• Title/Summary/Keyword: Air Battle

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The LVC Linkage for the Interoperability of the Battle Lab (Battle Lab에서의 상호운용성을 위한 LVC 연동방안)

  • Yun, Keun-Ho;Shim, Shin-Woo;Lee, Dong-Joon
    • Journal of the Korea Society for Simulation
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    • v.21 no.1
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    • pp.81-88
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    • 2012
  • In the M&S filed, The Battle Lab is available for acquisition, design, development tool, validation test, and training in the weapon system of development process. Recently, the Battle Lab in the military of Korea is still in an early stage, in spite of importance of battle lab construction. In the environment of network centric warfare, a practical use of the M&S which is connecting live, virtual and constructive model can be applied to all field of System Engineering process. It is necessary thar the Battle Lab is not restricted by time and space, and is possible for the technical implementation. In this paper, to guarantee the interoperability of live and virtual simulation, virtual simulators connect live simulators by using the tactical data link. To guarantee the interoperability of virtual and constructive simulation, both virtual simulators and constructive simulators use the RTI which is the standard tool of M&S. We propose the System that constructed the Air Defence Battle Lab. In case of the approach of target tracks, The Air Defence Battle Lab is the system for the engagement based on a command of an upper system in the engagement weapon system. Constructive simulators which are target track, missile, radar, and launcher simulator connect virtual simulators which are MCRC, battalion, and fire control center simulators using the RPR-FOM 1.0 that is a kind of RTI FOM. The interoperability of virtual simulators and live simulators can be guaranteed by the connection of the tactical data links which are Link-11B and ATDL-1.

Prospective Scheme of Network Based Battle Management System in AMD (공중.미사일방어의 네트워크중심 전장관리체계 발전방안)

  • Kwon, Yong-Soo;Ham, Byung-Woon;Kim, Ha-Chul
    • Journal of the Korea Institute of Military Science and Technology
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    • v.9 no.4
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    • pp.50-60
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    • 2006
  • This work describes a basic concept of network based battle management system in AMD(Air & Missile Defense). The AMD operation inherently is joint concept that each single service do not satisfy the requirements of AMD theater operation. It is integrated system of joint forces that is operated simultaneously. The analysis of the future battlespace and air & missile threat is shown. From this analysis the prospective scheme of network based battle management system in building Korean future AMD is presented.

Case Study of F-15 Airframe Battle Damage Repair Design and Assessment Procedure (F-15 기체 전투손상 수리설계 및 평가기법 사례연구)

  • Kim, Jong-Heon;Joo, Young-Sik
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.37 no.1
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    • pp.105-112
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    • 2009
  • For the purpose of facing battle damage that a fighter is subject to in combat, following recovery procedures such as damage assessment, repair design and structural integrity evaluation are investigated. A sample study is presented on the battle damage of F-15 ECS bay, which is comprised of damage assessment and repair design based on ABDR(Aircraft Battle Damage Repair) skills and work procedure complying with AFTO(Air Force Technical Order) forms. Further, the flight safety of repaired structure is validated and the time the permanent repair should be done is estimated through the evaluation of structural integrity such as the calculation of static strength and fatigue life.

Heat and Flow Analysis on Cabin Room of Battle Tank (전차 포탑 승무원실의 내부 열/유동장에 관한 수치적 연구)

  • NamKoung, H.J.;Lee, K.H.;Park, B.H.;Roh, K.L.
    • Journal of the Korea Institute of Military Science and Technology
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    • v.9 no.2 s.25
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    • pp.5-10
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    • 2006
  • The heavy thermal load to battle tanks can cause electronic components' malfunction and crew to be put out of action. The thermal load is generated from Internal heat sources such as electronic devices installed in the room as well as extremely hot weather. In this study, heat and flow analysis for the cabin room of a battle tank was performed to deal with this thermal problem. This study presented the validation of simulation results in comparison with those of test, the investigation of optimal flow design for effective cooling in cabin room and finally the evaluation of thermal comforts to crew.

Development of C2 Virtual Linked Simulator For Engineering and Engagement Level Battle Experimentation (공학-교전급 전투실험을 위한 C2 가상모의 연동 시뮬레이터 개발)

  • Lee, Sangtae;Lee, Seungyoung;Hwang, Kun-Chul;Kim, Saehwan;Lee, Kyuhyun
    • Journal of the Korea Society for Simulation
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    • v.22 no.4
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    • pp.11-19
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    • 2013
  • The Korean naval weapon systems, combat experiments establish the concept of Battle operations, and create the future of the new weapons system. Doctrine development and training as well as ranging from experiments for evaluate the performance of mission operations for combat experiments are used. The battle lab is effectively support tool for the Korean Naval battle experiments. The battle lab is through a dedicated testing facility and to build efficient and effective simulation-based acquisition supporting environment. In this paper, the ship / submarines C2 operations virtual simulator was developed to support the concept of Battle operations of naval combat experiments in training and tactical development. The ship C2 operations virtual simulator makes the anti-ship and anti-aircraft the engagement scenario for performed experiments using the SADM. The submarines C2 operations virtual simulator makes the anti-submarine engagement scenario for performed experiments using EAS. EAS System was created before reuse. EAS system by modifying the additional interfaces HLA-RTI has been reused. Reflected in the tactics and training after analysis of the results through the battle experiment. Also increase training fidelity through operator involvement. The anti-ship and anti-aircraft system architecture (SADM) and anti-submarine system architecture (EAS) requires unique design of system framework since two separate architectures should be integrated into a system. An C2 virtual linked architecture was used to integrate different system architecture. A C2 virtual linked software framework, designed that have integrated protocol for battle experimental linkage and battlefield visualization environment.

