발이 필수적으로 요구되는데, 본 연구에서는 개발업체가 기존의 소프트웨어 자산으로 보유하고 있는 구조적 모델을 소프트웨어 아키텍처 모델로 변환하기 위해 요구되는 방법 및 지원 도구를 제안한다. 제안하는 아키텍처 변환기는 기존 임베디드 소프트웨어 개발 환경에 대한 큰 변화 없이 제품계열공학의 소프트웨어 개발환경으로 접근할 수 있도록 지원한다.