• 제목/요약/키워드: 3D digital image

검색결과 860건 처리시간 0.047초

Fabrication of 3-Dimensional Microstructures using Digital Micromirror Device (Digital Micromirror Device 를 이용한 3차원 마이크로구조물 제작)

  • Choi, Jae-Won;Ha, Young-Myoung;Choi, Kyung-Hyun;Lee, Seok-Hee
    • Journal of the Korean Society for Precision Engineering
    • /
    • 제23권11호
    • /
    • pp.116-125
    • /
    • 2006
  • MEMS and LIGA technologies have been used for fabricating microstructures, but their shape is not 3D because of difficulty for preparation of many masks. To fabricate 3D microstructures, microstereolithography technology based on Digital Micromirror Device($DMD^{TM}$) was introduced. It has no need of masks and is capable of fabricating high aspect ratio microstructures. In this technology, STL file is the standard format as the same of conventional rapid prototyping system, and 3D parts are fabricated by layer-by-layer according to 2D section sliced from STL file. The UV light source is illuminated to DMD which makes bitmap images of 2D section, and they are transferred and focused on resin surface. In this paper, we addressed optical design of microstereolithography system in consideration of light path according to DMD operation and image-forming on the resin surface using optical design program. To verify the performance of implemented microstereolithography system, 3D microstructures with complexity and high aspect ratio were fabricated.

자가 치아 이식술에 사용되는 Computer Aided Rapid Prototyping model(CARP model)의 실제 치아에 대한 오차

  • Lee, Seong-Jae;Kim, Ui-Seong;Kim, Gi-Deok;Lee, Seung-Jong
    • The Journal of the Korean dental association
    • /
    • 제44권2호통권441호
    • /
    • pp.115-122
    • /
    • 2006
  • Objective : The purpose of this study was to evaluate the dimensional errors between real tooth, 3D CT image and CARP model. Materials and Methods : Two maxilla and two mandible block bones with intact teeth were taken from two cadavers. Computed tomography was taken either in dry state and in wet state. After then, all teeth were extracted and the dimensions of the real teeth were measured using a digital caliper at mesio-distal and bucco-lingual width both in crown and cervical portion. 3D CT image was generated using the V-works $4.0^{TM}$ (Cybemed Inc., Seoul, Korea) software. Twelve teeth were randomly selected for CARP model fabrication. All the measurements of 3D Ct images and CARP models were made in the same manner of the real tooth group. Dimensional errors between real tooth, 3D CT image model and CARP model was calculated. Results : 1) Average of absolute error was 0.199 mm between real teeth and 3D CT image model, 0.169 mm between 3D CT image model and CARP model and 0.291 mm between real teeth and CARP model, respectively. 2) Average size of 3D CT image was smaller than real teeth by 0.149 mm and that of CARP model was smalier than 3D CT image model by 0.067mm. Conclusion : Within the scope of this study, CARP model with the 0.291 mm average of absolute eror can aid to enhance the success rate cf autogenous tooth transplantation due to the increased accuracy of recipient bone and donor tooth.

  • PDF

Exploratory analysis of 3D stereoscopic video measurement (3D 영상 평가를 위한 탐색적 분석)

  • Chung, Dong Hun;Yang, Ho Cheol
    • Journal of Korea Society of Digital Industry and Information Management
    • /
    • 제6권4호
    • /
    • pp.225-235
    • /
    • 2010
  • People are getting more interested in 3D stereoscopic movie, but due to the sudden concern, there is less research how 3D stereoscopic movie influence on people. The present research aims at developing 3D stereoscopic movie measurement. For this, we tested three variables which are perceived functionality, impression, and presence. Perceived functionality is defined as how people perceive functions of 3D stereoscopic movie for instance depth, and impression is defined as how people integrate various information as a total image. Finally, presence is a psychological state that individual's perception fails to accurately acknowledge the role of the technology in the experience. As a result, perceived functionality consists of four factors, impression consists of eight factors, and presence consists of three factors. As an exploratory research, we cannot guarantee the validity of the measurement, but as a seminal research it is worthwhile to pay attention.

Position Detection of a Scattering 3D Object by Use of the Axially Distributed Image Sensing Technique

  • Cho, Myungjin;Shin, Donghak;Lee, Joon-Jae
    • Journal of the Optical Society of Korea
    • /
    • 제18권4호
    • /
    • pp.414-418
    • /
    • 2014
  • In this paper, we present a method to detect the position of a 3D object in scattering media by using the axially distributed sensing (ADS) method. Due to the scattering noise of the elemental images recorded by the ADS method, we apply a statistical image processing algorithm where the scattering elemental images are converted into scatter-reduced ones. With the scatter-reduced elemental images, we reconstruct the 3D images using the digital reconstruction algorithm based on ray back-projection. The reconstructed images are used for the position detection of a 3D object in the scattering medium. We perform the preliminary experiments and present experimental results.

Generation of High Resolution Elemental Images using Expanded Depth Image (깊이영상 확장을 이용한 고해상도 요소영상 생성)

  • Song, Min-Ho;Lim, Byung-Muk;Jeong, Ji-Seong;Yoo, Kwan-Hee
    • Proceedings of the Korea Contents Association Conference
    • /
    • 한국콘텐츠학회 2016년도 춘계 종합학술대회 논문집
    • /
    • pp.343-344
    • /
    • 2016
  • 최근 3D 기술의 이슈는 안경을 사용하지 않고 고화질 3D를 볼 수 있도록 하는 것이며, 그 기술로 집적영상시스템이 대표적으로 사용된다. 본 논문에서는 고화질의 3D 영상 생성에 대한 기법의 하나로 저해상도의 깊이영상을 고해상도로 확장시켜 고해상도 요소영상을 생성하는 기법을 제안한다. 제안 기법을 적용한 결과 질 좋은 요소 영상을 생성하였다.

