• Title/Summary/Keyword: 3D coding

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Embedded Video Compression Scheme using Wavelet Transform and 3-D Block Partition (Wavelet 변환과 3-D 블록분할을 이용하는 Embedded 비디오 부호화기)

  • Yang, Change-Mo;Lim, Tae-Beom;Lee, Seok-Pil
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.190-192
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    • 2004
  • In this paper, we propose a low bit-rate embedded video compression scheme with 3-D block partition coding in the wavelet domain. The proposed video compression scheme includes multi-level 3-dimensional dyadic wavelet decomposition, raster scanning within each subband, formation of block, 3-D partitioning of block, and adaptive arithmetic entropy coding. Although the proposed video compression scheme is quit simple, it produces bit-stream with good features, including SNR scalability from the embedded nature. Experimental results demonstrate that the proposed video compression scheme is quit competitive to other good wavelet-based video coders in the literature.

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Adaptive Subdivision for Geometry Coding of 3D Meshes (적응형 세분화를 이용한 3D 메쉬의 기하데이타 압축)

  • Lee Hae-Young
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.8
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    • pp.547-553
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    • 2006
  • We present a new geometry coding method for 3D meshes, an adaptive subdivision. Previous localized geometry coding methods have demonstrated better compression ratios than the global approach but they are considered hard to use in practice partly due to time - consuming quantization. Our new localized scheme replaces this quantization with an adaptive subdivision of the localized range. The deeper level a user chooses, the closer to the original the mesh will be restored. We also present an improved connectivity coder upon the current leading Angle-Analyzer's by applying a context-modeling. As a result, our new coder provides reliable and intuitive controls between bit-rate and distortion without losing efficiency.

Rate control to reduce bitrate fluctuation on HEVC

  • Yoo, Jonghun;Nam, Junghak;Ryu, Jiwoo;Sim, Donggyu
    • IEIE Transactions on Smart Processing and Computing
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    • v.1 no.3
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    • pp.152-160
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    • 2012
  • This paper proposes a frame-level rate control algorithm for low delay video applications to reduce the fluctuations in the bitrate. The proposed algorithm minimizes the bitrate fluctuations in two ways with minimal coding loss. First, the proposed rate control applies R-Q model to all frames including the first frame of every group of pictures (GOP) except for the first one of a sequence. Conventional rate control algorithms do not use any R-Q models for the first frame of each GOP and do not estimate the generated-bit. An unexpected output rate result from the first frame affects the remainder of the pictures in the rate control. Second, a rate-distortion (R-D) cost is calculated regardless of the hierarchical coding structure for low bitrate fluctuations because the hierarchical coding structure controls the output bitrate in rate distortion optimization (RDO) process. The experimental results show that the average variance of per-frame bits with the proposed algorithm can reduce by approximately 33.8% with a delta peak signal-to-noise ratio (PSNR) degradation of 1.4dB for a "low-delay B" coding structure and by approximately 35.7% with a delta-PSNR degradation of 1.3dB for a "low-delay P" coding structure, compared to HM 8.0 rate control.

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Block Coding Techniques with Cyclic Delay Diversity for OFDM Systems

  • Du, Ting;Hui, Bing;Chang, Kyung-Hi
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.9A
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    • pp.867-873
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    • 2008
  • Cyclic delay diversity (CDD) is considered as a simple approach to exploit the frequency diversity in OFDM system. In this paper, we apply CDD to the conventional STBC/SFBC/STFBC-OFDM transmit diversity schemes for Rayleigh fading channels. We compare the performances of STBC/SFBC/STFBC with and without CDD schemes. Simulation results show that the combination of block coding with CDD works well when using the ITU-R M. 1225 channel for both Pedestrian A (Ped A) channel with the mobility of 3 km/h, and Vehicular A (Veh A) channel with the mobility of 120km/h. For a BER of $10^{-3}$, compared to the conventional block coding schemes, a gain of 2dB, 4dB, and 5dB is obtained under the Ped A channel environment by STBC-OFDM, SFBC-OFDM and STFBC-OFDM with CDD, respectively Under the Veh A channel. gains by the combined schemes are 6dB, 2dB, and 4dB, respectivcly.

Performance analysis of the HEVC based 3DV Coding (HEVC 기반 3DV 부호화 성능 분석)

  • Park, Dae-Min;Son, So-Hee;Choi, Haechul
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2014.11a
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    • pp.214-215
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    • 2014
  • 3차원 비디오 부호화를 위한 표준안을 제정하기 위해 국제 표준화 기구인 JCT-3V(Joint Collaborative Team on 3D Video Coding Extension Development)에서는 3차원 비디오 부호화기술에 대한 표준화가 진행되고 있다. 본 논문은 현재 JCT-3V에서 HEVC(High Efficiency Video Coding) 기반으로 표준화가 진행 중인 3D-HEVC 부호화 기술들에 대해 살펴보고 그 부호화 및 복잡도 성능을 분석하였다. 이러한 성능 분석은 향후 3D-HEVC 기술에 대한 알고리즘 개발을 위한 기술 선별 및 조정에 유용할 것으로 판단된다.

