• Title/Summary/Keyword: Android platform

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The Smart User Interface Platform for Mobile Devices (휴대단말을 위한 지능형 사용자 인터페이스 플랫폼)

  • Park, Kyung Min;Choi, Hoon;Lee, Ghang-Gun;Whang, In-Tae;Lee, Chil-Woo
    • Smart Media Journal
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    • v.1 no.4
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    • pp.44-51
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    • 2012
  • A software platform for the next-generation, smart user-interface of mobile devices is described as in this paper. The proposed platform is developed to adapt new devices that may appear in the future through extending the Android platform. Dynamic loading function of software module is developed in order to download and install new software modules for the new devices. Also, platform technology for utilizing external devices to improve quality of service and dynamic switching of wireless interface to reduce power consumption of platform are developed.

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Design and Implementation of a Home Network System on OpenWrt using Android Remote Control (OpenWrt와 Android 연동 원격 홈 네트워크 제어 시스템 설계 및 구현)

  • Kim, Cheong Ghil
    • Journal of Satellite, Information and Communications
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    • v.7 no.3
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    • pp.130-134
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    • 2012
  • This paper introduces a home network service system using a low-cost wireless router on OpenWrt which can be remotely controled by Android devices. The proposed system consists of an embedded system development platform for home network service control based on OpemWrt embedded Linux, an embedded system development platform, a remote control on Android, and a home linghting device made by an interface board with LEDs. The prototype system is made of a wireless router of Buffalo, WZR-HP-G450H, Arduino Uno interface board with LEDs, and an Android development kit of HBE-SM5-S421. The operation was performed by TCP/IP programming for Android remote control, socket programming between Android development kit and wireless router, and UART communication programming between the interface board and wireless router. The implementation result shows that a low cost home network systme could be implemented with a wireless router.

M-Learning Application for Ubiquitous Learning Based on Android Web Platform (안드로이드 웹 플랫폼 기반 U-Learning을 위한 M-Learning 애플리케이션)

  • Kim, Hye-Jin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.12 no.12
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    • pp.5564-5569
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    • 2011
  • In this paper we introduced Augmented Reality (AR) on Android platform for ubiquitous learning (u-learning). Android is breaking new ground for mobile computing and open technologies. Android is versatile as it is not limited only to mobile phones, but it can be installed on various devices. Android gives developers the opportunity to leverage their development skills, while also building an exciting and active community. Augmented Reality (AR) is going to be the future of most apps; all it takes is a decent processor, a camera, a compass and a GPS, all of which are becoming increasingly common on smart phones. Through AR we can have educational tools that provide individuals with total flexibility to receive, send, and review training and detailed product information through an increasingly ubiquitous web-enabled communication device. In this paper, we proposed Augmented Reality for Species Identification using Android Smartphone with augmented reality in species determination. This study is appropriate in the field of Biology. This is useful in outdoor experimental activities of the students. Like for example while they are visiting the zoo, botanical garden and etc.

Development of Smart Fingerprint Recognition System with Android Platform (안드로이드 플랫폼을 탑재한 스마트 지문인식장치 개발)

  • Lee, Kap Rai
    • Journal of Institute of Control, Robotics and Systems
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    • v.18 no.11
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    • pp.1018-1026
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    • 2012
  • This paper presents a developing method of smart fingerprint recognition system. First, we design a hardware configuration circuit using a 32bit Risc CPU, a fingerprint sensor, a LCD, and a WiFi communication chip to realize the smart fingerprint recognition systems. It is necessary to develop a JNI (Java Native Interface) library and a device drive program of fingerprint sense to develop application program of fingerprint recognition system with Android platform. Thus second, we develop a device drive and a JNI program. And we also develop an application program of fingerprint recognition systems using developed JNI library. Finally test results are presented to illustrate the performance of the developed smart fingerprint recognition system.

Temperature compensation algorithm implemented in a portable radiation detection device based on the Android platform (안드로이드 플랫폼 기반의 휴대용 방사선 검출장치에서의 온도보상 알고리즘 구현)

  • Lee, Jon-hwey;Kim, Young-kil
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.141-143
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    • 2013
  • Portable radiation detection devices currently available, there are a lot of functional constraints. In order to solve these drawbacks, research has been done on a portable radiation detection device based on the Android platform. Since the early stages of research, it is possible to measure the radiation, but The accuracy is worse than the product being sold. Portable radiation detection device based on the Android platform, the error occurs when the temperature changes. Temperature compensation algorithm was implemented to improve accuracy by eliminating errors due to temperature changes.

