• 제목/요약/키워드: 3D simulator 3D

검색결과 701건 처리시간 0.028초

Analysis of lenticular 3D liquid crystal displays using 3D pixel simulator

  • Kim, Hwi;Jung, Kyoung-Ho;Yun, Hae-Young;Lee, Seung-Hoon;Kim, Hee-Sub;Shin, Sung-Tae
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 한국정보디스플레이학회 2009년도 9th International Meeting on Information Display
    • /
    • pp.443-446
    • /
    • 2009
  • In this paper, an accurate ray-tracing based visual analysis method of lenticular 3D liquid liquid crystal display (LCDs) and some analysis results are presented. In the developed method, the geometric optics analysis is performed on the single 3D unit pixel of 3D lenticular LCD. It is shown that the display characteristics of 3D lenticular LCD panels of arbitrary size can be evaluated through the 3D unit pixel analysis. The analysis results of a few representative structures of 3D lenticular LCDs are compared.

  • PDF

3D 크레인 시스템 적응제어에 관한 연구 : 실시간 시뮬레이터 구현 (A Study on Adaptive Control of 3D Crane Systems : Implementation of a Real-time Simulator)

  • 송창환;조현철;이진우;이영진;이권순
    • 동력기계공학회지
    • /
    • 제12권6호
    • /
    • pp.36-41
    • /
    • 2008
  • A crane is very important mechanical systems in industrial applications to move huge objects. Especially, in marine port terminals, it is used to place container boxes at desired position within given operating time. However, such system is faced with environmental disturbance such as wind from the sea, thus crane control system is required to cope with this nature. This paper proposed robust and adaptive control algorithm of a complicated 3D crane against the environmental disturbance. We simplify a mathematical design procedure to derive our control algorithm. We conduct real-time experiment using a crane simulator to evaluate its superiority and reliability.

  • PDF

증강현실을 이용한 3D 가상 피팅룸 시뮬레이터의 개발 (Development of the 3D Virtual Fitting Room Simulator using Augmented Reality)

  • 김성호
    • 디지털융복합연구
    • /
    • 제11권11호
    • /
    • pp.449-454
    • /
    • 2013
  • 최근 홈 쇼핑 이용자의 수가 급증하면서 각 매장에서는 소비자의 눈높이에 맞는 서비스를 제공하기 위한 많은 노력들이 있어왔다. 특히 의류 관련 매장에서는 온 오프라인에서 소비자들의 취향에 맞는 의상들을 실시간으로 체험해볼 수 있는 증강현실 기술 기반의 가상 피팅룸에 대한 연구가 진행되어왔으며 일부에서는 이미 서비스를 진행하고 있다. 이를 위해서는 일반적으로 OpenCV, 증강현실용 API 및 Kinect 등과 같은 시스템을 사용하여 사용자 인터페이스를 구축한다. 그러나 장비가 고가라는 단점을 가지고 있다. 그러므로 본 논문에서는 일반 가정에서도 특별한 장비 없이 쉽게 시뮬레이션해볼 수 있는 OpenCV 및 libsigc$^{++}$을 사용한 증강현실 기술 기반의 3D 가상 피팅룸 시뮬레이터를 개발한다. 본 시뮬레이터는 홈 쇼핑뿐만 아니라 온 오프라인 매장에서 매우 효율적으로 사용할 수 있을 것으로 판단된다.

3D 자동차 시뮬레이터 기반 상호작용형 ADAS 개발 및 검증 프레임워크 (Interactive ADAS development and verification framework based on 3D car simulator)

  • 조든솔;정세열;김형수;이승기;김원태
    • 전기전자학회논문지
    • /
    • 제22권4호
    • /
    • pp.970-977
    • /
    • 2018
  • 자율 주행 차량은 주변 환경의 정보를 수집하는 센서, 측정된 데이터를 판단하는 제어 모듈로 구성된 첨단 운전자 지원 시스템(ADAS)을 기반하고 있다. 최근에 자율주행 기술에 대한 관심이 증가함에 따라 ADAS 입문 개발자들 및 학습자들을 위한 손쉬운 개발프레임워크가 필요하다. 그러나, 기존 개발 및 검증 방식은 고성능 자동차 시뮬레이터를 기반하기 때문에 검증 방법의 복잡성 및 고비용 등의 단점이 있다. 또한, 대부분의 방식은 시뮬레이터로부터 ADAS에서 필요로 하는 센싱 데이터를 직접 제공하지 않으므로 검증 신뢰성의 한계가 있다. 본 논문에서는 기존 방식들의 문제점들을 극복하는 3D 자동차 시뮬레이터를 활용한 상호작용형 ADAS 개발 및 검증 프레임워크를 제시한다. 영상인지 기반의 인공지능을 적용한 ADAS를 3D 자동차 시뮬레이터에서의 가상센서로 구현하고, 실제 시나리오에 자율주행 검증을 진행하였다.

공간정보 기반의 무인비행체 시뮬레이터 지형 구축에 관한 연구 (A Study on Terrain Construction of Unmanned Aerial Vehicle Simulator Based on Spatial Information)

  • 박상현;홍기호;원진희;허용석
    • 한국멀티미디어학회논문지
    • /
    • 제22권9호
    • /
    • pp.1122-1131
    • /
    • 2019
  • This paper covers research on terrain construction for unmanned aerial vehicle simulators using spatial information that was distributed by public institutions. Aerial photography, DEM, vector maps and 3D model data were used in order to create a realistic terrain simulator. A data converting method was suggested while researching, so it was generated to automatically arrange and build city models (vWorld provided) and classification methods so that realistic images could be generated by 3D objects. For example: rivers, forests, roads, fields and so on, were arranged by aerial photographs, vector map (land cover map) and terrain construction based on the tile map used by DEM. In order to verify the terrain data of unmanned aircraft simulators produced by the proposed method, the location accuracy was verified by mounting onto Unreal Engine and checked location accuracy.

