• Title/Summary/Keyword: Application Service Module

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MathML Based Browser for the Web Application

  • Kim, Sunghan;Min, Jae-Hong;Hoegyung Jung
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2003년도 추계종합학술대회
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    • pp.552-554
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    • 2003
  • Recently, many kinds of XML based application services are widely used in internet. And the markets for mathml editor are needed for the technology combined with other text editor. We are developing a system for MathML based browser and editor for the service of internet application. MathML based browser is applicable for e-book service and many kinds of document system. This system is composed of document editing module and displaying processing module. This system isfor the processing of MathML tag by unexperienced users with MathML syntax. Users can edit the math tag's documentwith ease and efficiently. Based on XML, many parser's functions are optimized for the speed of document processing. This system ran afford to the development of internet world.

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Windows95 환경에서의 음성 인터페이스 구현 (Implementation of speech interface for windows 95)

  • 한영원;배건성
    • 전자공학회논문지S
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    • 제34S권5호
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    • pp.86-93
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    • 1997
  • With recent development of speech recognition technology and multimedia computer systems, more potential applications of voice will become a reality. In this paper, we implement speech interface on the windows95 environment for practical use fo multimedia computers with voice. Speech interface is made up of three modules, that is, speech input and detection module, speech recognition module, and application module. The speech input and etection module handles th elow-level audio service of win32 API to input speech data on real time. The recognition module processes the incoming speech data, and then recognizes the spoken command. DTW pattern matching method is used for speech recognition. The application module executes the voice command properly on PC. Each module of the speech interface is designed and examined on windows95 environments. Implemented speech interface and experimental results are explained and discussed.

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안드로이드에서 상황 인지 스마트폰 애플리케이션을 위한 컴포넌트 기반 애플리케이션 프레임워크 (A Component-Based Application Framework for Context-Aware Smartphone Applications Based on Android)

  • 황세영;이형욱;박상원
    • 정보처리학회논문지:소프트웨어 및 데이터공학
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    • 제2권9호
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    • pp.621-628
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    • 2013
  • 본 논문은 안드로이드 기반 상황 인지 스마트폰 애플리케이션들의 유기적인 결합을 위한 프레임워크에 관한 것이다. 스마트폰을 이용한 상황인지 시스템에는 콘텍스트 수집, 수집된 콘텍스트를 해석 및 추론한 하이레벨 콘텍스트, 그리고 사용자에게 직접적으로 서비스를 제공해주는 시스템 등이 있다. 기존의 안드로이드는 이러한 여러 독립된 모듈들을 통합하여 유기적으로 결합시킬 적절한 방법을 제시하지 못한다. 따라서 본 논문에서는 각 시스템을 컴포넌트화 하고, 각 컴포넌트가 필요한 서비스를 제공하며, 안드로이드 플랫폼을 감추는 방식으로 유기적인 결합을 위한 복잡도를 최소화시켜 개발자에게 편의를 제공하는 프레임워크를 제안한다.

동료간 상호작용이 강조된 연수 프로그램에서 과학영재 담당교사의 상호작용 분석 (Analysis of Interaction between the Science Gifted Education Teachers in the In-service Teachers Training Program)

  • 박지은;이봉우
    • 한국초등과학교육학회지:초등과학교육
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    • 제31권2호
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    • pp.135-145
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    • 2012
  • In this study, we developed an efficient in-service teachers training program, which could help the professional development of science gifted teachers. The characteristic feature of this in-service training program was to put great emphasis on interaction between fellow teachers. With this program, teachers could share their experiences and informations about gifted education. The program consisted of 4 interaction modules: 'the module of interaction at the pre-planning', 'the module of interaction in the small group', 'the module of interaction at the plan of application', 'the module of interaction at the practical exercise'. In this study, we analyzed the interaction between science gifted education teachers in 'the module of interaction at the pre-planning'. We analyzed the interaction between science gifted education teachers in 'the module of interaction at the pre-planning'. Each teachers got 17.2 correction opinions from peer teachers. They accepted 79.2% opinions among them and refused the other opinions (20.8% opinions). In the analysis of 'program process', the interactions for the improvement about 'the acquirements of knowledge and function' step were 41.9% and the interactions for the improvement about 'plan and exploration' step were 30.5%. In the analysis of 'program domain', the interactions about 'method of teaching and learning' were 41.9%. The interactions about 'program step' were 28.6% and the interactions about 'learning contentsh were 24.8%. With these results, we discussed the features of interaction between science gifted education teachers and proposed the improvement of in-service training program for elementary science gifted teachers.

