• Title/Summary/Keyword: Android smart phone

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Development of Intelligent Service Robot using Smart Phone based on Android OS (안드로이드 기반 스마트폰을 활용한 지능형 서비스 로봇 개발)

  • Moon, Chae-Young;Ryoo, Kwang-Ki
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.9
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    • pp.4193-4199
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    • 2012
  • In this study, the intelligent robot equipped with an Android-based smartphone to enable the implementation of the performance of smartphone applications and robot platform has been designed and implemented. Smart phone that have touch screen, sound input/output, network and various sensor functions to robot platform that have simplicity function of power and motor etc. graft together and embodied so that can achieve function of remote control, home automation, game machine, R-running race etc. Phone used in the study of the Bluetooth communication sending and receiving data between the robot and from a remote computer over the Internet via WI-FI is designed to perform communication.

A Study on the Reliability and Validity of Measuring the Range of Motion of the Elbow Joint Using a Smartphone Application

  • Lee, Jun Cheol
    • International Journal of Internet, Broadcasting and Communication
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    • v.10 no.3
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    • pp.65-72
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    • 2018
  • The purpose of this study was to assess the intra-tester and inter-tester reliability and validity of elbow flexion range of motion using a smart phone used by the general public. Thirty-one general people participated in this study. The range of motion in active elbow flexion was measured with a goniometer and smart phone over two times by two observers. The intra-taster and inter-tester reliability were evaluated using the intraclass correlation coefficient(ICC). The validity was measured by Pearson's correlation coefficient. The intra-observer reliability was good in all measured items ICC>0.900. The inter-observer reliability was high with ICC>0.806. All correlation coefficients of android app and goniometer were greater than 0.868 and showed a significant positive correlation (p<0.01). The range of motion measurement with a smart phone showed acceptable reliability. Therefore, using a smartphone to measure the range of motion of the elbow joint could provide convenience and economic benefits.

A Study of Packet Analysis in Smart Phone Internet Access (Smart Phone 인터넷 접속시 패킷 분석 연구)

  • Song, Jin-Young;Park, Dea-Woo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.10a
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    • pp.229-232
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    • 2010
  • Smart Phone is the increasing use. Smart Phone can be run on that New or videos you want to connect to the Internet for downloading and viewing applications. But the wireless Internet have been found that Due to the vulnerability of the Internet, Smart Phone security vulnerabilities. This paper analyzes the vulnerability. Smart Phone droid that occur when connecting to the Internet. For information on Smart Phone to use to analyze network packet analysis and packet capture tools. Analysis is based on information from the Internet when you use Smart Phone Hack will demonstrate the process. Messenger, ID, to confirm the password, the actual internet ID, password access to the personal information that can be seized. In this study, hacking and security of the Smart Phone will contribute to the research process that Internet information and communication powers to strengthen the security of Korea.

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Design and Implementation of User Relationship Formation Service Using Location Information based on Android OS (위치정보를 이용한 안드로이드OS 기반의 사용자 관계형성 서비스 설계 및 구현)

  • Jang, Rae-Young;Jung, Sung-Jae;Bae, Yu-Mi;Sung, Kyung;Soh, Woo-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.11
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    • pp.2419-2425
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    • 2011
  • Presently SmartPhone users over the 15 million are expected to exceed 20 million people by the end of the year. The prevalence of SmartPhone has brought positive results with a new paradigm. But, It makes a result that SmartPhone user should concentrate on mobile device and interpersonal relationships are avoided. In this paper, we design and implement user network services that use a same application using located information based on android.

Design and Implementation of User Relationship Formation Service Using Location Information based on Android OS (위치정보를 이용한 안드로이드OS 기반의 사용자 관계형성 서비스 설계 및 구현)

  • Jang, Rae-Young;Jung, Sung-Jae;Bae, Yu-Mi;Sung, Kyung;Soh, Woo-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.535-538
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    • 2011
  • Presently SmartPhone users over the 15 million are expected to exceed 20 million people by the end of the year. The prevalence of SmartPhone has brought positive results with a new paradigm. But, It makes a result that SmartPhone user should concentrate on mobile device and interpersonal relationships are avoided. In this paper, we design and implement user network services that use a same application using located infomation based on android.

