• Title/Summary/Keyword: 3d a simulator

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Design of Driver License Simulation Model using 3D Graphics for beginner (운전연습생을 위한 3D 그래픽을 적용한 운전면허 시뮬레이터의 설계)

  • Won, Ji Woon;Seo, Hee Suk
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.5 no.2
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    • pp.29-37
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    • 2009
  • Recently, the structure of simulation environment is important issue in all fields. In case of the training for operating the machines which are costly such as airplanes or spaceships, simulators could be helpful for decreasing the costs and training effects by simulating real situation. When we get the driving license, too many peoples are waiting for their turns because of limited cars and testing spaces in Korea. To solve this problem, we've designed and developed the basic design for the simulators. We suggested the Computer 3D Simulation Model for practice of a drives's license. The concept of this simulator was from a 3D Racing-game which suit for driving exercise. We provide users with handle-controlled simulation setting in order that users feel reality as if they drive really through this simulator. We also use 'force-feedback' system which give handle vibration in case users collide against obstacles or exceed the line since users can absorb the simulation program and feel the sense for the real. This paper is the study about modeling the driving exercise model made use of 'computer 3D simulation', and producing and utilizing the simulator through this modeling.

Development of a 3D simulator for optimal path generation of a mobile multiped robot (다족 모바일 로봇의 최적 경로 생성을 위한 3D 시뮬레이터의 개발)

  • Kim, Ki-Woo;Choi, Woo-Chang;Yoo, Young-Kuk;Kim, Jin-Geol
    • Proceedings of the KIEE Conference
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    • 2007.10a
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    • pp.79-80
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    • 2007
  • This paper deals with generating multi-ped mobile robot's optimal path and its simulation. The multi-ped robot has six-legs which make it possible to move actively by attached driving wheel at the end of legs. The simulation environment is created similarly to the indoor environment as simple obstacles and walls. Also simulator can reconstruct an simulation environment. In this paper, the suggested simulator can generate the optimal path from starting point to destination by applying the A* algorithm and Bug2 algorithm. Then it is possible to check algorithms as 3D screen and we can simulate under the generated path.

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Development of Simulator for Analyzing Intercept Performance of Surface-to-air Missile (지대공미사일 요격 성능 분석 시뮬레이터 개발)

  • Kim, Ki-Hwan;Seo, Yoon-Ho
    • Journal of the Korea Society for Simulation
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    • v.19 no.1
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    • pp.63-71
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    • 2010
  • In modern war, Intercept Performance of SAM(Surface to Air Missile) is gaining importance as range and precision of Missile and Guided Weapon on information warfare have been improved. An aerial defence system using Surface-to-air Radar and Guided Missile is needed to be built for prediction and defense from threatening aerial attack. When developing SAM, M&S is used to free from a time limit and a space restriction. M&S is widely applied to education, training, and design of newest Weapon System. This study was conducted to develop simulator for evaluation of Intercept Performance of SAM. In this study, architecture of Intercept Performance of SAM analysis simulator for estimation of Intercept Performance of various SAM was suggested and developed. The developed Intercept Performance of SAM analysis simulator was developed by C++ and Direct3D, and through 3D visualization using the Direct3D, it shows procedures of the simulation on a user animation window. Information about design and operation of Fighting model is entered through input window of the simulator, and simulation engine consisted of Object Manager, Operation Manager, and Integrated Manager conducts modeling and simulation automatically using the information, so the simulator gives user feedback in a short time.

Analysis of lenticular 3D liquid crystal displays using 3D pixel simulator

  • Kim, Hwi;Jung, Kyoung-Ho;Yun, Hae-Young;Lee, Seung-Hoon;Kim, Hee-Sub;Shin, Sung-Tae
    • 한국정보디스플레이학회:학술대회논문집
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    • 2009.10a
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    • pp.443-446
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    • 2009
  • In this paper, an accurate ray-tracing based visual analysis method of lenticular 3D liquid liquid crystal display (LCDs) and some analysis results are presented. In the developed method, the geometric optics analysis is performed on the single 3D unit pixel of 3D lenticular LCD. It is shown that the display characteristics of 3D lenticular LCD panels of arbitrary size can be evaluated through the 3D unit pixel analysis. The analysis results of a few representative structures of 3D lenticular LCDs are compared.

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Development of a Work Information Model and a Work Path Simulator for an Intelligent Excavation (지능형 굴삭을 위한 작업정보모델 및 작업경로 시뮬레이터 개발)

  • Kim, Sung-Keun;Min, Sung-Gyu
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.32 no.3D
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    • pp.259-267
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    • 2012
  • The development of construction automation systems is proposed as a potent solution to the difficulties encountered by the construction industry and the preparation for the rapidly changing construction environment. A research concerning an intelligent excavation system has taken place since 2006. The intelligent excavation system has several functions for environment sensing, 3D site modeling, work planning, work path generation, unmaned control, and information management. This paper presents a space information model and a work path simulator for work planning and work path generation which is one of key technologies required to apply the earthwork system to the real world. A data structure for an earthwork site is suggested. It overcomes the limitations of previous data structures such as Quadtree and Octree. The work path simulator can generate an effective work path with considering information on work environment, equipment and operator's heuristic. The work path generated by the simulator is compared with that suggested by human operators.

