• Title/Summary/Keyword: Animated Effect

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The Effect of Monitoring Animated Character on Simple Math Task (Animated Character의 감시가 청서와 인지 과제 수행에 미치는 영향 - 과제 난이도에 따른 Animated character의 영향)

  • Hyun, Ju-Ha;Kim, Seung-Eun;Han, Kwang-Hee
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.482-487
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    • 2008
  • Animated Character는 컴퓨터와 인간 간의 상호작용을 증진시킬 수 있는 방편으로 널리 연구가 이루어지고 있다. 본 연구에서는 Animated Character의 감시가 과제 난이도에 따른 수행과 정서에 미치는 영향을 알아보고자 하였다. 본 실험에서 실험 참가자들은 통제 집단과 감시 Animated Character 조건에 무선으로 배정되어 난이도 세 수준의 글자계산 과제를 수행하였다. 또한 정서에 미치는 영향을 알아보기 위해 상태 특성 자기평가 불안척도(State-Trait Anxiety Inventory; STAI)를 사용하였다. 실험참가자들의 수행은 과제의 정답률과 반응시간을 측정을 통해 평가되었다. 실험결과 감시 Animated Character 조건은 통제 조건 보다 유의미하게 높은 불안(Anxiety)의 증가가 있었다. 또한 감시 Animated Character 조건은 높은 난이도의 글자 계산 과제에서 통제 조건 보다 유의미하게 높은 수행을 보였다. 본 연구는 Animated Character의 감시가 과제 난이도에 따라 다른 영향을 가진다는 것을 밝힘으로써 향후 감시 시스템 등에 Animated Character를 적용함에 있어 구체적인 가이드라인을 제공한다.

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A Study on Efficient Animated Character Based on the Hunlock Effect

  • Chen, Ye;Cho, Dong Min
    • Journal of Korea Multimedia Society
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    • v.24 no.9
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    • pp.1268-1278
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    • 2021
  • Combined with expert interviews and questionnaire investigations, this paper aims at analyzing the different characteristics of the animated characters Spider-Man from Spider-Man: Into the Spider-Verse based on Hunlock Effect, in order to provide appropriate guidance for animation characters designers and limited inspiration for creative practices. First, Spider-Man: Into the Spider-Verse is chosen as the case to analyze 6 Spider-Man with different personalities, who appear at the same time. Then, Spider-Man's characteristics are analyzed through interviews with experts. At last, the key study focuses on the influence of environmental factors on the formation of Spider-Man's roles in the theory of Hunlock Effect, in light of the principle of personality formation in psychology. From the perspective of psychology, interdisciplinary study on animated characters provides scientific and effective support for animation character design, and increases the fascination of animation characters' personalities.

A Prototype Implementation for 3D Animated Anaglyph Rendering of Multi-typed Urban Features using Standard OpenGL API

  • Lee, Ki-Won
    • Korean Journal of Remote Sensing
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    • v.23 no.5
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    • pp.401-408
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    • 2007
  • Animated anaglyph is the most cost-effective method for 3D stereo visualization of virtual or actual 3D geo-based data model. Unlike 3D anaglyph scene generation using paired epipolar images, the main data sets of this study is the multi-typed 3D feature model containing 3D shaped objects, DEM and satellite imagery. For this purpose, a prototype implementation for 3D animated anaglyph using OpenGL API is carried out, and virtual 3D feature modeling is performed to demonstrate the applicability of this anaglyph approach. Although 3D features are not real objects in this stage, these can be substituted with actual 3D feature model with full texture images along all facades. Currently, it is regarded as the special viewing effect within 3D GIS application domains, because just stereo 3D viewing is a part of lots of GIS functionalities or remote sensing image processing modules. Animated anaglyph process can be linked with real-time manipulation process of 3D feature model and its database attributes in real world problem. As well, this approach of feature-based 3D animated anaglyph scheme is a bridging technology to further image-based 3D animated anaglyph rendering system, portable mobile 3D stereo viewing system or auto-stereo viewing system without glasses for multi-viewers.

