• 제목/요약/키워드: 3D surface model

검색결과 1,202건 처리시간 0.032초

DEVELOPMENT OF AUGMENTED 3D STEREO URBAN CITY MODELLING SYSTEM BASED ON ANAGLYPH APPROACH

  • Kim, Hak-Hoon;Kim, Seung-Yub;Lee, Ki-Won
    • 대한원격탐사학회:학술대회논문집
    • /
    • 대한원격탐사학회 2006년도 Proceedings of ISRS 2006 PORSEC Volume I
    • /
    • pp.98-101
    • /
    • 2006
  • In general, stereo images are widely used to remote sensing or photogrametric applications for the purpose of image understanding and feature extraction or cognition. However, the most cases of these stereo-based application deal with 2-D satellite images or the airborne photos so that its main targets are generation of small-scaled or large-scaled DEM(Digital Elevation Model) or DSM(Digital Surface Model), in the 2.5-D. Contrast to these previous approaches, the scope of this study is to investigate 3-D stereo processing and visualization of true geo-referenced 3-D features based on anaglyph technique, and the aim is at the prototype development for stereo visualization system of complex typed 3-D GIS features. As for complex typed 3-D features, the various kinds of urban landscape components are taken into account with their geometric characteristics and attributes. The main functions in this prototype are composed of 3-D feature authoring and modeling along with database schema, stereo matching, and volumetric visualization. Using these functions, several technical aspects for migration into actual 3-D GIS application are provided with experiment results. It is concluded that this result will contribute to more specialized and realistic applications by linking 3-D graphics with geo-spatial information.

  • PDF

물체의 면 반사특성 추정과 측광정합을 이용한 3차원 형상복구 (Estimation of surface reflectance properties and 3D shape recovery using photometric matching)

  • 김태은;류석현;송호근;최종수
    • 한국통신학회논문지
    • /
    • 제21권7호
    • /
    • pp.1633-1641
    • /
    • 1996
  • In this paper we propose a new method for anlayzing the properties of surface reflectance and reconstructing the shape of object using estimated reflectance parameters. We have investigated the hybrid reflectance surface which has specularreflection and diffuse reflection, which can be explained by Torrance-Sparrow model. Sample sphere made on one maerial is used to estimate the reflectance properties by using LMS algorithm. We can make the reference image which consists of surface normal and brightness value using estimated reflectance parameters, and thenarbitrary shape object made of the same material as sample can be reconstructed by matching with reference image. Photometric matching method proposed in this paper is robust because it mateches object image with the reference imageconsidering its neighbor brightness distribution. Also, in this paper plate diffuse illumination is used to remove intensity disparity with simple scheme. It is expected that the proposed algorithm can be applied to 3D recognition, vision inspection system and other fields.

  • PDF

활성탄 입자 크기가 카페인 흡착에 미치는 영향 (Effects of Activated Carbon Particle Sizes on Caffeine Adsorptions)

  • 김태양;도시현;홍성호
    • 상하수도학회지
    • /
    • 제29권3호
    • /
    • pp.407-414
    • /
    • 2015
  • The effect of activated carbon particle diameter (i.e. US sieve No. $8{\times}10$ ($d_p{\approx}2.19mm$), $18{\times}20$ ($d_p{\approx}0.92mm$), $50{\times}60$ ($d_p{\approx}0.27mm$) and $170{\times}200$ ($d_p{\approx}0.081mm$) on caffeine adsorption is investigated. BET surface area was increased with decreasing particle diameter ($d_p$), and caffeine adsorption rates increased with decreasing $d_p$. Moreover, pseudo-second order model is predicted the experimental data more accurately than pseudo-first order model, and the fastest rate constant ($k_2$) was $1.7g\;mg^{-1}min^{-1}$ when $d_p$ was 0.081 mm. Surface diffusion coefficient (Ds) was decreased with decreasing $d_p$ based on the minimum sum of square error (SSE). Practically, certain ranges of Ds are acceptable with high reliability ($R^2$) and it is determined that the effect of $d_p$ on Ds is unclear. The effect of pH on caffeine adsorption indicated the dependency of m/L ratio (mass liquid ratio) and $pH_{pzc}$. The $pH_{pzc}$ (i.e. $7.9{\pm}0.2$) was not affected by $d_p$. The higher caffeine adsorption at pH 4 and pH 7 than at pH 10 is due to $pH_{pzc}$, not $pk_a$ of caffeine.

DEM generation of rock slope using laser scanning and digital stereo photogrammetry

  • Jeong Changyub;Park Hyong-Dong
    • 한국지구물리탐사학회:학술대회논문집
    • /
    • 한국지구물리탐사학회 2003년도 Proceedings of the international symposium on the fusion technology
    • /
    • pp.526-528
    • /
    • 2003
  • There are some reports which are about measuring the discontinuity from 3D model of rock surface. To generate 3D model is mainly based on remote sensing technique like laser scanning and digital stereo photogrammetry. It is obtained the DEM of the rock slope using above techniques in this study, and examined a suitability and improvement of the photogrammetry for the rock slope by overlap the DEM. It seems that accuracy of DEM generated by photogrammetry technique is influenced by the geometry of rock and type of joint.

