• 제목/요약/키워드: 3D surface model

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기상청 현업 모형(UM)과 1차원 난류모형(PAFOG)의 접합시스템 개발 및 검증 (Development and Validation of the Coupled System of Unified Model (UM) and PArameterized FOG (PAFOG))

  • 김원흥;염성수
    • 대기
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    • 제25권1호
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    • pp.149-154
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    • 2015
  • As an attempt to improve fog predictability at Incheon International Airport (IIA) we couple the 3D weather forecasting model currently operational in Korea Meteorological Administration (regional Unified Model, UM_RE) with a 1D turbulence model (PAFOG). The coupling is done by extracting the meteorological data from the 3D model and properly inserting them in the PAFOG model as initial conditions and external forcing. The initial conditions include surface temperature, 2 m temperature and dew point temperature, geostrophic wind at 850 hPa and vertical profiles of temperature and dew point temperature. Moisture and temperature advections are included as external forcing and updated every hr. To validate the performance of the coupled system, simulation results of the coupled system are compared to those of the 3D model alone for the 22 sea fog cases observed over the Yellow Sea. Three statistical indices, i.e., Root Mean Square Error (RMSE), linear correlation coefficient (R) and Critical Success Index (CSI), are examined, and they all indicate that the coupled system performs better than the 3D model alone. These are certainly promising results but more improvement is required before the coupled system can actually be used as an operational fog forecasting model. For the RMSE, R, and CSI values for the coupled system are still not good enough for operational fog forecast.

개선된 Shrink-wrapping 알고리즘을 이용한 비조직 3차원 데이터로부터의 표면 재구성 (Surface Reconstruction from unorganized 3D Points by an improved Shrink-wrapping Algorithm)

  • 박은진;구본기;최영규
    • 정보처리학회논문지A
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    • 제14A권3호
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    • pp.133-140
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    • 2007
  • SWBF(shrink-wrapped boundary face) 알고리즘은 조직되지 않은 3차원 측정점으로부터 표면을 재구성하기 위해 최근에 제안된 방법이다. 본 논문에서는 SWBF 알고리즘의 표면 중복문제를 제기하고, 이를 해결하기 위한 개선된 표면 재구성 방법을 제안한다. 제안된 방법은 경계셀이 아닌 모든 셀들을 내부셀과 외부셀로 구분하고, 개선된 경계면의 정의를 이용해 초기메쉬에서 표면의 중복이 발생하지 않도록 하였다. 또한, 측정 방향에 따라 표면 샘플링의 조밀도가 차이가 나는 일반적인 3차원 스캐너로부터 추출된 데이터의 처리를 위해 셀 영상에서 2차원 연결성을 정의하여 사용하였다. 실험을 통해 제안된 방법이 SWBF 알고리즘의 표면중복문제를 극복하는데 매우 유용함을 알 수 있었다.

Analysis and Modeling of Magnetic Characteristics in Surface-Mounted Permanent-Magnet Machines with Rotor Overhang

  • Yeo, Han-Kyeol;Woo, Dong-Kyun;Lim, Dong-Kuk;Ro, Jong-Suk;Jung, Hyun-Kyo
    • Journal of international Conference on Electrical Machines and Systems
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    • 제2권4호
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    • pp.399-404
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    • 2013
  • The rotor overhang is used to enhance air-gap flux and improve power density. Due to asymmetry in the axial direction caused by the overhang, the time consuming 3D analysis is necessary to design the motor with overhang. To solve this problem, this paper proposes the equivalent magnetic circuit model (EMCM) that can consider overhang effects without the 3D analysis by using effective air-gap length. The analysis time can be reduced significantly via the proposed EMCM. The reduction of the analysis time is essential for the preliminary design of the motor. In order to verify the proposed model, the 3-D finite-element method (FEM) analysis is adopted. 3-D FEM results confirm the validity of the proposed EMCM.

