• 제목/요약/키워드: Affective Domains

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시뮬레이션 기반 허약노인 방문간호 교육 요구도 (Educational needs for the development of a simulation module of home visiting care for the frail elderly)

  • 안준희;양영란
    • 한국간호교육학회지
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    • 제27권1호
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    • pp.68-79
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    • 2021
  • Purpose: This study aimed to identify the educational needs of nurses and nursing students for the development of a simulation module of home visiting care for frail, elderly people. Methods: Focus group interviews were conducted with 15 home visiting nurses working in public health centers and 14 nursing students who experienced home visiting from September 10 to October 10, 2018. Results: Bloom's taxonomy of learning objectives, namely, cognitive, affective, and psychomotor domains was used as a framework for data analysis. The defined educational needs for each domain were as follows: "understanding frail, elderly people" for the cognitive domain; "intervention for mental health" and "building a therapeutic relationship" for the affective domain; and "nursing skills", "health education for healthy lifestyles", "referral to the community resource connection", "protection for visiting nurses" for the psychomotor domain. Conclusion: Based on the findings of this study, a simulation module of home visiting care for frail, elderly people can be developed and used for nursing students and nurses to strengthen the capacity for home visiting care.

가상현실 특성을 반영한 VR 프로그램 기반 수업 적용 및 효과 (Application and Effects of VR-Based Biology Class Reflecting Characteristics of Virtual Reality)

  • 최섭;김희백
    • 한국과학교육학회지
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    • 제40권2호
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    • pp.203-216
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    • 2020
  • 본 연구에서는 초등학교 교과 단원 '우리 몸의 소화와 순환'을 주제로 한 가상현실 기반 수업 프로그램의 개발과 적용을 통해 학생들의 인지적·정의적 측면의 향상 효과를 검증하고자 하였다. 이 연구를 위해 서울 소재 초등학교 6학년 105명의 학생을 대상으로 3차시에 걸쳐 가상현실 프로그램을 투입하고 사전 사후 모형 수행 수준 평가지를 수집하였으며, 21명의 학생들의 인터뷰 자료를 통해서 인지적·정의적 효과에 대한 학생들의 인식을 알아보았다. 이에 대한 결과는 다음과 같다. 첫째, 가상현실의 특성을 반영한 VR 프로그램을 개발함으로써 VR 콘텐츠의 학교 수업 적용 가능성을 보였다. 투입된 가상현실 프로그램 자료는 선행연구에 기반을 둔 가상현실 특성인 '조작', '감각화', '상호작용'을 반영하여 개발되었으며, 수업 시간에 프로그램의 이러한 특성들을 반영한 수업 활동을 하였다. 둘째, 가상현실 기반 생물 수업이 학생들의 '공간적 사고', '추상적 사고', 반영적 사고'와 같은 인지적 측면에 효과가 있음을 검증하였다. 인지적인 측면의 효과를 측정하기 위한 분석틀로 '구조', '기능', '시스템 표상화', '시각화', '표지' 요인으로 구성된 과학적 모형 수행 수준 분석틀을 사용하였으며, 모형 수행 수준의 변화를 비교한 결과 모든 영역에서 실험집단과 통제집단의 유의미한 차이가 있었다. 또한 학생들의 인터뷰를 통해서 어떤 가상현실의 특성이 반영되어 인지적 효과에 영향을 주었는지에 대한 학생들의 인식을 알아보았다. 셋째, 가상현실 기반 생물 수업이 '행위유발성', '현존감', '몰입감'을 높임으로써 정의적 측면에 효과가 있음을 인터뷰 자료를 통해서 확인하였다. 본 연구는 향후 가상현실 기반 생물 수업이 교실에 효과적으로 적용될 방향을 제시하는 데 기여할 것으로 기대된다.

신입생 대상 온라인 비교과 프로그램 효과 분석: K 대학 사례 (The Effect of Online Extracurricular Program for University Freshmen: Focusing on the Case of K University)

  • 박혜진;차승봉
    • 디지털산업정보학회논문지
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    • 제19권2호
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    • pp.27-37
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    • 2023
  • The purpose of this study was to analyze the effect of the online extracurricular program operated by the university. The program contents applied in the study included learning strategies such as time management, goal setting, note taking, and memorization methods. The program used in the study was operated in an online environment, and the content was developed between 27 and 29 minutes. The developed contents can be taken using the learning management system. The variables selected to analyze the effects of this program were learning strategies and learning flow, and satisfaction was also included to examine the responses of program participants. The results of the study are as follows. First, learning strategies and learning flow showed statistically significant differences. This result is because the content was composed of meaningful sub-topics by selecting the elements necessary for learning activities. Second, as a result of program satisfaction analysis, it was confirmed that the average for all questions was high. Among them, the average of the item that the theme and contents of the program were useful was the highest. Third, open responses were analyzed by classifying them into cognitive and affective domains. In the cognitive domain, meanings such as knowledge, understanding, and application were presented as keywords, and in the affective domain, a number of keywords for motivation and attitude change were presented. This study is significant in that it provided practical programs necessary for university freshmen and analyzed their effects.