  • PDF

Manipulation of 3D Surface Data within Web-based 3D Geo-Processing

  • Choe, Seung-Keol;Kim, Kyong-Ho;Lee, Jong-Hun;Yang, Young-Kyu
    • 대한원격탐사학회:학술대회논문집
    • /
    • 대한원격탐사학회 1999년도 Proceedings of International Symposium on Remote Sensing
    • /
    • pp.80-83
    • /
    • 1999
  • An efficient modeling and management of a large amount of surface data for a wide rage of geographic information play an important role in determining the functionality of 3D geographic information system. It has been put many efforts to design and manage an effective way to enhence the manipulation of the data by considering geometry type and data structures. Recently, DEM(Data Elevation Model) and TIN(Triangulated Irregular Network) are used for representing surface data. In this paper, we propose a 3D data processing method. The method utilizes the major properties of DEM and TIN, respectively. Furthermore, by approximating DEM with a TIN of an appropriate resolution, we can support a fast and realistic surface modeling. We implement the structure with the following 4 level stages. The first is an optimal resolution of DEM which represent all of wide range of geographic data. The second is the full resolution DEM which is a subarea of original data generated by user's selection in our implemeatation. The third is the TIN approximation of this data with a proper resolution determined by the relative position with the camera. And the last step is multi-resolution TIN data whose resolution is dynamically decided by considering which direction user take notice currently. Specially, the TIN of the last step is designed for realtime camera navigation. By using the structure we implemented realtime surface clipping, efficient approximation of height field and the locally detailed surface LOD(Level of Detail). We used the initial 10-meter sampling DEM data of Seoul, KOREA and implement the structure to the 3D Virtual GIS based on the Internet.

  • PDF

깊이 영상의 평면 검출 기반 3차원 정합 기법을 이용한 상지 부종의 부피 측정 기술 (Volume measurement of limb edema using three dimensional registration method of depth images based on plane detection)

  • 이원희;김광기;정승현
    • 한국멀티미디어학회논문지
    • /
    • 제17권7호
    • /
    • pp.818-828
    • /
    • 2014
  • After emerging of Microsoft Kinect, the interest in three-dimensional (3D) depth image was significantly increased. Depth image data of an object can be converted to 3D coordinates by simple arithmetic calculation and then can be reconstructed as a 3D model on computer. However, because the surface coordinates can be acquired only from the front area facing Kinect, total solid which has a closed surface cannot be reconstructed. In this paper, 3D registration method for multiple Kinects was suggested, in which surface information from each Kinect was simultaneously collected and registered in real time to build 3D total solid. To unify relative coordinate system used by each Kinect, 3D perspective transform was adopted. Also, to detect control points which are necessary to generate transformation matrix, 3D randomized Hough transform was used. Once transform matrices were generated, real time 3D reconstruction of various objects was possible. To verify the usefulness of suggested method, human arms were 3D reconstructed and the volumes of them were measured by using four Kinects. This volume measuring system was developed to monitor the level of lymphedema of patients after cancer treatment and the measurement difference with medical CT was lower than 5%, expected CT reconstruction error.

적외선 온도 측정 3차원 매핑 기법을 이용한 오자이브 실린더 표면 유동 특성 파악 (An Investigation on the Surface Flow Characteristics of Ogive-cylinder using the Infrared Ray Thermogram 3D Mapping Technique)

  • 이재호
    • 항공우주시스템공학회지
    • /
    • 제12권4호
    • /
    • pp.57-63
    • /
    • 2018
  • 적외선 온도 측정 기법은 비접촉식 방법으로 모형의 표면 온도를 가시화할 수 있는 기법이다. 그러나 획득할 수 있는 결과는 2차원 온도 결과로 정량적인 결과를 획득하기에는 한계가 있다. 본 연구는 3차원 매핑 기법을 적외선 온도 측정 기법에 적용하는 것이 목표이다. 풍동 실험은 국방과학연구소에서 보유하고 있는 중형 아음속 풍동에서 수행했으며, 대상 모형은 오자이브 실린더이다. 시험 조건은 유속 20 m/s에서 80 m/s, 받음각은 $0^{\circ}{\sim}90^{\circ}$이다. 3차원 매핑 기법은 마커를 이용하여 실제 모형의 위치정보와 적외선 이미지 상의 위치 정보를 대응시키는 방법을 사용하였다. 그 결과, 모형의 박리점이 이론적인 값과 매우 일치하는 것을 확인하였다.

