• Title/Summary/Keyword: 3D vision

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The Analysis of Evergreen Tree Area Using UAV-based Vegetation Index (UAV 기반 식생지수를 활용한 상록수 분포면적 분석)

  • Lee, Geun-Sang
    • Journal of Cadastre & Land InformatiX
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    • v.47 no.1
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    • pp.15-26
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    • 2017
  • The decrease of green space according to the urbanization has caused many environmental problems as the destruction of habitat, air pollution, heat island effect. With interest growing in natural view recently, proper management of evergreen tree which is lived even the winter season has been on the rise importantly. This study analyzed the distribution area of evergreen tree using vegetation index based on unmanned aerial vehicle (UAV). Firstly, RGB and NIR+RG camera were loaded in fixed-wing UAV and image mosaic was achieved using GCPs based on Pix4d SW. And normalized differences vegetation index (NDVI) and soil adjusted vegetation index (SAVI) was calculated by band math function from acquired ortho mosaic image. validation points were applied to evaluate accuracy of the distribution of evergreen tree for each range value and analysis showed that kappa coefficient marked the highest as 0.822 and 0.816 respectively in "NDVI > 0.5" and "SAVI > 0.7". The area of evergreen tree in "NDVI > 0.5" and "SAVI > 0.7" was $11,824m^2$ and $15,648m^2$ respectively, that was ratio of 4.8% and 6.3% compared to total area. It was judged that UAV could supply the latest and high resolution information to vegetation works as urban environment, air pollution, climate change, and heat island effect.

Decomposition Characteristics and Seedling Growth of Common Reed (Phragmites australis) by Salt Concentration in Saemangeum Reclaimed Land (새만금 간척지에서 염농도에 따른 갈대(Phragmites australis) 유묘 생장 및 분해 특성)

  • Oh, Yang-Yeol;Kim, Sun;Ryu, Jin-Hee;Lee, Su-Hwan;Lee, Jung-Tae;Bae, Hui-Su;Kim, Young-Joo;Kim, Kil-Young
    • Journal of Environmental Science International
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    • v.28 no.12
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    • pp.1061-1069
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    • 2019
  • Common reed (Phragmites australis) is widespread in reclaimed land and wetland habitats. Every year, the common reed produces extensive colonies by means of underground rhizomes and ground-surface stolons. From an agricultural point of view, the common reed's large biomass is a good material for supplying organic matter. However, it has not yet been studied in terms of seedling production, transplanting conditions, and decomposition characteristics in reclaimed land. Seeds were harvested from the native common reed in Saemangeum, South Korea, the previous year and stored on an open field. The seeds were sowed in the greenhouse at the beginning of April. Common reed decomposition was studied from June to September, with the use of coarse mesh (5 mm) stem litterbags, on three samping dates and with five replicate packs per sample. These packs were dug in five soil condition (low-salinity topsoil, subsoil, high-salinity topsoil, subsoil, paddy topsoil) to 0.2 m and 0.4 m depth. The highest germination rate of common reed seeds was observed in non-salt solution, but the exhibited germination rate was 70% at 9.38 dS m-1. The plant height of young reed decreased steadily with increasing salinity, but leaf number did not decrease by 9.38 dS m-1. The survival rate of the two-year-old reed was 83.3%, which was 35% higher than that of the one-year reed. The transplant success rate was 0% in the no vinyl mulching in the soil, but the first year and second year seedlings survived rates were 63% and 83.3%, respectively, in vinyl mulching. Common reed decomposition rates were faster low salinity than high salinity. All nutrient contents were found to fluctuate significantly with time by soil conditions. We also need to study the growth rate of reed transplanting seedlings by soil moisture contents and the comparison of degradation in common reed tissues.

