• 제목/요약/키워드: 3D simulation

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Utilization of desktop 3D printer-fabricated "Cost-Effective" 3D models in orthognathic surgery

  • Narita, Masato;Takaki, Takashi;Shibahara, Takahiko;Iwamoto, Masashi;Yakushiji, Takashi;Kamio, Takashi
    • Maxillofacial Plastic and Reconstructive Surgery
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    • 제42권
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    • pp.24.1-24.7
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    • 2020
  • Background: In daily practice, three-dimensional patient-specific jawbone models (3D models) are a useful tool in surgical planning and simulation, resident training, patient education, and communication between the physicians in charge. The progressive improvements of the hardware and software have made it easy to obtain 3D models. Recently, in the field of oral and maxillofacial surgery, there are many reports on the benefits of 3D models. We introduced a desktop 3D printer in our department, and after a prolonged struggle, we successfully constructed an environment for the "in-house" fabrication of the previously outsourced 3D models that were initially outsourced. Through various efforts, it is now possible to supply inexpensive 3D models stably, and thus ensure safety and precision in surgeries. We report the cases in which inexpensive 3D models were used for orthodontic surgical simulation and discuss the surgical outcomes. Review: We explained the specific CT scanning considerations for 3D printing, 3D printing failures, and how to deal with them. We also used 3D models fabricated in our system to determine the contribution to the surgery. Based on the surgical outcomes of the two operators, we compared the operating time and the amount of bleeding for 25 patients who underwent surgery using a 3D model in preoperative simulations and 20 patients without using a 3D model. There was a statistically significant difference in the operating time between the two groups. Conclusions: In this article, we present, with surgical examples, our in-house practice of 3D simulation at low costs, the reality of 3D model fabrication, problems to be resolved, and some future prospects.

3D 콘텐츠 기반 작업 프로세스 시뮬레이션 개발 (3D Contents Based Work Process Simulation Development)

  • 김귀정;한정수
    • 한국콘텐츠학회논문지
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    • 제11권7호
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    • pp.30-37
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    • 2011
  • 본 연구는 3D 뷰 콘텐츠 개발을 위한 3D 콘텐츠 기반 작업 프로세스 시뮬레이션을 개발하였다. 이를 위하여 3D 뷰 기술에 대한 표현기법을 기술하였고, 자동차 및 PC 조립 공정을 가상시나리오에 따라 작업자를 도와주는 기술을 3D 뷰를 통하여 보여준다. 또한 3D 정보가시화를 위하여 3D MAX를 이용한 콘텐츠 모델링하는 기능들인 좌표설정, 모델링에 재질 입히기, 랜더링, 그리고 3D object 파일을 이용한 Max Script로 Customizing하여 3D 모델링하는 과정을 개발하였다.

Liquid entrainment through a large-scale inclined branch pipe on a horizontal main pipe

  • Gu, Ningxin;Shen, Geyu;Lu, Zhiyuan;Yang, Yuenan;Meng, Zhaoming;Ding, Ming
    • Nuclear Engineering and Technology
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    • 제52권6호
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    • pp.1164-1171
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    • 2020
  • T-junction structures play an important role in nuclear power plant systems. Research on liquid entrainment is mostly based on small-scale branch pipes (d/D ≤ 0.2) and attention paid to large-scale branch pipes (0.33 < d/D < 1) is insufficient. Accordingly, this study implements a series of experiments on the liquid entrainment of T-junction with different angles (32.2°,47.9°,62.3°,90°) through a large-scale branch (d/D = 0.675). The onset liquid entrainment is related to the gas phase Froude number Frg, the dimensionless gas chamber height hb/d and the branch pipe angle 𝜃. As Frg increases, hb/d also rises. With a constant hb/d, the onset liquid entrainment changes from droplets entrainment by the gas phase to that by the rising liquid film. The steady-state liquid entrainment is related to w3g, h/d and 𝜃. With constant w3g and h/d, the branch quality grows as the branch angle increases. With a certain h/d, the branch quality increases, as the w3g number increases.

