• Title/Summary/Keyword: Active learning

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Effective Method to Improve the Competence of the Vocabulary by the Image and Listening (이미지와 듣기자료를 중심으로 어휘력 향상을 위한 효율적 학습 적용 방안)

  • JUNG, Il Young
    • Cross-Cultural Studies
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    • v.38
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    • pp.461-500
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    • 2015
  • This study aims to investigate the effective method to improve the competence of the Vocabulary by the image and listening towards the ELF. In the first part, we observed the problems and point improvement on learning vocabulary based on learner survey. In the second part, we analyzed two remarkable studies: - consistent and adapt method, communicational context - method based on the lexical, morphological semantical, notional and thematic field Then we proposed effective methods that are applicable to the vocabulary's learning in the class : - learning vocabulary by combining the words - learning vocabulary based on the meaning field - learning vocabulary as concrete characters - learning vocabulary by the descriptive character - learning vocabulary with the type "who am I?" - learning vocabulary by listening For teachers, one of the difficulties to the conduct of vocabulary course is that learners take passive position. Specifically, it is the teachers who play an important role because it runs in the direction of the course. However, learners do not show the active attitude for vocabulary lessons despite the course to take to improve their vocabulary skills. Therefore, teachers must prepare course materials that can both improve the competence of the vocabulary of learners and cause their interest or desire on the current vocabulary. This is why teachers should exploit various materials depending on the skill level of the learner vocabulary.

Effectiveness of goal-based scenarios for out-of-class activities in flipped classrooms: A mixed-methods study

  • KIM, Kyong-Jee
    • Educational Technology International
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    • v.19 no.2
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    • pp.175-197
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    • 2018
  • Flipped classroom (FC) has gained attention as an active learning approach. Designing effective out-of-class activities to help prepare students for in-class activities is fundamental for successful implementation of FC. This study investigated the effectiveness of Goal-Based Scenarios (GBS) for out-of-class learning in FC. Four out of twelve units in a medical humanities course for Year 2 medical students was redesigned into a FC format, where e-learning modules were designed using a GBS approach for out-of-class activities and classroom debates were implemented for in-class activities. The other eight units were delivered in a conventional classroom debate format, which included reading text materials as pre-class assignments. A formative evaluation study was conducted using questionnaires and interview methods and students' academic achievements were evaluated by comparing their pre- and post-test scores between FC and conventional units. Students had positive perceptions of the e-learning modules in GBS approach and preferred the structure of learning in the FC format. Students' pre-test scores were slightly higher in the FC units, yet their post-test scores were comparable with conventional units. This study illustrates students' perceptions that the learning was bettered structured in FC and that the out-of-class learning using the GBS approach helped them better prepared for in-class activities.

Adaptive Learning System based on the Concept Lattice of Formal Concept Analysis (FCA 개념 망에 기반을 둔 적응형 학습 시스템)

  • Kim, Mi-Hye
    • The Journal of the Korea Contents Association
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    • v.10 no.10
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    • pp.479-493
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    • 2010
  • Along with the transformation of the knowledge-based environment, e-learning has become a main teaching and learning method, prompting various research efforts to be conducted in this field. One major research area in e-learning involves adaptive learning systems that provide personalized learning content according to each learner's characteristics by taking into consideration a variety of learning circumstances. Active research on ontology-based adaptive learning systems has recently been conducted to provide more efficient and adaptive learning content. In this paper, we design and propose an adaptive learning system based on the concept lattice of Formal Concept Analysis (FCA) with the same objectives as those of ontology approaches. However, we are in pursuit of a system that is suitable for learning of specific domains and one that allows users to more freely and easily build their own adaptive learning systems. The proposed system automatically classifies the learning objects and concepts of an evolved domain in the structure of a concept lattice based on the relationships between the objects and concepts. In addition, the system adaptively constructs and presents the learning structure of the concept lattice according to each student's level of knowledge, learning style, learning preference and the learning state of each concept.

The New Architecture of Low Power Inner Product Processor for Reconfigurable Neural Networks (재구성 가능한 뉴럴 네트워크 구현을 위한 새로운 저전력 내적연산 프로세서 구조)

  • 임국찬;이현수
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.41 no.5
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    • pp.61-70
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    • 2004
  • The operation mode of neural network is divided into learning and recognition process. Learning is updating process of weight until neural network archives target result from input pattern. Recognition is arithmetic process of input pattern and weight. Traditional inner product process is focused to improve processing speed and hardware complexity. There is no hardware architecture to distinguish between loaming and recognition mode of neural network. In this paper we propose the new architecture of low power inner product processor for reconfigurable neural network. The proposed architecture is similar with bit-serial inner product processor on learning mode. It have several advantages which are fast processing base on bit-level, suitability of hardware implementation and pipeline architecture to compute data. And proposed architecture minimizes active units and reduces consumption power on recognition mode. Result of simulation shows that active units is depend on bit representation of weight, but we can reduce active units about 50 precent.

Target Classification of Active Sonar Returns based on Convolutional Neural Network (컨볼루션 신경망 기반의 능동소나 표적 식별)

  • Kim, Jeong-Hun;Choi, Dae-Sung;Lee, Hyung-Soo;Lee, Jung-Woo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.10
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    • pp.1909-1916
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    • 2017
  • Recently, deep learning algorithms have good performance in various fields, but they are not actively applied to sonar systems. In this study, we carried out experiments to classify active sonar returns into a metal object such as a mine and a rock using a convolutional neural network which is one of the deep learning algorithms. Data augmentation is applied on this paper to avoid overfitting and increase performance. And we analyzed performance variation depending on hyperparameter value and change of the number of training data through data augmentation. The experiments are performed with two training data; an aspect-angle independent and an aspect-angle dependent. As a result, the performances are 88.9% and 94.9% in aspect-angle independent and dependent, respectively. These are up to 4.5% point higher than the performance obtained by applying artificial neural network and support vector machine algorithm in the previous study.