Performance Test of Asynchronous Process of OGC WPS 2.0: A Case Study for Geo-based Image Processing

  • Yoon, Gooseon;Lee, Kiwon
    • 대한원격탐사학회지
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    • 제33권4호
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    • pp.391-400
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    • 2017
  • Geo-based application services linked with the Open Geospatial Consortium (OGC) Web Processing Service (WPS) protocol have been regarded as an important standardized framework for of digital earth building in the web environments. The WPS protocol provides interface standards for analysis functionalities within geo-spatial processing in web-based service systems. Despite its significance, there is few performance tests of WPS applications. The main motivation in this study is to perform the comparative performance test on WPS standards. Test system, which was composed of WPS servers, WPS framework, data management module, geo-based data processing module and client-sided system, was implemented by fully open source stack. In this system, two kinds of geo-based image processing functions such as cloud detection and gradient magnitude computation were applied. The performance test of different server environments of non-WPS, synchronous WPS 1.0 and asynchronous WPS 2.0 was carried out using 100 threads and 400 threads corresponds client users on a web-based application service. As the result, at 100 threads, performance of three environments was within an adjacent range in the average response time to complete the processing of each thread. At 400 threads, the application case of WPS 2.0 showed the distinguished characteristics for higher performance in the response time than the small threads cases. It is thought that WPS 2.0 contributes to settlement of without performance problems such as time delay or thread accumulation.

생산자동화 네트워크를 위한 MMS 프로토콜에 관한 연구 (A Study on the MMS Protocol for Factory Automation Network)

  • 강문식;고우곤;박민용;이상배
    • 전자공학회논문지A
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    • 제28A권10호
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    • pp.774-781
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    • 1991
  • A communication network protocol among programable devices built-i manufacturing field, MAP (Manufacturing Automation Protocol), has to provide the job transfer service carrying out a lot of jobs distributively, and the MMS( manufacturing message specification) defines the above application layer protocol. In this paper user software required in job transfer was implemented. So as to provide each service with compatibility and extension, each module was designed according to the functions. A method is selected in double-assigning their domain and program applicable even in complex process, which loads and proceeds several programs sequentially. In order to confirm the logical validity of the designed protocol, local applying test is accomplished for the application layer of response station. Modelling the job flow process, each serice module is verified with the I/O primitives.

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Paddling Posture Correction System Using IMU Sensors

  • Kim, Kyungjin;Park, Chan Won
    • 센서학회지
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    • 제27권2호
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    • pp.86-92
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    • 2018
  • In recent times, motion capture technology using inertial measurement unit (IMU) sensors has been actively used in sports. In this study, we developed a canoe paddle, installed with an IMU and a water level sensor, as a system tool for training and calibration purposes in water sports. The hardware was fabricated to control an attitude heading reference system (AHRS) module, a water level sensor, a communication module, and a wireless charging circuit. We also developed an application program for the mobile device that processes paddling motion data from the paddling operation and also visualizes it. An AHRS module with acceleration, gyro, and geomagnetic sensors each having three axes, and a resistive water level sensor that senses the immersion depth in the water of the paddle represented the paddle motion. The motion data transmitted from the paddle device is internally decoded and classified by the application program in the mobile device to perform visualization and to operate functions of the mobile training/correction system. To conclude, we tried to provide mobile knowledge service through paddle sport data using this technique. The developed system works reasonably well to be used as a basic training and posture correction tool for paddle sports; the transmission delay time of the sensor system is measured within 90 ms, and it shows that there is no complication in its practical usage.

L-PRS: A Location-based Personalized Recommender System

  • Kim, Taek-hun;Song, Jin-woo;Yang, Sung-bong
    • 한국산학기술학회:학술대회논문집
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    • 한국산학기술학회 2003년도 Proceeding
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    • pp.113-117
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    • 2003
  • As the wireless communication technology advances rapidly, a personalization technology can be incorporated with the mobile Internet environment, which is based on location-based services to support more accurate personalized services. A location-based personalized recommender system is one of the essential technologies of the location-based application services, and is also a crucial technology for the ubiquitous environment. In this paper we propose a framework of a location-based personalized recommender system for the mobile Internet environment. The proposed system consists of three modules the interface module, the neighbor selection module and the prediction and recommendation module. The proposed system incorporates the concept of the recommendation system in the Electronic Commerce along with that of the mobile devices for possible expansion of services on the mobile devices. Finally a service scenario for entertainment recommendation based on the proposed recommender system is described.

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시스템 가시성평가를 위한 유니버설미들웨어기반 Pervasive Memorial Engine 연구 (System Visibility of Universal Middleware Pervasive Memorial Engine)

  • 이해준;황치곤;윤창표
    • 한국정보통신학회논문지
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    • 제21권11호
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    • pp.2115-2120
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    • 2017
  • 시스템 가시성평가는 복잡한 시스템과 고도의 신뢰성 분야인 In-Vehicle 산업에서 하드웨어 및 소프트웨어간의 융합과 역할 변화에서 시작되었다. 융합의 중심이 기술에서 문화로 자연스럽게 스며드는 형태로 진화하고 있다. 문화의 주변에 기술의 생태적 특징을 반영하기 위해 유니버설미들웨어의 장점인 생명주기모델을 활용하여 시스템의 가시성을 높이고 직관적 판단을 유도하여 혼란 상태를 대비할 수 있다 .본 연구에서는 유니버설미들웨어 기반의 데이터와 서비스모듈을 유기적으로 표준화 및 안정화하여 시스템 가시성 엔진을 시험하고 평가하였다. 이 모듈은 Intelligent Pervasive Cloud 모듈, Memorial Service 모듈, Life Cycler 모듈로 구성하고 현재와 미래의 통신표준과 응용서비스 표준을 비롯한 다양한 요구사항을 반영하였다.