3차원 얼굴 메이크업을 위한 사실적인 피부 렌더링 (Realistic Skin Rendering for 3D Facial Makeup)

  • 이상훈;김현중;최수미
    • 한국멀티미디어학회논문지
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    • 제16권4호
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    • pp.520-528
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    • 2013
  • 메이크업 시뮬레이션은 입력 장치와 디스플레이를 사용하여 가상의 디지털 얼굴에 다양한 화장법을 시험해 볼 수 있는 도구이다. 최근에 다양한 메이크업 스타일을 지원하는 시뮬레이션 시스템들이 개발되었지만, 대부분의 시스템들이 2차원 얼굴 영상을 사용하기 때문에 피부를 사실적으로 표현하는데 제약이 많다. 본 연구에서는 피부의 거칠기와 반사도를 조절할 수 있는 사실적인 3차원 메이크업 방법을 개발하였다. 제안 방법은 3차원 스캐너로 획득한 고해상도의 얼굴 데이터 상에서 피부 파라미터 값을 변경하면서 메이크업을 시뮬레이션할 수 있다. 또한 포인트 기반 형상표현을 사용하여 3차원 렌더링 과정을 간단하고 유연하게 표현하였으며, 얼굴 부위에 따라 반사도를 달리 적용하여 보다 사실적인 메이크업 시뮬레이션을 가능하게 하였다.

3D-Printed Disease Models for Neurosurgical Planning, Simulation, and Training

  • Park, Chul-Kee
    • Journal of Korean Neurosurgical Society
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    • 제65권4호
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    • pp.489-498
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    • 2022
  • Spatial insight into intracranial pathology and structure is important for neurosurgeons to perform safe and successful surgeries. Three-dimensional (3D) printing technology in the medical field has made it possible to produce intuitive models that can help with spatial perception. Recent advances in 3D-printed disease models have removed barriers to entering the clinical field and medical market, such as precision and texture reality, speed of production, and cost. The 3D-printed disease model is now ready to be actively applied to daily clinical practice in neurosurgical planning, simulation, and training. In this review, the development of 3D-printed neurosurgical disease models and their application are summarized and discussed.

가상 착의 시스템에 의한 비만 여중생의 교복 원형 개발 (A Development of the Uniform Pattern for Obese Junior-High School Girls from Virtual Garment Simulation)

  • 임지영
    • 복식문화연구
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    • 제19권2호
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    • pp.245-254
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    • 2011
  • The purpose of this study was to develop uniform pattern of obese junior-high school girls by using the virtual twin and 3D virtual garment simulation system. The results were as follows; first, by using 3D virtual garment simulation, new uniform pattern considered obese junior-high school girls was development. The basic numerical formula were as follows; bust girth=B/2+2.5, armhole depth=B/4, front waist girth=W/4+1.8, back waist girth=W/4+1, front hip girth=H/4+1, back hip girth=H/4+1, chest width=chest width+1.5, back width=back width+1 and back neck width 8cm. Second, according to the results of the new uniform pattern's appearance evaluation, it estimated more highly than existing pattern in silhouette and ease amount, confirming that new uniform pattern is appropriate for the obese junior-high school girls. Also, new uniform pattern was evaluated to allow proper space length of bust, waist, abdomen and hip. Virtual models production through 3D body scan data, pattern draft and virtual garment digital program were applied to prototypic design method so as to enhance the fitness of ready-made garments. This study is expected to serve as one of important basic data for ensuing studies that may utilize 3D virtual garment simulation system with 2D patterns, and also for future 3D pattern production program development.

