• Title/Summary/Keyword: API 정보

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Analysis of YouTube's role as a new platform between media and consumers

  • Hur, Tai-Sung;Im, Jung-ju;Song, Da-hye
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.2
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    • pp.53-60
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    • 2022
  • YouTube realistically shows fake news and biased content based on facts that have not been verified due to low entry barriers and ambiguity in video regulation standards. Therefore, this study aims to analyze the influence of the media and YouTube on individual behavior and their relationship. Data from YouTube and Twitter are randomly imported with selenium, beautiful soup, and Twitter APIs to classify the 31 most frequently mentioned keywords. Based on 31 keywords classified, data were collected from YouTube, Twitter, and Naver News, and positive, negative, and neutral emotions were classified and quantified with NLTK's Natural Language Toolkit (NLTK) Vader model and used as analysis data. As a result of analyzing the correlation of data, it was confirmed that the higher the negative value of news, the more positive content on YouTube, and the positive index of YouTube content is proportional to the positive and negative values on Twitter. As a result of this study, YouTube is not consistent with the emotion index shown in the news due to its secondary processing and affected characteristics. In other words, processed YouTube content intuitively affects Twitter's positive and negative figures, which are channels of communication. The results of this study analyzed that YouTube plays a role in assisting individual discrimination in the current situation where accurate judgment of information has become difficult due to the emergence of yellow media that stimulates people's interests and instincts.

Real Estate Asset NFT Tokenization and FT Asset Portfolio Management (부동산 유동화 NFT와 FT 분할 거래 시스템 설계 및 구현)

  • Young-Gun Kim;Seong-Whan Kim
    • KIPS Transactions on Software and Data Engineering
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    • v.12 no.9
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    • pp.419-430
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    • 2023
  • Currently, NFTs have no dominant application except for the proof of ownership for digital content, and it also have small liquidity problem, which makes their price difficult to predict. Real estate usually has very high barriers to investment due to its high pricing. Real estate can be converted into NFTs and also divided into small value fungible tokens (FTs), and it can increase the the volume of the investor community due to more liquidity and better accessibility. In this document, we implement and design a system that allows ordinary users can invest on high priced real estate utilizing Black Litterman (BL) model-based Portfolio investment interface. To this end, we target a set of real estates pegged as collateral and issue NFT for the collateral using blockchain. We use oracle to get the current real estate information and to monitor varying real estate prices. After tokenizing real estate into NFTs, we divide the NFTs into easily accessible price FTs, thereby, we can lower prices and provide large liquidity with price volatility limited. In addition, we also implemented BL based asset portfolio interface for effective portfolio composition for investing in multiple of real estates with small investments. Using BL model, investors can fix the asset portfolio. We implemented the whole system using Solidity smart contracts on Flask web framework with public data portals as oracle interfaces.

Matching of Topic Words and Non-Sympathetic Types on YouTube Videos for Predicting Video Preference (영상 선호도 예측을 위한 유튜브 영상에 대한 토픽어와 비공감 유형 매칭)

  • Jung, Jimin;Kim, Seungjin;Lee, Dongyun;Kim, Gyotae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.189-192
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    • 2021
  • YouTube, the world's largest video sharing platform, is loved by many users in that it provides numerous videos and makes it easy to get helpful information. However, the ratio of like/hate for each video varies according to the subject or upload time, even though they are in the same channel; thus, previous studies try to understand the reason by inspecting some numerical statistics such as the ratio and view count. They can help know how each video is preferred, but there is an explicit limitation to identifying the cause of such preference. Therefore, this study aims to determine the reason that affects the preference through matching between topic words extracted from comments in each video and non-sympathetic types defined in advance. Among the top 10 channels in the field of 'pets' and 'cooking', where outliers occur a lot, the top 10 videos (the threshold of pet: 4.000, the threshold of cooking: 0.723) with the highest ratio were selected. 11,110 comments collected totally, and topics were extracted and matched with non-sympathetic types. The experimental results confirmed that it is possible to predict whether the rate of like/hate would be high or which non-sympathetic type would be by analyzing the comments.