The Effect of Animation on Comprehension and Interest (애니매이션이 이해와 흥미에 미치는 효과)

  • Kim, Sung-il;Whang, Sang-min;Barbara Tversky;Julie Morrison
    • Proceedings of the Korean Society for Cognitive Science Conference
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    • 2002.05a
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    • pp.85-91
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    • 2002
  • This study was conducted to investigate the interaction effects of various presentation types of graphics and the individual differences in need for cognition on comprehension, interestingness, and motivation. The depiction of the operation of a bicycle tire pump was presented in one of the following conditions, (a) simultaneous presentation, (b) successive presentation, (c) self-pace presentation, (d) animation. For younger students, animated graphics are rated more enjoyable and motivating only when they are low in NFC. If they are high in NFC, animated graphics are not more effective than static graphics in terms of comprehension, interest, and motivation. On the other hand, for older students, self-paced static graphics are more interesting and enjoyable than the animated graphics regardless of their NFC score. These results suggest that the animated graphics are not always beneficial for loaming and motivation.

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Increasing Persona Effects: Does It Matter the Voice and Appearance of Animated Pedagogical Agent

  • RYU, Jeeheon;KE, Fengfeng
    • Educational Technology International
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    • v.19 no.1
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    • pp.61-91
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    • 2018
  • The animated pedagogical agent has been implemented to promote learning outcomes and motivation in multimedia learning. It has been claimed that one of the advantages of using pedagogical agent is persona effect - the personalization or social presence of pedagogical agent can enhance learning engagement and motivation. However, prior research is inconclusive as to whether and how the features of the pedagogical agent have effects on the persona effect. This study investigated whether the similarity between a pedagogical agent and the real instructor in terms of the voice and outlook would improve students' perception of the agent's persona. The study also examined the effect by the size of pedagogical agent on the persona perception. Two experiments were conducted with a total of 115 college students. Experiment 1 indicated a significant main effect of voice on the persona perception. Experiment 2 was conducted to examine whether the size of pedagogical agent would affect the voice effect on the persona perception. The results showed that the instructor-like voice yielded higher persona perception regardless of the pedagogical agent's size. Overall, the study findings indicated that the similarity in voice positively fostered the agent's persona.

A Research of Ink and Wash Elements on the 3D Animation Film <Deep Sea>

  • Biying Guo;Xinyi Shan;Jeanhun Chung
    • International Journal of Internet, Broadcasting and Communication
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    • v.15 no.3
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    • pp.82-87
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    • 2023
  • <Deep Sea> is an 3D animated film that stands out for its exceptional special effects and distinctive artistic style. The film employs a multitude of dazzling and vibrant ink particles, creating a strong sense of three-dimensionality and weightlessness, while simultaneously portraying a dreamlike and elegant representation of a deep sea ink painting. Furthermore, through the utilization of fragmented stream of consciousness narrative technique, the film establishes a unique artistic effect infused with a Chinese atmosphere. This paper by analyzing the unique particle ink art style and color and stream of consciousness narrative methods in film, this paper discusses the innovative art style generated by traditional ink art style combined with three-dimensional technology, and the integration of traditional ink art ideas and artistic conception in animated films. The objective is to cultivate a new ink art style and prove the importance of traditional cultural expression in animated films, while providing new perspectives for the future application of traditional art in animation.

Three Dimensional Dynamic Added Variable Plots

  • Seo, Han-Son
    • Communications for Statistical Applications and Methods
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    • v.11 no.2
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    • pp.345-353
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    • 2004
  • Graphical methods for the specification of the curvature as a function of two predictors are animated to see the effect of an added variable to the model. Through a 3D animated plot it might be difficult to find a sequence of interpretable plots. But examples demonstrate that useful information can be obtained by using rotation technique in 3D plot. Besides 3D plots, an example of 2D animated plot applied to the case of high correlation between predictors and an added predictor is also given. It implies that speed of the convergence to a certain image in a dynamic plot may be understood as an influence of collinearity.