장입재 충전 거동의 3차원 시각화 (3D Visualization of Packing Behavior of Charge Material)

  • 이상환
    • 한국주조공학회지
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    • 제42권6호
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    • pp.347-357
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    • 2022
  • 본 연구에서는 주조공장의 장입재 충전 거동을 3차원적으로 시각화하고자 하였다. 장입재와 용해로의 실제 조건을 반영하여 시뮬레이션하였다. 3차원 시각화 시뮬레이션이 제조 현장의 장입재 충전 거동을 사실적으로 잘 구현하는지 확인하였다. 3차원 시각화 시뮬레이션에 의한 현실적인 충전 상태를 이상적인 충전 상태와 비교하였다. 어떤 경우에 두 충전 상태의 차이가 발생하는지 분석하였다. 3차원 시각화 시뮬레이션을 제조 공정에 적용할 경우의 특징을 살펴보았고, 주조 분야에서의 여러 활용 방안을 제안하였다.

가스제트 분무 모델을 이용한 다양한 분사 패턴의 디젤 분무에 대한 CFD 및 0-D 시뮬레이션 비교 연구 (A Comparative Study Between CFD and 0-D Simulation of Diesel Sprays with Several Fuel Injection Patterns Using Gas Jet Spray Model)

  • 이충훈
    • 한국분무공학회지
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    • 제17권2호
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    • pp.77-85
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    • 2012
  • The CFD simulation of diesel spray tip penetrations were compared with 0-D simulation for experimental data obtained with common rail injection system. The simulated four injection patterns include single, pilot and split injections. The CFD simulation of the spray penetration over these injection patterns was performed using the KIVA-3V code, which was implemented with both the standard KIVA spray and original gas jet sub-models. 0-D simulation of the spray tip penetration with time-varying injection profiles was formulated based on the effective injection velocity concept as an extension of steady gas jet theory. Both the CFD simulation of the spray tip penetration with the standard KIVA spray model and 0-D simulation matched better with the experimental data than the results of the gas jet model for the entire fuel injection patterns.

Mandibular Reconstruction using Simulation Surgery with 3D RP Model in Osteoradionecrosis Patient: A Case Report

  • Park, Tae-Jun;Kim, Hong-Joon;Ahn, Kang-Min
    • Journal of International Society for Simulation Surgery
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    • 제2권2호
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    • pp.76-79
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    • 2015
  • One of the most serious complications after head and neck radiation is osteoradionecrosis (ORN) of the jaw. The etiology of ORN is extraction, minor dental procedure or dental implant surgery. When ORN of the jaw progressed to stage III, free fibular flap is the most useful methods for reconstruction. In this case report, a 67-year-old ORN patient who underwent fibular free flap reconstruction using simulation surgery with 3-dimensional rapid prototype (3D RP) model was reviewed. After partial mandibulectomy, a osteocutaneous fibula flap was used for reconstruction. Oro-cutaneous fistula was resolved after operation. Patients reported improved food intake after operation without pus discharge. Functional and esthetic results showed successful reconstruction.

3차원 의상 설계 시뮬레이션에 관한 연구 (A Stduy of Design and Simulation for 3Dimension Fashion)

  • 김주리;이현창
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2010년도 제42차 하계학술발표논문집 18권2호
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    • pp.23-26
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    • 2010
  • 본 논문은 웹 기반 3D 패션몰 설계 기법 및 구현 방법에 대해 제한한다. 웹 3D 패션몰은 마우스 조작이 쉬운 Web3D 저작툴인 ISB로 구현하였고, 3D 인체 모델과 의상 아이템 모델은 3D MAX를 이용하여 로폴리곤 모델링으로 제작하였고, 생성된 3D 인체 모델과 의상 아이템 모델을 XML 형식으로 출력시켜 저장한 후, Direct3D를 이용하여 제작된 ActiveX 컨트롤을 사용하여 웹상에서 3D 인체 모델과 의상 아이템 모델의 정합과 애니메이션을 구현하였다. 또한 텍스타일 팔레트를 제작하여 의상 아이템 모델에 맵핑하는 과정을 알파블렌딩 기법을 적용하여 구현하였다.

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