영일만내의 유동과 수질특성에 관한 연구 (Study on Current and Water Quality Characteristics in Yongil Bay)

  • 김헌덕;김종인;류청로
    • 한국해양공학회:학술대회논문집
    • /
    • 한국해양공학회 2000년도 추계학술대회 논문집
    • /
    • pp.246-252
    • /
    • 2000
  • The water quality in Yeongil Bay is getting worse due to the sewage and the waste water from the surrounding industrial complex The study aims to simulate the current system that is necessary to built ecosystem model for the optium water quality control and clarify the correlation of current system characteristics with water quality in Yongil Bay. To clarify the characteristics of coastal water movement system and verify the applicability of the 3-D model, the current system was simulated using 3-D baroclinic model considered tidal current and density effects. As the results of numerical experiments, it is proved the 3-D model is the most appliable on the Yongil Bay where current flows slowly and the flow direction is varied by depths. From the results of simulation considered tidal current only, It am be clearly said the water in Yongil Bay flows in through the surface layer and flows out through the bottom layer. And the fresh water from the Hyongsan river and the heated discharge from POSCO have little effect on the current structure in Yonggil Bay, but have and important effect upon the density structure by diffusion of heat and salt. And the water quality distribution is closely related with the current structure characteristics as well as the tidal residual current system.

  • PDF

Radiosity model과 AI 알고리즘을 이용한 모바일 게임 구현 (Implementation of 3D mobile game using radiosity model and AI algorithm)

  • 김성동;진성아;조데레샤
    • 한국게임학회 논문지
    • /
    • 제17권1호
    • /
    • pp.7-16
    • /
    • 2017
  • 3D 게임그래픽 표현기술은 게임콘텐츠발전과 함께 콘텐츠 분야에서 중요한 요소가 되었다. 특히 게임 캐릭터 표현 기술은 사실적인 그래픽 기술과 시각적인 즐거움을 주는 것 이외에 게임을 진행하는 게임에 대한 몰입도의 중간 단계역할을 하며 플레이어가 마치 게임 속에서 영웅적인 모험을 즐길 수 있도록 착각을 만들어 낸다. 3D 게임에 있어서 게임캐릭터의 높은 완성도는 개발과정 가운데 캐릭터 설정작업의 세심한 디테일작업과 신중함이 주요요인으로 작용한다[3]. 본 논문에서는 게임구현을 위하여 인지적 AI 알고리즘이 적용된 3D 유니티 게임 엔진을 사용하여 radiosity의 수학적인 모델과 기본적인 radiosity 모델, 점진적 개선 radiosity 모델 기법을 방법론을 소개하고, 모바일 게임에 적용한 캐릭터 표현기법을 제안하려고 한다. 게임엔진에 실제적으로 적용하여보니 렌더링과정과 모의실험에서 표면의 투영도는 게임콘텐츠 환경의 조명도에 따라 변화됨을 발견 할 수 있어서, 전체적으로 질 높은 게임캐릭터가 완성되었음이 확인 되었다.

3차원 지형 모델링을 위한 개선된 Radial Sweep 알고리즘 (Improved Radial Sweep Algorithm for 3-dimensional Terrain Modelling)

  • 류승택;안충현;윤경현
    • 대한공간정보학회지
    • /
    • 제5권2호
    • /
    • pp.77-85
    • /
    • 1997
  • 컴퓨터 그래픽스 분야와 지리정보시스템 분야에서 사진과 같은 지형을 모델링하는 방법이 연구되고 있다. 이러한 지형 모델링은 비행 시뮬레이터, 임무 예행연습과 건설 계획과 같은 응용프로그램에 사용된다 지형을 표현하는 일반적인 접근방법은 수치고도모델을 사용하는 것이다. 수치고도모델이란 지형의 고도 값을 저장한 2차원 배열을 말하며 인공위성을 통해 얻어진다. 수치고도데이터를 가지고 3차원 지형을 표현하는 처리과정은 3단계로 구성되어진다. 첫 번째 단계는 수치고도 모델에서 정확도에 따라 의미점을 추출한다. 두 번째 단계는 추출된 의미점을 바탕으로 불규칙삼각망을 구성한다. 세번째 단계는 표현된 3차원 지형을 렌더링한다. 이 논문의 목적은 불규칙 삼각망을 가진 3차원 지형을 구성하는데 있다. 불규칙 삼각망의 구성을 위해 래디얼 스위프 알고리즘을 사용하였다. 래디얼 스위프 알고리즘은 불규칙 삼각망을 빠르고 효과적으로 만든다. 그러나, 불규칙 삼각망은 삼각형된 표면의 근사치에 의해 발생하는 문제를 가지고 있다. 이러한 문제를 해결하기 위해 최적화 삼각형에 의한 개선된 래디얼 스위프알고리즘을 제안한다.

  • PDF