A Study on the Methods to Embody Spectacle Realism in the Aerial Battle Scenes of Movie (영화의 공중전 장면에서 스펙타클 리얼리즘의 형상화 방식 연구)

  • Lee, JongHoon
    • Journal of Korea Multimedia Society
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    • v.22 no.6
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    • pp.716-728
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    • 2019
  • This study explores the concept of spectacular realism. and finds out how spectacular realism is made in movies. The Movies's spectacle is a realistic spectacle that does not miss the reality. so audiences can immerse themselves in it. Nowadays the spectrum of visual realism is becoming very diverse. "Perceptual realism" means to feel more like real than to reproduce reality as it is. "Synthetic realism" is a realism that CGI makes. And "Spectacular realism" makes the spectators concentrate to images than narrative or character. It means the dominance of the visual. The films and showed "Spectacular realism" especially in the aerial battle scenes. The films use 'Presentation of a new spatial sensation using unusual angles', 'Editing that constitutes transcendental time' and 'Intense contrast' as methods to embody spectacular realism. And the harmonious arrangement of transcendental images and very realistic screens effectively embodies Spectacular Realism. This discussion, which began in the air battle scene, could contribute to a broader and more diverse exploration of the implementation of spectacular realism images in the future.

A Study of Threat Evaluation using Learning Bayesian Network on Air Defense (베이지안 네트워크 학습을 이용한 방공 무기 체계에서의 위협평가 기법연구)

  • Choi, Bomin;Han, Myung-Mook
    • Journal of the Korean Institute of Intelligent Systems
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    • v.22 no.6
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    • pp.715-721
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    • 2012
  • A threat evaluation is the technique which decides order of priority about tracks engaging with enemy by recognizing battlefield situation and making it efficient decision making. That is, in battle situation of multiple target it makes expeditious decision making and then aims at minimizing asset's damage and maximizing attack to targets. Threat value computation used in threat evaluation is calculated by sensor data which generated in battle space. Because Battle situation is unpredictable and there are various possibilities generating potential events, the damage or loss of data can make confuse decision making. Therefore, in this paper we suggest that substantial threat value calculation using learning bayesian network which makes it adapt to the varying battle situation to gain reliable results under given incomplete data and then verify this system's performance.

A Case Study on The Drone Battle between Azerbaijan and Armenia

  • Sang-Hyuk Park;Seung-Pil Namgung;Sung-Kwon Kim
    • International Journal of Advanced Culture Technology
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    • v.11 no.3
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    • pp.94-98
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    • 2023
  • This study analyzes the combat case involving military drones during the Azerbaijan-Armenian War, which erupted on September 27, 2020. The background of the war revealed that Azerbaijan extensively and aggressively employed offensive drones, which played a decisive role in reshaping the dynamics of the battlefield. Despite Azerbaijan's GDP of $4.639, which corresponds to the level of a developing country, and its 64th rank in global military strength, the country boldly allocated a significant portion of its budget to develop its drone capabilities in preparation for the war. As a result, Azerbaijan effectively utilized offensive drones acquired from Turkey and Israel to neutralize hundreds of tanks, armored vehicles, artillery units, and air defense systems. The purpose of this study is to examine this context and explore how our Korean military organization can enhance its combat capabilities by developing a drone combat system, thereby enabling an effective response posture against multifaceted threats.

The Study of Aircraft Carrier Sortie Generation System(CVSGS) Boundary Analysis (항모쏘티생성시스템(CVSGS) 경계분석에 관한 연구)

  • Lee, Seung Do;Park, Peom
    • Journal of the Korean Society of Systems Engineering
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    • v.11 no.1
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    • pp.73-79
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    • 2015
  • This paper describes boundary analysis for modeling Aircraft Carrier Sortie Generation System(CVSGS). An aircraft carrier, as a super system, is a warship going into battle by operating a number of aircraft on deck and it should be lay down a definition about aviation operations interacting between aircraft carrier and carrier air wing in small deck area. For this reason this paper models common aviation support system for generating sortie basic unit of carrier aviation operations unlike to general warship and defines boundaries between this system and aircraft carrier and carrier air wing. This paper analysis activities of aircraft carrier and embarked carrier air wing in carrier aviation operations, and analysis and defines boundaries Aircraft Carrier Sortie Generation System(CVSGS) to perform core functions in interacting between aircraft carrier and embarked carrier air wing.

Experimental Study of the Refrigerant Induced Noise for Air Conditioner Using Flow Pattern Map (유동 양식 선도를 이용한 에어컨 실내기의 냉매 소음 저감 분석)

  • Han, Hyung-Suk;Mo, Jin-Yong;Jeong, Weui-Bong
    • Proceedings of the SAREK Conference
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    • 2008.06a
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    • pp.957-963
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    • 2008
  • The refrigerant-induced noise of the air conditioner is one of the irregular noises which occurs at the indoor unit. Because the air-conditioner makers are always trying to reduce the sound pressure level radiated from indoor unit, reducing the refrigerant-induced noise at low cooling mode is very important problem. But it is very difficult to estimate whether the refrigerant-induced noise occurs or not before it becomes problem. In this paper, a method to predict the refrigerant-induced noise is suggested using flow pattern map. It is estimated that the irregular noise from the refrigerant comes from the slug flow in a pipe.

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