• Title/Summary/Keyword: App Scenarios

Search Result 20, Processing Time 0.018 seconds

A Study on the Development of App Ecosystem based Smart Home

  • Moon, Junsik;Park, Chan Young
    • Architectural research
    • /
    • v.18 no.1
    • /
    • pp.13-20
    • /
    • 2016
  • Smart Home has achieved remarkable developments over the past few decades. In the ICT(Information and Communications Technology) field, 'app ecosystem'-a collection of multiple devices such as mobile phones and tablets, software (operating system and development tools), companies (manufacturers, carriers, app-stores, etc.) and the process through which data is transferred/shared by a user from one device to another device or by the device itself-has come into wide use since the advent of the smart phone. Due to the synergy effect of the 'app ecosystem', it has been applied to various fields such as televisions and automobile industries. As a result, both the Smart TV and connected vehicle have developed their own ecosystem. Although much research has been conducted on these two ecosystems, there is a lack of research regarding 'App Ecosystem based Smart Home' (AESH). This research focuses on the building scenarios based on 'Tracking, Analyzing, Imaging, Deciding, and Acting (T.A.I.D.A), a future prediction method process. Rather than taking an approach from the perspective of providing and applying advanced technology for research on building future scenarios, this paper focuses on research from the perspective of architectural planning. As a result, two future scenarios of AESH are suggested.

Development of a Targeted Recommendation Model for Earthquake Risk Prevention in the Whole Disaster Chain

  • Su, Xiaohui;Ming, Keyu;Zhang, Xiaodong;Liu, Junming;Lei, Da
    • Journal of Information Processing Systems
    • /
    • v.17 no.1
    • /
    • pp.14-27
    • /
    • 2021
  • Strong earthquakes have caused substantial losses in recent years, and earthquake risk prevention has aroused a significant amount of attention. Earthquake risk prevention products can help improve the self and mutual-rescue abilities of people, and can create convenient conditions for earthquake relief and reconstruction work. At present, it is difficult for earthquake risk prevention information systems to meet the information requirements of multiple scenarios, as they are highly specialized. Aiming at mitigating this shortcoming, this study investigates and analyzes four user roles (government users, public users, social force users, insurance market users), and summarizes their requirements for earthquake risk prevention products in the whole disaster chain, which comprises three scenarios (pre-quake preparedness, in-quake warning, and post-quake relief). A targeted recommendation rule base is then constructed based on the case analysis method. Considering the user's location, the earthquake magnitude, and the time that has passed since the earthquake occurred, a targeted recommendation model is built. Finally, an Android APP is implemented to realize the developed model. The APP can recommend multi-form earthquake risk prevention products to users according to their requirements under the three scenarios. Taking the 2019 Lushan earthquake as an example, the APP exhibits that the model can transfer real-time information to everyone to reduce the damage caused by an earthquake.

Gas Safety Monitoring App. Development Design for Gas Workers (가스작업자를 위한 실시간 가스안전 모니터링 앱개발 디자인)

  • Lee, Joo ah;Kim, MI-Hye
    • Journal of the Korea Convergence Society
    • /
    • v.9 no.10
    • /
    • pp.61-67
    • /
    • 2018
  • This study covers the results obtained after three years of development work of real - time gas safety monitoring app. In order to reduce the risk of accidents in the gas workplace, it is essential to provide information so that operators can recognize the location of dangerous substances, dangerous facilities, safety procedures, and the temperature and humidity of the workplace. Therefore, this study was conducted to develop a monitoring app that allows the main system to efficiently receive the information in the field where the information is continuously updated. As a result of quantitative and qualitative research and analysis on app scenarios based on the research done in the past and web screen of the main system, it was modified and improved in terms of ease of use, readability, and intuitiveness. Especially, we made many improvements at low depth, which is a sub-area of ease of use. As a result of conducting a user satisfaction survey on the finally derived app scenarios, the average score of 98.5 was obtained in terms of functionality, convenience and readability.