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Accessibility Analysis of Android-based Smart Phones Targeted at People with Upper Limb Dysfunctions (상지기능 장애인을 대상으로 한 안드로이드 기반 스마트 폰의 입력 접근성 분석)

  • Kim, Kyung Sik;Song, Byung Seop
    • Journal of rehabilitation welfare engineering & assistive technology
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    • v.10 no.4
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    • pp.267-272
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    • 2016
  • In the era of ultra high speed information communication technology represented by Smart phone and Tablet PC, the disable and the aged people came to be in a position of so-called 'relatively weak people' in the field of information communication due to inconvenience of use and difference in information acquisition and processing ability. Thus, a survey was conducted on Smart phone accessibility items based on previous studies of the disabled with crippled disorder, brain lesions, myelopathy and muscular disabilities having more inconvenience relatively in their use of smart phone due to upper limb dysfunctions. Especially, people with upper limb dysfunctions with relatively weak grip had big inconvenience in the conditions of uses requiring actions such as grabbing and rotating the devices, and due to the characteristics of touch screen input method of Smart phone, they had big inconvenience due to a lack of a guidance for keyboard in input. As a result of questionnaires by the type of disability, it turned out that severe myelopathy causes the most inconvenience in using smart phone.

Android Based Ubiquitous Interface for Controlling Service Robots (서비스 로봇 제어를 위한 안드로이드 기반의 유비쿼터스 인터페이스)

  • Quan, Yongxun;Ahn, Hyun-Sik
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.10 no.3
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    • pp.35-41
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    • 2010
  • In this paper, an Android based ubiquitous interface for controlling service robots is presented. The robot server captures the images for the front view of the robot, makes a map of the environment and its position, produces a graphic image of its pose, and then transmits them to the Android client. The Android client displays them in the LCD panel and transfers control information obtained from touched buttons to the server. In the interface environment, we implement remote moving mode, autonomous moving mode, and remote operation mode for being used for versatile operability to the robot with limited screen of the smart phone. Experimental results show the implementation of the proposed interface in Android installed on Motoroi to control a service robot, and demonstrate its feasibility.

Design and Implementation of the GNEX-to-iPhone Converter for Smart Phone Game Contents (모바일 콘텐츠 자동변환기를 위한 콘텐츠 분석기와 리소스 변환기 개발)

  • Lee, Yang-Sun;Kim, Jae-Sung;Kim, Myoung-Jin
    • Journal of Korea Multimedia Society
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    • v.14 no.5
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    • pp.681-690
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    • 2011
  • Since korean mobile communication companies each use different mobile platforms, developers must configure and translate their game contents to run under each of the smart phone platforms so that they can be serviced correctly. Nevertheless, such translation tasks require lengthy times and costs. This is one of the reasons why a variety of contents could not be provided. In order to mitigate such difficulty, this paper implemented the contents analyzer and the resource converter of the automatic mobile contents converter system that converts game contents of the mobile platform such as the WIPI and the GNEX to contents of the smart platform such as the Android and the iOS. The automatic mobile contents converter system helps minimize the amount of time and cost required in servicing contents to different mobile communication companies by promptly converting platform-specific-contents to run under smart platforms. Also, the automatic conversion and servicing of existing contents increases the reusability of these contents and also the productivity of new contents thereby offering users with a more variety of game contents.

Developing a Smart Phone Application for the OMAHA System Guidelines (오마하 시스템 가이드라인의 스마트폰 애플리케이션 개발)

  • Hong, Hae-Sook;Lee, In-Keun;Hong, Sung-Jung;Kim, Hwa-Sun
    • Research in Community and Public Health Nursing
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    • v.21 no.4
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    • pp.512-521
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    • 2010
  • Purpose: The remarkable progress in information and communication technology has had a great effect on the healthcare delivery system. The development of smart phone applications is a new field. The aim of our research was to provide assistance in developing smart phone applications for community health nursing. Methods: Based on an informative approach, this study developed persona and site maps, followed by a storyboard as a way of analyzing users' requirements and designing responses in the context of smart phone application development methodology. Results: We developed persona, user interface and database design successfully, and then seven nurses selected four nursing problems (income, residence, pain, and digestion hydration). The search time in seconds for the 2005 English OMAHA guidelines to find three nursing interventions for these problems was used to evaluate the effectiveness of the smart phone application. The results showed that smart phone applications' search was 21 times faster on the average than book guidelines. Conclusion: An English version of the OMAHA system application was developed for the Android smart phone market. It is hoped that smart phone applications such as this will be used internationally for nursing education.

Software Platform Design and Implementation for Interworking between Smart TV, PC and Smart Phone (스마트 TV, PC, 스마트 폰 간의 상호 연동을 위한 소프트웨어 플랫폼 설계 및 구현)

  • Kim, Min-Jae;Min, Sang-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37B no.9
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    • pp.831-836
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    • 2012
  • To provide convenient life, we consider the situation of using the smart phone to control smart TV and PC in home and office. In this paper, we design the interworking platform between smart TV, smart phone and PC, and implement their applications. Our smart phone application controls the smart TV and PC, where our smart TV application communicates with the smart phone and PC can be booted by the login and password information given form our smart phone application. We hope that our platform design and application implementation will be contributed to be a foundation of interworking between various smart devices in the near-future real smart life.