• Title/Summary/Keyword: AR applications

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The Etching Characteristics of ZnO thin Films using $BCl_3/Ar$ Inductively Coupled Plasma ($BCl_3/Ar$ 유도 결합 플라즈마를 이용한 ZnO 박막의 식각 특성)

  • Woo, Jong-Chang;Kim, Gwan-Ha;Kim, Kyoung-Tae;Kim, Jong-Gyu;Kang, Chan-Min;Kim, Chang-Il
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.56 no.3
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    • pp.566-570
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    • 2007
  • The specific electrical, optical and acoustic properties of Zinc Oxide (ZnO) are important for semiconductor process which has many various applications. Piezoelectric ZnO films has been widely used for such as transducers, bulk and surface acoustic-wave resonators, and acousto-optic devices. In this study, we investigated etch characteristics of ZnO thin films in inductively coupled plasma etch system with $BCl_3/Ar$ gas mixture. The etching characteristics of ZnO thin films were investigated in terms of etch rates and selectivities to $SiO_2$ as a function of $BCl_3/Ar$ gas mixing ratio, RF power, DC bias voltage and process pressure. The maximum ZnO etch rate of 172 nm/min was obtained for $BCl_3$ (80%)/Ar(20%) gas mixture. The chemical states on the etched surface were investigated with X-ray photoelectron spectroscopy (XPS).

Space Management on Campus of a Mobile BIM-based Augmented Reality System

  • Ji, Seung-Yeul;Kim, Mi-Kyoung;Jun, Han-Jong
    • Architectural research
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    • v.19 no.1
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    • pp.1-6
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    • 2017
  • Over the past decade, building information modeling (BIM) has gained a foothold in the construction sector. However, as digital data generated in the virtual space of a computer environment, BIM-based data have an inherent limitation in their application efficacy under field conditions. To overcome this, the present study employs augmented reality (AR) to reduce the discrepancy between the digital data generated in virtual spaces and real-world conditions. We assessed the potential applicability of an AR-based interface by analyzing existing examples of Apple, Google, and Facebook, which reflect the recent developments of technologies focusing on user experience. We then proceeded with an AR study, restricting the scope of application to a mobile environment in which an efficient information transmission between a digital model and real life can take place. Object-oriented software engineering was employed to ensure an efficient implementation of a BIM-based AR system for campus space management (CSM) in a mobile environment. Finally, we conducted a module test to check the reliability of the CSM method by using an AR-based mobile system with a prototype of the model used in university campuses, and extracted and itemized the supplementary requirements for CSM by using BIM tools for running AR applications.

Detecting Complex 3D Human Motions with Body Model Low-Rank Representation for Real-Time Smart Activity Monitoring System

  • Jalal, Ahmad;Kamal, Shaharyar;Kim, Dong-Seong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.3
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    • pp.1189-1204
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    • 2018
  • Detecting and capturing 3D human structures from the intensity-based image sequences is an inherently arguable problem, which attracted attention of several researchers especially in real-time activity recognition (Real-AR). These Real-AR systems have been significantly enhanced by using depth intensity sensors that gives maximum information, in spite of the fact that conventional Real-AR systems are using RGB video sensors. This study proposed a depth-based routine-logging Real-AR system to identify the daily human activity routines and to make these surroundings an intelligent living space. Our real-time routine-logging Real-AR system is categorized into two categories. The data collection with the use of a depth camera, feature extraction based on joint information and training/recognition of each activity. In-addition, the recognition mechanism locates, and pinpoints the learned activities and induces routine-logs. The evaluation applied on the depth datasets (self-annotated and MSRAction3D datasets) demonstrated that proposed system can achieve better recognition rates and robust as compare to state-of-the-art methods. Our Real-AR should be feasibly accessible and permanently used in behavior monitoring applications, humanoid-robot systems and e-medical therapy systems.