TECSolverApp: The equivalent seismic load solver in MATLAB App Designer and ASP.NET Core

  • Muhammet Dingil;Yakup Turedi;Murat Ornek
    • Computers and Concrete
    • /
    • v.34 no.3
    • /
    • pp.355-365
    • /
    • 2024
  • TECSolverApp is an application that calculates the total equivalent seismic load (base shear) and shows the design spectra in accordance with the Turkish Earthquake Code (TEC). TECSolverApp software can present the spectral acceleration-period graph and the base shear (in terms of unit building weight) in MATLAB and .NET Core frameworks according to TEC 2007 and TEC 2018. In the software, three different building period evaluation options were provided, as entering the period directly, empirical calculation, and using the period calculation formula. In different period calculation scenarios, particular design input parameters such as site-specific spectral acceleration coefficients, local soil class, building importance coefficient, and structural system behavior coefficient are expected. TECSolverApp was produced in two different programming languages and published in MATLAB App Designer and ASP.NET Core MVC environments. To be shared in MATLAB App Designer, it was aimed at availability through the program and distributability as a desktop application. By deploying in ASP.NET Core MVC, open-source cross-platform coding and web-based accessibility were targeted. One of the strongest aspects of TECSolverApp is its developability thanks to software architecture. In this respect, it can be foreseen that other international seismic codes can be added to the calculations in the future.

Quality Evaluation on Emotion Management Support App: A Case on Early Assessment of Emotional Health Issues

  • Anitawati Mohd Lokman;Muhammad Nur Aiman Rosmin;Saidatul Rahah Hamidi;Surya Sumarni Hussein;Shuhaida Mohamed Shuhidan
    • International Journal of Computer Science & Network Security
    • /
    • v.24 no.9
    • /
    • pp.77-84
    • /
    • 2024
  • Emotional health is important for overall health, and those who are experiencing difficulties should seek professional help. However, the social stigma associated with emotional health, as well as the influence of cultural beliefs, prevent many people from seeking help. This makes early detection difficult, which is critical for such health issues. It would be extremely beneficial if they could assess their emotional state and express their thoughts without prejudices. On the market, there are emotional health apps. However, there was little to no evidence-based information on their quality. Hence, this study was conducted in order to provide evidence-based quality in emotional health mobile apps. Eleven functionality task scenarios were used to assess functional quality, while a System Usability Scale test (n=20) was used to assess usability, customer acceptability, learnability, and satisfaction. The findings show that the app for emotional health management is highly efficient and effective, with a high level of user satisfaction. This contributes to the creation of an app that will be useful and practical for people experiencing early-stage emotional health issues, as well as related stakeholders, in order to manage early-stage emotional health issues.

Design and Implementation of App Control System for Improving the Security of the Mobile Application (모바일 애플리케이션의 보안성 향상을 위한 App 제어 시스템 설계 및 구현)

  • Lee, Yu-Jun;Jang, Young-Hwan;Park, Seok-Cheon
    • The Journal of the Korea Contents Association
    • /
    • v.16 no.2
    • /
    • pp.243-250
    • /
    • 2016
  • Recently, with the rise of the mobile device, from mobile devices the user who owns the security, speed up the implementation of the guarantee management environment as businesses and individual equipment for the effcient management of the existing system, but the introduction of the MDM MDM App management features administrators to register the App until you can't prvent the security threat. Therefore, this paper addresses these issues in order to improve the security of your application for the control system. The proposed system is a function of the MDM authentication technology to design analysis, and system architecture to help prevent information disclosure within the design and implementation of Mobile-based application control system. Implementation of the control system to assess the security of the international common criteria security evaluation complete the test scenarios on the basis of the test items. An average of 40% of the test results to verify the results of this enhanced security.