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A Design and Implementation of Health Schedule Application

  • Ji Woo Kim;Young Min Lee;Won Joo Lee
    • Journal of the Korea Society of Computer and Information
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    • v.29 no.3
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    • pp.99-106
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    • 2024
  • In this paper, we design and implement the HealthSchedule app, which records exercise data based on the GPS sensor embedded in smartphones. This app utilizes the smartphone's GPS sensor to collect real-time location information of the user and displays the movement path to the designated destination. It records the user's actual path using latitude and longitude coordinates. Users register exercise activities and destination points when scheduling, and initiate the exercise. When measuring the current location, a lime green departure marker is generated, and the movement path is displayed in blue, with the destination marker and a surrounding 25-meter radius circle shown in sky blue. Using the coordinates of the starting point or the previous location and the current GPS sensor-transmitted location coordinates, it measures the distance traveled, time taken, and calculates the speed. Furthermore, it accumulates measurement data to provide information on the total distance traveled, movement path, and overall average speed. Even when reaching the destination during exercise, the movement path continues to accumulate until the completion button is clicked. The completion button is activated when the user moves into the sky blue circular area with a radius of 25 meters, centered around the initially set destination. This means that the user must reach the designated destination, and if they wish to continue exercising without clicking the completion button, they can do so. Depending on the selected exercise type, the app displays the calories burned, aiming to increase user engagement and a sense of accomplishment.

Clustering Method based on Genre Interest for Cold-Start Problem in Movie Recommendation (영화 추천 시스템의 초기 사용자 문제를 위한 장르 선호 기반의 클러스터링 기법)

  • You, Tithrottanak;Rosli, Ahmad Nurzid;Ha, Inay;Jo, Geun-Sik
    • Journal of Intelligence and Information Systems
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    • v.19 no.1
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    • pp.57-77
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    • 2013
  • Social media has become one of the most popular media in web and mobile application. In 2011, social networks and blogs are still the top destination of online users, according to a study from Nielsen Company. In their studies, nearly 4 in 5active users visit social network and blog. Social Networks and Blogs sites rule Americans' Internet time, accounting to 23 percent of time spent online. Facebook is the main social network that the U.S internet users spend time more than the other social network services such as Yahoo, Google, AOL Media Network, Twitter, Linked In and so on. In recent trend, most of the companies promote their products in the Facebook by creating the "Facebook Page" that refers to specific product. The "Like" option allows user to subscribed and received updates their interested on from the page. The film makers which produce a lot of films around the world also take part to market and promote their films by exploiting the advantages of using the "Facebook Page". In addition, a great number of streaming service providers allows users to subscribe their service to watch and enjoy movies and TV program. They can instantly watch movies and TV program over the internet to PCs, Macs and TVs. Netflix alone as the world's leading subscription service have more than 30 million streaming members in the United States, Latin America, the United Kingdom and the Nordics. As the matter of facts, a million of movies and TV program with different of genres are offered to the subscriber. In contrast, users need spend a lot time to find the right movies which are related to their interest genre. Recent years there are many researchers who have been propose a method to improve prediction the rating or preference that would give the most related items such as books, music or movies to the garget user or the group of users that have the same interest in the particular items. One of the most popular methods to build recommendation system is traditional Collaborative Filtering (CF). The method compute the similarity of the target user and other users, which then are cluster in the same interest on items according which items that users have been rated. The method then predicts other items from the same group of users to recommend to a group of users. Moreover, There are many items that need to study for suggesting to users such as books, music, movies, news, videos and so on. However, in this paper we only focus on movie as item to recommend to users. In addition, there are many challenges for CF task. Firstly, the "sparsity problem"; it occurs when user information preference is not enough. The recommendation accuracies result is lower compared to the neighbor who composed with a large amount of ratings. The second problem is "cold-start problem"; it occurs whenever new users or items are added into the system, which each has norating or a few rating. For instance, no personalized predictions can be made for a new user without any ratings on the record. In this research we propose a clustering method according to the users' genre interest extracted from social network service (SNS) and user's movies rating information system to solve the "cold-start problem." Our proposed method will clusters the target user together with the other users by combining the user genre interest and the rating information. It is important to realize a huge amount of interesting and useful user's information from Facebook Graph, we can extract information from the "Facebook Page" which "Like" by them. Moreover, we use the Internet Movie Database(IMDb) as the main dataset. The IMDbis online databases that consist of a large amount of information related to movies, TV programs and including actors. This dataset not only used to provide movie information in our Movie Rating Systems, but also as resources to provide movie genre information which extracted from the "Facebook Page". Formerly, the user must login with their Facebook account to login to the Movie Rating System, at the same time our system will collect the genre interest from the "Facebook Page". We conduct many experiments with other methods to see how our method performs and we also compare to the other methods. First, we compared our proposed method in the case of the normal recommendation to see how our system improves the recommendation result. Then we experiment method in case of cold-start problem. Our experiment show that our method is outperform than the other methods. In these two cases of our experimentation, we see that our proposed method produces better result in case both cases.

