• 제목/요약/키워드: 3D point cloud

검색결과 386건 처리시간 0.021초

3차원 Manifesto 기반 3D Point Cloud Data의 ROI 전송 지원 방안 (Supporting ROI transmission of 3D Point Cloud Data based on 3D Manifesto)

  • 임지헌;김준식;유성열;김회정;김상일;김규헌
    • 반도체디스플레이기술학회지
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    • 제17권4호
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    • pp.21-26
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    • 2018
  • Recently, the emergence of 3D cameras, 3D scanners and various cameras including Lidar is expected to be applied to applications such as AR, VR, and autonomous mobile vehicles that deal with 3D data. In Particular, the 3D point cloud data consisting of tens to hundreds of thousands of 3D points is rapidly increased in capacity compared with 2D data, Efficient encoding / decoding technology for smooth service within a limited bandwidth, and efficient service provision technology for differentiating the area of interest and the surrounding area are needed. In this paper, we propose a new quality parameter considering characteristics of 3D point cloud instead of quality change based on assumed video codec in MPEG V-PCC used in 3D point cloud compression, 3D Grid division method and representation for selectively transmitting 3D point clouds according to user's area of interest, and propose a new 3D Manifesto. By using the proposed technique, it is possible to generate more bitrate images, and it is confirmed that the efficiency of network, decoder, and renderer can be increased while selectively transmitting as needed.

Complete 3D Surface Reconstruction from Unstructured Point Cloud

  • Kim, Seok-Il;Li, Rixie
    • Journal of Mechanical Science and Technology
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    • 제20권12호
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    • pp.2034-2042
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    • 2006
  • In this study, a complete 3D surface reconstruction method is proposed based on the concept that the vertices, of surface model can be completely matched to the unstructured point cloud. In order to generate the initial mesh model from the point cloud, the mesh subdivision of bounding box and shrink-wrapping algorithm are introduced. The control mesh model for well representing the topology of point cloud is derived from the initial mesh model by using the mesh simplification technique based on the original QEM algorithm, and the parametric surface model for approximately representing the geometry of point cloud is derived by applying the local subdivision surface fitting scheme on the control mesh model. And, to reconstruct the complete matching surface model, the insertion of isolated points on the parametric surface model and the mesh optimization are carried out. Especially, the fast 3D surface reconstruction is realized by introducing the voxel-based nearest-point search algorithm, and the simulation results reveal the availability of the proposed surface reconstruction method.

SHVC 비디오 기반 포인트 클라우드 밀도 스케일러빌리티 방안 (Density Scalability of Video Based Point Cloud Compression by Using SHVC Codec)

  • 황용해;김준식;김규헌
    • 방송공학회논문지
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    • 제25권5호
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    • pp.709-722
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    • 2020
  • 포인트 클라우드는 수많은 점의 집합으로 이루어진 데이터로 2차원 평면에서 벗어나 3차원 공간에서 3D 객체를 표현하는 것이 가능하다. 각 점은 기본적으로 3차원 공간의 좌표 정보가 필요하고 추가적으로 색 (Color), 반사율 (Reflectance) 같은 속성을 가질 수 있도록 구성되어 있다. 이처럼 3D 포인트 클라우드 표현에는 2D 영상보다 많은 데이터를 사용하고 있기에, 이를 사용자에게 효율적으로 제공하기 위해서는 고효율의 압축 기술 연구가 필요하며, 현재 국제 표준 기구인 MPEG에서는 포인트 클라우드 콘텐츠 압축 방법으로 2D 비디오 압축 기술을 사용한 Video-based Point Cloud Compression (V-PCC) 기술이 연구되고 있다. 이러한 고효율의 포인트 클라우드 압축방식에도 불구하고 단말의 성능이나 네트워크 환경 등의 문제로 인해 서비스가 제한되는 상황이 발생할 수 있다. 2D 영상의 경우 Scalable High efficiency Video Coding (SHVC) 혹은 Dynamic Adaptive Streaming over HTTP (DASH) 등의 다양한 기술을 사용하여 이러한 문제를 해결하고 있다. 이에 본 논문에서는 V-PCC 구조에 SHVC를 적용하여, 밀도 스케일러빌리티 기능을 가진 포인트 클라우드 압축 방안을 제안하는 것으로 이러한 문제를 해결하고자 한다.