A Study on the Prevention of Consumer Problems of Mobile Game In-app Payment (모바일게임 인앱결제 소비자피해 예방을 위한 연구)

  • Koo, Hye-Gyoung;Kim, Min-Ji;Kim, Su-Yeon;Seo, Do-Yeon;Yang, So-Hyeon;Lim, Jeong
    • The Journal of the Korea Contents Association
    • /
    • v.19 no.8
    • /
    • pp.93-105
    • /
    • 2019
  • This study want to identify problems related to mobile in-app payment from the perspective of consumers and suggest ways to solve them. Three scenarios have been developed to achieve the objectives of this study. This suggests the situation of in-app payment problem that consumers often experience. Then 323 consumers in their 20s and 30s read the scenario, identified the problem in each situation and assessed who was responsible. Consumers were aware of in-app payment problems due to problems with in-app payment readability, problems with app market responsibility, problems with responsibility of game companies, and problems of consumer responsibility. And different consumers had different levels of assessment on the problem of in-app payment. According to the research, consumers have high demand for improvement of the lack of readability in related laws, including strengthening the readability of the in-app payment indicator. In addition, the company confirmed the importance of cooperative efforts by consumers, businesses, and the government due to high consumer expectations for the role of the distribution company App Market other than the content developer game company.

A Design of Mobile App Test System Using Web Socket (웹소켓을 이용한 모바일 앱 테스트 시스템 설계)

  • Choi, Kyung Su;Lee, Kilhung
    • Journal of Information Technology Services
    • /
    • v.17 no.3
    • /
    • pp.63-75
    • /
    • 2018
  • In this paper, we propose a testing method of the quality of device application effectively reflecting the necessity of increasing mobile device application quality test, and designed and developed it as a web system. We have studied traditional software testing methods for designing and developing a system. We have developed a next-generation alternative technology that can analyze and compensate for the weaknesses of the web and weaknesses of the Android in order to realize the access system and the responsive web system. As an example applied to the system, we analyzed the requirements of the system implementation and expressed the functions of the system through the use case diagram. The test scenarios were conducted by connecting 5,000 devices to each system using the existing HTTP polling method and the proposed web socket method. After setting the comparative group, the result of the proposed web management system was observed and compared through repeated tests. The research shows that the proposed web socket system has better performance than HTTP polling. The more the number of simultaneous processing of the devices, the lower the server stability but the better the time efficiency. In conclusion, the more the number of devices to be tested is, the more the number of devices can be effectively tested using the proposed web management system.

GUI-based Detection of Usage-state Changes in Mobile Apps (GUI에 기반한 모바일 앱 사용상태 구분)

  • Kang, Ryangkyung;Seok, Ho-Sik
    • Journal of IKEEE
    • /
    • v.23 no.2
    • /
    • pp.448-453
    • /
    • 2019
  • Under the conflicting objectives of maximum user satisfaction and fast launching, there exist great needs for automated mobile app testing. In automated app testing, detection of usage-state changes is one of the most important issues for minimizing human intervention and testing of various usage scenarios. Because conventional approaches utilizing pre-collected training examples can not handle the rapid evolution of apps, we propose a novel method detecting changes in usage-state through graph-entropy. In the proposed method, widgets in a screen shot are recognized through DNNs and 'onverted graphs. We compared the performance of the proposed method with a SIFT (Scale-Invariant Feature Transform) based method on 20 real-world apps. In most cases, our method achieved superior results, but we found some situations where further improvements are required.

Glanceable and Informative WearOS User Interface for Kids and Parents

  • Kim, Siyeon;Yoon, Hyoseok
    • Journal of Multimedia Information System
    • /
    • v.8 no.1
    • /
    • pp.17-22
    • /
    • 2021
  • This paper proposes a wearable user interface intended for kids and parents using WearOS smartwatches. We first review what constitutes a kids smartwatch and then design UI components for watchfaces to be used by kids and parents. Different UI components ranging from activity, education, voice search, app usage, video, location, health, and quick dial are described. These components are either implemented as complications or on watchfaces and may require on-device standalone function, cross-device communication, and external database. We introduce a theme-based amusing UI for kids whereas simple and easily accessible components are recommended to parents' watchface. To illustrate use cases, we present 3 scenarios for enhancing communication between parents and child. To show feasibility and potential of our approach, we implement our proof-of-concept using commercial smartwatches, smartphones, and external cloud database. Furthermore, performance of checking app usages on different devices are presented, followed by discussion on limitations and future work.