New Geometric modeling method: reconstruction of surface using Reverse Engineering techniques

  • Jihan Seo
    • 대한안전경영과학회:학술대회논문집
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    • 대한안전경영과학회 1999년도 추계학술대회
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    • pp.565-574
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    • 1999
  • In reverse engineering area, it is rapidly developing reconstruction of surfaces from scanning or digitizing data, but geometric models of existing objects unavailable many industries. This paper describes new methodology of reverse engineering area, good strategies and important algorithms in reverse engineering area. Furthermore, proposing reconstruction of surface technique is presented. A method find base geometry and blending surface between them. Each based geometry is divided by triangular patch which are compared their normal vector for face grouping. Each group is categorized analytical surface such as a part of the cylinder, the sphere, the cone, and the plane that mean each based geometry surface. And then, each based geometry surface is implemented infinitive surface. Infinitive average surface's intersections are trimmed boundary representation model reconstruction. This method has several benefits such as the time efficiency and automatic functional modeling system in reverse engineering. Especially, it can be applied 3D scanner and 3D copier.

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인체모델과 3차원 일러스트레이션을 이용한 의복패턴개발 (Direct Clothing Pattern Development from the 3D Illustration on the Personal Human Body Model)

  • 박혜준;홍경희
    • 한국의류학회지
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    • 제32권2호
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    • pp.340-347
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    • 2008
  • A prototype of 3D clothing design system with a direct pattern development function was suggested, reflecting intuitive design functions and design modifications while considering the fit of clothing patterns with the 3D human body in the virtual 3D space. The research method was as follows. Clothing models were created using a 3D design tool, 3ds max on the surface of 3D human body model made by scanning an actual human body. 3D illustrations were completed by revising the fit and sizing of the human body and clothing models. 2D T-shirt pattern was produced 3D illustrations using from a 3D scanning data modeling solution RapidForm 2004, a 2D conversion program for 3D data called 2C-AN, and Yuka CAD. As a result, the following conclusions were made. The fit of the clothing and human body can be adjusted by reflecting individual body figure characteristics and 3D illustrations over the actual 3D body model. Furthermore, intuitive design support functions were intensified overcoming the weak point of existing 3D clothing design system by developing the direct clothing design in the virtual 3D space. 3D illustration design modifications can be directly reflected on clothing patterns from 3D illustrations by 3D clothing design system developed in this study.

알멘 스트립 시험 모사를 이용한 유한요소모델의 유효성 검증 및 잔류응력분포 계산 (Verification of Finite Element Model Using the Almen Strip Test and Its Applications to Calculate Residual Stress Distribution)

  • 양조예;박성호;이영석
    • 소성∙가공
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    • 제21권3호
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    • pp.172-178
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    • 2012
  • We performed a shot peening test and used a 2-D finite element model which predicts the compressive residual stress distribution below the material's surface. In this study, the concept of 'impact cycle' is introduced to account for the irregularity in the shot's impact position during testing. The impact cycle was imbedded in the finite element model. In the shot peening test, shot bombarded a type-A Almen strip surface with different impact velocities. To verify the proposed finite element model, we compared the deformed cross sectional shape of the Almen strips with the shapes computed by the proposed finite element model. Good agreement was noted between measurements and the finite element model predictions. With the verified finite element model, a series of finite element simulations was conducted to compute the residual stress distribution below the material's surface and the characteristics of these distributions are discussed.

3차원 거친 접촉하에서의 피로균열 시작수명에 관한 연구 (Study on the Fatigue Crack Initiation Life uncle]r 3-Dimensional Rough Contact)

  • 김태완;구영필;조용주
    • Tribology and Lubricants
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    • 제18권2호
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    • pp.160-166
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    • 2002
  • In case of rough contact fatigue, the accurate calculation of surface tractions is essential to the prediction of crack initiation life. Accurate Surface tractions influencing shear stress amplitude can be obtained by contact analysis based on the morphology of contact surfaces. In this study, to simulate rough contact under sliding condition, gaussian rough surface generated numerically in the previous study was used and to calculate clack initiation life in the substrate, dislocation pileup theory was used.