A Benchmark of AI Application based on Open Source for Data Mining Environmental Variables in Smart Farm (스마트 시설환경 환경변수 분석을 위한 Open source 기반 인공지능 활용법 분석)

  • Min, Jae-Ki;Lee, DongHoon
    • Proceedings of the Korean Society for Agricultural Machinery Conference
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    • 2017.04a
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    • pp.159-159
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    • 2017
  • 스마트 시설환경은 대표적으로 원예, 축산 분야 등 여러 형태의 농업현장에 정보 통신 및 데이터 분석 기술을 도입하고 있는 시설화된 생산 환경이라 할 수 있다. 근래에 하드웨어적으로 급증한 스마트 시설환경에서 생산되는 방대한 생육/환경 데이터를 올바르고 적합하게 사용하기 위해서는 일반 산업 현장과는 차별화 된 분석기법이 요구된다고 할 수 있다. 소프트웨어 공학 분야에서 연구된 빅데이터 처리 기술을 기계적으로 농업 분야의 빅데이터에 적용하기에는 한계가 있을 수 있다. 시설환경 내/외부의 다양한 환경 변수는 시계열 데이터의 난해성, 비가역성, 불특정성, 비정형 패턴 등에 기인하여 예측 모델 연구가 매우 난해한 대상이기 때문이라 할 수 있다. 본 연구에서는 근래에 관심이 급증하고 있는 인공신경망 연구 소프트웨어인 Tensorflow (www.tensorflow.org)와 대표적인 Open source인 OpenNN (www.openn.net)을 스마트 시설환경 환경변수 상호간 상관성 분석에 응용하였다. 해당 소프트웨어 라이브러리의 운영환경을 살펴보면 Tensorflow 는 Linux(Ubuntu 16.04.4), Max OS X(EL capitan 10.11), Windows (x86 compatible)에서 활용가능하고, OpenNN은 별도의 운영환경에 대한 바이너리를 제공하지 않고 소스코드 전체를 제공하므로, 해당 운영환경에서 바이너리 컴파일 후 활용이 가능하다. 소프트웨어 개발 언어의 경우 Tensorflow는 python이 기본 언어이며 python(v2.7 or v3.N) 가상 환경 내에서 개발이 수행이 된다. 주의 깊게 살펴볼 부분은 이러한 개발 환경의 제약으로 인하여 Tensorflow의 주요한 장점 중에 하나인 고속 연산 기능 수행이 일부 운영 환경에 국한이 되어 제공이 된다는 점이다. GPU(Graphics Processing Unit)의 제공하는 하드웨어 가속기능은 Linux 운영체제에서 활용이 가능하다. 가상 개발 환경에 운영되는 한계로 인하여 실시간 정보 처리에는 한계가 따르므로 이에 대한 고려가 필요하다. 한편 근래(2017.03)에 공개된 Tensorflow API r1.0의 경우 python, C++, Java언어와 함께 Go라는 언어를 새로 지원하여 개발자의 활용 범위를 매우 높였다. OpenNN의 경우 C++ 언어를 기본으로 제공하며 C++ 컴파일러를 지원하는 임의의 개발 환경에서 모두 활용이 가능하다. 특징은 클러스터링 플랫폼과 연동을 통해 하드웨어 가속 기능의 부재를 일부 극복했다는 점이다. 상기 두 가지 패키지를 이용하여 2016년 2월부터 5월 까지 충북 음성군 소재 딸기 온실 내부에서 취득한 온도, 습도, 조도, CO2에 대하여 Large-scale linear model을 실험적(시간단위, 일단위, 주단위 분할)으로 적용하고, 인접한 세그먼트의 환경변수 예측 모델링을 수행하였다. 동일한 조건의 학습을 수행함에 있어, Tensorflow가 개발 소요 시간과 학습 실행 속도 측면에서 매우 우세하였다. OpenNN을 이용하여 대등한 성능을 보이기 위해선 병렬 클러스터링 기술을 활용해야 할 것이다. 오프라인 일괄(Offline batch)처리 방식의 한계가 있는 인공신경망 모델링 기법과 현장 보급이 불가능한 고성능 하드웨어 연산 장치에 대한 대안 마련을 위한 연구가 필요하다.

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Design to Realtime Test Data Topic Utilize of Data Distribution Service (데이터 분산 서비스를 활용한 실시간 시험자료 토픽 설계)

  • Choi, Won-gyu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.7
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    • pp.1447-1454
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    • 2017
  • The realtime test data topic means that process for the data efficiently from many kinds of measurement device at the test range. There are many measurement devices in test range. The test range require accurate observation and determine on test object. In this realtime test data slaving framework system, the system can produce variety of test informations and all these data also must be transmitted to test information management or display system in realtime. Using RTI DDS(Data Distribution Service) middle ware Ver 5.2, we can product the efficiency of system usability and QoS(Quality of Service) requirements. So the application user enables to concentrate on applications, not middle ware. As the reason, Complex function is provided by the DDS, not the application such as Visualization Software. In this paper, I suggest the realtime test data topic on slaving framework of realtime test data based on DDS at the test range system.