Dense Thermal 3D Point Cloud Generation of Building Envelope by Drone-based Photogrammetry

  • Jo, Hyeon Jeong;Jang, Yeong Jae;Lee, Jae Wang;Oh, Jae Hong
    • 한국측량학회지
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    • 제39권2호
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    • pp.73-79
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    • 2021
  • Recently there are growing interests on the energy conservation and emission reduction. In the fields of architecture and civil engineering, the energy monitoring of structures is required to response the energy issues. In perspective of thermal monitoring, thermal images gains popularity for their rich visual information. With the rapid development of the drone platform, aerial thermal images acquired using drone can be used to monitor not only a part of structure, but wider coverage. In addition, the stereo photogrammetric process is expected to generate 3D point cloud with thermal information. However thermal images show very poor in resolution with narrow field of view that limit the use of drone-based thermal photogrammety. In the study, we aimed to generate 3D thermal point cloud using visible and thermal images. The visible images show high spatial resolution being able to generate precise and dense point clouds. Then we extract thermal information from thermal images to assign them onto the point clouds by precisely establishing photogrammetric collinearity between the point clouds and thermal images. From the experiment, we successfully generate dense 3D thermal point cloud showing 3D thermal distribution over the building structure.

Multi-view Stereo에서 Dense Point Cloud를 위한 Fusing 알고리즘 (Fusing Algorithm for Dense Point Cloud in Multi-view Stereo)

  • 한현덕;한종기
    • 방송공학회논문지
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    • 제25권5호
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    • pp.798-807
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    • 2020
  • 디지털 카메라와 휴대폰 카메라의 발달로 인해 이미지를 기반으로 3차원 물체를 복원하는 기술이 크게 발전했다. 하지만 Structure-from-Motion(SfM)과 Multi-view Stereo(MVS)를 이용한 결과인 dense point cloud에는 여전히 듬성한 영역이 존재한다. 이는 깊이 정보를 추정하는데 있는 어려움과, 깊이 지도를 point cloud로 fusing할 때 이웃 영상과의 깊이 정보가 불일치할 경우 깊이 정보를 삭제하고 point를 생성하지 않았기 때문이다. 본 논문에선 평면을 모델링하여 삭제된 깊이 정보에 새로운 깊이 정보를 부여하고 point를 생성하여 기존 결과보다 dense한 point cloud를 생성하는 알고리즘을 제안한다. 실험 결과를 통해 제안하는 알고리즘이 효과적으로 기존의 방법보다 dense한 point cloud를 생성함을 확인할 수 있다.

가상공간 생성을 위한 라이다와 스테레오 카메라 기반 포인트 클라우드 생성 방안 (Point Cloud Generation Method Based on Lidar and Stereo Camera for Creating Virtual Space)

  • 임요한;정인혁;이산성;황성수
    • 한국멀티미디어학회논문지
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    • 제24권11호
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    • pp.1518-1525
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    • 2021
  • Due to the growth of VR industry and rise of digital twin industry, the importance of implementing 3D data same as real space is increasing. However, the fact that it requires expertise personnel and huge amount of time is a problem. In this paper, we propose a system that generates point cloud data with same shape and color as a real space, just by scanning the space. The proposed system integrates 3D geometric information from lidar and color information from stereo camera into one point cloud. Since the number of 3D points generated by lidar is not enough to express a real space with good quality, some of the pixels of 2D image generated by camera are mapped to the correct 3D coordinate to increase the number of points. Additionally, to minimize the capacity, overlapping points are filtered out so that only one point exists in the same 3D coordinates. Finally, 6DoF pose information generated from lidar point cloud is replaced with the one generated from camera image to position the points to a more accurate place. Experimental results show that the proposed system easily and quickly generates point clouds very similar to the scanned space.

라이다 점군 밀도에 강인한 맵 오차 측정 기구 설계 및 알고리즘 (Map Error Measuring Mechanism Design and Algorithm Robust to Lidar Sparsity)

  • 정상우;정민우;김아영
    • 로봇학회논문지
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    • 제16권3호
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    • pp.189-198
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    • 2021
  • In this paper, we introduce the software/hardware system that can reliably calculate the distance from sensor to the model regardless of point cloud density. As the 3d point cloud map is widely adopted for SLAM and computer vision, the accuracy of point cloud map is of great importance. However, the 3D point cloud map obtained from Lidar may reveal different point cloud density depending on the choice of sensor, measurement distance and the object shape. Currently, when measuring map accuracy, high reflective bands are used to generate specific points in point cloud map where distances are measured manually. This manual process is time and labor consuming being highly affected by Lidar sparsity level. To overcome these problems, this paper presents a hardware design that leverage high intensity point from three planar surface. Furthermore, by calculating distance from sensor to the device, we verified that the automated method is much faster than the manual procedure and robust to sparsity by testing with RGB-D camera and Lidar. As will be shown, the system performance is not limited to indoor environment by progressing the experiment using Lidar sensor at outdoor environment.

