• 제목/요약/키워드: 3D graphic simulation

검색결과 131건 처리시간 0.031초

이중 헥사포드 외고정 기구를 이용한 선천성 왜소증 환자의 경골 교정 시뮬레이션 (Computer Simulation of Double Osteotomy in Tibia Using Double-Hexapod External Fixator)

  • 주상민;김윤혁
    • 한국정밀공학회:학술대회논문집
    • /
    • 한국정밀공학회 2004년도 추계학술대회 논문집
    • /
    • pp.916-919
    • /
    • 2004
  • In this paper, we proposed a new method of pre-operative planning for tibial deformity correction using double hexapod external fixator in pseudoacondroplasia. The 3-D computer graphic model of deformed tibia was reconstructed from 3 mm sliced CT data, and CAD model of double hexapod external fixator was developed. The fixator was composed of 170 mm diameter of three rings and 90 mm of twelve struts. The bone deformities and the osteotomy lines for double osteotomy were measured using X-rays, and the necessary joint values to correct the given deformities were obtained by inverse kinematics analysis. The computer graphic simulation was performed to visualize the deformity correction process and evaluate the analysis result. By examining the pre-op and post-op X-rays, the simulation result was in good agreement with the clinical outcomes.

  • PDF

방공교전모델(DADSim) 개발 및 활용사례 (Distributed Air Defense Simulation Model and its Applications)

  • 최상영;김의환
    • 한국국방경영분석학회지
    • /
    • 제27권2호
    • /
    • pp.134-148
    • /
    • 2001
  • In this paper, air-defense simulation model, called "DADSim", will be introduced. DADSim(Distributed Air Defense Simulation Model) was developed by Modeling&Simulation Lab of K.N.D.U.(Korea National Defence Univ) Weapon Systems Department. This model is an analysis-purpose model in the engagement-level. DADSim can simulate not only the global air-defense or Korean Peninsula but also the local air-defense or a battle field. DADSim uses the DTED(digital terrain elevation data) LeveII it for the representation of peninsula terrain characteristics. The weapon systems cooperated in the model are low/medium-range missile systems such as HAWK, NIKE, SAM. DADSim was designed in the way of object-oriented development method, implemented by C++ language. The simulation view is an event-sequenced object-orientation. For the convenience of input, output analysis, GUI(Graphic User Interface) of menu, window, dialog box, etc. are provided to the user, For the execution of DADSim, Silicon Graphic IRIX 6.3 or high version is required. DADSim can be used for the effectiveness analysis of­defence systems. Some illustrative examples will be shown in this paper.

  • PDF

오프셋 인쇄의 틈새출구에서 공동의 변화에 대한 시뮬레이션 (Computer Simulation for the Cavitation Changes at the Exit of Offset Printing Nip)

  • 윤종태;김윤택;임수만
    • 펄프종이기술
    • /
    • 제46권3호
    • /
    • pp.1-10
    • /
    • 2014
  • Offset paper printing is a promising roll-to-roll technique for color printed materials. Although it is no doubt that understanding ink transfer mechanism in offset printing process is necessary to achieve high printing quality, investing the relationship between inks and substrates at the nip is difficult experimentally due to high printing speed. In this paper, rheological behavior and splitting point of the ink at the nip is studied using package software Ployflow and Flow 3D based on Navier-Stokes equation. Polydimethylsiloxane (PDMS) ink and IGT printability tester were used for an model ink and experiment to compare with that of simulation data, respectively. As a result, higher viscosity at state flow and pressure increased ink transfer due to higher possibility of presence of cavitation at the nip and increase in covering area ratio. These results have shown good agreements with experimental data compared by measuring density of print through.

Analysis of Remote Operation involved in Spent Nuclear Fuel Conditioning Process using its Virtual Mockup

  • Yoon, Ji-Sup;Kim, Sung-Hyun;Song, Tai-Gil
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 제어로봇시스템학회 2004년도 ICCAS
    • /
    • pp.840-845
    • /
    • 2004
  • The remote operation of the Advanced Spent Fuel Conditioning Process (ACP) is analyzed by using the 3D graphic simulation tools. Since the spent nuclear fuel, which is a high radioactive material, is processed in the ACP, the ACP equipment is operated in intense radiation fields as well as in a high temperature. Thus, the equipment is operated in a remote manner and should be designed with consideration for the remote handling and maintenance. Also suitable remote handling technology needs to be developed along with the design of the process concepts. For this we developed a graphic simulator, which provides the capability of verifying the remote operability of the ACP without the fabrication of the process equipment. In other words, by applying virtual reality to the remote maintenance operation, a remote operation task can be simulated in the graphic simulator, not in the real environment. The graphic simulator will substantially reduce the cost of the development of the remote handling and maintenance procedure as well as the process equipment, while at the same time developing a remote maintenance concept that is more reliable, easier to implement, and easier to understand.