The Technical Suggestion for Implementing Animated PSD Ads : Focused on Seoul Metro Line2 (동적 PSD광고 구현을 위한 기술적 제안 : 수도권 지하철 2호선을 중심으로)

  • Kim, Kyoung-Joo;Kim, Suk-Rae
    • Journal of Digital Convergence
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    • v.16 no.7
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    • pp.381-391
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    • 2018
  • The purpose of this research is to propose a new method of PSD(Platform Screen Door) ads using animated image for efficiency, based on the theoretical background that moving objects have a stronger visual attractiveness effect than static objects. For this, we analyze the relationship between the screen door and the train, then derive the positional and visual elements which help to create efficient animated images. Based on this analysis, we made an example and applied into 3D program to confirm the implementation process of the animated PSD ads. As the result, the research shows that it is possible to produce a new type of PSD ads that can show dynamic visual effects and can give diversity to the PSD advertising media through the combination of the images using time difference.

The Mediating Roles of Empathy, Cognitive and Affective Responses to Animated Spokes-Characters (애니메이션캐릭터에 대한 감정이입, 인지적, 감정적 반응의 매개적 역할에 관한 연구)

  • Kim, Woon-Han;Lee, Hyun-Woo
    • Cartoon and Animation Studies
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    • s.15
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    • pp.179-192
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    • 2009
  • This study investigates the effects of empathy responses towards animated spokes-characters in advertising on brand likability. This study also examines the mediating role of cognitive and affective responses towards character advertising in the effect process of empathy. Statistically, several significant results are found. First, empathy has positive effects on cognitive responses and affective responses. Second, both cognitive and affective responses have positive influence on brand likability, but the effects of cognitive responses show relatively weaker than those of affective responses. Third, empathy has a positive influence on brand likability mediated by cognitive responses, but affective responses as a mediator do not show statistically significant differences. The results of this study indicate consumers can have emotional responses to advertising characters just as they do to human information sources. And the results also imply that enhancement of the empathy intensity should be considered to make effective animated characters in advertising, and that advertising appeals should be practiced to form cognitive responses positively and strongly to strengthen consumers' empathy responses.

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A Study on the Color Coordination of Eye-shadow Makeup - Focused on Works of Kendra Stanton in Makeup of 'Daytime to Night', 'Special Occasion', 'Holiday Accents', 'Seasonal Looks' and 'Animated Characters' - (아이섀도우 메이크업(Eye-shadow Makeup)의 컬러 배색에 관한 연구 - 켄드라 스탠튼(Kendra Stanton)의 "내추럴(Daytime to Night)", "스페셜(Special Occasion)", "할러데이(Holiday Accents)", "시즌(Seasonal Looks)", "캐릭터(Animated Characters)" 메이크업 경우를 중심으로 -)

  • Ji, Hyun Suk;Kim, Eun Sil
    • Fashion & Textile Research Journal
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    • v.18 no.4
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    • pp.509-519
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    • 2016
  • The purpose of this study is to present important guidelines for effective eye-shadow color coordination according to T.P.O. such as 'Day time to Night', 'Special Occasions', 'Holiday Accents', 'Seasonal Looks' and 'Animated Characters'. The method is as follows; This study examined the 100 works of her published in the?500 EYE MAKEUP DESIGNS?. For this research analysis, three specialists selected a total of 100 photo-works through 3 rounds of evaluation. This study analysis was conducted based on the colors and tones of eye-shadows identified under Munsell's basic color chart. The study findings are as follows; First, 'Day time to Night' was found to have similarity coloration most frequently, presenting a more stable look in the Natural makeup. Second, 'Special Occasions' showed similarity, accent, and complex colorations mainly. Third, 'Holiday Accents' showed diverse types of colorations such as accent, complex, similarity and contrast. Forth, 'Seasonal Looks' was found to use a variety of colorations including similarity, contrast, accent, gradation and complex. Fifth, 'Animated Characters' showed contrast coloration the most for dramatic effect along with accent and complex colorations to give a unique and symbolic look. The color scheme database(DB) obtained in this study will be present important guidelines for future in eye-shadow makeup design.