A Metadata Design for Augmented Broadcasting and Testbed System Implementation

  • Choi, Bumsuk;Kim, Jeonghak;Kim, Soonchoul;Jeong, Youngho;Hong, Jin Woo;Lee, Won Don
    • ETRI Journal
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    • v.35 no.2
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    • pp.292-300
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    • 2013
  • Augmented reality (AR) is a popular service in mobile devices, and many AR applications can be downloaded from app stores. As TV broadcasting has continued to integrate with the Internet, it has become an area in which the AR concept is able to reside, although in a simple form, such as an advertisement placed in the static region of a scene. There are some restrictions against TV broadcasting realizing AR since TVs are fixed devices and typically do not have GPS, geomagnetic, or acceleration sensors, which are standard equipment in mobile devices. However, the desire to experience AR on a large TV screen has triggered research and development for an ideal AR business model and service type. This paper introduces several use cases for augmented broadcasting services and also presents an augmented broadcasting metadata scheme designed for a broadcasting environment. We also verify some of the use cases and an augmented broadcasting metadata scheme in an implemented augmented broadcasting system based on a hybrid TV platform.

Design and Implementation of Educational AR Applications for Children (유아를 위한 교육용 AR 어플리케이션의 설계와 구현)

  • Kim, Chorong;Shin, Jinseop;Choi, Gyuho;Park, Eunju;Lim, Hankyu
    • Annual Conference of KIPS
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    • 2019.10a
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    • pp.517-520
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    • 2019
  • 교육의 질이 향상됨과 동시에 학습 콘텐츠의 질 역시 향상되고 있고 어플리케이션, AI, AR 등 다양한 기술들과 접목된 다양한 교육 방식들이 존재하게 되었다. 이와 함께 스마트폰의 기술 발달과 보급률 증가에 따라 다양한 기술들과 접목된 교육용 어플리케이션들에 대한 접근 또한 쉬워지고 있다. 이에 본 논문에서는 유아의 학습 능력을 조사하여, 단어 학습에 있어 의미파악, 단어 인지, 바른 발음 지도 등을 길러 줄 수 있도록 AR 기술을 접목한 교육용 AR 어플리케이션을 설계하고 이를 구현하였다. 본 논문에서 개발한 어플리케이션은 유아의 인지와 학습 방법을 토대로 하여 바른 발음과 철자를 지도하고, 단어 학습에 있어 낱말이 가진 의미파악을 도와주며, 반복학 습을 통하여 단어를 인지하고 사용할 수 있도록 도와준다. 본 논문의 어플리케이션은 AR 기술을 융합하여 이미지만을 사용한 교육보다 쉽게 의미를 파악하는데 도움을 줄 수 있고 이에 따라 인지 능력도 상승시켜 줄 것이라 기대한다.

A Design of AR Science Experiment Application for Education of 6th graders (초등 6학년을 위한 교육용 AR 과학실험 애플리케이션 설계)

  • Ki-Eun Kwon;Do-Hui Kim;Kyung-Min Park;Do-Yeon Jeon;Won-Whoi Huh
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.2
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    • pp.193-199
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    • 2023
  • The purpose of this paper is to solve the difficulties of experimental education by using AR science experiments in class, prevent safety accidents, and maximize immersion through multilateral experiences to induce active participation. The problems with educational realistic content currently being developed were (1) the lack of exploratory content practically available in class, (2) the end of most applications with one-time content, and (3) the inability to interact between teachers and students. To solve these problems, we develop AR experiments according to the curriculum. It is developed so that teachers and students can use it together through the function that teachers can manage students.

A Case Study of the Development of Climate Crisis Picture Book Package Using AR Contents (AR콘텐츠를 활용한 기후위기그림책 패키지의 개발 사례)

  • You Me Han;Sung Won Park;Yejung Choi
    • Journal of Information Technology Applications and Management
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    • v.29 no.6
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    • pp.145-157
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    • 2022
  • Climate crisis is one of the most urgent and serious threats to the right to life. As AR picture books are particularly effective for safety education, this study aimed to produce an AR picture book featuring animals that are endangered due to the climate crisis. In order to increase the educational effect and enhance the climate sensitivity, this study developed a children's activity workbook (with follow-up activities) and a teacher's guide (with lesson plans) as a package. To this end, market research and surveys were first conducted. Next, through the management and support of the Korea Institute of Startup & Entrepreneurship Development, this research team produced a climate crisis themed AR picture book package through expert advice, help from outsourcing companies, and field application. The package was promoted through publicity in various forms of media. The contents of the AR-using picture book package of this case study were introduced and then advantages and disadvantages were discussed.

