• Title/Summary/Keyword: AI engine

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Analysis of the Security Requirements of the Chatbot Service Implementation Model (챗봇서비스 구현 모델의 보안요구사항 분석)

  • Kyu-min Cho;Jae-il Lee;Dong-kyoo Shin
    • Journal of Internet Computing and Services
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    • v.25 no.1
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    • pp.167-176
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    • 2024
  • Chatbot services are used in various fields in connection with AI services. Security research on AI is also in its infancy, but research on practical security in the service implementation stage using it is more insufficient. This paper analyzes the security requirements for chatbot services linked to AI services. First, the paper analyzes the recently published papers and articles on AI security. A general implementation model is established by investigating chatbot services provided in the market. The implementation model includes five components including a chatbot management system and an AI engine Based on the established model, the protection assets and threats specialized in Chatbot services are summarized. Threats are organized around threats specialized in chatbot services through a survey of chatbot service managers in operation. Ten major threats were drawn. It derived the necessary security areas to cope with the organized threats and analyzed the necessary security requirements for each area. This will be used as a security evaluation criterion in the process of reviewing and improving the security level of chatbot service.

Analysis and Design of Stock Item Buy/Sell Recommend System using AI Machine Learning Technology (인공지능 머신러닝 기술을 이용한 주식 종목 매수/매도 추천시스템의 분석 및 설계)

  • Cho, Byung-Ho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.4
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    • pp.103-108
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    • 2021
  • It is difficult to predict an increase or decrease of stock price because of uncertainty. Researches for prediction of stock price using AI technology have been done for a long time. Recently stock buy/sell recommend programs called by Robot Advisor using AI machine learning technology are used. In this paper, to develop a stock buy/sell recommend system using AI technology, an core engine of this system is designed. An analysis and design method of a stock buy/sell recommend system software using AI machine learning technology will be presented by showing user requirement analysis using object-oriented analysis method, flowchart and screen design.

Evaluation of Fracture Toughness of Al alloys for Propulsive Engine using Strain Measurement (변형률 측정을 이용한 추진기관용 Al 합금의 파괴인성 평가)

  • 김재훈;김덕회;임동규;박성욱;문순일
    • Journal of the Korean Society of Safety
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    • v.17 no.3
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    • pp.13-21
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    • 2002
  • The tincture toughness is evaluated by using U(compact tension) and 3PB(three point bending) specimens of AI alloys far propulsive engine. To evaluate the static fracture toughness, strain gage method is used. The static fracture toughness obtained from the strain measurement is compared with the results by ASTM standard and FEM analysis. For the reliable evaluation of fracture toughness, strain gages are attached at various positions.

Time-based Expert System Design for Coherent Integration Between M&S and AI (M&S와 AI간의 유기적 통합을 위한 시간기반 전문가 시스템 설계)

  • Shin, Suk-Hoon;Chi, Sung-Do
    • Journal of the Korea Society for Simulation
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    • v.26 no.2
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    • pp.59-65
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    • 2017
  • Along with the development of M&S, modeling research utilizing AI technology is attracting attention because of the fact that the needs of fields including human decision making such as defense M&S are increased. Obviously AI is a way to solve complex problems. However, AI did not consider logical time such as input time and processing time required by M&S. Therefore, in this paper we proposed a "time-based expert system" which redesigned the representative AI technology rule-based expert system. It consists of a rule structure "IF-THEN-AFTER" and an inference engine, takes logical time into consideration. We also tried logical analysis using a simple example. As a result of the analysis, the proposal Time-based Expert System proved that the result changes according to the input time point and inference time.

AI-Based Intelligent CCTV Detection Performance Improvement (AI 기반 지능형 CCTV 이상행위 탐지 성능 개선 방안)

  • Dongju Ryu;Kim Seung Hee
    • Convergence Security Journal
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    • v.23 no.5
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    • pp.117-123
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    • 2023
  • Recently, as the demand for Generative Artificial Intelligence (AI) and artificial intelligence has increased, the seriousness of misuse and abuse has emerged. However, intelligent CCTV, which maximizes detection of abnormal behavior, is of great help to prevent crime in the military and police. AI performs learning as taught by humans and then proceeds with self-learning. Since AI makes judgments according to the learned results, it is necessary to clearly understand the characteristics of learning. However, it is often difficult to visually judge strange and abnormal behaviors that are ambiguous even for humans to judge. It is very difficult to learn this with the eyes of artificial intelligence, and the result of learning is very many False Positive, False Negative, and True Negative. In response, this paper presented standards and methods for clarifying the learning of AI's strange and abnormal behaviors, and presented learning measures to maximize the judgment ability of intelligent CCTV's False Positive, False Negative, and True Negative. Through this paper, it is expected that the artificial intelligence engine performance of intelligent CCTV currently in use can be maximized, and the ratio of False Positive and False Negative can be minimized..

