• Title/Summary/Keyword: 3D environment

Search Result 4,698, Processing Time 0.038 seconds

Evaluation on Environmental Bio-toxicity of Industrial Wastewater (산업폐수의 생물독성 발현에 관한 연구)

  • Kim, S.H.;Cheon, S.U.;Shin, K.S.;Jung, D.I.
    • Journal of Korean Society on Water Environment
    • /
    • v.21 no.3
    • /
    • pp.274-276
    • /
    • 2005
  • To investigate bioassay for toxic level evaluation of wastewater, toxic levels were checked influents and effluents of 6 wastewater discharge facilities with Daphnia magna and Vibrio fischeri. In view of test duration, D. magna is preferred at 48 hours. And it was judged to efficient that one of the two was choosen for toxicity test method (Daphnia test and Vibrio test). Analysis data for wastewater is average toxic level for influent more higher than effluent. And effluent toxic level is sharp decrease than effluents.

A study on Design of Casual wear utilizing 3D Virtual Clothing Technology - focus on Generation Z (3D 가상 의상 기술을 활용한 캐쥬얼웨어 디자인 연구 - Z 세대를 중심으로)

  • Shin, Hae Kyung
    • The Journal of the Convergence on Culture Technology
    • /
    • v.7 no.1
    • /
    • pp.75-81
    • /
    • 2021
  • With the development of advanced information and communication technology, Generation Z, familiar with digital culture, is drawing keen attention as a major consumer of the fashion industry. In this study, casual wear for Generation Z, who is proficient in digital devices and prefers information acquisition and lifestyle over the Internet, was designed using 3D virtual simulation and developed into four looks: Gulish, Sportive, Easy and Contemporary. The use of simulation of 3D virtual clothing in costume design can build digitalization of future fashion industry through convergence with digital fashion design planning and production process in fandemic environment and strengthen online platform distribution. In a business environment that continues to innovate to enhance work efficiency by introducing an Untouch fashion production system, the use of 3D virtual clothing technology can increase the efficiency of sustainable management through 3D sample production, online fitting, modification, and final critic processes to reduce the time and cost of human and physical resources and review.

The Status of 3D Printing Industry and Researches on Exposure to Hazards When Using Metal Materials (3D프린팅 산업 및 금속소재 사용시 유해인자 노출 연구 현황)

  • Hae Dong Park;Leejun HUH
    • Journal of the Korea Safety Management & Science
    • /
    • v.25 no.1
    • /
    • pp.7-14
    • /
    • 2023
  • We attempted to provide an overview of the laws and current state of the 3D printing industry in South Korea and around the world, using the annual industry surveys and the Wohler report. Additionally, we reviewed articles relating to the potential exposure to hazards associated with 3D printing using metal materials. In South Korea, there were 406 3D printing-related businesses, employing 2,365 workers, and the market size was estimated at 455.9 billion won in 2021. Globally, the average growth rate of the 3D printing industry market over the past 10 years was 27.4%, and the market size was estimated at $11.8 billion in 2019. The United States had the highest cumulative installation ratio of industrial 3D printers, followed by China, Japan, Germany, and South Korea. A total of 6,168 patents related to 3D printing were registered in the US between 2010 and 2019. Harmful factors during metal 3D printing was mainly evaluated in the powder bed fusion and direct energy deposition printing types, and there is a case of material extrusion type with metal additive filaments. The number, mass, size distribution, and chemical composition of particles were mainly evaluated. Particle concentration increases during the opening of the chamber or post-processing. However, operating the 3D printer in a ventilated chamber can reduce particle concentration to the background level. In order to have a safe and healthy environment for 3D printing, it is necessary to accumulate and apply knowledge through various studies.

Emission Characteristics of Greenhouse Gases (CH4, N2O) in Mechanically Ventilated Swine Farm during Winter Season (겨울철 강제환기식 돈사 내 온실가스 (CH4, N2O) 배출 특성 연구)

  • Park, Junyong;Jung, Minwoong;Jo, Gwanggon;Jang, Yu-Na
    • Journal of The Korean Society of Agricultural Engineers
    • /
    • v.63 no.4
    • /
    • pp.33-41
    • /
    • 2021
  • The emission characteristics and emission factors were determined by measuring the concentration of methane (CH4) and nitrous oxide (N2O), the amount of ventilation, etc. in the two fattening rooms which have the same environment in winter. As a result of monitoring, the average concentration of CH4 and N2O was 20.7-26.7 ppm and 1.4-1.6 ppm. The average temperature inside the room was measured at 20.0-21.4℃, and the average ventilation was 1345.4-1567.3 m3/h. The daily emission of CH4 for the first 30 days showed a constant emission of 3.6-8.2 g/d/m2/pig, but thereafter, the emission increased rapidly. The daily emission of N2O was 0.7-1.3 g/d/m2/pig, showing stable emission during the test period, and relatively insignificant emission compared to the emission of CH4. After repeated test, it was confirmed that there was no significant difference between the two rooms. As a result, the CH4 6. 21 g/d/m2/pig and N2O 1.02 g/d/m2/pig average emission for each room was derived.

Research of a Virtual Reality 3D Operation Model for a Robot Contest (로봇경진대회의 가상현실 3D 운영 모델에 대한 연구)

  • Kim, Jin-Woo;Kim, Joo-Min;Kim, Dae-Won
    • Proceedings of the KIEE Conference
    • /
    • 2009.07a
    • /
    • pp.1825_1826
    • /
    • 2009
  • This paper is proposed to make a virtual reality 3D operation model including a robot model and an environment model for a robot contest. First of all, we make the robot model using Open Dynamics Engine(ODE), and the environment model similar to the robot contest. These ODE models are programmed by the C-language. Lastly, we perform simulations to verify the robot model and the environment model. As a result, it shows the possibility of models for the robot contest.