K-평균 군집분석을 활용한 중학생의 군집화 및 특성 분석 (Analysis of Characteristics of Clusters of Middle School Students Using K-Means Cluster Analysis)

  • 이재봉
    • 한국과학교육학회지
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    • 제42권6호
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    • pp.611-619
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    • 2022
  • 최근 교육에서 교육 데이터마이닝에 관한 관심이 높아지고 있는 시점에 과학교육에서 평가 결과를 활용하여 학생들에게 적합한 피드백을 제공하기 위해 빅데이터 분석의 적용 가능성을 탐색해 보고자 하였다. 연구에서는 국가수준 학업성취도 평가의 24문항에 응시한 2,576명의 평가 자료를 활용하여 비지도 기계학습의 한 가지 방법인 K-평균 군집분석을 이용하여 학생들을 군집화하였다. 학업성취도 평가 자료를 활용한 군집화 결과, 학생들을 6개의 군집으로 나누어 볼수 있었다. 상위권이나 하위권에 비해 중위권 학생들이 다양하게 다른 군집으로 구분됨을 알 수 있다. 군집분석의 결과를 보면, 군집화에서 가장 중요하게 영향을 주는 요인은 학업 성취였으며, 군집별로는 교육과정의 내용 영역별, 교과 역량별, 정의적 특성 면에서 서로 다른 특성을 보이고 있었다. 하위 군집에서는 정의적 영역 중에서 학습의욕이 중요하게 영향을 주고, 교과 역량 면에서는 과학적 탐구 및 문제 해결력과 과학적 의사소통 능력이 중요하게 영향을 주고 있었다. 내용 영역 면에서는 운동과 에너지와 물질 영역에 대한 성취가 군집의 특성을 구분하는 중요한 요인으로 작용하고 있었다. 따라서 평가 자료를 활용해 학생을 군집화한 후, 이러한 군집별 특성을 바탕으로 학생들에게 학습을 위한 맞춤형 피드백을 제공할 수 있을 것으로 판단된다. 본 연구에서는 이러한 연구 결과를 바탕으로 군집분석 연구 결과 활용의 가능성, 내용 영역별 균형 있는 학습, 교과 역량 증진, 과학적 태도의 향상 등 과학교육의 시사점을 제안하였다.

창의적 체험활동을 위한 환경동아리 프로그램 개발 및 적용 효과 (Effects of Development Environmental Club Programs for Creative Experiential Learning Activity)

  • 이상균
    • 대한지구과학교육학회지
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    • 제5권1호
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    • pp.114-123
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    • 2012
  • This study investigates the effect of environmental club activities of the creative experiential learning activities on the improvement of students' Environmental Literacy and Pro-environmental Behavior. For that purpose, This study divided 24 students at Jinhae U Elementary School into test groups of 12 students and Control groups of 12 students. Test groups participated in the 'GomGomi' environmental Club for sixteen times from March 2011 to December 2011. Conclusions of this study include; First, we found that the environmental club activities is effective to improve the students' environmental Literacy overall. Specifically, the Environmental Club Activities was effective in the sub-catagories of environmental Literacy such as 'rights of nature' and 'eco-crisis'. However, there was no significant change in the sub-category of 'human exemptionalism' Second, we found that the environmental club activities is effective to improve students' pro-environmental behavior overall. Specifically, the environmental club activities was effective in the sub-domains of Pro-environmental Behavior such as 'cognitive domain' and 'affective domain'. However, there was no significant change in the sub-domains of 'behavioral domain'. Summary, the environmental club activities was shown to be effective for improving their environmental literacy and pro-environmental behavior; This study implies that the environmental club activities of the creative experiential learning activities would be a effective tool to help students to improve their environmental literacy and pro-environmental behavior.

물리적 차원 지각에 대한 감성 메타포 (Affective Metaphor of Dimensional Perception)

  • 문성철;황민철;이정년;김종화;김지혜
    • 대한인간공학회지
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    • 제30권1호
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    • pp.187-193
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    • 2011
  • Objective: The aim of this study was to investigate the association between conceptual metaphors of affect and physical dimensions. Background: The evidence that affect is unconsciously linked to physical dimensions(e.g., position and color) has been obtained in western cultures. However, in eastern cultures, especially, in Korea, it has been seldom tested. It is indispensable to examine whether or not cultural differences exist for better understanding of the conceptual metaphors. Method: 50 positive and 50 negative words were adopted from previous studies in order to determine the relationship between physical domains and abstract affect. Three hypotheses were tested in this study: (1) Good is up. (2) Good is bright. (3) Good is right(for right-handers). The automatic association between valence(positive vs. negative) and vertical position (up vs. down) was investigated in experiment 1, in which 100 words were randomly presented on either the top or the bottom of a LCD screen and the evaluation time of the presented word was recorded. The unconscious association between valence and color(white and black) was examined in experiment 2, where each word was randomly presented in either white or black. Lastly, we tested whether right-handers tend to associate rightward space with positive ideas and leftward space with negative ideas. Results: Reaction time was faster when words were presented in metaphor congruent domains(e.g., 'positive words on the top, in bright color, and on right space vs. negative words on the bottom, in dark color, and on left region) than when they were shown in metaphor incongruent domains. Conclusion: The results might give the groundwork for various directions in further understanding perception, emotion, and behavior. Application: This study may provide useful points to GUI designers and service developers if further studies enhanced in validity and reliability are followed.