The Influence of School Consumer Education on Cellular Phone Consumption Behaviors of Middle School Students (학교 소비자교육이 중학생의 휴대전화 소비행동에 미치는 영향)

  • Lee, Jin-Hwa;Oh, Kyung-Wha;Chae, Jin-Mie
    • Journal of Korean Home Economics Education Association
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    • v.24 no.2
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    • pp.87-99
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    • 2012
  • The purpose of this study is to investigate the relation among adolescents' school consumer education, cell phone consumption behavior and satisfaction with cell phone consumption life. Finally, this study aims to find right ways for leading to adolescents' reasonable consumption life and improving the school consumer education. A survey was conducted to the second grade students 430 of middle school residing in Seoul and the Capital area. As the result of examining the relation among school consumer education, consumption behavior, and consumption life satisfaction, the learning of 'information analysis and decision making process' has a positive effect on 'reasonable purchase and active problem-solving' behavior, and the learning of 'consumption culture' on 'active problem-solving and ethic use' behavior, the learning of 'problem-solving and rights and responsibilities' on 'ethic use' behavior. In addition, it shows that 'ethic usage behavior' in consumption behavior has a positive influence on 'relation satisfaction', and 'reasonable purchase' behavior and 'active problem-solving' behavior on 'practical usage satisfaction'.

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Automated Vision-based Construction Object Detection Using Active Learning (액티브 러닝을 활용한 영상기반 건설현장 물체 자동 인식 프레임워크)

  • Kim, Jinwoo;Chi, Seokho;Seo, JoonOh
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.39 no.5
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    • pp.631-636
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    • 2019
  • Over the last decade, many researchers have investigated a number of vision-based construction object detection algorithms for the purpose of construction site monitoring. However, previous methods require the ground truth labeling, which is a process of manually marking types and locations of target objects from training image data, and thus a large amount of time and effort is being wasted. To address this drawback, this paper proposes a vision-based construction object detection framework that employs an active learning technique while reducing manual labeling efforts. For the validation, the research team performed experiments using an open construction benchmark dataset. The results showed that the method was able to successfully detect construction objects that have various visual characteristics, and also indicated that it is possible to develop the high performance of an object detection model using smaller amount of training data and less iterative training steps compared to the previous approaches. The findings of this study can be used to reduce the manual labeling processes and minimize the time and costs required to build a training database.

Reliability-based combined high and low cycle fatigue analysis of turbine blade using adaptive least squares support vector machines

  • Ma, Juan;Yue, Peng;Du, Wenyi;Dai, Changping;Wriggers, Peter
    • Structural Engineering and Mechanics
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    • v.83 no.3
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    • pp.293-304
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    • 2022
  • In this work, a novel reliability approach for combined high and low cycle fatigue (CCF) estimation is developed by combining active learning strategy with least squares support vector machines (LS-SVM) (named as ALS-SVM) surrogate model to address the multi-resources uncertainties, including working loads, material properties and model itself. Initially, a new active learner function combining LS-SVM approach with Monte Carlo simulation (MCS) is presented to improve computational efficiency with fewer calls to the performance function. To consider the uncertainty of surrogate model at candidate sample points, the learning function employs k-fold cross validation method and introduces the predicted variance to sequentially select sampling. Following that, low cycle fatigue (LCF) loads and high cycle fatigue (HCF) loads are firstly estimated based on the training samples extracted from finite element (FE) simulations, and their simulated responses together with the sample points of model parameters in Coffin-Manson formula are selected as the MC samples to establish ALS-SVM model. In this analysis, the MC samples are substituted to predict the CCF reliability of turbine blades by using the built ALS-SVM model. Through the comparison of the two approaches, it is indicated that the reliability model by linear cumulative damage rule provides a non-conservative result compared with that by the proposed one. In addition, the results demonstrate that ALS-SVM is an effective analysis method holding high computational efficiency with small training samples to gain accurate fatigue reliability.

Partial Update Genetic Algorithm for Active Controller (능동제어기를 위한 부분갱신 유전자 알고리즘)

  • Yim, Kook-Hyun;Kim, Jong-Boo;Lee, Tae-Pyo;Bae, Jong-Il;Ahn, Doo-Soo
    • Proceedings of the KIEE Conference
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    • 1999.07b
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    • pp.942-944
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    • 1999
  • This paper presents a genetic learning algorithm with partial update technique in application to active control system. Proposed algorithm divides active control system into two parts, real time control part and control parameter update part. This genetic algorithm has global convergent advantage and is expected to be applied easily to real time active noise and vibration control systems. Computer simulation was performed.

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The Design of Neuro Controlled Active Suspension (신경회로망을 이용한 능동형 현가장치 제어기 설계)

  • 오정철;김영배
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1994.10a
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    • pp.414-419
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    • 1994
  • In recent years, there has been an increasing intest in control of active automotive suspension systems with a goal of improving the ride comfort and safety. Many approaches for these purposes have used linearized models of the suspension's dynamics, allowing the use of linear control theory. However, the linearized model does not well descriibe the actual system behavior which is inherently nonlinear. The object of this study is to develop a neuro controlled active suspension for the ride quality improvement. After obtaining active control law using optimal control theory, we use the artificial neural network to train the neuro controller to learn the relation of road input and control force. Form the numerical results, we found that back propagation learning does show good pattern matching and vertical acceleration of the driver's seat and sprung mass.

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