단일 숏 충돌에서의 잔류응력 유일해를 위한 2차원 유한요소해석 모델 (A 2D FE Model for a Unique Residual Stress in Single Shot Impact)

  • 김태형;이형일
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2007년도 춘계학술대회A
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    • pp.183-188
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    • 2007
  • In this paper, we propose a 2D-FE model in single impact with combined physical factors to obtain a unique residual stress by shot peening. Applied physical parameters include elastic-plastic deformation of shot ball, material damping coefficients, strain rate, dynamic friction coefficients. Single impact FE model consists of 2D axisymmetric elements. The FE model with combined factors showed converged and unique distributions of surface stress, maximum compressive residual stress and deformation depth. Further, in contrast to the FE models with rigid shot and elastic deformable shot, FE model with plastic deformable shot produces residual stresses very close to experimental solutions by X-ray diffraction. We therefore validated the 2D FE model with combined peeing factors and plastic deformable shot. This FE model will be a base of the 3D FE model for residual stresses by multi-impact shot peening.

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A CPU-GPU Hybrid System of Environment Perception and 3D Terrain Reconstruction for Unmanned Ground Vehicle

  • Song, Wei;Zou, Shuanghui;Tian, Yifei;Sun, Su;Fong, Simon;Cho, Kyungeun;Qiu, Lvyang
    • Journal of Information Processing Systems
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    • 제14권6호
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    • pp.1445-1456
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    • 2018
  • Environment perception and three-dimensional (3D) reconstruction tasks are used to provide unmanned ground vehicle (UGV) with driving awareness interfaces. The speed of obstacle segmentation and surrounding terrain reconstruction crucially influences decision making in UGVs. To increase the processing speed of environment information analysis, we develop a CPU-GPU hybrid system of automatic environment perception and 3D terrain reconstruction based on the integration of multiple sensors. The system consists of three functional modules, namely, multi-sensor data collection and pre-processing, environment perception, and 3D reconstruction. To integrate individual datasets collected from different sensors, the pre-processing function registers the sensed LiDAR (light detection and ranging) point clouds, video sequences, and motion information into a global terrain model after filtering redundant and noise data according to the redundancy removal principle. In the environment perception module, the registered discrete points are clustered into ground surface and individual objects by using a ground segmentation method and a connected component labeling algorithm. The estimated ground surface and non-ground objects indicate the terrain to be traversed and obstacles in the environment, thus creating driving awareness. The 3D reconstruction module calibrates the projection matrix between the mounted LiDAR and cameras to map the local point clouds onto the captured video images. Texture meshes and color particle models are used to reconstruct the ground surface and objects of the 3D terrain model, respectively. To accelerate the proposed system, we apply the GPU parallel computation method to implement the applied computer graphics and image processing algorithms in parallel.

Automated texture mapping for 3D modeling of objects with complex shapes --- a case study of archaeological ruins

  • Fujiwara, Hidetomo;Nakagawa, Masafumi;Shibasaki, Ryosuke
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2003년도 Proceedings of ACRS 2003 ISRS
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    • pp.1177-1179
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    • 2003
  • Recently, the ground-based laser profiler is used for acquisition of 3D spatial information of a rchaeological objects. However, it is very difficult to measure complicated objects, because of a relatively low-resolution. On the other hand, texture mapping can be a solution to complement the low resolution, and to generate 3D model with higher fidelity. But, a huge cost is required for the construction of textured 3D model, because huge labor is demanded, and the work depends on editor's experiences and skills . Moreover, the accuracy of data would be lost during the editing works. In this research, using the laser profiler and a non-calibrated digital camera, a method is proposed for the automatic generation of 3D model by integrating these data. At first, region segmentation is applied to laser range data to extract geometric features of an object in the laser range data. Various information such as normal vectors of planes, distances from a sensor and a sun-direction are used in this processing. Next, an image segmentation is also applied to the digital camera images, which include the same object. Then, geometrical relations are determined by corresponding the features extracted in the laser range data and digital camera’ images. By projecting digital camera image onto the surface data reconstructed from laser range image, the 3D texture model was generated automatically.

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