Posner 이론을 적용한 여성건강간호학 교육과정 분석 (Women's Health Nursing Curriculum Analysis using Posner's Theory in Korean Nursing Baccalaureate Education)

  • 김현경
    • 부모자녀건강학회지
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    • 제18권1호
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    • pp.39-45
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    • 2015
  • Purpose: This study aimed to analyze the women's health nursing curriculum in Korean nursing baccalaureate education. Methods: This study was conducted with women's health nursing curriculum from one nursing school. Data were collected through one nursing school in A city, Korea from November to December, 2014. Data were analyzed using 4 domain of Posner's curriculum analysis. Results: Curriculum documentation and origins were based on the nursing standard from Korean Accreditation Nursing Board Education and the learning goal of maternal nursing from Korean Nursing Association. The purpose and content of the curriculum were composed with cognitive, affective, and psychomotor domains. The curriculum was organized deductively and multidisciplinary. Conclusion: The continuity, sequence, integration, and articulation were advantage of the curriculum. The concept map of women's health nursing curriculum can contribute to share the objectives between teachers and learners.

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Immersive Learning Technologies in English Language Teaching: A Meta-Analysis

  • Altun, Hamide Kubra;Lee, Jeongmin
    • International Journal of Contents
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    • 제16권3호
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    • pp.18-32
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    • 2020
  • The aim of this study was to perform a meta-analysis of the learning outcomes of immersive learning technologies in English language teaching (ELT). This study examined 12 articles, yielding a total of 20 effect sizes. The Comprehensive Meta-Analysis (CMA) program was employed for data analysis. The findings revealed that the overall effect size was 0.84, implying a large effect size. Additionally, the mean effect sizes of the dependent variables revealed a large effect size for both the cognitive and affective domains. Furthermore, the study analyzed the impact of moderator variables such as sample scale, technology type, tool type, work type, program type, duration (sessions), the degree of immersion, instructional technique, and augmented reality (AR) type. Among the moderators, the degree of immersion was found to be statistically significant. In conclusion, the study results suggested that immersive learning technologies had a positive impact on learning in ELT.

예비 수학교사의 멘·튜터링 활동에 관한 사례 연구 (A Case Study on the Men-tutoring Activities of Pre-Service Math Teacher)

  • 허유진;고호경;허난
    • East Asian mathematical journal
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    • 제37권2호
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    • pp.197-221
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    • 2021
  • In this study, a men-tutoring model was applied to four second-year high school students in mathematics learning counseling that could cultivate cognitive and affective domains. By observing and analyzing the cases, we examined the effects of mathematics learning counseling on students' mathematical attitudes and self-regulated learning ability. The results of mentoring applied to mathematics learning counseling had a positive effect on reinforcing prerequisite learning, improving self-regulated learning ability, strengthening mathematical strategies, and inducing learning motivation and maintaining interest. We are looking forward to that men-tutoring can be used effectively for students who have difficulty learning mathematics.

협동학습 및 또래교수 프로그램이 수학학습부진학생의 인지적.정의적 영역에 미치는 효과 메타분석 (The Effect of Cooperative Learning and Peer Tutoring Program on Cognitive Domain and Affective Domain : A Meta-Analysis)

  • 이형주;고호경
    • 대한수학교육학회지:수학교육학연구
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    • 제25권1호
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    • pp.113-137
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    • 2015
  • 본 연구는 수학학습부진학생 대상 협동학습 및 또래교수 프로그램이 초 중 고 학생의 인지적 정의적 영역에 주는 효과를 메타분석을 통해 체계적으로 정리하는데 그 목적이 있다. 자료의 분석을 위해, 협동학습 및 또래교수 프로그램을 적용하고 그 효과를 분석한 선행연구 31편을 선정하여 각 논문에서 제시한 결과를 메타분석하였다. 연구의 주요 결과는 첫째, 수학학습부진학생을 위한 협동학습 및 또래교수 프로그램은 인지적 영역에서 모두 중간 이상의 효과크기가 나타났으며, 특히 초등학교 급에서 큰 효과크기가 나타났고, 두 프로그램 중 또래교수의 효과크기가 매우 큰 것으로 나타났다. 둘째, 정의적 영역에서도 두 프로그램 모두 중간 이상의 효과크기를 보였고, 또래교수가 협동학습 보다는 큰 효과크기를 보였다. 또한 학교급으로 비교해 보았을 때는 초등, 중등, 고등 순으로 효과크기가 나타났으며, 정의적 영역을 세부 범주로 나타냈을 때에는 수학적 자기효능감, 수학학습태도, 수학학습흥미 순으로 효과크기가 나타났다. 마지막으로 이러한 분석을 바탕으로 수학학습부진학생 지도와 향후 연구에 대한 제언을 제시하였다.