A Development of Effective Educational Simulator for Electronic Control System of Automobile Chassis (섀시 전자제어 시스템의 효과적인 교육을 위한 능동형 시뮬레이터의 개발)

  • Son, Il-Moon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.8
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    • pp.3326-3333
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    • 2012
  • In this paper, an educational simulator of automobile chassis electronic control system was developed. The developed system is composed of three parts, a driving condition control & monitoring system, a chassis electronic system monitoring & analysis system, and a virtual simulator & educational multimedia contents. The driving condition control & monitoring system has a commercial real car simulator, hydraulic equipments for representing driving conditions, and a remote control and monitoring system. In the chassis electronic system monitoring & analysis system, information of various sensors and actuators applied to the system can be monitored by Labview programs. Finally, the suggested virtual simulator and the multimedia with 2D Flash and 3D animations can be used effectively by means of teaching materials.

Reality Enhancement Method of Virtual Reality Based Simulator by Mutual Synergy Effect between Stereoscopic Image and Three-Dimensional Sound (입체영상과 3차원음향의 상호 상승효과에 의한 가상현실기반 시뮬레이터 현실감 증대방법)

  • Yim, Jeong-Bin;Kim, Hyeon-Ra
    • Journal of Navigation and Port Research
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    • v.27 no.2
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    • pp.145-153
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    • 2003
  • The presence-feeling enhancement method of a Virtual Reality (VR) simulator is proposed in this paper. The method is to increase realistic human feeling by mutual synergy effect between stereoscopic image and three-dimensional (3D) sound. In order to test the influence of mutual synergy effect, subject assessment with five university students is carried out using VR ship simulator having PC monitor and LCD shutter glasses. It I found that the averaged scale value of image naturalness is increased by 0.5 from $I_{nat}$=3.1 to 3.6 when blending stereoscopic images with 3D sound, and the averaged score value of sound localization is increased by 10% from $A_{SL}$ = 70~75% to $A_{SL}$ = 80~85% when blending 3D sound with stereoscopic image. In conclusion, the results show that the proposed method is able to increase the presence feeling in the VR simulator.

An integrated program of driving simulator for excavators (굴삭기 주행 시뮬레이터를 위한 통합 프로그램)

  • Yoo, Chang-Hoon;Son, Kwon
    • 제어로봇시스템학회:학술대회논문집
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    • 1997.10a
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    • pp.716-719
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    • 1997
  • An integrated program of driving simulator has been developed for excavators using the Motif, OpenGL, and C compiler. The developed program not only offers a GUI but also covers graphic algorithms, therefore, the user can easily run the driving simulator whose components include a simplified visual graphics system. Several graphics technique are combined and applied to the simulator program in order to increase the speed of graphical representation, which access computer memories, mix 2D models with 3D ones, and use the basic position detection method. A text format environment file has been utilized for organizing more flexible driving circumstances.

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Three-dimensional monte carlo simulation and mask effect of low-energy boron ion implantation into <100>single-crystal silicon (<100>방향 실리콘 단결정에서의 저 에너지 붕소 이온 주입 공정에 대한 3차원 몬테 카를로 시뮬레이션 및 마스크 효과)

  • 손명식;이준하;송영진;황호정
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.32A no.8
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    • pp.94-106
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    • 1995
  • A three-dimensional(3D) Monte Carlo simulator for boron ion implantation into <100>single-crystal silicon considering the mask structure has been developed to predict the mask-dependent impurity doping profiles of the implanted boron at low energies into the reduced area according to the trend of a reduction in the size of semiconductor devices. All relevant important parameters during ion implantation have been taken into account in this simulator. These are incident energy, tilt and rotation of wafer, orientation of silicon wafer, presence of native silicon dioxide layer, dose, wafer temperature, ion beam divergence, masking thickness, and size and structure of open window in the mask. The one-dimensional(1D) results obtained by using the 3D simulator have been compared with the SIMS experiments to demonstrate its capabilities and confirem its reliability, and we obtained relatively accurate 1D doping profiles. Through these 3D simulations considering the hole structure and its size, we found the mask effects during boron ion implantation process.

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A Development of Simulator for Autonomous Navigation System of UUV (무인잠수정의 자율운항시스템을 위한 시뮬레이터 개발)

  • Lee, Young-Il;Min, Jong-Soo;Song, Jin-Kook;Kim, Yong-Gi
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.3
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    • pp.581-589
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    • 2008
  • The goal of a simulator is to provide for the testing of new technologies and to facilitate the eventual transfer of these technologies to the applications. In the Development Step, Simulation can provide a cost effective alternative to expensive and hazardous field testing. In this paper, a 3D simulator is developed to test UUV navigation system bated on RVC model. The simulation system consists of a environment manager, objects and a 3D viewer. Objects are modeling all physical elements such as map, obstacle and UUV which reside in a underwater environment. Those objects are created and initialized by environment manager. The environment manager plays the role of intermediator which allows created objects to interact with each other, and transmits information on the objects to 3D viewer. The 3D viewer analyzes the received information and visualizes 3D graphic by using OpenGL primitives.