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Adaptive Spatio-Temporal Prediction for Multi-view Coding in 3D-Video (3차원 비디오 압축에서의 다시점 부호화를 위한 적응적 시공간적 예측 부호화)

  • 성우철;이영렬
    • Journal of Broadcast Engineering
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    • v.9 no.3
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    • pp.214-224
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    • 2004
  • In this paper, an adaptive spatio-temporal predictive coding based on the H.264 is proposed for 3D immersive media encoding, such as 3D image processing, 3DTV, and 3D videoconferencing. First, we propose a spatio-temporal predictive coding using the same view and inter-view images for the two TPPP, IBBP GOP (group of picture) structures 4hat are different from the conventional simulcast method. Second, an 2D inter-view direct mode for the efficient prediction is proposed when the proposed spatio-temporal prediction uses the IBBP structure. The 2D inter-view direct mode is applied when the temporal direct mode in B(hi-Predictive) picture of the H.264 refers to an inter-view image, since the current temporal direct mode in the H.264 standard could no: be applied to the inter-view image. The proposed method is compared to the conventional simulcast method in terms of PSNR (peak signal to noise ratio) for the various 3D test video sequences. The proposed method shows better PSNR results than the conventional simulcast mode.

Digital Hologram Coding Technique using Block Matching of Localized Region and MCTF (로컬영역의 정합기법 및 MCTF를 이용한 디지털 홀로그램 부호화 기술)

  • Seo, Young-Ho;Choi, Hyun-Jun;Kim, Dong-Wook
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.415-416
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    • 2006
  • In this paper, we proposed a new coding technique of digital hologram video using 3D scanning method and video compression technique. The proposed coding consists of capturing a digital hologram to separate into RGB color space components, localization by segmenting the fringe pattern, frequency transform using $M{\tiems}N$ (segment size) 2D DCT (2 Dimensional Discrete Cosine Transform) for extracting redundancy, 3D scan of segment to form a video sequence, motion compensated temporal filtering (MCTF) and modified video coding which uses H.264/AVC.

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On the Hybrid Prediction Pyramid Compatible Coding Technique (혼성 예측 피라미드 호환 부호화 기법)

  • 이준서;이상욱
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.1
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    • pp.33-46
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    • 1996
  • Inthis paper, we investigate the compatible coding technique, which receives much interest ever since the introduction of HDTV. First, attempts have been made to analyze the theoretical transform coding gains for various hierarchical decomposition techniques, namely subband, pyramid and DCT-based decomposition techniques. It is shown that the spatical domain techniques proide higher transform coding gains than the DCT-based coding technique. Secondly, we compare the performance of these spatial domain techniques, in terms of the PSNR versus various rate allocations to each layer. Based on these analyses, it is believed that the pyramid decomposition is more appropriate for the compatible coding. Also in this paper, we propose a hybrid prediction pyramid coding technique, by combining the spatio-temporal prediction in MPEG-2[3] and the adaptive MC(Motion Compensation)[1]. In the proposed coding technigue, we also employ an adaptive DCT coefficient scanning technique to exploit the direction information of the 2nd-layer signal. Through computer simulations, the proposed hybrid prediction with adaptive scanning technuque shows the PSNR improvement, by about 0.46-1.78dB at low 1st-layer rate(about 0.1bpp) over the adaptive MC[1], and by about 0.33-0.63dB at high 1st-layer rate (about 0.32-0.43bpp) over the spatio-temporal prediction[3].

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New Line Coding of Visible Light Communication System for WPAN (WPAN용 가시광 통신 시스템의 새로운 라인코딩)

  • Kim, Jin-Young;Choi, Jae-Hyuck;Sang, Cha-Jae
    • Journal of Broadcast Engineering
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    • v.14 no.1
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    • pp.70-80
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    • 2009
  • We propose an ideal line coding for high speed data communication in visible light communication system. B4-HBT line coding is defined as follow. The 1 bit is +V at first though 1 encodes +Voltage and -Voltage doing change of shift each other, then -V newly. V that is been mutually contradictory for 1 bit that exist before that if continuous 0 bits exist 4 here same and reduces mistake because has reverse mark V in 4 continuous last 0 bits and gives half bit variation in 1 bit and made effect of noise low. 2${\sim}$3 dB profit is seen comparing with line coding that exist in simulation result.

16-state and 320state multidimensional PSK trellis coding scheme using M-ary orthogonal modulation with a frequency-recuse technique (주파수 재 사용 기술을 이용한 M-ary 직교 16-State 및 32-State 다차원 PSK 트렐리스코딩)

  • 김해근;김진태
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.8
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    • pp.2003-2012
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    • 1996
  • The 16- and 32-state Trellis-coded M-ary 4-dimensional (4-D) orthogonal modulation scheme with a frequency-reuse technique have been investigated. Here, 5 coded bits form a rate 4/5 convolutional encoder provide 32 possible symbols. Then the signals are mapped by a M-ary 4-D orthogonal modulator, where each signal has equal energy and is PSK modulated. In the M-ary 4-D modulator, we have employed the vectors which is derived by the optimization technique of signal waveforms in a 4-D sphere. This technique is usedin maximizing the minimum Euclidean distance between a set of signal poits on a multidimensional sphere. By combinig trellis coding with M-ary 4-D modulation and proper set-partitioning, we have obtained a considerable impeovement in the free minimum distance of the system over an AWGN channel. The 16-state scheme obtains coding gains up to 5.5 dB over the uncoded two-independent QPSK scheme and 2.5 dB over the two-independent 2-D TCM scheme. And, the 32-state scheme obtains coding gains up to 6.4 dB over the uncoded two-independent QPSK schemeand 3.4 dB over the two-independent 2-D TCM scheme.

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