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A Novel Design of Cloud-based Management Solution for Android Containers

  • Xuan, Nam Pham Nguyen;Chun, Hojin;Jung, Souhwan
    • Journal of Internet Computing and Services
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    • v.20 no.1
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    • pp.67-75
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    • 2019
  • The Android container is used for various purposes such as Bring Your Own Device (BYOD) solution and Android malware analysis. The strong point of android container than other technologies is it can simulate an android device like a real android phone on a hardware layer. Therefore, automatic management solutions for android container are necessary. This paper introduces a new design of cloud-based management solution for android containers. Through the proposal, android containers are managed automatically from a cloud platform - OpenStack with various tasks like: container configuration, deployment, destroy, android version, hardware device. In addition, the system monitoring and system statistics for android containers and hardware devices are also provided.

Mobile Arduino Embedded Platform Design (모바일 아두이노 임베디드 플랫폼 설계)

  • Lee, Ah Ri;Hong, Sun Hag
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.9 no.4
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    • pp.33-41
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    • 2013
  • In this paper, we implemented the pattern matching with the Arduino and App Inventor platform under the bluetooth mobile environment between Android phone and Arduino Platform. The combination between Arduino and App Inventor makes the feasibility of Android programming easy by wireless communications and provides the opportunity to broaden the functionality for mobile device. We used the softwares which were Arduino IDE, VC++, OpenCV, Processing and App Inventor. And also compared the performance of mobile Arduino platform with LabView GUI programming, we reduced the usage of libraries that compiled and executed the pattern matching programming. We experimented the mobile embedded platform performance under bluetooth communication and verified the functionality of the mobile Arduino platform design for identifying the pattern matching.

An Analysis on Competition and Ecology of Mobile Platform : Based on the Continuous Usage Intention of Smart-Phone OS Platform (모바일 플랫폼 경쟁과 모바일 생태계에 관한 고찰 : 스마트폰 운영 플랫폼의 지속사용 의도를 중심으로)

  • Lee, Bo-Kyoung;Shim, Seon-Young
    • Journal of Information Technology Services
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    • v.11 no.2
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    • pp.19-47
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    • 2012
  • Contemporary smartphone competition is generally described as the battle between Apple's proprietary platform and Google's open platform. However, this competition is not limited within smartphone adoption itself. User's pre-adoption of one mobile platform via smartphone can be connected to the post-adoption of the same mobile platform based on the other smart devices (e.g. smart pad). In this study, we investigate whether user's preference to a certain platform is persistent over mobile ecology, from the pre-adoption of one smart device to the post-adoption of following devices. For this investigation, we adopt the dual-model as the ground theory, where post-adoption of IT product is explained by both dedication and constraint factors. The empirical testing first evidences that dual model works well as our research model for identifying the reasons of post-adoption. Next, we group our data into two parts in order to compare the switching behavior of iPhone users and Android phone users. iPhone users show much lower switching rate to Android based smart pads, while Android phone users show higher churn rate to iPad (49.3% : 96.3%). Especially, satisfaction showed much stronger effect than switching cost on the continuing intention of existing platform, when the analysis is given to the iPhone user's group. From this result, we can conjecture the relatively stronger loyalty of iPhone users. More managerial implications on the mobile platform strategy are driven.

Implementation of an App Scheduler for the Effective Display of Advertisement Contents on Android Platform (효과적인 광고 컨텐츠 디스플레이를 위한 앱 스케줄러 구현)

  • Kim, Chil-Su;Lee, Myung-Sub;Park, Chang-Hyeon
    • The Journal of the Korea Contents Association
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    • v.12 no.11
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    • pp.20-29
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    • 2012
  • Recently, Digital Information Display(DID) technologies have been used to advertise the various contents such as video, image, text and etc. However most of recent DIDs are still using the traditional one directional advertising mechanism delivering the contents only to the customers. In this paper, we present the design and implementation of an App Scheduler on Android platform to effectively manage the Android Apps related to the advertisement which can attract customers' attention and reflect their ideas in the advertisement.

Mobile Information Sharing System Based-on Android Mobile Platform (안드로이드 기반 모바일 정보공유시스템)

  • Bae, Sung-Ho;Kim, Woo-Saeng
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.46 no.2
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    • pp.58-64
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    • 2009
  • The existing note on mobile can store only text data and cannot share the data, which means that the notes stored on mobile are just seasonal or temporary memo. Therefore, this research designs an improved note on mobile and gives a chance for sharing by importing a concept of Mindmap and backup server through the internet. The mobile application is developed based on Android Platform and the server applications are developed based on Linux. These can communicate each other throughout the internet to upload and download some mindmap data.