비디오 기반 포인트 클라우드 압축을 사용한 3차원 포인트의 2차원 보간 방안 (2D Interpolation of 3D Points using Video-based Point Cloud Compression)

  • 황용해;김준식;김규헌
    • 방송공학회논문지
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    • 제26권6호
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    • pp.692-703
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    • 2021
  • 최근 컴퓨터 그래픽 기술의 발전으로 현실의 객체를 더욱 사실적인 가상의 그래픽으로 표현하는 기술의 연구가 활발히 진행되고 있다. 포인트 클라우드는 3차원 공간 좌표와 색 정보 등을 포함하는 수많은 점을 사용해 3차원 객체를 표현하는 기술로 기존의 2차원 영상보다 많은 데이터를 사용하고 데이터 처리에 더욱 복잡한 연산이 필요하므로 포인트 클라우드를 사용한 서비스를 제공하기 위해서는 거대한 데이터 저장 공간과 높은 성능의 연산 장치가 필요하다. 현재 국제 표준기구인 MPEG에서 포인트 클라우드를 2차원 평면에 투영한 다음 비디오 코덱을 사용해 압축하는 Video-based Point Cloud Compression (V-PCC) 기술이 연구되고 있다. V-PCC 기술은 포인트 클라우드를 점유 맵 (Occupancy map), 기하 영상 (Geometry image), 속성 영상 (Attribute image) 등의 2차원 영상과 2차원 영상과 3차원 공간 사이의 관계를 알려주는 보조 정보를 사용해 압축한다. 복호화된 포인트 클라우드의 밀도를 높이거나 객체를 확대할 때, 일반적으로 3차원 연산을 사용하지만 연산 방식이 복잡하고 많은 시간을 소모하며 새로운 포인트의 정확한 생성 위치를 결정하기 힘들다는 한계가 존재한다. 이에 본 논문은 V-PCC의 포인트 클라우드가 투영된 영상에 2차원 보간 (Interpolation) 기술을 적용해 적은 연산으로 보다 정확한 추가 포인트 클라우드를 생성하는 방안을 제안한다.

A Study on the Effective Preprocessing Methods for Accelerating Point Cloud Registration

  • Chungsu, Jang;Yongmin, Kim;Taehyun, Kim;Sunyong, Choi;Jinwoo, Koh;Seungkeun, Lee
    • 대한원격탐사학회지
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    • 제39권1호
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    • pp.111-127
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    • 2023
  • In visual slam and 3D data modeling, the Iterative Closest Point method is a primary fundamental algorithm, and many technical fields have used this method. However, it relies on search methods that take a high search time. This paper solves this problem by applying an effective point cloud refinement method. And this paper also accelerates the point cloud registration process with an indexing scheme using the spatial decomposition method. Through some experiments, the results of this paper show that the proposed point cloud refinement method helped to produce better performance.

Object Detection with LiDAR Point Cloud and RGBD Synthesis Using GNN

  • Jung, Tae-Won;Jeong, Chi-Seo;Lee, Jong-Yong;Jung, Kye-Dong
    • International journal of advanced smart convergence
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    • 제9권3호
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    • pp.192-198
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    • 2020
  • The 3D point cloud is a key technology of object detection for virtual reality and augmented reality. In order to apply various areas of object detection, it is necessary to obtain 3D information and even color information more easily. In general, to generate a 3D point cloud, it is acquired using an expensive scanner device. However, 3D and characteristic information such as RGB and depth can be easily obtained in a mobile device. GNN (Graph Neural Network) can be used for object detection based on these characteristics. In this paper, we have generated RGB and RGBD by detecting basic information and characteristic information from the KITTI dataset, which is often used in 3D point cloud object detection. We have generated RGB-GNN with i-GNN, which is the most widely used LiDAR characteristic information, and color information characteristics that can be obtained from mobile devices. We compared and analyzed object detection accuracy using RGBD-GNN, which characterizes color and depth information.