Atrous Residual U-Net for Semantic Segmentation in Street Scenes based on Deep Learning (딥러닝 기반 거리 영상의 Semantic Segmentation을 위한 Atrous Residual U-Net)

  • Shin, SeokYong;Lee, SangHun;Han, HyunHo
    • Journal of Convergence for Information Technology
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    • v.11 no.10
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    • pp.45-52
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    • 2021
  • In this paper, we proposed an Atrous Residual U-Net (AR-UNet) to improve the segmentation accuracy of semantic segmentation method based on U-Net. The U-Net is mainly used in fields such as medical image analysis, autonomous vehicles, and remote sensing images. The conventional U-Net lacks extracted features due to the small number of convolution layers in the encoder part. The extracted features are essential for classifying object categories, and if they are insufficient, it causes a problem of lowering the segmentation accuracy. Therefore, to improve this problem, we proposed the AR-UNet using residual learning and ASPP in the encoder. Residual learning improves feature extraction ability and is effective in preventing feature loss and vanishing gradient problems caused by continuous convolutions. In addition, ASPP enables additional feature extraction without reducing the resolution of the feature map. Experiments verified the effectiveness of the AR-UNet with Cityscapes dataset. The experimental results showed that the AR-UNet showed improved segmentation results compared to the conventional U-Net. In this way, AR-UNet can contribute to the advancement of many applications where accuracy is important.

A Real-time Vision-based Page Recognition and Markerless Tracking in DigilogBook (디지로그북에서의 비전 기반 실시간 페이지 인식 및 마커리스 추적 방법)

  • Kim, Ki-Young;Woo, Woon-Tack
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.493-496
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    • 2009
  • Many AR (Augmented Reality) applications have been interested in a marker-less tracking since the tracking methods give camera poses without attaching explicit markers. In this paper, we propose a new marker-less page recognition and tracking algorithm for an AR book application such as DigilogBook. The proposed method only requires orthogonal images of pages, which need not to be trained for a long time, and the algorithm works in real-time. The page recognition is done in two steps by using SIFT (Scale Invariant Feature Transform) descriptors and the comparison evaluation function. And also, the method provides real-time tracking with 25fps ~ 30fps by separating the page recognition and the frame-to-frame matching into two multi-cores. The proposed algorithm will be extended to various AR applications that require multiple objects tracking.

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Compact Circularly Polarized Composite Cavity-Backed Crossed Dipole for GPS Applications

  • Ta, Son Xuat;Han, Jae Jin;Park, Ikmo
    • Journal of electromagnetic engineering and science
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    • v.13 no.1
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    • pp.44-50
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    • 2013
  • In this paper, we present a circularly polarized (CP) composite cavity-backed crossed dipole antenna for global positioning system (GPS) applications. We produce the CP radiation by crossing two dipoles through a $90^{\circ}$ phase delay line of a vacant-quarter printed ring, which also has a broadband impedance matching characteristic. Two techniques, insertion of meander lines in the dipole arm and arrowhead-shaped trace at its end, are employed to reduce the sizes of the primary radiation element. The compact radiator is backed by a cavity reflector to achieve a wide CP radiation beamwidth. The proposed antenna exhibits a measured bandwidth of 1.450~1.656 GHz for a voltage standing wave ratio (VSWR) < 2 and 1.555~1.605 GHz for AR < 3-dB. At 1.575 GHz, the antenna has a gain of 7 dBic, a frontto-back ratio of 27 dB, AR of 1.18 dB, and 3-dB AR beamwidths of $130^{\circ}$ and $132^{\circ}$ in the x-z and y-z planes, respectively.