  • PDF

Experimental Study of Two-step Phase-shifting Digital Holography based on the Calculated Intensity of a Reference Wave

  • Li, Jun;Pan, Yang Yang;Li, Jiao sheng;Li, Rong;Zheng, Tao
    • Journal of the Optical Society of Korea
    • /
    • 제18권3호
    • /
    • pp.230-235
    • /
    • 2014
  • Two-step quadrature phase-shifting digital holography based on the calculated intensity of a reference wave is proposed. In the Mach-Zehnder interferometer (MZI) architecture, the method only records two quadrature-phase holograms, without reference-wave intensity or object-wave intensity measurement, to perform object recoding and reconstruction. When the reference-wave intensity is calculated from the 2D correlation coefficient (CC) method that we presented, the clear reconstruction image can be obtained by some specific algorithm. Its feasibility and validity were verified by a series of experiments with 2D objects and 3D objects. The presented method will be widely used in real-time or dynamic digital holography applications.

Angular-spectrum based 3-D HPO digital hologram synthesis (Angular 스펙트럼을 이용한 3차원 HPO 디지틀 홀로그램의 합성)

  • 양훈기;김은수
    • Journal of the Korean Institute of Telematics and Electronics D
    • /
    • 제34D권5호
    • /
    • pp.67-74
    • /
    • 1997
  • In this paper, we psresent a new scheme to synthetically generate a HPO digital hologram for a three-dimensional image that is modelled as the horizontally stacked two-dimensional images. The proposed method transforms a lightwave field into the angular spectrum of planewaves, which enables this method to use FFT routines, rather than using numerous arithmetic calculations. Hence, this method may be able to not only lead to the dramatically less computation but provide relatively excellent performances due to the phase error-free transformation. We present sampling constraints and implementaton procedure to obtian a hololine for each image and also point out the necessity of interpolation. Simulatioj results are presented to show the comparison with the conventional method in terms of computation time and performances, including the behaviors resulting form the different selection of parameter values to be used in the interpolations.

  • PDF

CGS System based on Three-Dimensional Character Modeling I (Part1:About Non-Digital Process) (3차원 캐릭터 모델기반 CGS System 구축 I (Part1:Non-Digital Process에 관하여))

  • Cho, Dong-Min
    • Journal of Korea Multimedia Society
    • /
    • 제11권11호
    • /
    • pp.1592-1600
    • /
    • 2008
  • This study is to help creative idea generation based on the theory of the 'reconstruction of character shape image elements', and aims to extrusion of creative and diverse shapes with combination of image elements upon computing creative image generation. In order to suggest the design generation methodology for the maximization of idea generation ability and to overcome restriction of thinking out of existing idea generation methodology, it has suggested the CGS(Character Generation System) that is a creative idea generation methodology identified and complemented the problem of the existing computerized idea generation(PDS with Proportion) method out of the preceded studies on the creative idea generation methodologies. this study is expected to have effectives as one method for idea generation or creative image generation assistance during the 3D character development process, and to serve as an assistance to overcome the restriction of the character shape image generation through diverse idea generations.

  • PDF

Photorealism Effect of 3D Technical Realization - With an Emphasis on Image Reproduction of (3D 기술구현에서의 포토리얼리즘 효과 - 겨울왕국의 이미지 재현성을 중심으로)

  • Park, Kyung Mi;Yang, Jong Hoon
    • Cartoon and Animation Studies
    • /
    • 통권36호
    • /
    • pp.259-280
    • /
    • 2014
  • Animation is showing the highest record in entertainment around the world and writing the history of 3D animation again. The image contents effect thanks to the proper introduction of the state-of-art digital technology, which is one of the causes of the outstanding entertainment and the factual reproduction of the images, provided an opportunity to transmit the meaning of image aesthetics, which is a virtual reality and image reproduction through the reality realization of photo medium, and to reinterpret the boundary of virtual reality. Especially, the development of digital contents technology due to scientific technologies demolishes the boundary of virtual reality and reality and creates the effect of making viewers be absorbed by realizing the virtual reality by means of 3D reality images which highlight the special characteristic of photos. The aspect of the contents technology and image aesthetics which can be interpreted in a view point beyond the existing concept of reality is found in the aura theory of Benjamin and in the Simulacres of Baudrillard. The 3D image by photo-reality herein presents various suggestions in the aspect of real existence of spatial expression, the meaning creation process of reality, the existence value of virtual images.

Computational Technique of Volumetric Object Reconstruction in Integral Imaging by Use of Real and Virtual Image Fields

  • Shin, Dong-Hak;Cho, Myung-Jin;Park, Kyu-Chil;Kim, Eun-Soo
    • ETRI Journal
    • /
    • 제27권6호
    • /
    • pp.708-712
    • /
    • 2005
  • We propose a computational reconstruction technique in large-depth integral imaging where the elemental images have information of three-dimensional objects through real and virtual image fields. In the proposed technique, we reconstruct full volume information from the elemental images through both real and virtual image fields. Here, we use uniform mappings of elemental images with the size of the lenslet regardless of the distance between the lenslet array and reconstruction image plane. To show the feasibility of the proposed reconstruction technique, we perform preliminary experiments and present experimental results.

  • PDF