Basic Research on Women Engineering Recognition by Using Triangulation Method (삼각측정법을 적용한 여성 공학도 인식에 관한 기초조사)

  • Park, Sun-Hee;Kim, Hyung-Su
    • Journal of Engineering Education Research
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    • v.11 no.2
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    • pp.79-89
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    • 2008
  • The purpose of this study is to research the women engineers' recognition with a triangulation method and make suggestions on desirable education in engineering. The research period is for about 4 months from December 15, 2007 to April 4, 2008. The objects of the research are two groups of female engineers at D college located in the metropolitan area - the first group had 187 women engineering majors, 3 women graduate students and 2 women professors in engineering department, and the second group had 5 women engineering majors who once stayed out of school temporarily, 4 women engineering graduates, and 5 graduates who are currently working. The second group is intently selected in order to look into the detailed factors that affect the recognition of women engineers. The methods of the research varied and included were surveys on the web, personal interviews, focus meetings, surveys by e-mail and telephone, etc. The results of the study show what the women engineers want in engineering education includes to have role models of women engineers who can cast a vision to them, get a leadership training especially for when they lead a group that has both man and woman members. It was also found that experincing a cooperative learning through diverse projects is essential to build basic character training and competency, and practical education is required for the major or becoming a full time worker.

Flying Cake: An Augmented Game on Mobile Device (Flying Cake: 모바일 단말기를 이용한 실감형 게임)

  • Park, An-Jin;Jung, Kee-Chul
    • Journal of KIISE:Software and Applications
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    • v.34 no.1
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    • pp.79-94
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    • 2007
  • In the ubiquitous computing age which uses a high quantity network, mobile devices such as wearable and hand-held ones with a small tamers and a wireless communication module will be widely used in near future. Thus, a lot of researches about an augmented game on mobile devices have been attempted recently. The existing augmented games used a traditional 'backpack' system and a pattern marker. The 'backpack' system is expensive, cumbersome and inconvenient to use, and because of the pattern marker, it is only possible to play the game in the previously installed palace. In this paper, we propose an augmented game called Flying Cake using a face region to create the virtual object(character) without the pattern marker, which manually indicates an overlapped location of the virtual object in the real world, on a small and mobile PDA instead of the cumbersome hardware. Flying Cake is an augmented shooting game. This game supplies us with two types: 1) a single player which attacks a virtual character on images captured by a camera in an outdoor physical area, 2) dual players which attack the virtual character on images which we received through a wireless LAN. We overlap the virtual character on the face region using a face detection technique, and users play Flying Cake though attacking the virtual character. Flying Cake supplies new pleasure to flayers with a new game paradigm through an interaction between the user in the physical world captured by the PDA camera and the virtual character in a virtual world using the face detection.

Development of Music Psychotherapy Program Applying the Inner Family System(IFS) to Reduce Adult Depression and Improve Self-Esteem (성인의 우울 감소와 자아존중감 향상을 위한 내면가족체계(IFS)적용 음악심리치료 프로그램 개발)

  • Jeon, Soon-ae
    • Industry Promotion Research
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    • v.7 no.3
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    • pp.125-130
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    • 2022
  • The purpose of this study is to develop music psychotherapy program applying the Inner Family System(IFS) to reduce adult depression and improve self-esteem and to verify its effectiveness. For this, literature search and theoretical basis were prepared, and validity was secured through a demand survey and evaluation by experts. After going through the preliminary program, the final program consisting of 10 sessions was developed after revision and supplementation. To verify the effectiveness of the program, 25 people who met the selection criteria with a score of 20 or higher on the Depression Scale(CES-D) were selected. Of the 25 subjects, 10 subjects in the experimental group, 10 subjects in the control group, and 5 subjects in the preliminary group were randomly assigned and analyzed as final study subjects. The experimental group performed 10 sessions of music psychotherapy applying IFS twice a week for 90 minutes, and the control group did not receive any treatment. As a result of data analysis, first, it was confirmed that there was a difference between the experimental group and the control group in the change patterns according to the measurement period of overall depression and the sub-factors, depressive emotion, interpersonal emotion, and physical depression score. Second, the effects were statistically significant on overall self-esteem and sub-factors such as self-deprecation, relationship with others, leadership and popularity, assertion and anxiety. Third, it was confirmed that the pattern of change according to the measurement period of the IFS score differed between the experimental and control groups.