  • PDF

Visualization and Analysis of Remote Operation involved in Advanced Conditioning Process

  • Yoon, Ji-Sup;Kim, Sung-Hyun;Song, Tai-Gil
    • 한국방사성폐기물학회:학술대회논문집
    • /
    • 한국방사성폐기물학회 2004년도 Proceedings of the 4th Korea-China Joint Workshop on Nuclear Waste Management
    • /
    • pp.205-219
    • /
    • 2004
  • The remote operation of the Advanced Spent Fuel Conditioning Process (ACP) is analyzed by using the 3D graphic simulation tools. The ACP equipment operates in intense radiation fields as well as in a high temperature. Thus, the equipment should be designed in consideration of the remote handling and maintenance. As well as suitable remote handling and maintenance technology needs to be developed along with the design of the process concepts. To develop such remote operation technology, we developed the graphic simulator which provides the capability of verifying the remote operability of the ACP without fabrication of the process equipment. In other words, by applying virtual reality to the remote maintenance operation, a remote operation task can be simulated in the graphic simulator, not in the real environment. The graphic simulator will substantially reduce the cost of the development of the remote handling and maintenance procedure as well as the process equipment, while at the same time developing a remote maintenance concept that is more reliable, easier to implement, and easier to understand.

  • PDF

스크린 인쇄에서 인쇄 속도와 잉크 점도에 따른 잉크 전이 시뮬레이션에 관한 연구 (Computer Simulation of Ink Transfer in the Different Printing Speed and Ink Viscosity in the Screen Printing)

  • 최송아;윤종태;목지수;구철회
    • 한국인쇄학회지
    • /
    • 제29권1호
    • /
    • pp.75-83
    • /
    • 2011
  • As screen printing is changed by automation recently, could print more exactly. However, must suffer great many trial and error to have still gotten perfect result. By the way, at this step, fair time and money should be invested. Therefore, if search for optimum condition in early time visualizing screen printing process using simulator program before progress printing, is judged that may be correct and gets printing result efficiently. In this paper, searched optimum printing speed and ink viscosity using FLOW-3D program. Also, the result could confirm truth that is agreeing almost with experiment contents. Through this, is thought that may expect extension of screen printing wide application that vivify advantage of screen print if use simulation program.

촉각시스템을 위한 그래픽 변형 알고리즘 (Graphic Deformation Algorithm for Haptic Interface System)

  • 강원찬;김성철;김동옥;김원배;김영동
    • 전기학회논문지P
    • /
    • 제51권3호
    • /
    • pp.149-154
    • /
    • 2002
  • In this paper, we propose a new graphic deformation algorithm for haptic interface system. Our deformable model is based on non-linear elasticity, anisotropy behavior and the finite element method. Also we developed controller for high-speed communication. The proposed controller is based on the PCI/FPGA technology, which could progress the capability of the position calculating and the force data transmitting. The haptic system is composed of the 6DOF force display device, the high-speed controller, HIR library for 3D graphic deformation algorithm and the haptic rendering algorithm. The developed system will be used on constructing the dynamical virtual environment. We demonstrate the relevance of this approach for the real-time simulating deformations of elastic objects. To show the efficiency of our system, we programmed the simulation of force reflecting. As the result of experiment, we found that it has high stability and easy to control for deformable object than some other systems.

3D 그래픽의 연결된 Joint 구조에서 비틀림이 없는 Up-Vector 연구 (Twist-free Up-Vector study in 3D graphic connected joint structure)

  • 이상원
    • 한국컴퓨터정보학회:학술대회논문집
    • /
    • 한국컴퓨터정보학회 2020년도 제62차 하계학술대회논문집 28권2호
    • /
    • pp.517-518
    • /
    • 2020
  • 이 연구는 3D 그래픽의 로프 시뮬레이션이나 3D 캐릭터의 포니테일 등 Joint들이 복잡하게 꼬이는 상황에서Joint들의 Up-Vector에 대해 이상적으로 꼬이지 않는(Twist-free) 회전을 계산하는 연구이다. 꼬이지 않는 방향은 이상적인 기준점이 될 수 있어서 Twist 연출에 다양한 응용을 할 수 있는 시발점이 된다.

  • PDF

보간법을 이용한 무인잠수정 3차원 운동의 효율적인 가시화 기법 (An Efficient 3D Visualization Method of AUV Motion Using Interpolation of Position Data)

  • 이희숙;전봉환;김기훈;김상봉
    • 한국해양공학회:학술대회논문집
    • /
    • 한국해양공학회 2006년 창립20주년기념 정기학술대회 및 국제워크샵
    • /
    • pp.327-330
    • /
    • 2006
  • With the increasing requirements for the survey and development of the ocean, the demands on the of AUV(Autonomous Underwater Vehicle) technologies have been increased. Reconstruction and replay of the AUV motion on the basis of the data stored during the execution of mission, can help the development of control strategies for AUVs such as mission planning and control algorithms. While an AUV cruises for her mission, her attitude and position data are is recorded. The data can be used for visualization of the motion in off-line. However, because most of the position data gathered from acoustic sensors have long time-interval and include intermittent faulty signal, the replayed motion by the graphic simulator can not demonstrate the motion as a smooth movie. In this paper, interpolation methods are surveyed to reconstruct the AUV position data. Then, an efficient 3D visualization method for AUV motion using the interpolation method is proposed. Simulation results arc also included to verify the proposed method.

  • PDF