Artificial Intelligence Strategy for Advertising and Media Industries: Focused on In-depth Interviews (광고 및 미디어 산업 분야의 인공지능(AI) 활용 전략 : 심층인터뷰를 중심으로)

  • Cha, Young Ran
    • The Journal of the Korea Contents Association
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    • v.18 no.9
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    • pp.102-115
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    • 2018
  • The world's major countries carry forward strategies for enhancing industrial competitiveness, resulting in the fourth industrial revolution while a new growth engine is required to deal with the slow growth of global economy and declining productivity. Artificial intelligence (AI) is regarded as a core technology of the fourth industrial revolution. AI is expected to be implemented rapidly in advertising and media industries. However, it is hard to find an effective way to implement AI in these industries, especially because of how quickly the AI market changes and develops. Therefore, this study seeks the possible industrial influence of AI in advertising and media industries and invigoration plan for AI, by an in-depth interview with 10 professionals who lead the AI market. First, it was analyzed to explore the macroscopic side of the AI market through P (Politics), E (Economy), S (Society), and T (Technology). Also, the applicability of AI in advertising and media industries was explored by analyzing its S (Strength), W (Weakness), O (Opportunity), and T (Threat).The result indicates that it is necessary to build up a nation-wide construction of infrastructure for the fourth industrial revolution to invigorate AI in advertising and media industries. Moreover, a social environment capable of overcoming a hyper-connected society and social risks should be fostered. Lastly, it is urgent for both the industrial and academic world to diagnose the influence of AI in advertising and media industries, to anticipate the future in accordance with technological advance, set a proper direction, to invest actively for technical development of AI, and to formulate innovative policies.

Design and Implementation of Engine to Control Characters By Using Machine Learning Techniques (기계학습 기법을 사용한 캐릭터 제어 엔진의 설계 및 구현)

  • Lee, Jae-Moon
    • Journal of Korea Game Society
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    • v.6 no.4
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    • pp.79-87
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    • 2006
  • This paper proposes the design and implementation of engine to control characters by using machine teaming techniques. Because the proposed engine uses the context data in the rum time as the knowledge data, there is a merit which the player can not easily recognize the behavior pattern of the intelligent character. To do this, the paper proposes to develop the module which gathers and trains the context data and the module which tests to decide the optimal context control for the given context data. The developed engine is ported to FEAR and run with Quake2 and experimented far the correctness of the development and its efficiency. The experiments show that the developed engine is operated well and efficiently within the limited time.

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Food Media Content Study for an AI Smart Speaker

  • Kim, Kyoung-Ah
    • Journal of Multimedia Information System
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    • v.6 no.4
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    • pp.197-202
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    • 2019
  • Society advances through technology, and technology has changed many lifestyles. The need for food is varying, but the availability of food is constantly changing as trends in production change. Combining the food industry and technology, a robot that delivers food and also cooks it has been developed. The time has come for a combination of food content and technology to advance the restaurant industry. This study discusses the application of a recommended food content media providing system using a curation engine that recommends contents according to individual tastes and preferences for the convenience of those who use food contents, using artificial intelligence speakers. We discuss the technologies required to develop video contents optimized for AI speakers with screens and shapes, combined with inset top boxes.

A Study on the Weight Reduction of the Steering Pump Bracket (스티어링 펌프 브라켓의 경량화에 관한 연구)

  • Kim, Wan-Du;Han, Seung-U
    • 연구논문집
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    • s.28
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    • pp.13-20
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    • 1998
  • The power steering pump bracket for a passenger car which is mounted on the engine block plays a role to support the inertia forces of the pump and the reaction forces of the belt assembly. The existing bracket which is made of FCD material has some demerits such as heavy weight, lower productivity and lower reliability. Recently, AI alloy bracket has been investigated to overcome these demerits. In this study, Stress analysis and modal analysis for a existing FCD bracket and two type of AI alloy brackets were performed, and strength and natural frequency of them were estimated by using finite element method to accomplish the weight reduction. As a result, the modified shape of AI alloy bracket is proposed, and it has achieved the 45% weight reduction and the improvement of its strength and vibration characteristics.

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Best Practices on Improving the Virtual Reality (VR) Content Development Process with EPIC's Unreal Engine

  • Kong, Ji Hoon;Kim, Ki Du;Kim, R. Young Chul
    • International Journal of Advanced Culture Technology
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    • v.9 no.4
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    • pp.417-423
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    • 2021
  • Recently, in the Game industries, they are increasing to use of game engines to reduce the development cost of 3D content and software. In particular, Unreal Engine provides a blueprint visual scripting function that enables software production without programming (coding). Although High-end video content can be produced, the problem is that content development is complicated and requires advanced manpower. To solve this problem, we propose an optimized VR game context process. This is because 1) a Blueprint visual script is used, 2) VR games with various interactions can be produced, 3) Non-majors in the software field (or groups) can develop advanced content. In various related industries such as defense, medical care, manufacturing, and construction, we may easily develop any game content without programming with our refined VR rhythm action game development process. We expect to reduce the development cost with the process advantages in the game industries.