Design and Implementation of Real-time Digital Twin in Heterogeneous Robots using OPC UA (OPC UA를 활용한 이기종 로봇의 실시간 디지털 트윈 설계 및 구현)

  • Jeehyeong Kim
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.4
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    • pp.189-196
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    • 2023
  • As the manufacturing paradigm shifts, various collaborative robots are creating new markets. Demand for collaborative robots is increasing in all industries for the purpose of easy operation, productivity improvement, and replacement of manpower who do simple tasks compared to existing industrial robots. However, accidents frequently occur during work caused by collaborative robots in industrial sites, threatening the safety of workers. In order to construct an industrial site through robots in a human-centered environment, the safety of workers must be guaranteed, and there is a need to develop a collaborative robot guard system that provides reliable communication without the possibility of dispatch. It is necessary to double prevent accidents that occur within the working radius of cobots and reduce the risk of safety accidents through sensors and computer vision. We build a system based on OPC UA, an international protocol for communication with various industrial equipment, and propose a collaborative robot guard system through image analysis using ultrasonic sensors and CNN (Convolution Neural Network). The proposed system evaluates the possibility of robot control in an unsafe situation for a worker.

Study on Changes of Street Furniture in Digital Environment (디지털 환경에서 가로시설물의 변화에 관한 연구)

  • In, Chiho;Kim, Hyunsoo
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.28 no.1D
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    • pp.129-136
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    • 2008
  • Along with the development in cutting-edge digital technology, the street space is also being changed. Mobile telecommunication units and internet give a big change in a human being's lifestyle. And the ubiquitous computing is proceeding with expanding its application range from the indoor space to the street space. As the street furniture is the convenient facility that allows a human being's life in street space to be abundant, it is getting advanced. First of all, in terms of such phenomenon, this study analyzed the cases of a research on application of street space and the actual condition of a change in the number of individuals for the street furniture, through a literature research of ubiquitous. Also, it researched into the realities of using the street furniture of the walking-desired streets at Daehac-ro and Hongdae district, where are two representative places related to digital generation. The next was carried out FGI (Focus Group Interview) with users of the street space in front of Hongik University and managers of the street furniture, and was researched into the use & management behavior, and recognition level on the street furniture. Thus, the key elements were extracted such as interchange of information for cultural activities, automation for interaction variability in function. Finally the core elements for future vision of street furniture in this digital era were extracted in 3I, namely, Information, Intellectualization, and Integration. This is considered to be applied to the establishment of direction in the process of high-tech digitalization in street furniture related to information hereafter.

Changes in Spherical Aberration and Coma Aberration after Wearing Aspheric Soft Contact Lens in Young Myopes (젊은 성인 근시안에서 비구면 소프트 콘택트렌즈 착용 후 구면수차와 코마수차의 변화)