  • PDF

Development of a 3D simulator for optimal path generation of a mobile multiped robot (다족 모바일 로봇의 최적 경로 생성을 위한 3D 시뮬레이터의 개발)

  • Kim, Ki-Woo;Choi, Woo-Chang;Yoo, Young-Kuk;Kim, Jin-Geol
    • Proceedings of the KIEE Conference
    • /
    • 2007.10a
    • /
    • pp.79-80
    • /
    • 2007
  • This paper deals with generating multi-ped mobile robot's optimal path and its simulation. The multi-ped robot has six-legs which make it possible to move actively by attached driving wheel at the end of legs. The simulation environment is created similarly to the indoor environment as simple obstacles and walls. Also simulator can reconstruct an simulation environment. In this paper, the suggested simulator can generate the optimal path from starting point to destination by applying the A* algorithm and Bug2 algorithm. Then it is possible to check algorithms as 3D screen and we can simulate under the generated path.

  • PDF

Collaborative Design based on 3D-CAD System Using Functional Space Surrounding Design Object over the Networked Environment (네트워크 분산 환경 하에서 설계대상물의 외부공간을 이용한 3차원 CAD 시스템에 의한 협조설계 지원)

  • Nahm, Yoon-Eui;Ishikawa, Haruo
    • Journal of Korean Society of Industrial and Systems Engineering
    • /
    • v.32 no.4
    • /
    • pp.169-177
    • /
    • 2009
  • Concurrent Engineering (CE) has presented new possibilities for successful product development by incorporating various product life-cycle functions from the earlier stage of design. In the product design, geometric representation is vital not only in its traditional role as a means of communicating design information but also in its role as a means of externalizing designer's thought process by visualizing the design product. During the last dozens of years, there has been extraordinary development of computer-aided tools intended to generate, present or communicate 3D models. However, there has not been comparable progress in the development of 3D-CAD systems intended to represent and manipulate a variety of product life-cycle information in a consistent manner. In the previous research, the authors proposed a novel concept called Minus Volume (MV) to incorporate various design information relevant to product life-cycle functions. This paper proposes the use of the MV concept for the collaborative design environment, where many team members are geographically distributed over the networked environment, including Internet, Intranet, WWW, etc. A prototype 3D-CAD system is implemented based on the MV concept and illustrated with the successful implementation of collaborative design example.

Propagation Model Combination of Building Entry Loss and Clutter Loss in Suburban Environment with Low-Rise High-Density Buildings at 3 and 24 GHz (저층 고밀도 건물 교외 환경에서 3 GHz 및 24GHz의 건물 인입 손실과 클러터 손실의 전파 모델 결합)

  • Kim, Dong-Woo;Oh, Soon-Soo
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.17 no.2
    • /
    • pp.237-244
    • /
    • 2022
  • We measured the clutter loss (CL) and building entry loss (BEL) of signals in a low-rise high-density suburban environment. Three propagation models for BEL, CL, and a combination of BEL and CL were measured in the selected environment. We then derived the figures when the BEL was combined with the CL. At the two frequencies, the measured value of combination of BEL and CL is 27.55 dB and 26.12dB, respectively, and the differences between the measured value and the sum were -4.19 dB and 5.82 dB. Considering that the measurement was performed inside a building, such a difference seems to be small. Therefore, when BEL and CL were measured separately and summed, and then combined and summed, differences of -4.19 dB and 5.82 dB were apparent. This this result can be referenced when similar case of a propagation model was analyzed.

Implementation of Environment Education Cyber Experience Studying Program based on 3D (3D기반의 환경교육용 사이버 체험학습 프로그램의 구현)

  • Jin, Byung-Wook;Lee, Keun-Wang
    • Proceedings of the KAIS Fall Conference
    • /
    • 2009.12a
    • /
    • pp.66-69
    • /
    • 2009
  • 본 논문에서는 도시화, 국토개발 등을 통해 빠르게 달라지고 있는 거주 공간 및 자연환경의 원형을 사이버공간에 친환경적으로 표현하여 3D기반의 환경교육용 소프트웨어를 개발하기 위한 콘텐츠로 조선시대 마을의 거주 공간 및 자연환경의 원형기법을 이용한 3D기술(가상현실, 3D Max)을 이용하여 사이버공간에 재현하는 사이버 체험학습 프로그램을 설계 및 구현하였다.

  • PDF

Implementation of Environment Education Cyber Experience Studying Program based on 3D (3D기반의 환경교육용 사이버 체험학습 프로그램의 구현)

  • Kim, Tae-Hoon
    • Proceedings of the KAIS Fall Conference
    • /
    • 2010.05a
    • /
    • pp.515-518
    • /
    • 2010
  • 본 논문에서는 도시화, 국토개발 등을 통해 빠르게 달라지고 있는 거주 공간 및 자연환경의 원형을 사이버공간에 친환경적으로 표현하여 3D기반의 환경교육용 소프트웨어를 개발하기 위한 콘텐츠로 조선시대 마을의 거주 공간 및 자연환경의 원형기법을 이용한 3D기술(가상현실, 3D Max)을 이용하여 사이버공간에 재현하는 사이버 체험학습 프로그램을 설계 및 구현하였다.

  • PDF