Synthesizable Interface Verification for Hardware/Software Co-verification (하드웨어/소프트웨어 동시검증을 위한 합성 가능한 인터페이스 검증 기법)

  • Lee, Jae-Ho;Han, Tai-Sook;Yun, Jeong-Han
    • Journal of KIISE:Software and Applications
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    • v.37 no.4
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    • pp.323-339
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    • 2010
  • The complexity of embedded systems and the effort to develop them has been rising in proportion with their importance. Also, the heterogeneity of the hardware and software parts in embedded systems makes it more challenging to develop. Errors caused by hardware/software interfaces, especially, account for up to 13 percent of failures with an increasing trend. Therefore, verifying the interface between hardware and software in embedded system is one of the most important research areas. However, current approaches such as co-simulation method and model checking have explicit limitations. In this paper, we propose the synthesizable interface co-verification framework for hardware/software co-design. Firstly, we introduce the separate interface specifications for the heterogeneous components to describe hardware design and software design. Our specifications are expressive enough to describe both. We also provide the transformation rules from the software specification to the hardware specification so that the whole system can be described from the software view. Secondly, we address the solution of verifying the interface of the software and hardware design by adopting and extending existing verification-techniques and extending them. In hardware interface verification, we exploit the model checking technique and provide more efficient verification by closing the hardware design from the assumption of the software behavior which is ensured by software verification step. Lastly, we generate the interface codes such as device APIs, device driver, and device controller from the specification so that verified hardware and software codes can be synthesized without extra efforts.

A Study on Conformance Testing Method to Verify the BioAPI Based System Module (BioAPl기반 시스템 모듈을 검증하기 위한 적합성시험 방법 연구)

  • Lee Yoo-Young;Kwon Young-Bin
    • The KIPS Transactions:PartB
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    • v.11B no.7 s.96
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    • pp.759-768
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    • 2004
  • Recently the biometric recognition technology is intensively studied and the standardization of the technology has been highly demanded for its commercialization. Currently many blometric recognition products are being developed based on the BioAPl(Biometric Application Program-ming Interface) specification. However, the reliable testing tools (or scenarios) to evaluate performance and conformance of the products are not shown yet. In this paper, a conformance testing method is presented, which verifies a biometric recognition system to meet the requirements of the BioAPl standard. Two different testing procedures are used in the proposed method. The first procedure evaluates that each functions offered in the BioAPl specification are correctly implemented and that the functions are actually used in the system. Through the Procedure, a BSP(Biometric Service Provider) system is executed on the framework of the BioAPl functions. It requires selection of parameters and prece-dent functions that should be executed first. The second procedure evaluates the abilities of module management, handling operations and ver-ification process by the analysis of the test cases. It tests the correctness of the system operation when a testing scenario is given. The proposed testing method is applied on a fingerprint verification BSP using the sample BSP provided by the BioAPl consortium. The experimental results shows the benefits of the proposed testing method.

Design and Implementation of HPC Job Management Framework for Computational Scientific Simulation (계산과학 시뮬레이션을 위한 HPC 작업 관리 프레임워크의 설계 및 구현)

  • Yu, Jung-Lok;Kim, Han-Gi;Byun, Hee-Jung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.05a
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    • pp.554-557
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    • 2016
  • Recently, supercomputer has been increasingly adopted as a computing environment for scientific simulation as well as education, healthcare and national defence. Especially, supercomputing system with heterogeneous computing resources is gaining resurgence of interest as a next-generation problem solving environment, allowing theoretical and/or experimental research in various fields to be free of time and spatial limits. However, traditional supercomputing services have only been handled through a simple form of command-line based console, which leads to the critical limit of accessibility and usability of heterogeneous computing resources. To address this problem, in this paper, we provide the design and implementation of web-based HPC (High Performance Computing) job management framework for computational scientific simulation. The proposed framework has highly extensible design principles, providing the abstraction interfaces of job scheduler (as well as bundle scheduler plug-ins for LoadLeveler, Sun Grid Engine, OpenPBS scheduler) in order to easily incorporate the broad spectrum of heterogeneous computing resources such as cluster, computing cloud and grid. We also present the detailed specification of HTTP standard based RESTful endpoints, which manage simulation job's life-cycles such as job creation, submission, control and status monitoring, etc., enabling various 3rd-party applications to be newly created on top of the proposed framework.

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