  • Lim, Dong-Kyu;Kwon, Hyeok;Lee, Koon-Ja
    • The Korean Journal of Vision Science
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    • v.20 no.4
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    • pp.469-482
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    • 2018
  • Purpose : We investigated the change of spherical and comma aberrations after wearing aspheric soft contact lens (ASCL) in young myopes. Methods : Fifty young myopes ($23.15{\pm}1.70years$, spherical equivalent: $-2.90{\pm}1.75D$) were recruited and refractive errors were corrected using ASCL (Biotrue, Bausch+Lomb, USA). High order aberrations were measured in the 4 mm pupil size using the wavefront analyze and pupil sizes were measured with a pupillometer at the modes of scotopic condition (light off) at 3.5 m in the 100 lx illuminance condition. Results : Spherical aberrations and coma aberration of the 20s myopes were $0.026{\pm}0.031{\mu}m$ and $0.078{\pm}0.039{\mu}m$ respectively, and $0.019{\pm}0.026{\mu}m$ and $0.082{\pm}0.038{\mu}m$ after ASCL wear that spherical aberration was decreased and coma aberration was increased. However, spherical aberration was decreased in the 68% of the subject have positive spherical aberration, and increased in the 11% of the subject have negative spherical aberration. Coma aberration was increased in the 53% of the subject, did not change in the 19% of the subjects, and decreased in the 28% of the subject. Spherical aberration was not different with the refractive errors in low and moderate myopies, however, coma aberrations was higher in the higher myopes. Conclusion : In a scotopic condition without accommodation stimuli, spherical aberration is decreased after wearing ASCL, however in the subject have negative spherical aberration spherical aberration could be increased, and which is thought to be the influence of contact lens design and pupil size.

Estimation of Manhattan Coordinate System using Convolutional Neural Network (합성곱 신경망 기반 맨하탄 좌표계 추정)

  • Lee, Jinwoo;Lee, Hyunjoon;Kim, Junho
    • Journal of the Korea Computer Graphics Society
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    • v.23 no.3
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    • pp.31-38
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    • 2017
  • In this paper, we propose a system which estimates Manhattan coordinate systems for urban scene images using a convolutional neural network (CNN). Estimating the Manhattan coordinate system from an image under the Manhattan world assumption is the basis for solving computer graphics and vision problems such as image adjustment and 3D scene reconstruction. We construct a CNN that estimates Manhattan coordinate systems based on GoogLeNet [1]. To train the CNN, we collect about 155,000 images under the Manhattan world assumption by using the Google Street View APIs and calculate Manhattan coordinate systems using existing calibration methods to generate dataset. In contrast to PoseNet [2] that trains per-scene CNNs, our method learns from images under the Manhattan world assumption and thus estimates Manhattan coordinate systems for new images that have not been learned. Experimental results show that our method estimates Manhattan coordinate systems with the median error of $3.157^{\circ}$ for the Google Street View images of non-trained scenes, as test set. In addition, compared to an existing calibration method [3], the proposed method shows lower intermediate errors for the test set.

The Direction and Level of Dominant Eye According to the Tests (검사방법에 따른 우세안의 방향 및 강도의 비교)

  • Shim, Jun-Beom;Joo, Seok-Hee;Shim, Hyun-Suk
    • Journal of Korean Ophthalmic Optics Society
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    • v.20 no.3
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    • pp.363-368
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    • 2015
  • Purpose: In this study, dominant eye is monitoring and level of dominant was measured in subjective and objective test. Methods: The average age of 21.08 years old of 129 adult (69 male, 60 female) who was no underlying ocular disease were participated in this study. dominant eye was determined by monocular instrument in subjecttive test and using a thin ring ($3.8cm{\times}3.8cm$) in objective test and level of dominant was measured direction of movement of the thin rim. Results: In the subjective test, there are 100 (77.52%) subjects whose dominant eye was right eye, and 29 (22.48%) subjects whose dominant eye was left eye. In the objective test, 90 (69.77%) subjects had right eye d and 33 (25.58%) subjects had left eye, as dominant eye, and 6 (4.65%) subjects had no dominant eye. Comparison of subjective test and objective test by dominant eye were equal in the 104 (80.62%) subjects, unequal in the 19 (14.73%) and center 6 (4.65%) subjects. The level of dominant eye in objective dominant eye test, there were middle 52 (57.78%) subjects, high 38 (42.22%) subjects in the right eye, and middle 25 (75.76%) subjects, high 8 (24.24%) subjects in the left eye. Conclusions: In this study O - Ring Test hasadvantage of direction and level of dominant eye, and middle or center dominant eye was shown in unequal. From this results, testing of dominant eye should be relationship equal and unequal, also required to be study in dominant eye level in binocular vision.