파이선 스크립트를 이용한 태양계 행성 시뮬레이터 구현 (Implementing Solar System Simulator using Python Script)

  • 최은영;이임건
    • 한국컴퓨터정보학회논문지
    • /
    • 제20권4호
    • /
    • pp.49-56
    • /
    • 2015
  • 본 논문에서는 3D 애니메이션 도구인 마야를 이용하여 태양계를 모델링하고 각 행성의 움직임과 물리적인 속성들을 정밀하고 객관적으로 구현하여 태양계의 구조를 시각적으로 쉽게 이해할 수 있도록 시뮬레이터를 구현하였다. 메뉴를 이용한 마야의 모델링으로는 정밀한 물리적 속성 값을 표현하기 어려우므로 파이선 스크립트를 이용하여 각 행성의 특성을 표현하였다. 제안하는 시뮬레이터는 가상현실 분야나 학생들의 교육 자료로서 사용 가능하도록 모델링과 렌더링을 실사와 동일하게 구현하였다. 또한 마야 애니메이션에서의 메뉴를 이용한 모델링과 스크립트 언어인 파이선을 활용하여 누구라도 쉽게 실사 영상을 볼 수 있도록 하였다.

Java 3D를 이용한 가상 선반 시스템의 개발 (Development of Virtual Lathe System Using Java 3D)

  • 이재호;김경철;이준;이종태;박준영
    • 한국CDE학회논문집
    • /
    • 제6권1호
    • /
    • pp.1-8
    • /
    • 2001
  • We developed an on-line lathe simulator which can be used for a CAM education on the internet. Previously, VRML or static images such as JPG have been commonly used to achieve the same goal. With the 3D tool like VRML, it was possible to describe the movement of 3D object effectively. However, G-code based modeling and real-time visualization for the cutting process including parts being machined could not be accomplished. By using the simulator, we can machine a part with G-code input from a user or modeler, and parts being machined can be visualized in 2D as well as 3D. The developed system is based on EMCO lathe from Eshed and can be used through a web browser.

  • PDF

로봇시뮬레이터를 이용한 3 차원 스캐너의 측정 자동화 (Automation measurement of a 3D scanner using a robot simulator)

  • 유희욱;장평수;장민호
    • 한국정밀공학회:학술대회논문집
    • /
    • 한국정밀공학회 2004년도 추계학술대회 논문집
    • /
    • pp.836-839
    • /
    • 2004
  • Qualitative elevation of products is very important Part. A business racking us brains to find for qualitative elevation of products. Recently, measurement accuracy of a non-contact 3D scanner has been rapidly improving. As a result, the number application cases of non-contact 3D scanners are increasing. A non-contact 3D scanner is capable of measuring a curved surface rapidly and has high resolution. It is more affordable and potable than the CMMs, It is therefore expected to be applied more frequently in more diverse industries. Automating the measuring process using a non-contact 3D scanner and developing a technology, which allows a user to measure easily, will eventually improve the quality of products. As their inspection and analysis processes improve.

  • PDF

선박 검사 교육훈련을 위한 VR 선박 환경 구축 (Development of VR Ship Environment for The Educational Training of Ship Survey)

  • 길우성;손명조;이정렬
    • 대한조선학회논문집
    • /
    • 제55권4호
    • /
    • pp.361-369
    • /
    • 2018
  • The ship surveyor makes a scheme of reasonable ship operation by examining whether the ship has been properly constructed in accordance with the rule of classification societies and international conventions or whether the facilities of the ship in operation meet the standard stipulated by law. Even though the ship surveyors of classification society generally consist of people who have the skill of design or operation of a ship, it takes a long time to train a surveyor to the maturity level. This paper describes the development of survey simulator based on virtual ship environment that enables the surveyor minimize trial and errors to survey the ships. By using VR(Virtual Reality) based survey simulator, surveyors possibly achieve improvement of competence in survey quality by means of safe and immersive training environment. In order to improve the usability and utility of the VR simulator, the ship 3D model has been generated using 3D CAD model for design and production in shipyard. Through this, we suggested the possibility of consistent use of 3D model as the digital twin of a ship.

운전연습생을 위한 3D 그래픽을 적용한 운전면허 시뮬레이터의 설계 (Design of Driver License Simulation Model using 3D Graphics for beginner)

  • 원지운;서희석
    • 디지털산업정보학회논문지
    • /
    • 제5권2호
    • /
    • pp.29-37
    • /
    • 2009
  • Recently, the structure of simulation environment is important issue in all fields. In case of the training for operating the machines which are costly such as airplanes or spaceships, simulators could be helpful for decreasing the costs and training effects by simulating real situation. When we get the driving license, too many peoples are waiting for their turns because of limited cars and testing spaces in Korea. To solve this problem, we've designed and developed the basic design for the simulators. We suggested the Computer 3D Simulation Model for practice of a drives's license. The concept of this simulator was from a 3D Racing-game which suit for driving exercise. We provide users with handle-controlled simulation setting in order that users feel reality as if they drive really through this simulator. We also use 'force-feedback' system which give handle vibration in case users collide against obstacles or exceed the line since users can absorb the simulation program and feel the sense for the real. This paper is the study about modeling the driving exercise model made use of 'computer 3D simulation', and producing and utilizing the simulator through this modeling.